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Diffstat (limited to '')
-rw-r--r-- | vcl/source/gdi/CommonSalLayout.cxx | 850 |
1 files changed, 850 insertions, 0 deletions
diff --git a/vcl/source/gdi/CommonSalLayout.cxx b/vcl/source/gdi/CommonSalLayout.cxx new file mode 100644 index 0000000000..bcf6f54639 --- /dev/null +++ b/vcl/source/gdi/CommonSalLayout.cxx @@ -0,0 +1,850 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <sal/log.hxx> +#include <unotools/configmgr.hxx> +#include <o3tl/temporary.hxx> + +#include <vcl/unohelp.hxx> +#include <vcl/font/Feature.hxx> +#include <vcl/font/FeatureParser.hxx> +#include <vcl/svapp.hxx> + +#include <ImplLayoutArgs.hxx> +#include <TextLayoutCache.hxx> +#include <font/FontSelectPattern.hxx> +#include <salgdi.hxx> +#include <sallayout.hxx> + +#include <com/sun/star/i18n/CharacterIteratorMode.hpp> + +#include <unicode/uchar.h> +#include <hb-ot.h> +#include <hb-graphite2.h> +#include <hb-icu.h> + +#include <map> +#include <memory> + +GenericSalLayout::GenericSalLayout(LogicalFontInstance &rFont) + : m_GlyphItems(rFont) + , mpVertGlyphs(nullptr) + , mbFuzzing(utl::ConfigManager::IsFuzzing()) +{ +} + +GenericSalLayout::~GenericSalLayout() +{ + if (mpVertGlyphs) + hb_set_destroy(mpVertGlyphs); +} + +void GenericSalLayout::ParseFeatures(std::u16string_view aName) +{ + vcl::font::FeatureParser aParser(aName); + const OUString& sLanguage = aParser.getLanguage(); + if (!sLanguage.isEmpty()) + msLanguage = OUStringToOString(sLanguage, RTL_TEXTENCODING_ASCII_US); + + for (auto const &rFeat : aParser.getFeatures()) + { + hb_feature_t aFeature { rFeat.m_nTag, rFeat.m_nValue, rFeat.m_nStart, rFeat.m_nEnd }; + maFeatures.push_back(aFeature); + } +} + +namespace { + +struct SubRun +{ + int32_t mnMin; + int32_t mnEnd; + hb_script_t maScript; + hb_direction_t maDirection; +}; + +} + +namespace { + int32_t GetVerticalOrientation(sal_UCS4 cCh, const LanguageTag& rTag) + { + // Override orientation of fullwidth colon , semi-colon, + // and Bopomofo tonal marks. + if ((cCh == 0xff1a || cCh == 0xff1b + || cCh == 0x2ca || cCh == 0x2cb || cCh == 0x2c7 || cCh == 0x2d9) + && rTag.getLanguage() == "zh") + return U_VO_TRANSFORMED_UPRIGHT; + + return u_getIntPropertyValue(cCh, UCHAR_VERTICAL_ORIENTATION); + } +} // namespace + +SalLayoutGlyphs GenericSalLayout::GetGlyphs() const +{ + SalLayoutGlyphs glyphs; + glyphs.AppendImpl(m_GlyphItems.clone()); + return glyphs; +} + +void GenericSalLayout::SetNeedFallback(vcl::text::ImplLayoutArgs& rArgs, sal_Int32 nCharPos, bool bRightToLeft) +{ + if (nCharPos < 0 || mbFuzzing) + return; + + using namespace ::com::sun::star; + + if (!mxBreak.is()) + mxBreak = vcl::unohelper::CreateBreakIterator(); + + lang::Locale aLocale(rArgs.maLanguageTag.getLocale()); + + //if position nCharPos is missing in the font, grab the entire grapheme and + //mark all glyphs as missing so the whole thing is rendered with the same + //font + sal_Int32 nDone; + int nGraphemeEndPos = + mxBreak->nextCharacters(rArgs.mrStr, nCharPos, aLocale, + i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + // Safely advance nCharPos in case it is a non-BMP character. + rArgs.mrStr.iterateCodePoints(&nCharPos); + int nGraphemeStartPos = + mxBreak->previousCharacters(rArgs.mrStr, nCharPos, aLocale, + i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + + // tdf#107612 + // If the start of the fallback run is Mongolian character and the previous + // character is NNBSP, we want to include the NNBSP in the fallback since + // it has special uses in Mongolian and have to be in the same text run to + // work. + sal_Int32 nTempPos = nGraphemeStartPos; + if (nGraphemeStartPos > 0) + { + auto nCurrChar = rArgs.mrStr.iterateCodePoints(&nTempPos, 0); + auto nPrevChar = rArgs.mrStr.iterateCodePoints(&nTempPos, -1); + if (nPrevChar == 0x202F + && u_getIntPropertyValue(nCurrChar, UCHAR_SCRIPT) == USCRIPT_MONGOLIAN) + nGraphemeStartPos = nTempPos; + } + + //stay inside the Layout range (e.g. with tdf124116-1.odt) + nGraphemeStartPos = std::max(rArgs.mnMinCharPos, nGraphemeStartPos); + nGraphemeEndPos = std::min(rArgs.mnEndCharPos, nGraphemeEndPos); + + rArgs.AddFallbackRun(nGraphemeStartPos, nGraphemeEndPos, bRightToLeft); +} + +void GenericSalLayout::AdjustLayout(vcl::text::ImplLayoutArgs& rArgs) +{ + SalLayout::AdjustLayout(rArgs); + + if (rArgs.mpDXArray) + ApplyDXArray(rArgs.mpDXArray, rArgs.mpKashidaArray); + else if (rArgs.mnLayoutWidth) + Justify(rArgs.mnLayoutWidth); + // apply asian kerning if the glyphs are not already formatted + else if ((rArgs.mnFlags & SalLayoutFlags::KerningAsian) + && !(rArgs.mnFlags & SalLayoutFlags::Vertical)) + ApplyAsianKerning(rArgs.mrStr); +} + +void GenericSalLayout::DrawText(SalGraphics& rSalGraphics) const +{ + //call platform dependent DrawText functions + rSalGraphics.DrawTextLayout( *this ); +} + +// Find if the nominal glyph of the character is an input to “vert” feature. +// We don’t check for a specific script or language as it shouldn’t matter +// here; if the glyph would be the result from applying “vert” for any +// script/language then we want to always treat it as upright glyph. +bool GenericSalLayout::HasVerticalAlternate(sal_UCS4 aChar, sal_UCS4 aVariationSelector) +{ + sal_GlyphId nGlyphIndex = GetFont().GetGlyphIndex(aChar, aVariationSelector); + if (!nGlyphIndex) + return false; + + if (!mpVertGlyphs) + { + hb_face_t* pHbFace = hb_font_get_face(GetFont().GetHbFont()); + mpVertGlyphs = hb_set_create(); + + // Find all GSUB lookups for “vert” feature. + hb_set_t* pLookups = hb_set_create(); + hb_tag_t const pFeatures[] = { HB_TAG('v','e','r','t'), HB_TAG_NONE }; + hb_ot_layout_collect_lookups(pHbFace, HB_OT_TAG_GSUB, nullptr, nullptr, pFeatures, pLookups); + if (!hb_set_is_empty(pLookups)) + { + // Find the input glyphs in each lookup (i.e. the glyphs that + // this lookup applies to). + hb_codepoint_t nIdx = HB_SET_VALUE_INVALID; + while (hb_set_next(pLookups, &nIdx)) + { + hb_set_t* pGlyphs = hb_set_create(); + hb_ot_layout_lookup_collect_glyphs(pHbFace, HB_OT_TAG_GSUB, nIdx, + nullptr, // glyphs before + pGlyphs, // glyphs input + nullptr, // glyphs after + nullptr); // glyphs out + hb_set_union(mpVertGlyphs, pGlyphs); + } + } + hb_set_destroy(pLookups); + } + + return hb_set_has(mpVertGlyphs, nGlyphIndex) != 0; +} + +bool GenericSalLayout::LayoutText(vcl::text::ImplLayoutArgs& rArgs, const SalLayoutGlyphsImpl* pGlyphs) +{ + // No need to touch m_GlyphItems at all for an empty string. + if (rArgs.mnEndCharPos - rArgs.mnMinCharPos <= 0) + return true; + + if (pGlyphs) + { + // Work with pre-computed glyph items. + m_GlyphItems = *pGlyphs; + for(const GlyphItem& item : m_GlyphItems) + if(!item.glyphId()) + SetNeedFallback(rArgs, item.charPos(), item.IsRTLGlyph()); + // Some flags are set as a side effect of text layout, restore them here. + rArgs.mnFlags |= pGlyphs->GetFlags(); + return true; + } + + hb_font_t *pHbFont = GetFont().GetHbFont(); + bool isGraphite = GetFont().IsGraphiteFont(); + + int nGlyphCapacity = 2 * (rArgs.mnEndCharPos - rArgs.mnMinCharPos); + m_GlyphItems.reserve(nGlyphCapacity); + + const int nLength = rArgs.mrStr.getLength(); + const sal_Unicode *pStr = rArgs.mrStr.getStr(); + + std::optional<vcl::text::TextLayoutCache> oNewScriptRun; + vcl::text::TextLayoutCache const* pTextLayout; + if (rArgs.m_pTextLayoutCache) + { + pTextLayout = rArgs.m_pTextLayoutCache; // use cache! + } + else + { + oNewScriptRun.emplace(pStr, rArgs.mnEndCharPos); + pTextLayout = &*oNewScriptRun; + } + + // nBaseOffset is used to align vertical text to the center of rotated + // horizontal text. That is the offset from original baseline to + // the center of EM box. Maybe we can use OpenType base table to improve this + // in the future. + double nBaseOffset = 0; + if (rArgs.mnFlags & SalLayoutFlags::Vertical) + { + hb_font_extents_t extents; + if (hb_font_get_h_extents(pHbFont, &extents)) + nBaseOffset = ( extents.ascender + extents.descender ) / 2.0; + } + + hb_buffer_t* pHbBuffer = hb_buffer_create(); + hb_buffer_pre_allocate(pHbBuffer, nGlyphCapacity); + + const vcl::font::FontSelectPattern& rFontSelData = GetFont().GetFontSelectPattern(); + if (rArgs.mnFlags & SalLayoutFlags::DisableKerning) + { + SAL_INFO("vcl.harfbuzz", "Disabling kerning for font: " << rFontSelData.maTargetName); + maFeatures.push_back({ HB_TAG('k','e','r','n'), 0, 0, static_cast<unsigned int>(-1) }); + } + + if (rArgs.mnFlags & SalLayoutFlags::DisableLigatures) + { + SAL_INFO("vcl.harfbuzz", "Disabling ligatures for font: " << rFontSelData.maTargetName); + + // Both of these are optional ligatures, enabled by default but not for + // orthographically-required ligatures. + maFeatures.push_back({ HB_TAG('l','i','g','a'), 0, 0, static_cast<unsigned int>(-1) }); + maFeatures.push_back({ HB_TAG('c','l','i','g'), 0, 0, static_cast<unsigned int>(-1) }); + } + + ParseFeatures(rFontSelData.maTargetName); + + double nXScale = 0; + double nYScale = 0; + GetFont().GetScale(&nXScale, &nYScale); + + basegfx::B2DPoint aCurrPos(0, 0); + while (true) + { + int nBidiMinRunPos, nBidiEndRunPos; + bool bRightToLeft; + if (!rArgs.GetNextRun(&nBidiMinRunPos, &nBidiEndRunPos, &bRightToLeft)) + break; + + // Find script subruns. + std::vector<SubRun> aSubRuns; + int nCurrentPos = nBidiMinRunPos; + size_t k = 0; + for (; k < pTextLayout->runs.size(); ++k) + { + vcl::text::Run const& rRun(pTextLayout->runs[k]); + if (rRun.nStart <= nCurrentPos && nCurrentPos < rRun.nEnd) + { + break; + } + } + + if (isGraphite) + { + hb_script_t aScript = hb_icu_script_to_script(pTextLayout->runs[k].nCode); + aSubRuns.push_back({ nBidiMinRunPos, nBidiEndRunPos, aScript, bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR }); + } + else + { + while (nCurrentPos < nBidiEndRunPos && k < pTextLayout->runs.size()) + { + int32_t nMinRunPos = nCurrentPos; + int32_t nEndRunPos = std::min(pTextLayout->runs[k].nEnd, nBidiEndRunPos); + hb_direction_t aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR; + hb_script_t aScript = hb_icu_script_to_script(pTextLayout->runs[k].nCode); + // For vertical text, further divide the runs based on character + // orientation. + if (rArgs.mnFlags & SalLayoutFlags::Vertical) + { + sal_Int32 nIdx = nMinRunPos; + while (nIdx < nEndRunPos) + { + sal_Int32 nPrevIdx = nIdx; + sal_UCS4 aChar = rArgs.mrStr.iterateCodePoints(&nIdx); + int32_t aVo = GetVerticalOrientation(aChar, rArgs.maLanguageTag); + + sal_UCS4 aVariationSelector = 0; + if (nIdx < nEndRunPos) + { + sal_Int32 nNextIdx = nIdx; + sal_UCS4 aNextChar = rArgs.mrStr.iterateCodePoints(&nNextIdx); + if (u_hasBinaryProperty(aNextChar, UCHAR_VARIATION_SELECTOR)) + { + nIdx = nNextIdx; + aVariationSelector = aNextChar; + } + } + + // Characters with U and Tu vertical orientation should + // be shaped in vertical direction. But characters + // with Tr should be shaped in vertical direction + // only if they have vertical alternates, otherwise + // they should be shaped in horizontal direction + // and then rotated. + // See http://unicode.org/reports/tr50/#vo + if (aVo == U_VO_UPRIGHT || aVo == U_VO_TRANSFORMED_UPRIGHT || + (aVo == U_VO_TRANSFORMED_ROTATED && + HasVerticalAlternate(aChar, aVariationSelector))) + { + aDirection = HB_DIRECTION_TTB; + } + else + { + aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR; + } + + if (aSubRuns.empty() || aSubRuns.back().maDirection != aDirection || aSubRuns.back().maScript != aScript) + aSubRuns.push_back({ nPrevIdx, nIdx, aScript, aDirection }); + else + aSubRuns.back().mnEnd = nIdx; + } + } + else + { + aSubRuns.push_back({ nMinRunPos, nEndRunPos, aScript, aDirection }); + } + + nCurrentPos = nEndRunPos; + ++k; + } + } + + // RTL subruns should be reversed to ensure that final glyph order is + // correct. + if (bRightToLeft) + std::reverse(aSubRuns.begin(), aSubRuns.end()); + + for (const auto& aSubRun : aSubRuns) + { + hb_buffer_clear_contents(pHbBuffer); + + const int nMinRunPos = aSubRun.mnMin; + const int nEndRunPos = aSubRun.mnEnd; + const int nRunLen = nEndRunPos - nMinRunPos; + + int nHbFlags = HB_BUFFER_FLAGS_DEFAULT; + + // Produce HB_GLYPH_FLAG_SAFE_TO_INSERT_TATWEEL that we use below. + nHbFlags |= HB_BUFFER_FLAG_PRODUCE_SAFE_TO_INSERT_TATWEEL; + + if (nMinRunPos == 0) + nHbFlags |= HB_BUFFER_FLAG_BOT; /* Beginning-of-text */ + if (nEndRunPos == nLength) + nHbFlags |= HB_BUFFER_FLAG_EOT; /* End-of-text */ + + hb_buffer_set_direction(pHbBuffer, aSubRun.maDirection); + hb_buffer_set_script(pHbBuffer, aSubRun.maScript); + if (!msLanguage.isEmpty()) + { + hb_buffer_set_language(pHbBuffer, hb_language_from_string(msLanguage.getStr(), msLanguage.getLength())); + } + else + { + OString sLanguage = OUStringToOString(rArgs.maLanguageTag.getBcp47(), RTL_TEXTENCODING_ASCII_US); + hb_buffer_set_language(pHbBuffer, hb_language_from_string(sLanguage.getStr(), sLanguage.getLength())); + } + hb_buffer_set_flags(pHbBuffer, static_cast<hb_buffer_flags_t>(nHbFlags)); + hb_buffer_add_utf16( + pHbBuffer, reinterpret_cast<uint16_t const *>(pStr), nLength, + nMinRunPos, nRunLen); + + // The shapers that we want HarfBuzz to use, in the order of + // preference. + const char*const pHbShapers[] = { "graphite2", "ot", "fallback", nullptr }; + bool ok = hb_shape_full(pHbFont, pHbBuffer, maFeatures.data(), maFeatures.size(), pHbShapers); + assert(ok); + (void) ok; + + int nRunGlyphCount = hb_buffer_get_length(pHbBuffer); + hb_glyph_info_t *pHbGlyphInfos = hb_buffer_get_glyph_infos(pHbBuffer, nullptr); + hb_glyph_position_t *pHbPositions = hb_buffer_get_glyph_positions(pHbBuffer, nullptr); + + for (int i = 0; i < nRunGlyphCount; ++i) { + int32_t nGlyphIndex = pHbGlyphInfos[i].codepoint; + int32_t nCharPos = pHbGlyphInfos[i].cluster; + int32_t nCharCount = 0; + bool bInCluster = false; + bool bClusterStart = false; + + // Find the number of characters that make up this glyph. + if (!bRightToLeft) + { + // If the cluster is the same as previous glyph, then this + // already consumed, skip. + if (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster) + { + nCharCount = 0; + bInCluster = true; + } + else + { + // Find the next glyph with a different cluster, or the + // end of text. + int j = i; + int32_t nNextCharPos = nCharPos; + while (nNextCharPos == nCharPos && j < nRunGlyphCount) + nNextCharPos = pHbGlyphInfos[j++].cluster; + + if (nNextCharPos == nCharPos) + nNextCharPos = nEndRunPos; + nCharCount = nNextCharPos - nCharPos; + if ((i == 0 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i - 1].cluster) && + (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster)) + bClusterStart = true; + } + } + else + { + // If the cluster is the same as previous glyph, then this + // will be consumed later, skip. + if (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster) + { + nCharCount = 0; + bInCluster = true; + } + else + { + // Find the previous glyph with a different cluster, or + // the end of text. + int j = i; + int32_t nNextCharPos = nCharPos; + while (nNextCharPos == nCharPos && j >= 0) + nNextCharPos = pHbGlyphInfos[j--].cluster; + + if (nNextCharPos == nCharPos) + nNextCharPos = nEndRunPos; + nCharCount = nNextCharPos - nCharPos; + if ((i == nRunGlyphCount - 1 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i + 1].cluster) && + (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster)) + bClusterStart = true; + } + } + + // if needed request glyph fallback by updating LayoutArgs + if (!nGlyphIndex) + { + SetNeedFallback(rArgs, nCharPos, bRightToLeft); + if (SalLayoutFlags::ForFallback & rArgs.mnFlags) + continue; + } + + GlyphItemFlags nGlyphFlags = GlyphItemFlags::NONE; + if (bRightToLeft) + nGlyphFlags |= GlyphItemFlags::IS_RTL_GLYPH; + + if (bClusterStart) + nGlyphFlags |= GlyphItemFlags::IS_CLUSTER_START; + + if (bInCluster) + nGlyphFlags |= GlyphItemFlags::IS_IN_CLUSTER; + + sal_UCS4 aChar + = rArgs.mrStr.iterateCodePoints(&o3tl::temporary(sal_Int32(nCharPos)), 0); + + if (u_isUWhiteSpace(aChar)) + nGlyphFlags |= GlyphItemFlags::IS_SPACING; + + if (hb_glyph_info_get_glyph_flags(&pHbGlyphInfos[i]) & HB_GLYPH_FLAG_UNSAFE_TO_BREAK) + nGlyphFlags |= GlyphItemFlags::IS_UNSAFE_TO_BREAK; + + if (hb_glyph_info_get_glyph_flags(&pHbGlyphInfos[i]) & HB_GLYPH_FLAG_SAFE_TO_INSERT_TATWEEL) + nGlyphFlags |= GlyphItemFlags::IS_SAFE_TO_INSERT_KASHIDA; + + double nAdvance, nXOffset, nYOffset; + if (aSubRun.maDirection == HB_DIRECTION_TTB) + { + nGlyphFlags |= GlyphItemFlags::IS_VERTICAL; + + nAdvance = -pHbPositions[i].y_advance; + nXOffset = -pHbPositions[i].y_offset; + nYOffset = -pHbPositions[i].x_offset - nBaseOffset; + + if (GetFont().NeedOffsetCorrection(pHbPositions[i].y_offset)) + { + // We need glyph's advance, top bearing, and height to + // correct y offset. + tools::Rectangle aRect; + // Get cached bound rect value for the font, + GetFont().GetGlyphBoundRect(nGlyphIndex, aRect, true); + + nXOffset = -(aRect.Top() / nXScale + ( pHbPositions[i].y_advance + + ( aRect.GetHeight() / nXScale ) ) / 2.0 ); + } + + } + else + { + nAdvance = pHbPositions[i].x_advance; + nXOffset = pHbPositions[i].x_offset; + nYOffset = -pHbPositions[i].y_offset; + } + + nAdvance = nAdvance * nXScale; + nXOffset = nXOffset * nXScale; + nYOffset = nYOffset * nYScale; + if (!GetSubpixelPositioning()) + { + nAdvance = std::lround(nAdvance); + nXOffset = std::lround(nXOffset); + nYOffset = std::lround(nYOffset); + } + + basegfx::B2DPoint aNewPos(aCurrPos.getX() + nXOffset, aCurrPos.getY() + nYOffset); + const GlyphItem aGI(nCharPos, nCharCount, nGlyphIndex, aNewPos, nGlyphFlags, + nAdvance, nXOffset, nYOffset); + m_GlyphItems.push_back(aGI); + + aCurrPos.adjustX(nAdvance); + } + } + } + + hb_buffer_destroy(pHbBuffer); + + // Some flags are set as a side effect of text layout, save them here. + if (rArgs.mnFlags & SalLayoutFlags::GlyphItemsOnly) + m_GlyphItems.SetFlags(rArgs.mnFlags); + + return true; +} + +void GenericSalLayout::GetCharWidths(std::vector<double>& rCharWidths, const OUString& rStr) const +{ + const int nCharCount = mnEndCharPos - mnMinCharPos; + + rCharWidths.clear(); + rCharWidths.resize(nCharCount, 0); + + css::uno::Reference<css::i18n::XBreakIterator> xBreak; + auto aLocale(maLanguageTag.getLocale()); + + for (auto const& aGlyphItem : m_GlyphItems) + { + if (aGlyphItem.charPos() >= mnEndCharPos) + continue; + + unsigned int nGraphemeCount = 0; + if (aGlyphItem.charCount() > 1 && aGlyphItem.newWidth() != 0 && !rStr.isEmpty()) + { + // We are calculating DX array for cursor positions and this is a + // ligature, find out how many grapheme clusters are in it. + if (!xBreak.is()) + xBreak = mxBreak.is() ? mxBreak : vcl::unohelper::CreateBreakIterator(); + + // Count grapheme clusters in the ligature. + sal_Int32 nDone; + sal_Int32 nPos = aGlyphItem.charPos(); + while (nPos < aGlyphItem.charPos() + aGlyphItem.charCount()) + { + nPos = xBreak->nextCharacters(rStr, nPos, aLocale, + css::i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + nGraphemeCount++; + } + } + + if (nGraphemeCount > 1) + { + // More than one grapheme cluster, we want to distribute the glyph + // width over them. + std::vector<double> aWidths(nGraphemeCount); + + // Check if the glyph has ligature caret positions. + unsigned int nCarets = nGraphemeCount; + std::vector<hb_position_t> aCarets(nGraphemeCount); + hb_ot_layout_get_ligature_carets(GetFont().GetHbFont(), + aGlyphItem.IsRTLGlyph() ? HB_DIRECTION_RTL : HB_DIRECTION_LTR, + aGlyphItem.glyphId(), 0, &nCarets, aCarets.data()); + + // Carets are 1-less than the grapheme count (since the last + // position is defined by glyph width), if the count does not + // match, ignore it. + if (nCarets == nGraphemeCount - 1) + { + // Scale the carets and apply glyph offset to them since they + // are based on the default glyph metrics. + double fScale = 0; + GetFont().GetScale(&fScale, nullptr); + for (size_t i = 0; i < nCarets; i++) + aCarets[i] = (aCarets[i] * fScale) + aGlyphItem.xOffset(); + + // Use the glyph width for the last caret. + aCarets[nCarets] = aGlyphItem.newWidth(); + + // Carets are absolute from the X origin of the glyph, turn + // them to relative widths that we need below. + for (size_t i = 0; i < nGraphemeCount; i++) + aWidths[i] = aCarets[i] - (i == 0 ? 0 : aCarets[i - 1]); + + // Carets are in visual order, but we want widths in logical + // order. + if (aGlyphItem.IsRTLGlyph()) + std::reverse(aWidths.begin(), aWidths.end()); + } + else + { + // The glyph has no carets, distribute the width evenly. + auto nWidth = aGlyphItem.newWidth() / nGraphemeCount; + std::fill(aWidths.begin(), aWidths.end(), nWidth); + + // Add rounding difference to the last component to maintain + // ligature width. + aWidths[nGraphemeCount - 1] += aGlyphItem.newWidth() - (nWidth * nGraphemeCount); + } + + // Set the width of each grapheme cluster. + sal_Int32 nDone; + sal_Int32 nPos = aGlyphItem.charPos(); + for (auto nWidth : aWidths) + { + rCharWidths[nPos - mnMinCharPos] += nWidth; + nPos = xBreak->nextCharacters(rStr, nPos, aLocale, + css::i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + } + } + else + rCharWidths[aGlyphItem.charPos() - mnMinCharPos] += aGlyphItem.newWidth(); + } +} + +// - pDXArray: is the adjustments to glyph advances (usually due to +// justification). +// - pKashidaArray: is the places where kashidas are inserted (for Arabic +// justification). The number of kashidas is calculated from the pDXArray. +void GenericSalLayout::ApplyDXArray(const double* pDXArray, const sal_Bool* pKashidaArray) +{ + int nCharCount = mnEndCharPos - mnMinCharPos; + std::vector<double> aOldCharWidths; + std::unique_ptr<double[]> const pNewCharWidths(new double[nCharCount]); + + // Get the natural character widths (i.e. before applying DX adjustments). + GetCharWidths(aOldCharWidths, {}); + + // Calculate the character widths after DX adjustments. + for (int i = 0; i < nCharCount; ++i) + { + if (i == 0) + pNewCharWidths[i] = pDXArray[i]; + else + pNewCharWidths[i] = pDXArray[i] - pDXArray[i - 1]; + } + + // Map of Kashida insertion points (in the glyph items vector) and the + // requested width. + std::map<size_t, std::pair<double, double>> pKashidas; + + // The accumulated difference in X position. + double nDelta = 0; + + // Apply the DX adjustments to glyph positions and widths. + size_t i = 0; + while (i < m_GlyphItems.size()) + { + // Accumulate the width difference for all characters corresponding to + // this glyph. + int nCharPos = m_GlyphItems[i].charPos() - mnMinCharPos; + double nDiff = 0; + for (int j = 0; j < m_GlyphItems[i].charCount(); j++) + nDiff += pNewCharWidths[nCharPos + j] - aOldCharWidths[nCharPos + j]; + + if (!m_GlyphItems[i].IsRTLGlyph()) + { + // Adjust the width and position of the first (leftmost) glyph in + // the cluster. + m_GlyphItems[i].addNewWidth(nDiff); + m_GlyphItems[i].adjustLinearPosX(nDelta); + + // Adjust the position of the rest of the glyphs in the cluster. + while (++i < m_GlyphItems.size()) + { + if (!m_GlyphItems[i].IsInCluster()) + break; + m_GlyphItems[i].adjustLinearPosX(nDelta); + } + } + else if (m_GlyphItems[i].IsInCluster()) + { + // RTL glyph in the middle of the cluster, will be handled in the + // loop below. + i++; + } + else // RTL + { + // Adjust the width and position of the first (rightmost) glyph in + // the cluster. This is RTL, so we put all the adjustment to the + // left of the glyph. + m_GlyphItems[i].addNewWidth(nDiff); + m_GlyphItems[i].adjustLinearPosX(nDelta + nDiff); + + // Adjust the X position of the rest of the glyphs in the cluster. + // We iterate backwards since this is an RTL glyph. + for (int j = i - 1; j >= 0 && m_GlyphItems[j].IsInCluster(); j--) + m_GlyphItems[j].adjustLinearPosX(nDelta + nDiff); + + // This is a Kashida insertion position, mark it. Kashida glyphs + // will be inserted below. + if (pKashidaArray && pKashidaArray[nCharPos]) + pKashidas[i] = { nDiff, pNewCharWidths[nCharPos] }; + + i++; + } + + // Increment the delta, the loop above makes sure we do so only once + // for every character (cluster) not for every glyph (otherwise we + // would apply it multiple times for each glyph belonging to the same + // character which is wrong as DX adjustments are character based). + nDelta += nDiff; + } + + // Insert Kashida glyphs. + if (pKashidas.empty()) + return; + + // Find Kashida glyph width and index. + sal_GlyphId nKashidaIndex = GetFont().GetGlyphIndex(0x0640); + double nKashidaWidth = GetFont().GetKashidaWidth(); + if (!GetSubpixelPositioning()) + nKashidaWidth = std::ceil(nKashidaWidth); + + if (nKashidaWidth <= 0) + { + SAL_WARN("vcl.gdi", "Asked to insert Kashidas in a font with bogus Kashida width"); + return; + } + + size_t nInserted = 0; + for (auto const& pKashida : pKashidas) + { + auto pGlyphIter = m_GlyphItems.begin() + nInserted + pKashida.first; + + // The total Kashida width. + auto const& [nTotalWidth, nClusterWidth] = pKashida.second; + + // Number of times to repeat each Kashida. + int nCopies = 1; + if (nTotalWidth > nKashidaWidth) + nCopies = nTotalWidth / nKashidaWidth; + + // See if we can improve the fit by adding an extra Kashidas and + // squeezing them together a bit. + double nOverlap = 0; + double nShortfall = nTotalWidth - nKashidaWidth * nCopies; + if (nShortfall > 0) + { + ++nCopies; + double nExcess = nCopies * nKashidaWidth - nTotalWidth; + if (nExcess > 0) + nOverlap = nExcess / (nCopies - 1); + } + + basegfx::B2DPoint aPos = pGlyphIter->linearPos(); + int nCharPos = pGlyphIter->charPos(); + GlyphItemFlags const nFlags = GlyphItemFlags::IS_IN_CLUSTER | GlyphItemFlags::IS_RTL_GLYPH; + // Move to the left side of the adjusted width and start inserting + // glyphs there. + aPos.adjustX(-nClusterWidth + pGlyphIter->origWidth()); + while (nCopies--) + { + GlyphItem aKashida(nCharPos, 0, nKashidaIndex, aPos, nFlags, 0, 0, 0); + pGlyphIter = m_GlyphItems.insert(pGlyphIter, aKashida); + aPos.adjustX(nKashidaWidth - nOverlap); + ++pGlyphIter; + ++nInserted; + } + } +} + +// Kashida will be inserted between nCharPos and nNextCharPos. +bool GenericSalLayout::IsKashidaPosValid(int nCharPos, int nNextCharPos) const +{ + // Search for glyph items corresponding to nCharPos and nNextCharPos. + auto const& rGlyph = std::find_if(m_GlyphItems.begin(), m_GlyphItems.end(), + [&](const GlyphItem& g) { return g.charPos() == nCharPos; }); + auto const& rNextGlyph = std::find_if(m_GlyphItems.begin(), m_GlyphItems.end(), + [&](const GlyphItem& g) { return g.charPos() == nNextCharPos; }); + + // If either is not found then a ligature is created at this position, we + // can’t insert Kashida here. + if (rGlyph == m_GlyphItems.end() || rNextGlyph == m_GlyphItems.end()) + return false; + + // If the either character is not supported by this layout, return false so + // that fallback layouts would be checked for it. + if (rGlyph->glyphId() == 0 || rNextGlyph->glyphId() == 0) + return false; + + // Lastly check if this position is kashida-safe. + return rNextGlyph->IsSafeToInsertKashida(); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |