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diff --git a/svgio/source/svgreader/svgfedropshadownode.cxx b/svgio/source/svgreader/svgfedropshadownode.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
+#include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
+#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <svgfedropshadownode.hxx>
+#include <o3tl/string_view.hxx>
+
+namespace svgio::svgreader
+{
+SvgFeDropShadowNode::SvgFeDropShadowNode(SvgDocument& rDocument, SvgNode* pParent)
+ : SvgFilterNode(SVGToken::FeDropShadow, rDocument, pParent)
+ , maDx(0.0)
+ , maDy(0.0)
+ , maStdDeviation(0.0)
+ , maFloodColor(SvgPaint())
+ , maFloodOpacity(1.0)
+{
+}
+
+SvgFeDropShadowNode::~SvgFeDropShadowNode() {}
+
+void SvgFeDropShadowNode::parseAttribute(SVGToken aSVGToken, const OUString& aContent)
+{
+ // parse own
+ switch (aSVGToken)
+ {
+ case SVGToken::Style:
+ {
+ readLocalCssStyle(aContent);
+ break;
+ }
+ case SVGToken::Dx:
+ {
+ SvgNumber aNum;
+
+ if (readSingleNumber(aContent, aNum))
+ {
+ maDx = aNum;
+ }
+ break;
+ }
+ case SVGToken::Dy:
+ {
+ SvgNumber aNum;
+
+ if (readSingleNumber(aContent, aNum))
+ {
+ maDy = aNum;
+ }
+ break;
+ }
+ case SVGToken::StdDeviation:
+ {
+ SvgNumber aNum;
+
+ if (readSingleNumber(aContent, aNum))
+ {
+ maStdDeviation = aNum;
+ }
+ break;
+ }
+ case SVGToken::FloodColor:
+ {
+ SvgPaint aSvgPaint;
+ OUString aURL;
+ SvgNumber aOpacity;
+
+ if (readSvgPaint(aContent, aSvgPaint, aURL, aOpacity))
+ {
+ maFloodColor = aSvgPaint;
+ }
+ break;
+ }
+ case SVGToken::FloodOpacity:
+ {
+ SvgNumber aNum;
+
+ if (readSingleNumber(aContent, aNum))
+ {
+ maFloodOpacity = SvgNumber(std::clamp(aNum.getNumber(), 0.0, 1.0), aNum.getUnit(),
+ aNum.isSet());
+ }
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+ }
+}
+
+void SvgFeDropShadowNode::apply(drawinglayer::primitive2d::Primitive2DContainer& rTarget) const
+{
+ basegfx::B2DHomMatrix aTransform;
+ if (maDx.isSet() || maDy.isSet())
+ {
+ aTransform.translate(maDx.solve(*this, NumberType::xcoordinate),
+ maDy.solve(*this, NumberType::ycoordinate));
+ }
+
+ drawinglayer::primitive2d::Primitive2DContainer aTempTarget;
+
+ // Create the shadow
+ aTempTarget.append(drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::ShadowPrimitive2D(
+ aTransform, maFloodColor.getBColor(), maStdDeviation.getNumber(),
+ drawinglayer::primitive2d::Primitive2DContainer(rTarget))));
+
+ const double fOpacity(maFloodOpacity.solve(*this));
+ if (basegfx::fTools::less(fOpacity, 1.0))
+ {
+ // Apply transparence to the shadow
+ aTempTarget.append(drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(std::move(aTempTarget),
+ 1.0 - fOpacity)));
+ }
+
+ // Append the original target
+ aTempTarget.append(rTarget);
+
+ rTarget = aTempTarget;
+}
+
+} // end of namespace svgio::svgreader
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */