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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_SDRHITTESTHELPER_HXX
+#define INCLUDED_SVX_SDRHITTESTHELPER_HXX
+
+#include <svx/svxdllapi.h>
+
+
+// #i101872# new Object HitTest as View-tooling
+
+
+class Point;
+class SdrObject;
+class SdrPageView;
+class SdrLayerIDSet;
+class SdrObjList;
+namespace sdr::contact { class ViewObjectContact; }
+namespace basegfx
+{
+class B2DPoint;
+class B2DVector;
+}
+namespace drawinglayer::primitive2d { class Primitive2DContainer; }
+
+
+// Wrappers for classic Sdr* Mode/View classes
+
+SVXCORE_DLLPUBLIC SdrObject* SdrObjectPrimitiveHit(
+ const SdrObject& rObject,
+ const Point& rPnt,
+ const basegfx::B2DVector& rHitTolerance,
+ const SdrPageView& rSdrPageView,
+ const SdrLayerIDSet* pVisiLayer,
+ bool bTextOnly,
+ /// allow getting back an evtl. resulting primitive stack which lead to a hit
+ drawinglayer::primitive2d::Primitive2DContainer* pHitContainer = nullptr);
+
+SVXCORE_DLLPUBLIC SdrObject* SdrObjListPrimitiveHit(
+ const SdrObjList& rList,
+ const Point& rPnt,
+ const basegfx::B2DVector& rHitTolerance,
+ const SdrPageView& rSdrPageView,
+ const SdrLayerIDSet* pVisiLayer,
+ bool bTextOnly);
+
+
+// the pure HitTest based on a VOC
+
+bool ViewObjectContactPrimitiveHit(
+ const sdr::contact::ViewObjectContact& rVOC,
+ const basegfx::B2DPoint& rHitPosition,
+ const basegfx::B2DVector& rLogicHitTolerance,
+ bool bTextOnly,
+ /// allow to get back the stack of primitives that lead to the hit
+ drawinglayer::primitive2d::Primitive2DContainer* pHitContainer);
+
+
+#endif // INCLUDED_SVX_SDRHITTESTHELPER_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */