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-rw-r--r--vcl/source/animate/Animation.cxx706
1 files changed, 706 insertions, 0 deletions
diff --git a/vcl/source/animate/Animation.cxx b/vcl/source/animate/Animation.cxx
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+++ b/vcl/source/animate/Animation.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <algorithm>
+#include <sal/config.h>
+
+#include <rtl/crc.h>
+#include <tools/stream.hxx>
+#include <tools/GenericTypeSerializer.hxx>
+#include <sal/log.hxx>
+
+#include <vcl/animate/Animation.hxx>
+#include <vcl/outdev.hxx>
+#include <vcl/dibtools.hxx>
+#include <vcl/BitmapColorQuantizationFilter.hxx>
+
+#include <animate/AnimationRenderer.hxx>
+
+sal_uLong Animation::gAnimationRendererCount = 0;
+
+Animation::Animation()
+ : maTimer("vcl::Animation")
+ , mnLoopCount(0)
+ , mnLoops(0)
+ , mnFrameIndex(0)
+ , mbIsInAnimation(false)
+ , mbLoopTerminated(false)
+{
+ maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl));
+}
+
+Animation::Animation(const Animation& rAnimation)
+ : maBitmapEx(rAnimation.maBitmapEx)
+ , maTimer("vcl::Animation")
+ , maGlobalSize(rAnimation.maGlobalSize)
+ , mnLoopCount(rAnimation.mnLoopCount)
+ , mnFrameIndex(rAnimation.mnFrameIndex)
+ , mbIsInAnimation(false)
+ , mbLoopTerminated(rAnimation.mbLoopTerminated)
+{
+ for (auto const& rFrame : rAnimation.maFrames)
+ maFrames.emplace_back(new AnimationFrame(*rFrame));
+
+ maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl));
+ mnLoops = mbLoopTerminated ? 0 : mnLoopCount;
+}
+
+Animation::~Animation()
+{
+ if (mbIsInAnimation)
+ Stop();
+}
+
+Animation& Animation::operator=(const Animation& rAnimation)
+{
+ if (this != &rAnimation)
+ {
+ Clear();
+
+ for (auto const& i : rAnimation.maFrames)
+ maFrames.emplace_back(new AnimationFrame(*i));
+
+ maGlobalSize = rAnimation.maGlobalSize;
+ maBitmapEx = rAnimation.maBitmapEx;
+ mnLoopCount = rAnimation.mnLoopCount;
+ mnFrameIndex = rAnimation.mnFrameIndex;
+ mbLoopTerminated = rAnimation.mbLoopTerminated;
+ mnLoops = mbLoopTerminated ? 0 : mnLoopCount;
+ }
+ return *this;
+}
+
+bool Animation::operator==(const Animation& rAnimation) const
+{
+ return maFrames.size() == rAnimation.maFrames.size() && maBitmapEx == rAnimation.maBitmapEx
+ && maGlobalSize == rAnimation.maGlobalSize
+ && std::equal(maFrames.begin(), maFrames.end(), rAnimation.maFrames.begin(),
+ [](const std::unique_ptr<AnimationFrame>& pAnim1,
+ const std::unique_ptr<AnimationFrame>& pAnim2) -> bool {
+ return *pAnim1 == *pAnim2;
+ });
+}
+
+void Animation::Clear()
+{
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ maGlobalSize = Size();
+ maBitmapEx.SetEmpty();
+ maFrames.clear();
+ maRenderers.clear();
+}
+
+bool Animation::IsTransparent() const
+{
+ tools::Rectangle aRect{ Point(), maGlobalSize };
+
+ // If some small bitmap needs to be replaced by the background,
+ // we need to be transparent, in order to be displayed correctly
+ // as the application (?) does not invalidate on non-transparent
+ // graphics due to performance reasons.
+
+ return maBitmapEx.IsAlpha()
+ || std::any_of(maFrames.begin(), maFrames.end(),
+ [&aRect](const std::unique_ptr<AnimationFrame>& pAnim) -> bool {
+ return pAnim->meDisposal == Disposal::Back
+ && tools::Rectangle{ pAnim->maPositionPixel,
+ pAnim->maSizePixel }
+ != aRect;
+ });
+}
+
+sal_uLong Animation::GetSizeBytes() const
+{
+ sal_uLong nSizeBytes = GetBitmapEx().GetSizeBytes();
+
+ for (auto const& pAnimationFrame : maFrames)
+ {
+ nSizeBytes += pAnimationFrame->maBitmapEx.GetSizeBytes();
+ }
+
+ return nSizeBytes;
+}
+
+BitmapChecksum Animation::GetChecksum() const
+{
+ SVBT32 aBT32;
+ BitmapChecksumOctetArray aBCOA;
+ BitmapChecksum nCrc = GetBitmapEx().GetChecksum();
+
+ UInt32ToSVBT32(maFrames.size(), aBT32);
+ nCrc = rtl_crc32(nCrc, aBT32, 4);
+
+ Int32ToSVBT32(maGlobalSize.Width(), aBT32);
+ nCrc = rtl_crc32(nCrc, aBT32, 4);
+
+ Int32ToSVBT32(maGlobalSize.Height(), aBT32);
+ nCrc = rtl_crc32(nCrc, aBT32, 4);
+
+ for (auto const& i : maFrames)
+ {
+ BCToBCOA(i->GetChecksum(), aBCOA);
+ nCrc = rtl_crc32(nCrc, aBCOA, BITMAP_CHECKSUM_SIZE);
+ }
+
+ return nCrc;
+}
+
+bool Animation::Start(OutputDevice& rOut, const Point& rDestPt, const Size& rDestSz,
+ tools::Long nRendererId, OutputDevice* pFirstFrameOutDev)
+{
+ bool bRet = false;
+
+ if (!maFrames.empty())
+ {
+ if ((rOut.GetOutDevType() == OUTDEV_WINDOW) && !mbLoopTerminated
+ && (ANIMATION_TIMEOUT_ON_CLICK != maFrames[mnFrameIndex]->mnWait))
+ {
+ bool differs = true;
+
+ auto itAnimView = std::find_if(
+ maRenderers.begin(), maRenderers.end(),
+ [&rOut, nRendererId](const std::unique_ptr<AnimationRenderer>& pRenderer) -> bool {
+ return pRenderer->matches(&rOut, nRendererId);
+ });
+
+ if (itAnimView != maRenderers.end())
+ {
+ if ((*itAnimView)->getOriginPosition() == rDestPt
+ && (*itAnimView)->getOutSizePix() == rOut.LogicToPixel(rDestSz))
+ {
+ (*itAnimView)->repaint();
+ differs = false;
+ }
+ else
+ {
+ maRenderers.erase(itAnimView);
+ }
+ }
+
+ if (maRenderers.empty())
+ {
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ mnFrameIndex = 0;
+ }
+
+ if (differs)
+ maRenderers.emplace_back(new AnimationRenderer(this, &rOut, rDestPt, rDestSz,
+ nRendererId, pFirstFrameOutDev));
+
+ if (!mbIsInAnimation)
+ {
+ ImplRestartTimer(maFrames[mnFrameIndex]->mnWait);
+ mbIsInAnimation = true;
+ }
+ }
+ else
+ Draw(rOut, rDestPt, rDestSz);
+
+ bRet = true;
+ }
+
+ return bRet;
+}
+
+void Animation::Stop(const OutputDevice* pOut, tools::Long nRendererId)
+{
+ std::erase_if(maRenderers, [=](const std::unique_ptr<AnimationRenderer>& pRenderer) -> bool {
+ return pRenderer->matches(pOut, nRendererId);
+ });
+
+ if (maRenderers.empty())
+ {
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ }
+}
+
+void Animation::Draw(OutputDevice& rOut, const Point& rDestPt) const
+{
+ Draw(rOut, rDestPt, rOut.PixelToLogic(maGlobalSize));
+}
+
+void Animation::Draw(OutputDevice& rOut, const Point& rDestPt, const Size& rDestSz) const
+{
+ const size_t nCount = maFrames.size();
+
+ if (!nCount)
+ return;
+
+ AnimationFrame* pObj = maFrames[std::min(mnFrameIndex, nCount - 1)].get();
+
+ if (rOut.GetConnectMetaFile() || (rOut.GetOutDevType() == OUTDEV_PRINTER))
+ {
+ maFrames[0]->maBitmapEx.Draw(&rOut, rDestPt, rDestSz);
+ }
+ else if (ANIMATION_TIMEOUT_ON_CLICK == pObj->mnWait)
+ {
+ pObj->maBitmapEx.Draw(&rOut, rDestPt, rDestSz);
+ }
+ else
+ {
+ const size_t nOldPos = mnFrameIndex;
+ if (mbLoopTerminated)
+ const_cast<Animation*>(this)->mnFrameIndex = nCount - 1;
+
+ {
+ AnimationRenderer{ const_cast<Animation*>(this), &rOut, rDestPt, rDestSz, 0 };
+ }
+
+ const_cast<Animation*>(this)->mnFrameIndex = nOldPos;
+ }
+}
+
+namespace
+{
+constexpr sal_uLong constMinTimeout = 2;
+}
+
+void Animation::ImplRestartTimer(sal_uLong nTimeout)
+{
+ maTimer.SetTimeout(std::max(nTimeout, constMinTimeout) * 10);
+ maTimer.Start();
+}
+
+std::vector<std::unique_ptr<AnimationData>> Animation::CreateAnimationDataItems()
+{
+ std::vector<std::unique_ptr<AnimationData>> aDataItems;
+
+ for (auto const& rItem : maRenderers)
+ {
+ aDataItems.emplace_back(rItem->createAnimationData());
+ }
+
+ return aDataItems;
+}
+
+void Animation::PopulateRenderers()
+{
+ for (auto& pDataItem : CreateAnimationDataItems())
+ {
+ AnimationRenderer* pRenderer = nullptr;
+ if (!pDataItem->mpRendererData)
+ {
+ pRenderer = new AnimationRenderer(this, pDataItem->mpRenderContext,
+ pDataItem->maOriginStartPt, pDataItem->maStartSize,
+ pDataItem->mnRendererId);
+
+ maRenderers.push_back(std::unique_ptr<AnimationRenderer>(pRenderer));
+ }
+ else
+ {
+ pRenderer = pDataItem->mpRendererData;
+ }
+
+ pRenderer->pause(pDataItem->mbIsPaused);
+ pRenderer->setMarked(true);
+ }
+}
+
+void Animation::RenderNextFrameInAllRenderers()
+{
+ AnimationFrame* pCurrentFrameBmp
+ = (++mnFrameIndex < maFrames.size()) ? maFrames[mnFrameIndex].get() : nullptr;
+
+ if (!pCurrentFrameBmp)
+ {
+ if (mnLoops == 1)
+ {
+ Stop();
+ mbLoopTerminated = true;
+ mnFrameIndex = maFrames.size() - 1;
+ maBitmapEx = maFrames[mnFrameIndex]->maBitmapEx;
+ return;
+ }
+ else
+ {
+ if (mnLoops)
+ mnLoops--;
+
+ mnFrameIndex = 0;
+ pCurrentFrameBmp = maFrames[mnFrameIndex].get();
+ }
+ }
+
+ // Paint all views.
+ std::for_each(maRenderers.cbegin(), maRenderers.cend(),
+ [this](const auto& pRenderer) { pRenderer->draw(mnFrameIndex); });
+ /*
+ * If a view is marked, remove the view, because
+ * area of output lies out of display area of window.
+ * Mark state is set from view itself.
+ */
+ std::erase_if(maRenderers, [](const auto& pRenderer) { return pRenderer->isMarked(); });
+
+ // stop or restart timer
+ if (maRenderers.empty())
+ Stop();
+ else
+ ImplRestartTimer(pCurrentFrameBmp->mnWait);
+}
+
+void Animation::PruneMarkedRenderers()
+{
+ // delete all unmarked views
+ std::erase_if(maRenderers, [](const auto& pRenderer) { return !pRenderer->isMarked(); });
+
+ // reset marked state
+ std::for_each(maRenderers.cbegin(), maRenderers.cend(),
+ [](const auto& pRenderer) { pRenderer->setMarked(false); });
+}
+
+bool Animation::IsAnyRendererActive()
+{
+ return std::any_of(maRenderers.cbegin(), maRenderers.cend(),
+ [](const auto& pRenderer) { return !pRenderer->isPaused(); });
+}
+
+IMPL_LINK_NOARG(Animation, ImplTimeoutHdl, Timer*, void)
+{
+ const size_t nAnimCount = maFrames.size();
+
+ if (nAnimCount)
+ {
+ bool bIsAnyRendererActive = true;
+
+ if (maNotifyLink.IsSet())
+ {
+ maNotifyLink.Call(this);
+ PopulateRenderers();
+ PruneMarkedRenderers();
+ bIsAnyRendererActive = IsAnyRendererActive();
+ }
+
+ if (maRenderers.empty())
+ Stop();
+ else if (!bIsAnyRendererActive)
+ ImplRestartTimer(10);
+ else
+ RenderNextFrameInAllRenderers();
+ }
+ else
+ {
+ Stop();
+ }
+}
+
+bool Animation::Insert(const AnimationFrame& rStepBmp)
+{
+ bool bRet = false;
+
+ if (!IsInAnimation())
+ {
+ tools::Rectangle aGlobalRect(Point(), maGlobalSize);
+
+ maGlobalSize
+ = aGlobalRect.Union(tools::Rectangle(rStepBmp.maPositionPixel, rStepBmp.maSizePixel))
+ .GetSize();
+ maFrames.emplace_back(new AnimationFrame(rStepBmp));
+
+ // As a start, we make the first BitmapEx the replacement BitmapEx
+ if (maFrames.size() == 1)
+ maBitmapEx = rStepBmp.maBitmapEx;
+
+ bRet = true;
+ }
+
+ return bRet;
+}
+
+const AnimationFrame& Animation::Get(sal_uInt16 nAnimation) const
+{
+ SAL_WARN_IF((nAnimation >= maFrames.size()), "vcl", "No object at this position");
+ return *maFrames[nAnimation];
+}
+
+void Animation::Replace(const AnimationFrame& rNewAnimationFrame, sal_uInt16 nAnimation)
+{
+ SAL_WARN_IF((nAnimation >= maFrames.size()), "vcl", "No object at this position");
+
+ maFrames[nAnimation].reset(new AnimationFrame(rNewAnimationFrame));
+
+ // If we insert at first position we also need to
+ // update the replacement BitmapEx
+ if ((!nAnimation && (!mbLoopTerminated || (maFrames.size() == 1)))
+ || ((nAnimation == maFrames.size() - 1) && mbLoopTerminated))
+ {
+ maBitmapEx = rNewAnimationFrame.maBitmapEx;
+ }
+}
+
+void Animation::SetLoopCount(const sal_uInt32 nLoopCount)
+{
+ mnLoopCount = nLoopCount;
+ ResetLoopCount();
+}
+
+void Animation::ResetLoopCount()
+{
+ mnLoops = mnLoopCount;
+ mbLoopTerminated = false;
+}
+
+void Animation::Convert(BmpConversion eConversion)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maFrames.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maFrames.size(); (i < n) && bRet; ++i)
+ bRet = maFrames[i]->maBitmapEx.Convert(eConversion);
+
+ maBitmapEx.Convert(eConversion);
+ }
+}
+
+bool Animation::ReduceColors(sal_uInt16 nNewColorCount)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maFrames.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maFrames.size(); (i < n) && bRet; ++i)
+ {
+ bRet = BitmapFilter::Filter(maFrames[i]->maBitmapEx,
+ BitmapColorQuantizationFilter(nNewColorCount));
+ }
+
+ BitmapFilter::Filter(maBitmapEx, BitmapColorQuantizationFilter(nNewColorCount));
+ }
+ else
+ {
+ bRet = false;
+ }
+
+ return bRet;
+}
+
+bool Animation::Invert()
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maFrames.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maFrames.size(); (i < n) && bRet; ++i)
+ bRet = maFrames[i]->maBitmapEx.Invert();
+
+ maBitmapEx.Invert();
+ }
+ else
+ bRet = false;
+
+ return bRet;
+}
+
+void Animation::Mirror(BmpMirrorFlags nMirrorFlags)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (IsInAnimation() || maFrames.empty())
+ return;
+
+ bRet = true;
+
+ if (nMirrorFlags == BmpMirrorFlags::NONE)
+ return;
+
+ for (size_t i = 0, n = maFrames.size(); (i < n) && bRet; ++i)
+ {
+ AnimationFrame* pCurrentFrameBmp = maFrames[i].get();
+ bRet = pCurrentFrameBmp->maBitmapEx.Mirror(nMirrorFlags);
+ if (bRet)
+ {
+ if (nMirrorFlags & BmpMirrorFlags::Horizontal)
+ pCurrentFrameBmp->maPositionPixel.setX(maGlobalSize.Width()
+ - pCurrentFrameBmp->maPositionPixel.X()
+ - pCurrentFrameBmp->maSizePixel.Width());
+
+ if (nMirrorFlags & BmpMirrorFlags::Vertical)
+ pCurrentFrameBmp->maPositionPixel.setY(maGlobalSize.Height()
+ - pCurrentFrameBmp->maPositionPixel.Y()
+ - pCurrentFrameBmp->maSizePixel.Height());
+ }
+ }
+
+ maBitmapEx.Mirror(nMirrorFlags);
+}
+
+void Animation::Adjust(short nLuminancePercent, short nContrastPercent, short nChannelRPercent,
+ short nChannelGPercent, short nChannelBPercent, double fGamma, bool bInvert)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (IsInAnimation() || maFrames.empty())
+ return;
+
+ bRet = true;
+
+ for (size_t i = 0, n = maFrames.size(); (i < n) && bRet; ++i)
+ {
+ bRet = maFrames[i]->maBitmapEx.Adjust(nLuminancePercent, nContrastPercent, nChannelRPercent,
+ nChannelGPercent, nChannelBPercent, fGamma, bInvert);
+ }
+
+ maBitmapEx.Adjust(nLuminancePercent, nContrastPercent, nChannelRPercent, nChannelGPercent,
+ nChannelBPercent, fGamma, bInvert);
+}
+
+SvStream& WriteAnimation(SvStream& rOStm, const Animation& rAnimation)
+{
+ const sal_uInt16 nCount = rAnimation.Count();
+
+ if (nCount)
+ {
+ const sal_uInt32 nDummy32 = 0;
+
+ // If no BitmapEx was set we write the first Bitmap of
+ // the Animation
+ if (rAnimation.GetBitmapEx().GetBitmap().IsEmpty())
+ WriteDIBBitmapEx(rAnimation.Get(0).maBitmapEx, rOStm);
+ else
+ WriteDIBBitmapEx(rAnimation.GetBitmapEx(), rOStm);
+
+ // Write identifier ( SDANIMA1 )
+ rOStm.WriteUInt32(0x5344414e).WriteUInt32(0x494d4931);
+
+ for (sal_uInt16 i = 0; i < nCount; i++)
+ {
+ const AnimationFrame& rAnimationFrame = rAnimation.Get(i);
+ const sal_uInt16 nRest = nCount - i - 1;
+
+ // Write AnimationFrame
+ WriteDIBBitmapEx(rAnimationFrame.maBitmapEx, rOStm);
+ tools::GenericTypeSerializer aSerializer(rOStm);
+ aSerializer.writePoint(rAnimationFrame.maPositionPixel);
+ aSerializer.writeSize(rAnimationFrame.maSizePixel);
+ aSerializer.writeSize(rAnimation.maGlobalSize);
+ rOStm.WriteUInt16((ANIMATION_TIMEOUT_ON_CLICK == rAnimationFrame.mnWait)
+ ? 65535
+ : rAnimationFrame.mnWait);
+ rOStm.WriteUInt16(static_cast<sal_uInt16>(rAnimationFrame.meDisposal));
+ rOStm.WriteBool(rAnimationFrame.mbUserInput);
+ rOStm.WriteUInt32(rAnimation.mnLoopCount);
+ rOStm.WriteUInt32(nDummy32); // Unused
+ rOStm.WriteUInt32(nDummy32); // Unused
+ rOStm.WriteUInt32(nDummy32); // Unused
+ write_uInt16_lenPrefixed_uInt8s_FromOString(rOStm, ""); // dummy
+ rOStm.WriteUInt16(nRest); // Count of remaining structures
+ }
+ }
+
+ return rOStm;
+}
+
+SvStream& ReadAnimation(SvStream& rIStm, Animation& rAnimation)
+{
+ sal_uLong nStmPos;
+ sal_uInt32 nAnimMagic1, nAnimMagic2;
+ SvStreamEndian nOldFormat = rIStm.GetEndian();
+ bool bReadAnimations = false;
+
+ rIStm.SetEndian(SvStreamEndian::LITTLE);
+ nStmPos = rIStm.Tell();
+ rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2);
+
+ rAnimation.Clear();
+
+ // If the BitmapEx at the beginning have already been read (by Graphic)
+ // we can start reading the AnimationFrames right away
+ if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError())
+ bReadAnimations = true;
+ // Else, we try reading the Bitmap(-Ex)
+ else
+ {
+ rIStm.Seek(nStmPos);
+ ReadDIBBitmapEx(rAnimation.maBitmapEx, rIStm);
+ nStmPos = rIStm.Tell();
+ rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2);
+
+ if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError())
+ bReadAnimations = true;
+ else
+ rIStm.Seek(nStmPos);
+ }
+
+ // Read AnimationFrames
+ if (bReadAnimations)
+ {
+ AnimationFrame aAnimationFrame;
+ sal_uInt32 nTmp32;
+ sal_uInt16 nTmp16;
+ bool cTmp;
+
+ do
+ {
+ ReadDIBBitmapEx(aAnimationFrame.maBitmapEx, rIStm);
+ tools::GenericTypeSerializer aSerializer(rIStm);
+ aSerializer.readPoint(aAnimationFrame.maPositionPixel);
+ aSerializer.readSize(aAnimationFrame.maSizePixel);
+ aSerializer.readSize(rAnimation.maGlobalSize);
+ rIStm.ReadUInt16(nTmp16);
+ aAnimationFrame.mnWait = ((65535 == nTmp16) ? ANIMATION_TIMEOUT_ON_CLICK : nTmp16);
+ rIStm.ReadUInt16(nTmp16);
+ aAnimationFrame.meDisposal = static_cast<Disposal>(nTmp16);
+ rIStm.ReadCharAsBool(cTmp);
+ aAnimationFrame.mbUserInput = cTmp;
+ rIStm.ReadUInt32(rAnimation.mnLoopCount);
+ rIStm.ReadUInt32(nTmp32); // Unused
+ rIStm.ReadUInt32(nTmp32); // Unused
+ rIStm.ReadUInt32(nTmp32); // Unused
+ read_uInt16_lenPrefixed_uInt8s_ToOString(rIStm); // Unused
+ rIStm.ReadUInt16(nTmp16); // The rest to read
+
+ rAnimation.Insert(aAnimationFrame);
+ } while (nTmp16 && !rIStm.GetError());
+
+ rAnimation.ResetLoopCount();
+ }
+
+ rIStm.SetEndian(nOldFormat);
+
+ return rIStm;
+}
+
+AnimationData::AnimationData()
+ : mpRenderContext(nullptr)
+ , mpRendererData(nullptr)
+ , mnRendererId(0)
+ , mbIsPaused(false)
+{
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */