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Diffstat (limited to 'slideshow/source/inc/eventmultiplexer.hxx')
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1 files changed, 667 insertions, 0 deletions
diff --git a/slideshow/source/inc/eventmultiplexer.hxx b/slideshow/source/inc/eventmultiplexer.hxx new file mode 100644 index 0000000000..21fa333cd1 --- /dev/null +++ b/slideshow/source/inc/eventmultiplexer.hxx @@ -0,0 +1,667 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_SLIDESHOW_SOURCE_INC_EVENTMULTIPLEXER_HXX +#define INCLUDED_SLIDESHOW_SOURCE_INC_EVENTMULTIPLEXER_HXX + +#include "eventhandler.hxx" +#include "mouseeventhandler.hxx" +#include "animationeventhandler.hxx" +#include "pauseeventhandler.hxx" +#include "shapelistenereventhandler.hxx" +#include "vieweventhandler.hxx" + +#include <memory> +#include <com/sun/star/uno/Reference.hxx> + +#include "unoview.hxx" + +namespace basegfx { class B2DPoint; } + +namespace com::sun::star::drawing { class XShape; } + +namespace slideshow::internal { + +class EventQueue; +class UnoViewContainer; +class AnimationNode; + +struct EventMultiplexerImpl; + +class RGBColor; + +/** Interface for handling view repaint events. + + Classes implementing this interface can be added to an + EventMultiplexer object, and are called from there to + handle view repaint events. +*/ +class ViewRepaintHandler +{ +public: + virtual ~ViewRepaintHandler() {} + + /** Notify clobbered view. + + Reasons for a viewChanged notification can be + different view size, transformation, or other device + properties (color resolution or profile, etc.) + + @param rView + The changed view + */ + virtual void viewClobbered( const UnoViewSharedPtr& rView ) = 0; +}; + +typedef ::std::shared_ptr< ViewRepaintHandler > ViewRepaintHandlerSharedPtr; + +/** Interface for handling hyperlink clicks. + + Classes implementing this interface can be added to an + EventMultiplexer object, and are called from there to + handle hyperlink events. + */ +class HyperlinkHandler +{ +public: + /** Handle the event. + + @param rLink + The actual hyperlink URI + + @return true, if this handler has successfully + processed the event. When this method returns false, + possibly other, less prioritized handlers are called, + too. + */ + virtual bool handleHyperlink( OUString const& rLink ) = 0; + +protected: + ~HyperlinkHandler() {} +}; + +typedef ::std::shared_ptr< HyperlinkHandler > HyperlinkHandlerSharedPtr; + +/** Interface for handling user paint state changes. + + Classes implementing this interface can be added to an + EventMultiplexer object, and are called from there to + handle user paint events. +*/ +class UserPaintEventHandler +{ +public: + virtual ~UserPaintEventHandler() {} + virtual bool colorChanged( RGBColor const& rUserColor ) = 0; + virtual bool widthChanged( double nUserStrokeWidth ) = 0; + virtual bool eraseAllInkChanged(bool bEraseAllInk) =0; + virtual bool eraseInkWidthChanged(sal_Int32 rEraseInkSize) =0; + virtual bool switchEraserMode() = 0; + virtual bool switchPenMode() = 0; + virtual bool disable() = 0; +}; + +typedef ::std::shared_ptr< UserPaintEventHandler > UserPaintEventHandlerSharedPtr; + +/** This class multiplexes user-activated and + slide-show global events. + + This class listens at the XSlideShowView and fires events + registered for certain user actions. Furthermore, global + slide show state changes (such as start or end of a slide) + are handled as well. Note that registered events which + have a non-zero timeout (i.e. events that return non-zero + from getActivationTime()) will not be fired immediately + after the user action occurred, but only after the given + timeout. Which is actually a feature. +*/ +class EventMultiplexer +{ +public: + /** Create an event multiplexer + + @param rEventQueue + Reference to the main event queue. Since we hold this + object by plain reference, it must live longer than we + do. On the other hand, that queue must not fire events + after this object is destroyed, since we might + schedule events there which itself contain plain + references to this object. Basically, EventQueue and + EventMultiplexer should have the same lifetime, and since + this is not possible, both must be destructed in a + phased mode: first clear both of any remaining events, + then destruct them. + + @param rViewContainer + Globally managed list of all registered views. Used to + determine event sources, and for registering view listeners + at. + */ + EventMultiplexer( EventQueue& rEventQueue, + UnoViewContainer const& rViewContainer ); + ~EventMultiplexer(); + EventMultiplexer(const EventMultiplexer&) = delete; + EventMultiplexer& operator=(const EventMultiplexer&) = delete; + + // Management methods + + + /** Clear all registered handlers. + */ + void clear(); + + + // Automatic mode methods + + + /** Change automatic mode. + + @param bIsAuto + When true, events will be fired automatically, not + only triggered by UI events. When false, auto events + will quit. + */ + void setAutomaticMode( bool bIsAuto ); + + /** Get automatic mode setting. + */ + bool getAutomaticMode() const; + + /** Set the timeout for automatic mode. + + @param nTimeout + Timeout, between end of effect until start of next + effect. + */ + void setAutomaticTimeout( double nTimeout ); + + /** Get automatic mode timeout value. + */ + double getAutomaticTimeout() const; + + // Handler registration methods + + + /** Register an event handler that will be called when views are + changed. + + For each view added, viewAdded() will be called on the + handler. For each view removed, viewRemoved() will be + called. Each modified view will cause a viewChanged() call on + each handler. + + You don't need to deregister the handler, it will be + automatically removed, once the pointee becomes stale. + + @param rHandler + Handler to call. + */ + void addViewHandler( const ViewEventHandlerWeakPtr& rHandler ); + void removeViewHandler( const ViewEventHandlerWeakPtr& rHandler ); + + /** Register an event handler that will be called when a view gets + clobbered. + + Note that <em>all</em> registered handlers will be called when + the event. This is in contrast to the mouse events below. + + @param rHandler + Handler to call when a view needs a repaint + */ + void addViewRepaintHandler( const ViewRepaintHandlerSharedPtr& rHandler ); + void removeViewRepaintHandler( const ViewRepaintHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when + XShapeListeners are changed. + + @param rHandler + Handler to call when a shape listener changes + */ + void addShapeListenerHandler( const ShapeListenerEventHandlerSharedPtr& rHandler ); + void removeShapeListenerHandler( const ShapeListenerEventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when + user paint parameters change. + + @param rHandler + Handler to call when a shape listener changes + */ + void addUserPaintHandler( const UserPaintEventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when the + user requests the next effect. + + For every nextEffect event, only one of the handlers + registered here is called. The handlers are considered + with decreasing priority, i.e. the handler with the + currently highest priority will be called. + + @param rHandler + Handler to call when the next effect should start + + @param nPriority + Priority with which the handlers are called. The + higher the priority, the earlier this handler will be + tried. + */ + void addNextEffectHandler( const EventHandlerSharedPtr& rHandler, + double nPriority ); + void removeNextEffectHandler( const EventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when the + slide is just shown. + + Note that <em>all</em> registered handlers will be called + when the slide start occurs. This is in contrast to + the mouse events below. + + @param rHandler + Handler to call when the next slide starts + */ + void addSlideStartHandler( const EventHandlerSharedPtr& rHandler ); + void removeSlideStartHandler( const EventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when the + slide is about to vanish. + + Note that <em>all</em> registered handlers will be + called when the slide end occurs. This is in contrast + to the mouse events below. + + @param rHandler + Handler to call when the current slide ends + */ + void addSlideEndHandler( const EventHandlerSharedPtr& rHandler ); + void removeSlideEndHandler( const EventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when an + XAnimationNode starts its active duration. + + Note that <em>all</em> registered handlers will be called + when the animation start occurs. This is in contrast to + the mouse events below. + + @param rHandler + Handler to call when the animation start + */ + void addAnimationStartHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + void removeAnimationStartHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when an + XAnimationNode ends its active duration. + + Note that <em>all</em> registered handlers will be called + when the animation end occurs. This is in contrast to + the mouse events below. + + @param rHandler + Handler to call when the animation ends + */ + void addAnimationEndHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + void removeAnimationEndHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when the + main animation sequence of a slide ends its active + duration. + + Note that <em>all</em> registered handlers will be + called when the animation end occurs. This is in + contrast to the mouse events below. + + @param rHandler + Handler to call when the animation ends + */ + void addSlideAnimationsEndHandler( + const EventHandlerSharedPtr& rHandler ); + void removeSlideAnimationsEndHandler( + const EventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when an + XAudio node's sound stops playing. + + Note that <em>all</em> registered handlers will be + called when the audio stops. This is in contrast to + the mouse events below. + + @param rHandler + Handler to call when the audio stops + */ + void addAudioStoppedHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + void removeAudioStoppedHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + + /** Register an event handler that will be called when an + XCommand node's with the command STOPAUDIO is activated. + + Note that <em>all</em> registered handlers will be + called when the audio stops. This is in contrast to + the mouse events below. + + @param rHandler + Handler to call when command is activated + */ + void addCommandStopAudioHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + void removeCommandStopAudioHandler( + const AnimationEventHandlerSharedPtr& rHandler ); + + /** Register a handler that is called when the show enters + or exits pause mode. + */ + void addPauseHandler( const PauseEventHandlerSharedPtr& rHandler ); + void removePauseHandler( const PauseEventHandlerSharedPtr& rHandler ); + + /** Register a mouse handler that is called on mouse click + + For every mouse click, only one of the handlers + registered here is called. The handlers are considered + with decreasing priority, i.e. the handler with the + currently highest priority will be called. + + Since the handlers can reject down and up events + individually, handlers should expect to be called with + non-matching down and up-press counts. If your handler + cannot cope with that, it must have the highest + priority of all added handlers. + */ + void addClickHandler( const MouseEventHandlerSharedPtr& rHandler, + double nPriority ); + void removeClickHandler( const MouseEventHandlerSharedPtr& rHandler ); + + /** Register a mouse handler that is called on a double + mouse click + + For every mouse double click, only one of the handlers + registered here is called. The handlers are considered + with decreasing priority, i.e. the handler with the + currently highest priority will be called. + + Since the handlers can reject down and up events + individually, handlers should expect to be called with + non-matching down and up-press counts. If your handler + cannot cope with that, it must have the highest + priority of all added handlers. + */ + void addDoubleClickHandler( const MouseEventHandlerSharedPtr& rHandler, + double nPriority ); + void removeDoubleClickHandler( const MouseEventHandlerSharedPtr& rHandler ); + + /** Register a mouse handler that is called for mouse moves. + + For every mouse move, only one of the handlers + registered here is called. The handlers are considered + with decreasing priority, i.e. the handler with the + currently highest priority will be called. + */ + void addMouseMoveHandler( const MouseEventHandlerSharedPtr& rHandler, + double nPriority ); + void removeMouseMoveHandler( const MouseEventHandlerSharedPtr& rHandler ); + + + /** Registers a hyperlink click handler. + + For every hyperlink click, only one of the handlers registered + here is called. The handlers are considered with decreasing + priority, i.e. the handler with the currently highest priority + will be called. + + @param rHandler + @param nPriority + */ + void addHyperlinkHandler( const HyperlinkHandlerSharedPtr& rHandler, + double nPriority ); + void removeHyperlinkHandler( const HyperlinkHandlerSharedPtr& rHandler ); + + + // External event notifications + + + /** View added. + + This method adds another view, which the show is + displayed on. On every added view, the EventMultiplexer + registers mouse and motion event listeners. + */ + void notifyViewAdded( const UnoViewSharedPtr& rView ); + + /** View removed + + This method removes a view. Registered mouse and + motion event listeners are revoked. + */ + void notifyViewRemoved( const UnoViewSharedPtr& rView ); + + /** View changed + + This method announces a changed view to all view + listeners. View changes include size and transformation. + + @param rView + View that has changed + */ + void notifyViewChanged( const UnoViewSharedPtr& rView ); + + /** View changed + + This method announces a changed view to all view + listeners. View changes include size and transformation. + + @param xView + View that has changed + */ + void notifyViewChanged( const css::uno::Reference<css::presentation::XSlideShowView>& xView ); + + /** All Views changed + + This method announces to all view listeners that + <em>every</em> known view has changed. View changes include + size and transformation. + */ + void notifyViewsChanged(); + + /** View clobbered + + This method announces that the given view has been clobbered + by something external to the slideshow, and needs an update. + + @param xView + View that has been clobbered + */ + void notifyViewClobbered( const css::uno::Reference<css::presentation::XSlideShowView>& xView ); + + /** New shape event listener added + + This method announces that the given listener was added for + the specified shape. + */ + void notifyShapeListenerAdded( const css::uno::Reference<css::drawing::XShape>& xShape ); + + /** A shape event listener was removed + + This method announces that the given listener was removed for + the specified shape. + */ + void notifyShapeListenerRemoved( const css::uno::Reference<css::drawing::XShape>& xShape ); + + /** Notify a new user paint color + + Sending this notification also implies that user paint is + enabled. User paint denotes the feature to draw colored lines + on top of the slide content. + */ + void notifyUserPaintColor( RGBColor const& rUserColor ); + + /** Notify a new user paint width + + Sending this notification also implies that user paint is + enabled. . + */ + void notifyUserPaintStrokeWidth( double rUserStrokeWidth ); + + + /** Notify a new user paint erase all ink mode + + Sending this notification also implies that user paint is + enabled. User paint denotes the feature to draw colored lines + on top of the slide content. + */ + void notifyEraseAllInk( bool bEraseAllInk ); + void notifySwitchPenMode(); + void notifySwitchEraserMode(); + void notifyEraseInkWidth( sal_Int32 rEraseInkSize ); + + /** Notify that user paint is disabled + + User paint denotes the feature to draw colored lines on top of + the slide content. + */ + void notifyUserPaintDisabled(); + + /** Notify that the user requested the next effect. + + This requests the slideshow to display the next + effect, or move to the next slide, if none are left. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifyNextEffect(); + + /** Notify that a new slide has started + + This method is to be used from the Presentation object + to signal that a new slide is starting now. This will + invoke all registered slide start handlers. + */ + void notifySlideStartEvent(); + + /** Notify that a slide has ended + + This method is to be used from the Presentation object + to signal that a slide is ending now. This will invoke + all registered slide end handlers. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifySlideEndEvent(); + + /** Notify that the given node enters its active duration. + + This method is to be used from the AnimationNode + objects to signal that the active duration + begins. This will invoke all registered animation + start handlers. + + @param rNode + Node which enters active duration. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifyAnimationStart( const AnimationNodeSharedPtr& rNode ); + + /** Notify that the given node leaves its active duration. + + This method is to be used from the AnimationNode + objects to signal that the active duration + ends now. This will invoke all registered animation + end handlers. + + @param rNode + Node which leaves active duration. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifyAnimationEnd( const AnimationNodeSharedPtr& rNode ); + + /** Notify that the slide animations sequence leaves its + active duration. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifySlideAnimationsEnd(); + + /** Notify that for the given node, audio output has stopped. + + This method is to be used from the AnimationNode + objects to signal that audio playback has just + stopped. This will invoke all registered audio + stopped handlers. + + @param rNode + Node for which audio has stopped. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifyAudioStopped( const AnimationNodeSharedPtr& rNode ); + + /** Notify that the show has entered or exited pause mode + + This method is to be used from the Presentation object + to signal that a slide is entering (bPauseShow=true) + or exiting (bPauseShow=false) pause mode. This will + invoke all registered slide end handlers. + */ + void notifyPauseMode( bool bPauseShow ); + + /** Notify that all audio has to be stopped. + + This method is used by XCommand nodes and all sound + playing nodes should listen for this command and + stop their sounds when it's fired. + + @return true, if this event was processed by + anybody. If false is returned, no handler processed + this event (and probably, nothing will happen at all) + */ + bool notifyCommandStopAudio( const AnimationNodeSharedPtr& rNode ); + + /** Notifies that a hyperlink has been clicked. + */ + void notifyHyperlinkClicked( OUString const& hyperLink ); + + basegfx::B2DPoint toMatrixPoint(css::uno::Reference<css::uno::XInterface> xInterface, + basegfx::B2DPoint pnt); + + basegfx::B2DPoint toNormalPoint(css::uno::Reference<css::uno::XInterface> xInterface, + basegfx::B2DPoint pnt); + +private: + std::unique_ptr<EventMultiplexerImpl> mpImpl; +}; + +} // namespace Presentation::internal + +#endif // INCLUDED_SLIDESHOW_SOURCE_INC_EVENTMULTIPLEXER_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |