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-rw-r--r--include/test/a11y/AccessibilityTools.hxx289
-rw-r--r--include/test/a11y/accessibletestbase.hxx298
-rw-r--r--include/test/a11y/eventposter.hxx131
-rw-r--r--include/test/a11y/swaccessibletestbase.hxx58
4 files changed, 776 insertions, 0 deletions
diff --git a/include/test/a11y/AccessibilityTools.hxx b/include/test/a11y/AccessibilityTools.hxx
new file mode 100644
index 0000000000..5235faedd3
--- /dev/null
+++ b/include/test/a11y/AccessibilityTools.hxx
@@ -0,0 +1,289 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <test/testdllapi.hxx>
+
+#include <functional>
+#include <string>
+
+#include <cppunit/TestAssert.h>
+
+#include <com/sun/star/accessibility/AccessibleEventObject.hpp>
+#include <com/sun/star/accessibility/XAccessible.hpp>
+#include <com/sun/star/accessibility/XAccessibleAction.hpp>
+#include <com/sun/star/accessibility/XAccessibleContext.hpp>
+#include <com/sun/star/accessibility/XAccessibleText.hpp>
+
+class OOO_DLLPUBLIC_TEST AccessibilityTools
+{
+public:
+ /** Maximum number of children to work on. This is especially useful for
+ * Calc which has a million elements, if not more. */
+ static const sal_Int32 MAX_CHILDREN = 500;
+
+ static css::uno::Reference<css::accessibility::XAccessibleContext>
+ getAccessibleObjectForPredicate(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx,
+ const std::function<
+ bool(const css::uno::Reference<css::accessibility::XAccessibleContext>&)>& cPredicate);
+ static css::uno::Reference<css::accessibility::XAccessibleContext>
+ getAccessibleObjectForPredicate(
+ const css::uno::Reference<css::accessibility::XAccessible>& xAcc,
+ const std::function<
+ bool(const css::uno::Reference<css::accessibility::XAccessibleContext>&)>& cPredicate);
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getAccessibleObjectForRole(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx, sal_Int16 role);
+ static css::uno::Reference<css::accessibility::XAccessibleContext>
+ getAccessibleObjectForRole(const css::uno::Reference<css::accessibility::XAccessible>& xacc,
+ sal_Int16 role);
+
+ /**
+ * @brief Gets a descendant of @p xCtx (or @p xCtx itself) that matches the given role and name.
+ * @param xCtx An accessible context object to start the search from
+ * @param role The role of the object to look up.
+ * @param name The name of the object to look up.
+ * @returns The found object, or @c nullptr if not found.
+ *
+ * Finds a descendant of @p xCtx (or @p xCtx itself) that matches @p role and @p name.
+ * @code
+ * AccessibilityTools::getAccessibleObjectForName(
+ * css::accessibility::AccessibleRole::PUSH_BUTTON, u"Insert");
+ * @endcode
+ *
+ * @see AccessibilityTools::getAccessibleObjectForPredicate() */
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getAccessibleObjectForName(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx,
+ const sal_Int16 role, std::u16string_view name);
+ static inline css::uno::Reference<css::accessibility::XAccessibleContext>
+ getAccessibleObjectForName(const css::uno::Reference<css::accessibility::XAccessible>& xAcc,
+ const sal_Int16 role, std::u16string_view name)
+ {
+ return getAccessibleObjectForName(xAcc->getAccessibleContext(), role, name);
+ }
+
+ /**
+ * @brief Gets a descendant of @p xCtx (or @p xCtx itself) that matches the last given role and
+ * name pair, and has ancestors matching the leading pairs in the given order.
+ * @param xCtx An accessible context to start the search from.
+ * @param role The role of the first ancestor to match.
+ * @param name The name of the first ancestor to match.
+ * @param Ts...args Additional role and name pairs of ancestors, ending with the role and name
+ * pair of the target object to match.
+ * @returns The found object, or @c nullptr if not found.
+ *
+ * Specialized version allowing specifying arbitrary objects on the path to the target one. Not
+ * all objects have to be matched, but there have to be ancestors matching in the given order.
+ * This is useful to easily solve conflicts if there are more than one possible match.
+ *
+ * This can be used to find an "Insert" push button inside a panel named "Some group" for
+ * example, as shown below:
+ *
+ * @code
+ * AccessibilityTools::getAccessibleObjectForName(
+ * css::accessibility::AccessibleRole::PANEL, u"Some group",
+ * css::accessibility::AccessibleRole::PUSH_BUTTON, u"Insert");
+ * @endcode
+ *
+ * @note This returns the first match in the object tree when walking it depth-first. Depending
+ * on the tree, this might not be able to find the expected match, e.g. if there is a
+ * first match with intermediate unmatched objects, and the target has the same tree but
+ * without intermediate objects that can be used to refine the search and prevent the
+ * unwanted tree to match. The same issue arises with two identical trees, yet in that
+ * case no walking scenario could solve it automatically anyway.
+ * In such situations, a custom @c getAccessibleObjectForPredicate() call, or successive
+ * lookups interleaved with specific child lookups are likely the best solution.
+ *
+ * @see getAccessibleObjectForPredicate().
+ */
+ /* TODO: reimplement as IDDFS or BFS? Not sure the additional complexity/performance costs
+ * warrant it. */
+ template <typename... Ts>
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getAccessibleObjectForName(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx,
+ const sal_Int16 role, std::u16string_view name, Ts... args)
+ {
+ auto nChildren = xCtx->getAccessibleChildCount();
+
+ // try self first
+ if (xCtx->getAccessibleRole() == role && nameEquals(xCtx, name))
+ {
+ for (decltype(nChildren) i = 0; i < nChildren && i < MAX_CHILDREN; i++)
+ {
+ if (auto xMatchChild
+ = getAccessibleObjectForName(xCtx->getAccessibleChild(i), args...))
+ return xMatchChild;
+ }
+ }
+
+ // if not found, try at a deeper level
+ for (decltype(nChildren) i = 0; i < nChildren && i < MAX_CHILDREN; i++)
+ {
+ if (auto xMatchChild
+ = getAccessibleObjectForName(xCtx->getAccessibleChild(i), role, name, args...))
+ return xMatchChild;
+ }
+
+ return nullptr;
+ }
+
+ template <typename... Ts>
+ static inline css::uno::Reference<css::accessibility::XAccessibleContext>
+ getAccessibleObjectForName(const css::uno::Reference<css::accessibility::XAccessible>& xAcc,
+ const sal_Int16 role, std::u16string_view name, Ts... args)
+ {
+ return getAccessibleObjectForName(xAcc->getAccessibleContext(), role, name, args...);
+ }
+
+ static bool equals(const css::uno::Reference<css::accessibility::XAccessible>& xacc1,
+ const css::uno::Reference<css::accessibility::XAccessible>& xacc2);
+ static bool equals(const css::uno::Reference<css::accessibility::XAccessibleContext>& xctx1,
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xctx2);
+
+ /**
+ * @brief Compares the accessible name against a string
+ * @param xCtx A XAccessibleContext on which compare the name
+ * @param name The string to compare to
+ * @returns @c true if @p xCtx name matches @p name.
+ *
+ * This is conceptually equivalent to @code xCtx->getAccessibleName() == name @endcode, but
+ * handles the case OSL debugging is active and inserts a type suffix. Unless you know for
+ * sure the accessible you are comparing is not subject to those suffixes under debugging,
+ * always use this function instead of direct comparison.
+ */
+ static bool nameEquals(const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx,
+ const std::u16string_view name);
+ static bool nameEquals(const css::uno::Reference<css::accessibility::XAccessible>& xAcc,
+ const std::u16string_view name)
+ {
+ return nameEquals(xAcc->getAccessibleContext(), name);
+ }
+
+ static OUString getRoleName(const sal_Int16 role);
+ static OUString getEventIdName(const sal_Int16 event_id);
+ static OUString getRelationTypeName(const sal_Int16 rel_type);
+
+ template <typename T> static std::string debugString(const css::uno::Reference<T>& x)
+ {
+ return debugString(x.get());
+ }
+
+ template <typename T> static std::string debugString(const T& x) { return debugString(&x); }
+
+ template <typename T> static std::string debugString(const T* p)
+ {
+ /* only the forwarding to debugName() might actually dereference @c p,
+ * and we rely on specializations to be as constant as possible and not
+ * violate the cast here. In practice it'll be the case for all types
+ * handle if we carefully write the specializations. In most case the
+ * specialization could take a const itself if the methods were
+ * properly marked const, but well. */
+ return debugString(const_cast<T*>(p));
+ }
+
+ template <typename T> static std::string debugString(T* p)
+ {
+ CPPUNIT_NS::OStringStream ost;
+
+ ost << "(" << static_cast<const void*>(p) << ")";
+ if (p != nullptr)
+ ost << " " << debugName(p);
+
+ return ost.str();
+ }
+
+ static OUString debugAccessibleStateSet(sal_Int64 p);
+
+ /**
+ * @brief Process events until a condition or a timeout
+ * @param cUntilCallback Callback condition
+ * @param nTimeoutMs Maximum time in ms to wait for condition
+ * @returns @c true if the condition was met, or @c false if the timeout
+ * has been reached.
+ *
+ * Processes events until idle, and either until the given condition
+ * becomes @c true or a timeout is reached.
+ *
+ * This is similar to Scheduler::ProcessEventsToIdle() but awaits a
+ * condition up to a timeout. This is useful if the waited-on condition
+ * might happen after the first idle time. The timeout helps in case the
+ * condition is not satisfied in reasonable time.
+ *
+ * @p cUntilCallback is called each time the scheduler reaches idle to check
+ * whether the condition is met.
+ *
+ * Example:
+ * @code
+ * ProcessEvents([&]() { return taskHasRun; });
+ * @endcode
+ *
+ * @see Scheduler::ProcessEventsToIdle()
+ */
+ static bool Await(const std::function<bool()>& cUntilCallback, sal_uInt64 nTimeoutMs = 3000);
+
+ /**
+ * @brief Process events for a given time
+ * @param nTimeoutMs Time to dispatch events for
+ *
+ * Process events for a given time. This can be useful if waiting is in
+ * order but there is no actual condition to wait on (e.g. expect
+ * something *not* to happen). This similar in spirit to
+ * @c sleep(nTimeoutMs), but dispatches events during the wait.
+ *
+ * This function should be used sparsely because waiting a given time is
+ * rarely a good solution for a problem, but in some specific situations
+ * there is no better alternative (like, again, waiting for something not
+ * to happen).
+ */
+ static void Wait(sal_uInt64 nTimeoutMs);
+
+private:
+ static OUString debugName(css::accessibility::XAccessibleContext* xctx);
+ static OUString debugName(css::accessibility::XAccessible* xacc);
+ static OUString debugName(const css::accessibility::AccessibleEventObject* evobj);
+ static OUString debugName(css::accessibility::XAccessibleAction* xAct);
+ static OUString debugName(css::accessibility::XAccessibleText* xTxt);
+};
+
+CPPUNIT_NS_BEGIN
+/* How to generate those automatically? We don't want to match all types
+ * not to mess up cppunit for types we don't support */
+#define AT_ASSERTION_TRAITS(T) \
+ template <> struct assertion_traits<css::uno::Reference<T>> \
+ { \
+ static bool equal(const css::uno::Reference<T>& x, const css::uno::Reference<T>& y) \
+ { \
+ return AccessibilityTools::equals(x, y); \
+ } \
+ \
+ static std::string toString(const css::uno::Reference<T>& x) \
+ { \
+ return AccessibilityTools::debugString(x); \
+ } \
+ }
+
+AT_ASSERTION_TRAITS(css::accessibility::XAccessible);
+AT_ASSERTION_TRAITS(css::accessibility::XAccessibleContext);
+
+#undef AT_ASSERTION_TRAITS
+
+CPPUNIT_NS_END
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */
diff --git a/include/test/a11y/accessibletestbase.hxx b/include/test/a11y/accessibletestbase.hxx
new file mode 100644
index 0000000000..e23c2e1246
--- /dev/null
+++ b/include/test/a11y/accessibletestbase.hxx
@@ -0,0 +1,298 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#pragma once
+
+#include <test/testdllapi.hxx>
+
+#include <deque>
+#include <string>
+
+#include <com/sun/star/accessibility/AccessibleRole.hpp>
+#include <com/sun/star/accessibility/XAccessible.hpp>
+#include <com/sun/star/accessibility/XAccessibleAction.hpp>
+#include <com/sun/star/accessibility/XAccessibleContext.hpp>
+#include <com/sun/star/awt/XDialog2.hpp>
+#include <com/sun/star/awt/XWindow.hpp>
+#include <com/sun/star/frame/Desktop.hpp>
+#include <com/sun/star/lang/XComponent.hpp>
+#include <com/sun/star/uno/Reference.hxx>
+
+#include <vcl/ITiledRenderable.hxx>
+#include <vcl/window.hxx>
+
+#include <rtl/ustring.hxx>
+#include <test/bootstrapfixture.hxx>
+#include <test/a11y/eventposter.hxx>
+
+#include "AccessibilityTools.hxx"
+
+namespace test
+{
+class OOO_DLLPUBLIC_TEST AccessibleTestBase : public test::BootstrapFixture
+{
+protected:
+ css::uno::Reference<css::frame::XDesktop2> mxDesktop;
+ css::uno::Reference<css::lang::XComponent> mxDocument;
+ css::uno::Reference<css::awt::XWindow> mxWindow;
+
+ static bool isDocumentRole(const sal_Int16 role);
+
+ virtual void load(const rtl::OUString& sURL);
+ virtual void loadFromSrc(const rtl::OUString& sSrcPath);
+ void close();
+ css::uno::Reference<css::accessibility::XAccessibleContext> getWindowAccessibleContext();
+ virtual css::uno::Reference<css::accessibility::XAccessibleContext>
+ getDocumentAccessibleContext();
+
+ void documentPostKeyEvent(int nType, int nCharCode, int nKeyCode)
+ {
+ vcl::ITiledRenderable* pTiledRenderable
+ = dynamic_cast<vcl::ITiledRenderable*>(mxDocument.get());
+ CPPUNIT_ASSERT(pTiledRenderable);
+ pTiledRenderable->postKeyEvent(nType, nCharCode, nKeyCode);
+ }
+
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getFirstRelationTargetOfType(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext,
+ sal_Int16 relationType);
+
+ /**
+ * @brief Tries to list all children of an accessible
+ * @param xContext An XAccessibleContext object
+ * @returns The list of all children (but no more than @c AccessibilityTools::MAX_CHILDREN)
+ *
+ * This fetches children of @p xContext. This would ideally just be the same than iterating
+ * over children the regular way up to @c AccessibilityTools::MAX_CHILDREN, but unfortunately
+ * some components (Writer, Impress, ...) do not provide all their children the regular way and
+ * require specifics to include them.
+ *
+ * There is no guarantee on *which* children are returned if there are more than
+ * @c AccessibilityTools::MAX_CHILDREN -- yet they will always be the same in a given context.
+ */
+ virtual std::deque<css::uno::Reference<css::accessibility::XAccessibleContext>>
+ getAllChildren(const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext);
+
+ void dumpA11YTree(const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext,
+ const int depth = 0);
+
+ css::uno::Reference<css::accessibility::XAccessibleContext>
+ getItemFromName(const css::uno::Reference<css::accessibility::XAccessibleContext>& xMenuCtx,
+ std::u16string_view name);
+ bool
+ activateMenuItem(const css::uno::Reference<css::accessibility::XAccessibleAction>& xAction);
+ /* just convenience not to have to query accessibility::XAccessibleAction manually */
+ bool activateMenuItem(const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx)
+ {
+ return activateMenuItem(css::uno::Reference<css::accessibility::XAccessibleAction>(
+ xCtx, css::uno::UNO_QUERY_THROW));
+ }
+
+ /* convenience to get a menu item from a list of menu item names. Unlike
+ * getItemFromName(context, name), this requires subsequently found items to implement
+ * XAccessibleAction, as each but the last item will be activated before looking for
+ * the next one, to account for the fact menus might not be fully populated before being
+ * activated. */
+ template <typename... Ts>
+ css::uno::Reference<css::accessibility::XAccessibleContext>
+ getItemFromName(const css::uno::Reference<css::accessibility::XAccessibleContext>& xMenuCtx,
+ std::u16string_view name, Ts... names)
+ {
+ auto item = getItemFromName(xMenuCtx, name);
+ CPPUNIT_ASSERT(item.is());
+ activateMenuItem(item);
+ return getItemFromName(item, names...);
+ }
+
+ /* convenience to activate an item by its name and all its parent menus up to xMenuCtx.
+ * @see getItemFromName() */
+ template <typename... Ts>
+ bool
+ activateMenuItem(const css::uno::Reference<css::accessibility::XAccessibleContext>& xMenuCtx,
+ Ts... names)
+ {
+ auto item = getItemFromName(xMenuCtx, names...);
+ CPPUNIT_ASSERT(item.is());
+ return activateMenuItem(item);
+ }
+
+ /* convenience to activate an item by its name and all its parent menus up to the main window
+ * menu bar */
+ template <typename... Ts> bool activateMenuItem(Ts... names)
+ {
+ auto menuBar = AccessibilityTools::getAccessibleObjectForRole(
+ getWindowAccessibleContext(), css::accessibility::AccessibleRole::MENU_BAR);
+ CPPUNIT_ASSERT(menuBar.is());
+ return activateMenuItem(menuBar, names...);
+ }
+
+ /**
+ * @brief Gets the focused accessible object at @p xAcc level or below
+ * @param xAcc An accessible object
+ * @returns The accessible context of the focused object, or @c nullptr
+ *
+ * Finds the accessible object context at or under @p xAcc that has the focused state (and is
+ * showing). Normally only one such object should exist in a given hierarchy, but in all cases
+ * this function will return the first one found.
+ *
+ * @see AccessibilityTools::getAccessibleObjectForPredicate()
+ */
+ static css::uno::Reference<css::accessibility::XAccessibleContext>
+ getFocusedObject(const css::uno::Reference<css::accessibility::XAccessibleContext>& xCtx);
+
+ static inline css::uno::Reference<css::accessibility::XAccessibleContext>
+ getFocusedObject(const css::uno::Reference<css::accessibility::XAccessible>& xAcc)
+ {
+ return getFocusedObject(xAcc->getAccessibleContext());
+ }
+
+ /**
+ * @brief Navigates through focusable elements using the Tab keyboard shortcut.
+ * @param xRoot The root element to look for focused elements in.
+ * @param role The accessible role of the element to tab to.
+ * @param name The accessible name of the element to tab to.
+ * @param pEventPosterHelper Pointer to a @c EventPosterHelper instance, or @c nullptr to obtain
+ * it from @p xRoot.
+ * @returns The element tabbed to, or @c nullptr if not found.
+ *
+ * Navigates through focusable elements in the top level containing @p xRoot using the Tab
+ * keyboard key until the focused elements matches @p role and @p name.
+ *
+ * Note that usually @p xRoot should be the toplevel accessible, or at least contain all
+ * focusable elements within that window. It is however *not* a requirement, but only elements
+ * actually inside it will be candidate for a match, and thus if focus goes outside it, it might
+ * lead to not finding the target element.
+ *
+ * If @p pEventPosterHelper is @c nullptr, this function will try to construct one from
+ * @p xRoot. @see EventPosterHelper.
+ */
+ static css::uno::Reference<css::accessibility::XAccessibleContext>
+ tabTo(const css::uno::Reference<css::accessibility::XAccessible>& xRoot, const sal_Int16 role,
+ const std::u16string_view name,
+ const EventPosterHelperBase* pEventPosterHelper = nullptr);
+
+ static bool tabTo(const css::uno::Reference<css::accessibility::XAccessible>& xRoot,
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xChild,
+ const EventPosterHelperBase* pEventPosterHelper = nullptr);
+
+#if !defined(MACOSX)
+ /* Dialog handling */
+ class Dialog : public test::AccessibleEventPosterHelper
+ {
+ private:
+ bool mbAutoClose;
+ css::uno::Reference<css::awt::XDialog2> mxDialog2;
+ css::uno::Reference<css::accessibility::XAccessible> mxAccessible;
+
+ public:
+ Dialog(css::uno::Reference<css::awt::XDialog2>& xDialog2, bool bAutoClose = true);
+ virtual ~Dialog();
+
+ void setAutoClose(bool bAutoClose) { mbAutoClose = bAutoClose; }
+
+ css::uno::Reference<css::accessibility::XAccessible> getAccessible() const
+ {
+ return mxAccessible;
+ }
+
+ void close(sal_Int32 result = VclResponseType::RET_CANCEL);
+
+ css::uno::Reference<css::accessibility::XAccessibleContext>
+ tabTo(const sal_Int16 role, const std::u16string_view name)
+ {
+ return AccessibleTestBase::tabTo(getAccessible(), role, name, this);
+ }
+
+ bool tabTo(const css::uno::Reference<css::accessibility::XAccessibleContext>& xChild)
+ {
+ return AccessibleTestBase::tabTo(getAccessible(), xChild, this);
+ }
+ };
+
+ class DialogWaiter
+ {
+ public:
+ virtual ~DialogWaiter() {}
+
+ /**
+ * @brief Waits for the associated dialog to close
+ * @param nTimeoutMs Maximum delay to wait the dialog for
+ * @returns @c true if the dialog closed, @c false if timeout was reached
+ *
+ * @throws css::uno::RuntimeException if an unexpected dialog popped up instead of the
+ * expected one.
+ * @throws Any exception that the user callback supplied to awaitDialog() might have thrown.
+ */
+ virtual bool waitEndDialog(sal_uInt64 nTimeoutMs = 3000) = 0;
+ };
+
+ /**
+ * @brief Helper to call user code when a given dialog opens
+ * @param name The title of the dialog window to wait for
+ * @param callback The user code to run when the given dialog opens
+ * @param bAutoClose Whether to automatically cancel the dialog after the user code finished, if
+ * the dialog is still there. You should leave this to @c true unless you
+ * know exactly what you are doing, see below.
+ * @returns A @c DialogWaiter wrapper on which call waitEndDialog() after having triggered the
+ * dialog in some way.
+ *
+ * This function makes it fairly easy and safe to execute code once a dialog pops up:
+ * @code
+ * auto waiter = awaitDialog(u"Special Characters", [this](Dialog &dialog) {
+ * // for example, something like this:
+ * // something();
+ * // CPPUNIT_ASSERT(dialog.tabTo(...));
+ * // CPPUNIT_ASSERT(somethingElse);
+ * // dialog.postKeyEventAsync(0, awt::Key::RETURN);
+ * });
+ * CPPUNIT_ASSERT(activateMenuItem(u"Some menu", u"Some Item Triggering a Dialog..."));
+ * CPPUNIT_ASSERT(waiter->waitEndDialog());
+ * @endcode
+ *
+ * @note The user code might actually be executed before DialogWaiter::waitEndDialog() is
+ * called. It is actually likely to be called at the time the call that triggers the
+ * dialog happens. However, as letting an exception slip in a event handler is likely to
+ * cause problems, exceptions are forwarded to the DialogWaiter::waitEndDialog() call.
+ * However, note that you cannot rely on something like this:
+ * @code
+ * int foo = 0;
+ * auto waiter = awaitDialog(u"Some Dialog", [&foo](Dialog&) {
+ * CPPUNIT_ASSERT_EQUAL(1, foo);
+ * });
+ * CPPUNIT_ASSERT(activateMenuItem(u"Some menu", u"Some Item Triggering a Dialog..."));
+ * foo = 1; // here, the callback likely already ran as a result of the
+ * // Scheduler::ProcessEventsToIdle() call that activateMenuItem() did.
+ * CPPUNIT_ASSERT(waiter->waitEndDialog());
+ * @endcode
+ *
+ * @warning You should almost certainly always leave @p bAutoClose to @c true. If it is set to
+ * @c false, you have to take extreme care:
+ * - The dialog will not be canceled if the user code raises an exception.
+ * - If the dialog is run through Dialog::Execute(), control won't return to the test
+ * body until the dialog is closed. This means that the only ways to execute code
+ * until then is a separate thread or via code dispatched by the main loop.
+ * Thus, you have to make sure you DO close the dialog some way or another yourself
+ * in order for the test code to terminate at some point.
+ * - If the dialog doesn't use Dialog::Execute() but is rather similar to a second
+ * separate window (e.g. non-modal), you might still have to close the dialog before
+ * closing the test document is possible without a CloseVetoException -- which might
+ * badly break the test run.
+ */
+ static std::shared_ptr<DialogWaiter> awaitDialog(const std::u16string_view name,
+ std::function<void(Dialog&)> callback,
+ bool bAutoClose = true);
+#endif //defined(MACOSX)
+
+public:
+ virtual void setUp() override;
+ virtual void tearDown() override;
+};
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */
diff --git a/include/test/a11y/eventposter.hxx b/include/test/a11y/eventposter.hxx
new file mode 100644
index 0000000000..d9bce5601f
--- /dev/null
+++ b/include/test/a11y/eventposter.hxx
@@ -0,0 +1,131 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#pragma once
+
+#include <test/testdllapi.hxx>
+
+#include <com/sun/star/accessibility/XAccessible.hpp>
+#include <com/sun/star/uno/Reference.hxx>
+
+#include <LibreOfficeKit/LibreOfficeKitEnums.h>
+#include <rtl/ustring.hxx>
+#include <vcl/window.hxx>
+
+namespace test
+{
+/**
+ * @brief Base helper class to send events to a window.
+ *
+ * Implementations of this helper will usually just wrap an implementation of post*Event*() calls.
+ * This class is mostly useful to encapsulate the calls when getting the target window is not
+ * trivial or is only relevant to sending events, and to have a generic event poster interface.
+ *
+ * Additionally, this class provides simplified helpers to send event pairs, like key down/up, or
+ * text+commit, to make it easier on the common case for callers.
+ */
+class OOO_DLLPUBLIC_TEST EventPosterHelperBase
+{
+public:
+ virtual ~EventPosterHelperBase(){};
+
+ /** @see SfxLokHelper::postKeyEventAsync */
+ virtual void postKeyEventAsync(int nType, int nCharCode, int nKeyCode) const = 0;
+
+ /** Posts a full key down/up cycle */
+ void postKeyEventAsync(int nCharCode, int nKeyCode) const
+ {
+ postKeyEventAsync(LOK_KEYEVENT_KEYINPUT, nCharCode, nKeyCode);
+ postKeyEventAsync(LOK_KEYEVENT_KEYUP, nCharCode, nKeyCode);
+ }
+
+ /** @see SfxLokHelper::postExtTextEventAsync */
+ virtual void postExtTextEventAsync(int nType, const OUString& rText) const = 0;
+
+ /** Posts a full text input + commit sequence */
+ void postExtTextEventAsync(const OUString& rText) const
+ {
+ postExtTextEventAsync(LOK_EXT_TEXTINPUT, rText);
+ postExtTextEventAsync(LOK_EXT_TEXTINPUT_END, rText);
+ }
+};
+
+/**
+ * @brief Helper to send events to a window.
+ *
+ * This helper basically just wraps SfxLokHelper::post*EventAsync() calls to hold the target window
+ * reference in the class.
+ */
+class OOO_DLLPUBLIC_TEST EventPosterHelper : public EventPosterHelperBase
+{
+protected:
+ VclPtr<vcl::Window> mxWindow;
+
+public:
+ EventPosterHelper(void)
+ : mxWindow(nullptr)
+ {
+ }
+ EventPosterHelper(VclPtr<vcl::Window> xWindow)
+ : mxWindow(xWindow)
+ {
+ }
+ EventPosterHelper(vcl::Window* pWindow)
+ : mxWindow(pWindow)
+ {
+ }
+
+ vcl::Window* getWindow() const { return mxWindow; }
+
+ void setWindow(VclPtr<vcl::Window> xWindow) { mxWindow = xWindow; }
+ void setWindow(vcl::Window* pWindow) { mxWindow = pWindow; }
+
+ explicit operator bool() const { return mxWindow && !mxWindow->isDisposed(); }
+ bool operator!() const { return !bool(*this); }
+
+ using EventPosterHelperBase::postKeyEventAsync;
+ using EventPosterHelperBase::postExtTextEventAsync;
+
+ /** @see SfxLokHelper::postKeyEventAsync */
+ virtual void postKeyEventAsync(int nType, int nCharCode, int nKeyCode) const override;
+ /** @see SfxLokHelper::postExtTextEventAsync */
+ virtual void postExtTextEventAsync(int nType, const OUString& rText) const override;
+};
+
+/**
+ * @brief Accessibility-specialized helper to send events to a window.
+ *
+ * This augments @c test::EventPosterHelper to simplify usage in accessibility tests.
+ */
+class OOO_DLLPUBLIC_TEST AccessibleEventPosterHelper : public EventPosterHelper
+{
+public:
+ AccessibleEventPosterHelper(void)
+ : EventPosterHelper()
+ {
+ }
+ AccessibleEventPosterHelper(const css::uno::Reference<css::accessibility::XAccessible> xAcc)
+ {
+ setWindow(xAcc);
+ }
+
+ /**
+ * @brief Sets the window on which post events based on an accessible object inside it.
+ * @param xAcc An accessible object inside a toplevel.
+ *
+ * This method tries and find the top level window containing @p xAcc to use it to post events.
+ *
+ * This currently relies on a toplevel accessible being a @c VCLXWindow, and requires that
+ * window's output device to be set (@see VCLXWindow::GetWindow()).
+ */
+ void setWindow(css::uno::Reference<css::accessibility::XAccessible> xAcc);
+};
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */
diff --git a/include/test/a11y/swaccessibletestbase.hxx b/include/test/a11y/swaccessibletestbase.hxx
new file mode 100644
index 0000000000..a8ed42a4dc
--- /dev/null
+++ b/include/test/a11y/swaccessibletestbase.hxx
@@ -0,0 +1,58 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#pragma once
+
+#include <test/testdllapi.hxx>
+
+#include <deque>
+
+#include <com/sun/star/accessibility/XAccessibleContext.hpp>
+#include <com/sun/star/uno/Reference.hxx>
+
+#include <rtl/ustrbuf.hxx>
+#include <rtl/ustring.hxx>
+
+#include "accessibletestbase.hxx"
+
+namespace test
+{
+class OOO_DLLPUBLIC_TEST SwAccessibleTestBase : public AccessibleTestBase
+{
+private:
+ void collectText(const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext,
+ rtl::OUStringBuffer& buffer, bool onlyChildren = false);
+
+protected:
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getPreviousFlowingSibling(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext);
+ static css::uno::Reference<css::accessibility::XAccessibleContext> getNextFlowingSibling(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext);
+
+ /**
+ * This fetches regular children plus siblings linked with FLOWS_TO/FLOWS_FROM which are not
+ * already in the regular children set. This is required because most offscreen children of the
+ * document contents are not listed as part of their parent children, but as FLOWS_* reference
+ * from one to the next.
+ * There is currently no guarantee all children will be listed, and it is fairly likely
+ * offscreen frames and tables might be missing for example.
+ */
+ virtual std::deque<css::uno::Reference<css::accessibility::XAccessibleContext>> getAllChildren(
+ const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext) override;
+
+ /** Collects contents of @p xContext in a dummy markup form */
+ OUString
+ collectText(const css::uno::Reference<css::accessibility::XAccessibleContext>& xContext);
+
+ /** Collects contents of the current document */
+ OUString collectText() { return collectText(getDocumentAccessibleContext()); }
+};
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */