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-rw-r--r--svx/qa/unit/customshapes.cxx42
-rw-r--r--svx/qa/unit/data/tdf160421_3D_FlipLight.odpbin0 -> 23011 bytes
-rw-r--r--svx/source/customshapes/EnhancedCustomShape3d.cxx8
-rw-r--r--svx/source/sdr/properties/textproperties.cxx60
-rw-r--r--svx/source/svdraw/svdpntv.cxx7
5 files changed, 83 insertions, 34 deletions
diff --git a/svx/qa/unit/customshapes.cxx b/svx/qa/unit/customshapes.cxx
index 6ae5cc819c..fcc68aacf4 100644
--- a/svx/qa/unit/customshapes.cxx
+++ b/svx/qa/unit/customshapes.cxx
@@ -63,6 +63,9 @@ protected:
// get shape nShapeIndex from page 0
uno::Reference<drawing::XShape> getShape(sal_uInt8 nShapeIndex);
sal_uInt8 countShapes();
+ // fX and fY are positions relative to the size of the bitmap of the shape
+ // Thus the position is indepedent from DPI
+ Color getColor(uno::Reference<drawing::XShape> xShape, const double& fX, const double& fY);
};
uno::Reference<drawing::XShape> CustomshapesTest::getShape(sal_uInt8 nShapeIndex)
@@ -89,6 +92,18 @@ sal_uInt8 CustomshapesTest::countShapes()
return xDrawPage->getCount();
}
+Color CustomshapesTest::getColor(uno::Reference<drawing::XShape> xShape, const double& fX,
+ const double& fY)
+{
+ GraphicHelper::SaveShapeAsGraphicToPath(mxComponent, xShape, "image/png", maTempFile.GetURL());
+ SvFileStream aFileStream(maTempFile.GetURL(), StreamMode::READ);
+ vcl::PngImageReader aPNGReader(aFileStream);
+ Bitmap aBMP = aPNGReader.read().GetBitmap();
+ Size aSize = aBMP.GetSizePixel();
+ BitmapScopedReadAccess pRead(aBMP);
+ return pRead->GetColor(aSize.Height() * fY, aSize.Width() * fX);
+}
+
CPPUNIT_TEST_FIXTURE(CustomshapesTest, testTdf150302)
{
loadFromFile(u"FontworkSameLetterHeights.fodg");
@@ -1381,6 +1396,33 @@ CPPUNIT_TEST_FIXTURE(CustomshapesTest, testTdf153000_MS0_SPT_25_31)
CPPUNIT_ASSERT_EQUAL(aExpected[i], aCoordinates.getLength());
}
}
+
+CPPUNIT_TEST_FIXTURE(CustomshapesTest, testTdf160421_3D_FlipLight)
+{
+ // The document contains (0)an extruded 'rectangle' custom shape which is illuminated with front
+ // light, (1) this shape vertically flipped and (2) this shape horizontally flipped.
+ // When the shape is flipped vertically or horizontally, the light direction should not
+ // change. MS Office behaves in this way for ppt and pptx and it is meaningful as flipping is
+ // applied to the shape, not to the scene.
+
+ // Load document.
+ loadFromFile(u"tdf160421_3D_FlipLight.odp");
+
+ // Get color from untransformed shape (0).
+ uno::Reference<drawing::XShape> xShape = getShape(0);
+ Color aNormalColor = getColor(xShape, 0.6, 0.6);
+
+ // Test that color from vertically flipped shape (1) is same as normal color. Without the fix
+ // it was only build from ambient light and thus much darker.
+ xShape = getShape(1);
+ sal_uInt16 nColorDistance = aNormalColor.GetColorError(getColor(xShape, 0.6, 0.6));
+ CPPUNIT_ASSERT_LESS(sal_uInt16(6), nColorDistance);
+
+ // Same for horizontally flipped shape (2)
+ xShape = getShape(2);
+ nColorDistance = aNormalColor.GetColorError(getColor(xShape, 0.6, 0.6));
+ CPPUNIT_ASSERT_LESS(sal_uInt16(6), nColorDistance);
+}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/svx/qa/unit/data/tdf160421_3D_FlipLight.odp b/svx/qa/unit/data/tdf160421_3D_FlipLight.odp
new file mode 100644
index 0000000000..2decc51e3e
--- /dev/null
+++ b/svx/qa/unit/data/tdf160421_3D_FlipLight.odp
Binary files differ
diff --git a/svx/source/customshapes/EnhancedCustomShape3d.cxx b/svx/source/customshapes/EnhancedCustomShape3d.cxx
index a401246277..2a2d049e18 100644
--- a/svx/source/customshapes/EnhancedCustomShape3d.cxx
+++ b/svx/source/customshapes/EnhancedCustomShape3d.cxx
@@ -838,6 +838,14 @@ rtl::Reference<SdrObject> EnhancedCustomShape3d::Create3DObject(
basegfx::B3DVector aLight2Vector(aSecondLightDirection.DirectionX, -aSecondLightDirection.DirectionY, aSecondLightDirection.DirectionZ);
aLight2Vector.normalize();
+ // tdf#160421 a single flip inverts the light directions currently (March 2024). So invert
+ // their directions here for rendering.
+ if (bIsMirroredX != bIsMirroredY)
+ {
+ aLight1Vector *= -1.0;
+ aLight2Vector *= -1.0;
+ }
+
// Light Intensity
// For "FirstLight" the 3D-Scene light "1" is regularly used. In case of surface "Matte"
diff --git a/svx/source/sdr/properties/textproperties.cxx b/svx/source/sdr/properties/textproperties.cxx
index 55b366bdc0..17f63d044d 100644
--- a/svx/source/sdr/properties/textproperties.cxx
+++ b/svx/source/sdr/properties/textproperties.cxx
@@ -554,50 +554,44 @@ namespace sdr::properties
if(!rObj.HasText())
return;
+ SfxHintId nId(rHint.GetId());
const svx::ITextProvider& rTextProvider(getTextProvider());
- if(dynamic_cast<const SfxStyleSheet *>(&rBC) != nullptr)
- {
- SfxHintId nId(rHint.GetId());
- if(SfxHintId::DataChanged == nId)
+ if(SfxHintId::DataChanged == nId && dynamic_cast<const SfxStyleSheet *>(&rBC) != nullptr)
+ {
+ sal_Int32 nText = rTextProvider.getTextCount();
+ while (nText--)
{
- sal_Int32 nText = rTextProvider.getTextCount();
- while (nText--)
- {
- OutlinerParaObject* pParaObj = rTextProvider.getText( nText )->GetOutlinerParaObject();
- if( pParaObj )
- pParaObj->ClearPortionInfo();
- }
- rObj.SetTextSizeDirty();
-
- if(rObj.IsTextFrame() && rObj.NbcAdjustTextFrameWidthAndHeight())
- {
- // here only repaint wanted
- rObj.ActionChanged();
- //rObj.BroadcastObjectChange();
- }
+ OutlinerParaObject* pParaObj = rTextProvider.getText( nText )->GetOutlinerParaObject();
+ if( pParaObj )
+ pParaObj->ClearPortionInfo();
+ }
+ rObj.SetTextSizeDirty();
- // #i101556# content of StyleSheet has changed -> new version
- maVersion++;
+ if(rObj.IsTextFrame() && rObj.NbcAdjustTextFrameWidthAndHeight())
+ {
+ // here only repaint wanted
+ rObj.ActionChanged();
+ //rObj.BroadcastObjectChange();
}
- if(SfxHintId::Dying == nId)
+ // #i101556# content of StyleSheet has changed -> new version
+ maVersion++;
+ }
+ else if(SfxHintId::Dying == nId && dynamic_cast<const SfxStyleSheet *>(&rBC) != nullptr)
+ {
+ sal_Int32 nText = rTextProvider.getTextCount();
+ while (nText--)
{
- sal_Int32 nText = rTextProvider.getTextCount();
- while (nText--)
- {
- OutlinerParaObject* pParaObj = rTextProvider.getText( nText )->GetOutlinerParaObject();
- if( pParaObj )
- pParaObj->ClearPortionInfo();
- }
+ OutlinerParaObject* pParaObj = rTextProvider.getText( nText )->GetOutlinerParaObject();
+ if( pParaObj )
+ pParaObj->ClearPortionInfo();
}
}
- else if(dynamic_cast<const SfxStyleSheetBasePool *>(&rBC) != nullptr)
+ else if (nId == SfxHintId::StyleSheetModified && dynamic_cast<const SfxStyleSheetBasePool *>(&rBC) != nullptr)
{
const SfxStyleSheetModifiedHint* pExtendedHint = dynamic_cast<const SfxStyleSheetModifiedHint*>(&rHint);
-
- if(pExtendedHint
- && SfxHintId::StyleSheetModified == pExtendedHint->GetId())
+ if (pExtendedHint)
{
const OUString& aOldName(pExtendedHint->GetOldName());
OUString aNewName(pExtendedHint->GetStyleSheet()->GetName());
diff --git a/svx/source/svdraw/svdpntv.cxx b/svx/source/svdraw/svdpntv.cxx
index f092887250..780227f4a1 100644
--- a/svx/source/svdraw/svdpntv.cxx
+++ b/svx/source/svdraw/svdpntv.cxx
@@ -858,7 +858,12 @@ void SdrPaintView::InvalidateAllWin(const tools::Rectangle& rRect)
void SdrPaintView::InvalidateOneWin(OutputDevice& rDevice)
{
// do not erase background, that causes flicker (!)
- rDevice.GetOwnerWindow()->Invalidate(InvalidateFlags::NoErase);
+ // tdf#160444 check device's owner window is a nullptr
+ // Since commit 563f7077f1dbce31ff95ee8d2e8d17b629693db1, the
+ // device's owner window gets deleted before this object is
+ // deleted.
+ if (rDevice.GetOwnerWindow())
+ rDevice.GetOwnerWindow()->Invalidate(InvalidateFlags::NoErase);
}
void SdrPaintView::InvalidateOneWin(OutputDevice& rDevice, const tools::Rectangle& rRect)