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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <cstdint>
+
+#include <sal/log.hxx>
+
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/range/b2drectangle.hxx>
+#include <basegfx/range/b2irange.hxx>
+#include <basegfx/vector/b2ivector.hxx>
+#include <vcl/svapp.hxx>
+
+#include <quartz/salgdi.h>
+#include <quartz/utils.h>
+#include <osx/salframe.h>
+#include <osx/saldata.hxx>
+
+#if HAVE_FEATURE_SKIA
+#include <tools/sk_app/mac/WindowContextFactory_mac.h>
+#include <vcl/skia/SkiaHelper.hxx>
+#endif
+
+static bool bTotalScreenBounds = false;
+static NSRect aTotalScreenBounds = NSZeroRect;
+
+// TODO: Scale will be set to 2.0f as default after implementation of full scaled display support . This will allow moving of
+// windows between non retina and retina displays without blurry text and graphics. Static variables have to be removed thereafter.
+
+// Currently scaled display support is not implemented for bitmaps. This will cause a slight performance degradation on displays
+// with single precision. To preserve performance for now, window scaling is only activated if at least one display with double
+// precision is present. Moving windows between displays is then possible without blurry text and graphics too. Adapting window
+// scaling when displays are added while application is running is not supported.
+
+static bool bWindowScaling = false;
+static float fWindowScale = 1.0f;
+
+namespace sal::aqua
+{
+NSRect getTotalScreenBounds()
+{
+ if (!bTotalScreenBounds)
+ {
+ aTotalScreenBounds = NSZeroRect;
+
+ NSArray *aScreens = [NSScreen screens];
+ if (aScreens != nullptr)
+ {
+ for (NSScreen *aScreen : aScreens)
+ {
+ // Calculate total screen bounds
+ NSRect aScreenFrame = [aScreen frame];
+ if (!NSIsEmptyRect(aScreenFrame))
+ {
+ if (NSIsEmptyRect(aTotalScreenBounds))
+ aTotalScreenBounds = aScreenFrame;
+ else
+ aTotalScreenBounds = NSUnionRect( aScreenFrame, aTotalScreenBounds );
+ }
+ }
+ bTotalScreenBounds = true;
+ }
+ }
+ return aTotalScreenBounds;
+}
+
+void resetTotalScreenBounds()
+{
+ bTotalScreenBounds = false;
+ getTotalScreenBounds();
+}
+
+float getWindowScaling()
+{
+ // Related: tdf#147342 Any changes to this function must be copied to the
+ // sk_app::GetBackingScaleFactor() function in the following file:
+ // workdir/UnpackedTarball/skia/tools/sk_app/mac/WindowContextFactory_mac.h
+ if (!bWindowScaling)
+ {
+ NSArray *aScreens = [NSScreen screens];
+ if (aScreens != nullptr)
+ {
+ for (NSScreen *aScreen : aScreens)
+ {
+ float fScale = [aScreen backingScaleFactor];
+ if (fScale > fWindowScale)
+ fWindowScale = fScale;
+ }
+ bWindowScaling = true;
+ }
+ if( const char* env = getenv("SAL_FORCE_HIDPI_SCALING"))
+ {
+ fWindowScale = atof(env);
+ bWindowScaling = true;
+ }
+ }
+ return fWindowScale;
+}
+
+void resetWindowScaling()
+{
+ // Related: tdf#147342 Force recalculation of the window scaling but keep
+ // the previous window scaling as the minimum so that we don't lose the
+ // resolution in cached images if a HiDPI monitor is disconnected and
+ // then reconnected.
+#if HAVE_FEATURE_SKIA
+ if ( SkiaHelper::isVCLSkiaEnabled() )
+ sk_app::ResetBackingScaleFactor();
+#endif
+ bWindowScaling = false;
+ getWindowScaling();
+}
+} // end aqua
+
+void AquaSalGraphics::SetWindowGraphics( AquaSalFrame* pFrame )
+{
+ maShared.mpFrame = pFrame;
+ maShared.mbWindow = true;
+ maShared.mbPrinter = false;
+ maShared.mbVirDev = false;
+ mpBackend->UpdateGeometryProvider(pFrame);
+}
+
+void AquaSalGraphics::SetPrinterGraphics( CGContextRef xContext, sal_Int32 nDPIX, sal_Int32 nDPIY )
+{
+ maShared.mbWindow = false;
+ maShared.mbPrinter = true;
+ maShared.mbVirDev = false;
+
+ maShared.maContextHolder.set(xContext);
+ mnRealDPIX = nDPIX;
+ mnRealDPIY = nDPIY;
+
+ // a previously set clip path is now invalid
+ maShared.unsetClipPath();
+
+ if (maShared.maContextHolder.isSet())
+ {
+ CGContextSetFillColorSpace( maShared.maContextHolder.get(), GetSalData()->mxRGBSpace );
+ CGContextSetStrokeColorSpace( maShared.maContextHolder.get(), GetSalData()->mxRGBSpace );
+ CGContextSaveGState( maShared.maContextHolder.get() );
+ maShared.setState();
+ }
+
+ mpBackend->UpdateGeometryProvider(nullptr);
+}
+
+void AquaSalGraphics::InvalidateContext()
+{
+ UnsetState();
+
+ CGContextRelease(maShared.maContextHolder.get());
+ CGContextRelease(maShared.maBGContextHolder.get());
+ CGContextRelease(maShared.maCSContextHolder.get());
+
+ maShared.maContextHolder.set(nullptr);
+ maShared.maCSContextHolder.set(nullptr);
+ maShared.maBGContextHolder.set(nullptr);
+}
+
+void AquaSalGraphics::UnsetState()
+{
+ if (maShared.maBGContextHolder.isSet())
+ {
+ CGContextRelease(maShared.maBGContextHolder.get());
+ maShared.maBGContextHolder.set(nullptr);
+ }
+ if (maShared.maCSContextHolder.isSet())
+ {
+ CGContextRelease(maShared.maCSContextHolder.get());
+ maShared.maBGContextHolder.set(nullptr);
+ }
+ if (maShared.maContextHolder.isSet())
+ {
+ maShared.maContextHolder.restoreState();
+ maShared.maContextHolder.set(nullptr);
+ }
+ maShared.unsetState();
+}
+
+/**
+ * (re-)create the off-screen maLayer we render everything to if
+ * necessary: eg. not initialized yet, or it has an incorrect size.
+ */
+bool AquaSharedAttributes::checkContext()
+{
+ if (mbWindow && mpFrame && (mpFrame->getNSWindow() || Application::IsBitmapRendering()))
+ {
+ const unsigned int nWidth = mpFrame->maGeometry.width();
+ const unsigned int nHeight = mpFrame->maGeometry.height();
+ const float fScale = sal::aqua::getWindowScaling();
+ CGLayerRef rReleaseLayer = nullptr;
+
+ // check if a new drawing context is needed (e.g. after a resize)
+ if( (unsigned(mnWidth) != nWidth) || (unsigned(mnHeight) != nHeight) )
+ {
+ mnWidth = nWidth;
+ mnHeight = nHeight;
+ // prepare to release the corresponding resources
+ if (maLayer.isSet())
+ {
+ rReleaseLayer = maLayer.get();
+ }
+ else if (maContextHolder.isSet())
+ {
+ CGContextRelease(maContextHolder.get());
+ }
+ CGContextRelease(maBGContextHolder.get());
+ CGContextRelease(maCSContextHolder.get());
+
+ maContextHolder.set(nullptr);
+ maBGContextHolder.set(nullptr);
+ maCSContextHolder.set(nullptr);
+ maLayer.set(nullptr);
+ }
+
+ if (!maContextHolder.isSet())
+ {
+ const int nBitmapDepth = 32;
+
+ float nScaledWidth = mnWidth * fScale;
+ float nScaledHeight = mnHeight * fScale;
+
+ const CGSize aLayerSize = { static_cast<CGFloat>(nScaledWidth), static_cast<CGFloat>(nScaledHeight) };
+
+ const int nBytesPerRow = (nBitmapDepth * nScaledWidth) / 8;
+ std::uint32_t nFlags = std::uint32_t(kCGImageAlphaNoneSkipFirst)
+ | std::uint32_t(kCGBitmapByteOrder32Host);
+ maBGContextHolder.set(CGBitmapContextCreate(
+ nullptr, nScaledWidth, nScaledHeight, 8, nBytesPerRow, GetSalData()->mxRGBSpace, nFlags));
+
+ maLayer.set(CGLayerCreateWithContext(maBGContextHolder.get(), aLayerSize, nullptr));
+ maLayer.setScale(fScale);
+
+ nFlags = std::uint32_t(kCGImageAlphaPremultipliedFirst)
+ | std::uint32_t(kCGBitmapByteOrder32Host);
+ maCSContextHolder.set(CGBitmapContextCreate(
+ nullptr, nScaledWidth, nScaledHeight, 8, nBytesPerRow, GetSalData()->mxRGBSpace, nFlags));
+
+ CGContextRef xDrawContext = CGLayerGetContext(maLayer.get());
+ maContextHolder = xDrawContext;
+
+ if (rReleaseLayer)
+ {
+ // copy original layer to resized layer
+ if (maContextHolder.isSet())
+ {
+ CGContextDrawLayerAtPoint(maContextHolder.get(), CGPointZero, rReleaseLayer);
+ }
+ CGLayerRelease(rReleaseLayer);
+ }
+
+ if (maContextHolder.isSet())
+ {
+ CGContextTranslateCTM(maContextHolder.get(), 0, nScaledHeight);
+ CGContextScaleCTM(maContextHolder.get(), 1.0, -1.0);
+ CGContextSetFillColorSpace(maContextHolder.get(), GetSalData()->mxRGBSpace);
+ CGContextSetStrokeColorSpace(maContextHolder.get(), GetSalData()->mxRGBSpace);
+ // apply a scale matrix so everything is auto-magically scaled
+ CGContextScaleCTM(maContextHolder.get(), fScale, fScale);
+ maContextHolder.saveState();
+ setState();
+
+ // re-enable XOR emulation for the new context
+ if (mpXorEmulation)
+ mpXorEmulation->SetTarget(mnWidth, mnHeight, mnBitmapDepth, maContextHolder.get(), maLayer.get());
+ }
+ }
+ }
+
+ SAL_WARN_IF(!maContextHolder.isSet() && !mbPrinter, "vcl", "<<<WARNING>>> AquaSalGraphics::CheckContext() FAILED!!!!");
+
+ return maContextHolder.isSet();
+}
+
+/**
+ * Blit the contents of our internal maLayer state to the
+ * associated window, if any; cf. drawRect event handling
+ * on the frame.
+ */
+void AquaSalGraphics::UpdateWindow( NSRect& )
+{
+ if (!maShared.mpFrame)
+ {
+ return;
+ }
+
+ NSGraphicsContext* pContext = [NSGraphicsContext currentContext];
+ if (maShared.maLayer.isSet() && pContext != nullptr)
+ {
+ CGContextHolder rCGContextHolder([pContext CGContext]);
+
+ rCGContextHolder.saveState();
+
+ // Related: tdf#155092 translate Y coordinate for height differences
+ // When in live resize, the NSView's height may have changed before
+ // the CGLayer has been resized. This causes the CGLayer's content
+ // to be drawn just above or below the top left corner of the view
+ // so translate the Y coordinate by any difference between the
+ // NSView's height and the CGLayer's height.
+ NSView *pView = maShared.mpFrame->mpNSView;
+ if (pView)
+ {
+ // Use the NSView's bounds, not its frame, to properly handle
+ // any rotation and/or scaling that might have been already
+ // applied to the view
+ CGFloat fTranslateY = [pView bounds].size.height - maShared.maLayer.getSizePoints().height;
+ CGContextTranslateCTM(rCGContextHolder.get(), 0, fTranslateY);
+ }
+
+ CGMutablePathRef rClip = maShared.mpFrame->getClipPath();
+ if (rClip)
+ {
+ CGContextBeginPath(rCGContextHolder.get());
+ CGContextAddPath(rCGContextHolder.get(), rClip );
+ CGContextClip(rCGContextHolder.get());
+ }
+
+ maShared.applyXorContext();
+
+ const CGSize aSize = maShared.maLayer.getSizePoints();
+ const CGRect aRect = CGRectMake(0, 0, aSize.width, aSize.height);
+ const CGRect aRectPoints = { CGPointZero, maShared.maLayer.getSizePixels() };
+ CGContextSetBlendMode(maShared.maCSContextHolder.get(), kCGBlendModeCopy);
+ CGContextDrawLayerInRect(maShared.maCSContextHolder.get(), aRectPoints, maShared.maLayer.get());
+
+ CGImageRef img = CGBitmapContextCreateImage(maShared.maCSContextHolder.get());
+ CGImageRef displayColorSpaceImage = CGImageCreateCopyWithColorSpace(img, [[maShared.mpFrame->getNSWindow() colorSpace] CGColorSpace]);
+ CGContextSetBlendMode(rCGContextHolder.get(), kCGBlendModeCopy);
+ CGContextDrawImage(rCGContextHolder.get(), aRect, displayColorSpaceImage);
+
+ CGImageRelease(img);
+ CGImageRelease(displayColorSpaceImage);
+
+ rCGContextHolder.restoreState();
+ }
+ else
+ {
+ SAL_WARN_IF(!maShared.mpFrame->mbInitShow, "vcl", "UpdateWindow called on uneligible graphics");
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */