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Diffstat (limited to 'include/drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx')
-rw-r--r-- | include/drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx b/include/drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx new file mode 100644 index 0000000000..bcee8a5ec0 --- /dev/null +++ b/include/drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx @@ -0,0 +1,150 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> +#include <basegfx/color/bcolor.hxx> + +namespace drawinglayer::primitive2d +{ +/** PolygonHairlinePrimitive2D class + + This primitive defines a Hairline. Since hairlines are view-dependent, + this primitive is view-dependent, too. + + This is one of the non-decomposable primitives, so a renderer + should process it. + */ +class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D final : public BasePrimitive2D +{ +private: + /// the hairline geometry + basegfx::B2DPolygon maPolygon; + + /// the hairline color + basegfx::BColor maBColor; + +public: + /// constructor + PolygonHairlinePrimitive2D(basegfx::B2DPolygon aPolygon, const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +/** SingleLinePrimitive2D class + + This primitive defines a simple line, just two points. It is + sometimes useful for simpler tasks and decomposes to a + PolygonHairlinePrimitive2D (see above). It is also a + hairline-primitive, see above. +*/ +class DRAWINGLAYER_DLLPUBLIC SingleLinePrimitive2D final : public BasePrimitive2D +{ +private: + /// the line geometry + basegfx::B2DPoint maStart; + basegfx::B2DPoint maEnd; + + /// the line color + basegfx::BColor maBColor; + +public: + /// constructor + SingleLinePrimitive2D(const basegfx::B2DPoint& rStart, const basegfx::B2DPoint& rEnd, + const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B2DPoint& getStart() const { return maStart; } + const basegfx::B2DPoint& getEnd() const { return maEnd; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; + + /// return as PolygonHairlinePrimitive2D + virtual void + get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, + const geometry::ViewInformation2D& rViewInformation) const override; +}; + +/** LineRectanglePrimitive2D class + + Tooling: This primitive defines a simple rectangle. It is + sometimes useful for simpler tasks and decomposes to a + more generalized PolygonHairlinePrimitive2D (see above) +*/ +class DRAWINGLAYER_DLLPUBLIC LineRectanglePrimitive2D final : public BasePrimitive2D +{ +private: + /// the geometry + basegfx::B2DRange maB2DRange; + + /// the line color + basegfx::BColor maBColor; + +public: + /// constructor + LineRectanglePrimitive2D(const basegfx::B2DRange& rB2DRange, const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B2DRange& getB2DRange() const { return maB2DRange; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; + + /// return as PolygonHairlinePrimitive2D + virtual void + get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, + const geometry::ViewInformation2D& rViewInformation) const override; +}; + +} // end of namespace primitive2d::drawinglayer + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |