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Diffstat (limited to 'svx/source/svdraw/svdovirt.cxx')
-rw-r--r-- | svx/source/svdraw/svdovirt.cxx | 586 |
1 files changed, 586 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdovirt.cxx b/svx/source/svdraw/svdovirt.cxx new file mode 100644 index 0000000000..b1fe6f5cb9 --- /dev/null +++ b/svx/source/svdraw/svdovirt.cxx @@ -0,0 +1,586 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <sdr/properties/emptyproperties.hxx> +#include <svx/svdovirt.hxx> +#include <svx/svdhdl.hxx> +#include <svx/sdr/contact/viewcontactofvirtobj.hxx> +#include <svx/svdograf.hxx> +#include <svx/svddrgv.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> + +sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const +{ + return mxRefObj->GetProperties(); +} + + +std::unique_ptr<sdr::properties::BaseProperties> SdrVirtObj::CreateObjectSpecificProperties() +{ + return std::make_unique<sdr::properties::EmptyProperties>(*this); +} + +// #i27224# +std::unique_ptr<sdr::contact::ViewContact> SdrVirtObj::CreateObjectSpecificViewContact() +{ + return std::make_unique<sdr::contact::ViewContactOfVirtObj>(*this); +} + +SdrVirtObj::SdrVirtObj( + SdrModel& rSdrModel, + SdrObject& rNewObj) +: SdrObject(rSdrModel), + mxRefObj(&rNewObj) +{ + m_bVirtObj=true; // this is only a virtual object + mxRefObj->AddReference(*this); + m_bClosedObj = mxRefObj->IsClosedObj(); +} + +SdrVirtObj::SdrVirtObj( + SdrModel& rSdrModel, SdrVirtObj const & rSource) +: SdrObject(rSdrModel, rSource), + mxRefObj(rSource.mxRefObj) +{ + m_bVirtObj=true; // this is only a virtual object + m_bClosedObj = mxRefObj->IsClosedObj(); + + mxRefObj->AddReference(*this); + + aSnapRect = rSource.aSnapRect; + m_aAnchor = rSource.m_aAnchor; +} + +SdrVirtObj::~SdrVirtObj() +{ + mxRefObj->DelReference(*this); +} + +const SdrObject& SdrVirtObj::GetReferencedObj() const +{ + return *mxRefObj; +} + +SdrObject& SdrVirtObj::ReferencedObj() +{ + return *mxRefObj; +} + +void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/) +{ + m_bClosedObj = mxRefObj->IsClosedObj(); + SetBoundAndSnapRectsDirty(); // TODO: Optimize this. + + // Only a repaint here, rRefObj may have changed and broadcasts + ActionChanged(); +} + +void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos) +{ + m_aAnchor=rAnchorPos; +} + +void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const +{ + mxRefObj->TakeObjInfo(rInfo); +} + +SdrInventor SdrVirtObj::GetObjInventor() const +{ + return mxRefObj->GetObjInventor(); +} + +SdrObjKind SdrVirtObj::GetObjIdentifier() const +{ + return mxRefObj->GetObjIdentifier(); +} + +SdrObjList* SdrVirtObj::GetSubList() const +{ + return mxRefObj->GetSubList(); +} + +void SdrVirtObj::SetName(const OUString& rStr, const bool bSetChanged) +{ + return mxRefObj->SetName(rStr, bSetChanged); +} + +const OUString & SdrVirtObj::GetName() const +{ + return mxRefObj->GetName(); +} + +void SdrVirtObj::SetTitle(const OUString& rStr) +{ + return mxRefObj->SetTitle(rStr); +} + +OUString SdrVirtObj::GetTitle() const +{ + return mxRefObj->GetTitle(); +} + +void SdrVirtObj::SetDescription(const OUString& rStr) +{ + return mxRefObj->SetDescription(rStr); +} + +OUString SdrVirtObj::GetDescription() const +{ + return mxRefObj->GetDescription(); +} + +void SdrVirtObj::SetDecorative(bool const isDecorative) +{ + return mxRefObj->SetDecorative(isDecorative); +} + +bool SdrVirtObj::IsDecorative() const +{ + return mxRefObj->IsDecorative(); +} + +const tools::Rectangle& SdrVirtObj::GetCurrentBoundRect() const +{ + auto aRectangle = mxRefObj->GetCurrentBoundRect(); // TODO: Optimize this. + aRectangle += m_aAnchor; + setOutRectangleConst(aRectangle); + return getOutRectangle(); +} + +const tools::Rectangle& SdrVirtObj::GetLastBoundRect() const +{ + auto aRectangle = mxRefObj->GetLastBoundRect(); // TODO: Optimize this. + aRectangle += m_aAnchor; + setOutRectangleConst(aRectangle); + return getOutRectangle(); +} + +void SdrVirtObj::RecalcBoundRect() +{ + tools::Rectangle aRectangle = mxRefObj->GetCurrentBoundRect(); + aRectangle += m_aAnchor; + setOutRectangle(aRectangle); +} + +rtl::Reference<SdrObject> SdrVirtObj::CloneSdrObject(SdrModel& rTargetModel) const +{ + return new SdrVirtObj(rTargetModel, *this); + // TTTT not sure if the above works - how could SdrObjFactory::MakeNewObject + // create an object with correct rRefObj (?) OTOH VirtObj probably needs not + // to be cloned ever - only used in Writer for multiple instances e.g. Header/Footer + // return new SdrVirtObj( + // getSdrModelFromSdrObject(), + // rRefObj); // only a further reference +} + +OUString SdrVirtObj::TakeObjNameSingul() const +{ + OUString sName = "[" + mxRefObj->TakeObjNameSingul() + "]"; + + OUString aName(GetName()); + if (!aName.isEmpty()) + sName += " '" + aName + "'"; + + return sName; +} + +OUString SdrVirtObj::TakeObjNamePlural() const +{ + return "[" + mxRefObj->TakeObjNamePlural() + "]"; +} + +bool SdrVirtObj::HasLimitedRotation() const +{ + // RotGrfFlyFrame: If true, this SdrObject supports only limited rotation + return mxRefObj->HasLimitedRotation(); +} + +basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const +{ + basegfx::B2DPolyPolygon aPolyPolygon(mxRefObj->TakeXorPoly()); + + if(m_aAnchor.X() || m_aAnchor.Y()) + { + aPolyPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(m_aAnchor.X(), m_aAnchor.Y())); + } + + return aPolyPolygon; +} + + +sal_uInt32 SdrVirtObj::GetHdlCount() const +{ + return mxRefObj->GetHdlCount(); +} + +void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const +{ + SdrHdlList tempList(nullptr); + mxRefObj->AddToHdlList(tempList); + for (size_t i=0; i<tempList.GetHdlCount(); ++i) + { + SdrHdl* pHdl = tempList.GetHdl(i); + Point aP(pHdl->GetPos()+m_aAnchor); + pHdl->SetPos(aP); + } + tempList.MoveTo(rHdlList); +} + +void SdrVirtObj::AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const +{ + SdrHdlList tempList(nullptr); + mxRefObj->AddToPlusHdlList(tempList, rHdl); + for (size_t i=0; i<tempList.GetHdlCount(); ++i) + { + SdrHdl* pHdl = tempList.GetHdl(i); + Point aP(pHdl->GetPos()+m_aAnchor); + pHdl->SetPos(aP); + } + tempList.MoveTo(rHdlList); +} + +bool SdrVirtObj::hasSpecialDrag() const +{ + return mxRefObj->hasSpecialDrag(); +} + +bool SdrVirtObj::supportsFullDrag() const +{ + return false; +} + +rtl::Reference<SdrObject> SdrVirtObj::getFullDragClone() const +{ + SdrObject& rReferencedObject = const_cast<SdrVirtObj*>(this)->ReferencedObj(); + return rtl::Reference<SdrObject>(new SdrGrafObj( + getSdrModelFromSdrObject(), + SdrDragView::GetObjGraphic(rReferencedObject), + GetLogicRect())); +} + +bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const +{ + return mxRefObj->beginSpecialDrag(rDrag); +} + +bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag) +{ + return mxRefObj->applySpecialDrag(rDrag); +} + +basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const +{ + return mxRefObj->getSpecialDragPoly(rDrag); + // TODO: we don't handle offsets yet! +} + +OUString SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const +{ + return mxRefObj->getSpecialDragComment(rDrag); +} + + +bool SdrVirtObj::BegCreate(SdrDragStat& rStat) +{ + return mxRefObj->BegCreate(rStat); +} + +bool SdrVirtObj::MovCreate(SdrDragStat& rStat) +{ + return mxRefObj->MovCreate(rStat); +} + +bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) +{ + return mxRefObj->EndCreate(rStat,eCmd); +} + +bool SdrVirtObj::BckCreate(SdrDragStat& rStat) +{ + return mxRefObj->BckCreate(rStat); +} + +void SdrVirtObj::BrkCreate(SdrDragStat& rStat) +{ + mxRefObj->BrkCreate(rStat); +} + +basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const +{ + return mxRefObj->TakeCreatePoly(rDrag); + // TODO: we don't handle offsets yet! +} + + +void SdrVirtObj::NbcMove(const Size& rSiz) +{ + m_aAnchor.Move(rSiz); + SetBoundAndSnapRectsDirty(); +} + +void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) +{ + mxRefObj->NbcResize(rRef-m_aAnchor,xFact,yFact); + SetBoundAndSnapRectsDirty(); +} + +void SdrVirtObj::NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs) +{ + mxRefObj->NbcRotate(rRef-m_aAnchor,nAngle,sn,cs); + SetBoundAndSnapRectsDirty(); +} + +void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) +{ + mxRefObj->NbcMirror(rRef1-m_aAnchor,rRef2-m_aAnchor); + SetBoundAndSnapRectsDirty(); +} + +void SdrVirtObj::NbcShear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) +{ + mxRefObj->NbcShear(rRef-m_aAnchor,nAngle,tn,bVShear); + SetBoundAndSnapRectsDirty(); +} + + +void SdrVirtObj::Move(const Size& rSiz) +{ + if (!rSiz.IsEmpty()) { + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + NbcMove(rSiz); + SetChanged(); + BroadcastObjectChange(); + SendUserCall(SdrUserCallType::MoveOnly,aBoundRect0); + } +} + +void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative) +{ + if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) { + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + mxRefObj->Resize(rRef-m_aAnchor,xFact,yFact, bUnsetRelative); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + +void SdrVirtObj::Rotate(const Point& rRef, Degree100 nAngle, double sn, double cs) +{ + if (nAngle) { + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + mxRefObj->Rotate(rRef-m_aAnchor,nAngle,sn,cs); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + +void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2) +{ + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + mxRefObj->Mirror(rRef1-m_aAnchor,rRef2-m_aAnchor); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::Shear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) +{ + if (nAngle) { + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + mxRefObj->Shear(rRef-m_aAnchor,nAngle,tn,bVShear); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + + +void SdrVirtObj::RecalcSnapRect() +{ + aSnapRect=mxRefObj->GetSnapRect(); + aSnapRect+=m_aAnchor; +} + +const tools::Rectangle& SdrVirtObj::GetSnapRect() const +{ + const_cast<SdrVirtObj*>(this)->aSnapRect=mxRefObj->GetSnapRect(); + const_cast<SdrVirtObj*>(this)->aSnapRect+=m_aAnchor; + return aSnapRect; +} + +void SdrVirtObj::SetSnapRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + tools::Rectangle aR(rRect); + aR-=m_aAnchor; + mxRefObj->SetSnapRect(aR); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::NbcSetSnapRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aR(rRect); + aR-=m_aAnchor; + SetBoundAndSnapRectsDirty(); + mxRefObj->NbcSetSnapRect(aR); +} + + +const tools::Rectangle& SdrVirtObj::GetLogicRect() const +{ + const_cast<SdrVirtObj*>(this)->aSnapRect=mxRefObj->GetLogicRect(); // An abuse of aSnapRect! + const_cast<SdrVirtObj*>(this)->aSnapRect+=m_aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap). + return aSnapRect; +} + +void SdrVirtObj::SetLogicRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + tools::Rectangle aR(rRect); + aR-=m_aAnchor; + mxRefObj->SetLogicRect(aR); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::NbcSetLogicRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aR(rRect); + aR-=m_aAnchor; + SetBoundAndSnapRectsDirty(); + mxRefObj->NbcSetLogicRect(aR); +} + + +Degree100 SdrVirtObj::GetRotateAngle() const +{ + return mxRefObj->GetRotateAngle(); +} + +Degree100 SdrVirtObj::GetShearAngle(bool bVertical) const +{ + return mxRefObj->GetShearAngle(bVertical); +} + + +sal_uInt32 SdrVirtObj::GetSnapPointCount() const +{ + return mxRefObj->GetSnapPointCount(); +} + +Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const +{ + Point aP(mxRefObj->GetSnapPoint(i)); + aP+=m_aAnchor; + return aP; +} + +bool SdrVirtObj::IsPolyObj() const +{ + return mxRefObj->IsPolyObj(); +} + +sal_uInt32 SdrVirtObj::GetPointCount() const +{ + return mxRefObj->GetPointCount(); +} + +Point SdrVirtObj::GetPoint(sal_uInt32 i) const +{ + return mxRefObj->GetPoint(i) + m_aAnchor; +} + +void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i) +{ + Point aP(rPnt); + aP-=m_aAnchor; + mxRefObj->SetPoint(aP,i); + SetBoundAndSnapRectsDirty(); +} + + +std::unique_ptr<SdrObjGeoData> SdrVirtObj::NewGeoData() const +{ + return mxRefObj->NewGeoData(); +} + +void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const +{ + mxRefObj->SaveGeoData(rGeo); +} + +void SdrVirtObj::RestoreGeoData(const SdrObjGeoData& rGeo) +{ + mxRefObj->RestoreGeoData(rGeo); + SetBoundAndSnapRectsDirty(); +} + + +std::unique_ptr<SdrObjGeoData> SdrVirtObj::GetGeoData() const +{ + return mxRefObj->GetGeoData(); +} + +void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo) +{ + tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + mxRefObj->SetGeoData(rGeo); + SetBoundAndSnapRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + + +void SdrVirtObj::NbcReformatText() +{ + mxRefObj->NbcReformatText(); +} + +bool SdrVirtObj::HasMacro() const +{ + return mxRefObj->HasMacro(); +} + +SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const +{ + return mxRefObj->CheckMacroHit(rRec); // TODO: positioning offset +} + +PointerStyle SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const +{ + return mxRefObj->GetMacroPointer(rRec); // TODO: positioning offset +} + +void SdrVirtObj::PaintMacro(OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const +{ + mxRefObj->PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset +} + +bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec) +{ + return mxRefObj->DoMacro(rRec); // TODO: positioning offset +} + +Point SdrVirtObj::GetOffset() const +{ + // #i73248# default offset of SdrVirtObj is aAnchor + return m_aAnchor; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |