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-rw-r--r--vcl/source/opengl/x11/context.cxx517
1 files changed, 517 insertions, 0 deletions
diff --git a/vcl/source/opengl/x11/context.cxx b/vcl/source/opengl/x11/context.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#include <memory>
+#include <vcl/lazydelete.hxx>
+#include <vcl/syschild.hxx>
+
+#include <svdata.hxx>
+
+#include <unx/saldisp.hxx>
+#include <unx/salframe.h>
+#include <unx/salgdi.h>
+#include <unx/salinst.h>
+#include <unx/salvd.h>
+#include <unx/x11/xlimits.hxx>
+
+#include <opengl/zone.hxx>
+
+#include <vcl/opengl/OpenGLContext.hxx>
+#include <vcl/opengl/OpenGLHelper.hxx>
+#include <sal/log.hxx>
+#include <o3tl/string_view.hxx>
+
+static std::vector<GLXContext> g_vShareList;
+static bool g_bAnyCurrent;
+
+namespace {
+
+class X11OpenGLContext : public OpenGLContext
+{
+public:
+ virtual void initWindow() override;
+private:
+ GLX11Window m_aGLWin;
+ virtual const GLWindow& getOpenGLWindow() const override { return m_aGLWin; }
+ virtual GLWindow& getModifiableOpenGLWindow() override { return m_aGLWin; }
+ virtual bool ImplInit() override;
+ void initGLWindow(Visual* pVisual);
+ virtual SystemWindowData generateWinData(vcl::Window* pParent, bool bRequestLegacyContext) override;
+ virtual void makeCurrent() override;
+ virtual void destroyCurrentContext() override;
+ virtual bool isCurrent() override;
+ virtual bool isAnyCurrent() override;
+ virtual void sync() override;
+ virtual void resetCurrent() override;
+ virtual void swapBuffers() override;
+};
+
+#ifdef DBG_UTIL
+ int unxErrorHandler(Display* dpy, XErrorEvent* event)
+ {
+ char err[256];
+ char req[256];
+ char minor[256];
+ XGetErrorText(dpy, event->error_code, err, 256);
+ XGetErrorText(dpy, event->request_code, req, 256);
+ XGetErrorText(dpy, event->minor_code, minor, 256);
+ SAL_WARN("vcl.opengl", "Error: " << err << ", Req: " << req << ", Minor: " << minor);
+ return 0;
+ }
+#endif
+
+ typedef int (*errorHandler)(Display* /*dpy*/, XErrorEvent* /*evnt*/);
+
+ class TempErrorHandler
+ {
+ private:
+ errorHandler oldErrorHandler;
+ Display* mdpy;
+
+ public:
+ TempErrorHandler(Display* dpy, errorHandler newErrorHandler)
+ : oldErrorHandler(nullptr)
+ , mdpy(dpy)
+ {
+ if (mdpy)
+ {
+ XLockDisplay(dpy);
+ XSync(dpy, false);
+ oldErrorHandler = XSetErrorHandler(newErrorHandler);
+ }
+ }
+
+ ~TempErrorHandler()
+ {
+ if (mdpy)
+ {
+ // sync so that we possibly get an XError
+ glXWaitGL();
+ XSync(mdpy, false);
+ XSetErrorHandler(oldErrorHandler);
+ XUnlockDisplay(mdpy);
+ }
+ }
+ };
+
+ bool errorTriggered;
+ int oglErrorHandler( Display* /*dpy*/, XErrorEvent* /*evnt*/ )
+ {
+ errorTriggered = true;
+
+ return 0;
+ }
+
+ GLXFBConfig* getFBConfig(Display* dpy, Window win, int& nBestFBC)
+ {
+ OpenGLZone aZone;
+
+ if( dpy == nullptr || !glXQueryExtension( dpy, nullptr, nullptr ) )
+ return nullptr;
+
+ VCL_GL_INFO("window: " << win);
+
+ XWindowAttributes xattr;
+ if( !XGetWindowAttributes( dpy, win, &xattr ) )
+ {
+ SAL_WARN("vcl.opengl", "Failed to get window attributes for fbconfig " << win);
+ xattr.screen = nullptr;
+ xattr.visual = nullptr;
+ }
+
+ int screen = XScreenNumberOfScreen( xattr.screen );
+
+ // TODO: moggi: Select colour channel depth based on visual attributes, not hardcoded */
+ static int visual_attribs[] =
+ {
+ GLX_DOUBLEBUFFER, True,
+ GLX_X_RENDERABLE, True,
+ GLX_RED_SIZE, 8,
+ GLX_GREEN_SIZE, 8,
+ GLX_BLUE_SIZE, 8,
+ GLX_ALPHA_SIZE, 8,
+ GLX_DEPTH_SIZE, 24,
+ GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
+ None
+ };
+
+ int fbCount = 0;
+ GLXFBConfig* pFBC = glXChooseFBConfig( dpy,
+ screen,
+ visual_attribs, &fbCount );
+
+ if(!pFBC)
+ {
+ SAL_WARN("vcl.opengl", "no suitable fb format found");
+ return nullptr;
+ }
+
+ int best_num_samp = -1;
+ for(int i = 0; i < fbCount; ++i)
+ {
+ XVisualInfo* pVi = glXGetVisualFromFBConfig( dpy, pFBC[i] );
+ if(pVi && (xattr.visual && pVi->visualid == xattr.visual->visualid) )
+ {
+ // pick the one with the most samples per pixel
+ int nSampleBuf = 0;
+ int nSamples = 0;
+ glXGetFBConfigAttrib( dpy, pFBC[i], GLX_SAMPLE_BUFFERS, &nSampleBuf );
+ glXGetFBConfigAttrib( dpy, pFBC[i], GLX_SAMPLES , &nSamples );
+
+ if ( nBestFBC < 0 || (nSampleBuf && ( nSamples > best_num_samp )) )
+ {
+ nBestFBC = i;
+ best_num_samp = nSamples;
+ }
+ }
+ XFree( pVi );
+ }
+
+ return pFBC;
+ }
+}
+
+void X11OpenGLContext::sync()
+{
+ OpenGLZone aZone;
+ glXWaitGL();
+ XSync(m_aGLWin.dpy, false);
+}
+
+void X11OpenGLContext::swapBuffers()
+{
+ OpenGLZone aZone;
+
+ glXSwapBuffers(m_aGLWin.dpy, m_aGLWin.win);
+
+ BuffersSwapped();
+}
+
+void X11OpenGLContext::resetCurrent()
+{
+ clearCurrent();
+
+ OpenGLZone aZone;
+
+ if (m_aGLWin.dpy)
+ {
+ glXMakeCurrent(m_aGLWin.dpy, None, nullptr);
+ g_bAnyCurrent = false;
+ }
+}
+
+bool X11OpenGLContext::isCurrent()
+{
+ OpenGLZone aZone;
+ return g_bAnyCurrent && m_aGLWin.ctx && glXGetCurrentContext() == m_aGLWin.ctx &&
+ glXGetCurrentDrawable() == m_aGLWin.win;
+}
+
+bool X11OpenGLContext::isAnyCurrent()
+{
+ return g_bAnyCurrent && glXGetCurrentContext() != None;
+}
+
+SystemWindowData X11OpenGLContext::generateWinData(vcl::Window* pParent, bool /*bRequestLegacyContext*/)
+{
+ OpenGLZone aZone;
+
+ SystemWindowData aWinData;
+ aWinData.pVisual = nullptr;
+ aWinData.bClipUsingNativeWidget = false;
+
+ const SystemEnvData* sysData(pParent->GetSystemData());
+
+ Display *dpy = static_cast<Display*>(sysData->pDisplay);
+ Window win = sysData->GetWindowHandle(pParent->ImplGetFrame());
+
+ if( dpy == nullptr || !glXQueryExtension( dpy, nullptr, nullptr ) )
+ return aWinData;
+
+ int best_fbc = -1;
+ GLXFBConfig* pFBC = getFBConfig(dpy, win, best_fbc);
+
+ if (!pFBC)
+ return aWinData;
+
+ XVisualInfo* vi = nullptr;
+ if( best_fbc != -1 )
+ vi = glXGetVisualFromFBConfig( dpy, pFBC[best_fbc] );
+
+ XFree(pFBC);
+
+ if( vi )
+ {
+ VCL_GL_INFO("using VisualID " << vi->visualid);
+ aWinData.pVisual = static_cast<void*>(vi->visual);
+ }
+
+ return aWinData;
+}
+
+bool X11OpenGLContext::ImplInit()
+{
+ if (!m_aGLWin.dpy)
+ return false;
+
+ OpenGLZone aZone;
+
+ GLXContext pSharedCtx( nullptr );
+#ifdef DBG_UTIL
+ TempErrorHandler aErrorHandler(m_aGLWin.dpy, unxErrorHandler);
+#endif
+
+ VCL_GL_INFO("OpenGLContext::ImplInit----start");
+
+ if (!g_vShareList.empty())
+ pSharedCtx = g_vShareList.front();
+
+ //tdf#112166 for, e.g. VirtualBox GL, claiming OpenGL 2.1
+ static bool hasCreateContextAttribsARB = glXGetProcAddress(reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB")) != nullptr;
+ if (hasCreateContextAttribsARB && !mbRequestLegacyContext)
+ {
+ int best_fbc = -1;
+ GLXFBConfig* pFBC = getFBConfig(m_aGLWin.dpy, m_aGLWin.win, best_fbc);
+
+ if (pFBC && best_fbc != -1)
+ {
+ int const pContextAttribs[] =
+ {
+#if 0 // defined(DBG_UTIL)
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 2,
+#endif
+ None
+
+ };
+ m_aGLWin.ctx = glXCreateContextAttribsARB(m_aGLWin.dpy, pFBC[best_fbc], pSharedCtx, /* direct, not via X */ GL_TRUE, pContextAttribs);
+ SAL_INFO_IF(m_aGLWin.ctx, "vcl.opengl", "created a 3.2 core context");
+ }
+ else
+ SAL_WARN("vcl.opengl", "unable to find correct FBC");
+ }
+
+ if (!m_aGLWin.ctx)
+ {
+ if (!m_aGLWin.vi)
+ return false;
+
+ SAL_WARN("vcl.opengl", "attempting to create a non-double-buffered "
+ "visual matching the context");
+
+ m_aGLWin.ctx = glXCreateContext(m_aGLWin.dpy,
+ m_aGLWin.vi,
+ pSharedCtx,
+ GL_TRUE /* direct, not via X server */);
+ }
+
+ if( m_aGLWin.ctx )
+ {
+ g_vShareList.push_back( m_aGLWin.ctx );
+ }
+ else
+ {
+ SAL_WARN("vcl.opengl", "unable to create GLX context");
+ return false;
+ }
+
+ if( !glXMakeCurrent( m_aGLWin.dpy, m_aGLWin.win, m_aGLWin.ctx ) )
+ {
+ g_bAnyCurrent = false;
+ SAL_WARN("vcl.opengl", "unable to select current GLX context");
+ return false;
+ }
+
+ g_bAnyCurrent = true;
+
+ int glxMinor, glxMajor;
+ double nGLXVersion = 0;
+ if( glXQueryVersion( m_aGLWin.dpy, &glxMajor, &glxMinor ) )
+ nGLXVersion = glxMajor + 0.1*glxMinor;
+ SAL_INFO("vcl.opengl", "available GLX version: " << nGLXVersion);
+
+ SAL_INFO("vcl.opengl", "available GL extensions: " << glGetString(GL_EXTENSIONS));
+
+ XWindowAttributes aWinAttr;
+ if( !XGetWindowAttributes( m_aGLWin.dpy, m_aGLWin.win, &aWinAttr ) )
+ {
+ SAL_WARN("vcl.opengl", "Failed to get window attributes on " << m_aGLWin.win);
+ m_aGLWin.Width = 0;
+ m_aGLWin.Height = 0;
+ }
+ else
+ {
+ m_aGLWin.Width = aWinAttr.width;
+ m_aGLWin.Height = aWinAttr.height;
+ }
+
+ if( m_aGLWin.HasGLXExtension("GLX_SGI_swap_control" ) )
+ {
+ // enable vsync
+ typedef GLint (*glXSwapIntervalProc)(GLint);
+ glXSwapIntervalProc glXSwapInterval = reinterpret_cast<glXSwapIntervalProc>(glXGetProcAddress( reinterpret_cast<const GLubyte*>("glXSwapIntervalSGI") ));
+ if( glXSwapInterval )
+ {
+ TempErrorHandler aLocalErrorHandler(m_aGLWin.dpy, oglErrorHandler);
+
+ errorTriggered = false;
+
+ glXSwapInterval( 1 );
+
+ if( errorTriggered )
+ SAL_WARN("vcl.opengl", "error when trying to set swap interval, NVIDIA or Mesa bug?");
+ else
+ VCL_GL_INFO("set swap interval to 1 (enable vsync)");
+ }
+ }
+
+ bool bRet = InitGL();
+ InitGLDebugging();
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+
+ registerAsCurrent();
+
+ return bRet;
+}
+
+void X11OpenGLContext::makeCurrent()
+{
+ if (isCurrent())
+ return;
+
+ OpenGLZone aZone;
+
+ clearCurrent();
+
+#ifdef DBG_UTIL
+ TempErrorHandler aErrorHandler(m_aGLWin.dpy, unxErrorHandler);
+#endif
+
+ if (m_aGLWin.dpy)
+ {
+ if (!glXMakeCurrent( m_aGLWin.dpy, m_aGLWin.win, m_aGLWin.ctx ))
+ {
+ g_bAnyCurrent = false;
+ SAL_WARN("vcl.opengl", "OpenGLContext::makeCurrent failed "
+ "on drawable " << m_aGLWin.win);
+ return;
+ }
+ g_bAnyCurrent = true;
+ }
+
+ registerAsCurrent();
+}
+
+void X11OpenGLContext::destroyCurrentContext()
+{
+ if(!m_aGLWin.ctx)
+ return;
+
+ std::erase(g_vShareList, m_aGLWin.ctx);
+
+ glXMakeCurrent(m_aGLWin.dpy, None, nullptr);
+ g_bAnyCurrent = false;
+ if( glGetError() != GL_NO_ERROR )
+ {
+ SAL_WARN("vcl.opengl", "glError: " << glGetError());
+ }
+ glXDestroyContext(m_aGLWin.dpy, m_aGLWin.ctx);
+ m_aGLWin.ctx = nullptr;
+}
+
+void X11OpenGLContext::initGLWindow(Visual* pVisual)
+{
+ OpenGLZone aZone;
+
+ // Get visual info
+ {
+ XVisualInfo aTemplate;
+ aTemplate.visualid = XVisualIDFromVisual( pVisual );
+ int nVisuals = 0;
+ XVisualInfo* pInfo = XGetVisualInfo( m_aGLWin.dpy, VisualIDMask, &aTemplate, &nVisuals );
+ if( nVisuals != 1 )
+ SAL_WARN( "vcl.opengl", "match count for visual id is not 1" );
+ m_aGLWin.vi = pInfo;
+ }
+
+ // Check multisample support
+ /* TODO: moggi: This is not necessarily correct in the DBG_UTIL path, as it picks
+ * an FBConfig instead ... */
+ int nSamples = 0;
+ glXGetConfig(m_aGLWin.dpy, m_aGLWin.vi, GLX_SAMPLES, &nSamples);
+ if( nSamples > 0 )
+ m_aGLWin.bMultiSampleSupported = true;
+
+ m_aGLWin.GLXExtensions = glXQueryExtensionsString( m_aGLWin.dpy, m_aGLWin.screen );
+ SAL_INFO("vcl.opengl", "available GLX extensions: " << m_aGLWin.GLXExtensions);
+}
+
+void X11OpenGLContext::initWindow()
+{
+ const SystemEnvData* pChildSysData = nullptr;
+ SystemWindowData winData = generateWinData(mpWindow, false);
+ if( winData.pVisual )
+ {
+ if( !m_pChildWindow )
+ {
+ m_pChildWindow = VclPtr<SystemChildWindow>::Create(mpWindow, 0, &winData, false);
+ }
+ pChildSysData = m_pChildWindow->GetSystemData();
+ }
+
+ if (!m_pChildWindow || !pChildSysData)
+ return;
+
+ InitChildWindow(m_pChildWindow.get());
+
+ m_aGLWin.dpy = static_cast<Display*>(pChildSysData->pDisplay);
+ m_aGLWin.win = pChildSysData->GetWindowHandle(m_pChildWindow->ImplGetFrame());
+ m_aGLWin.screen = pChildSysData->nScreen;
+
+ Visual* pVisual = static_cast<Visual*>(pChildSysData->pVisual);
+ initGLWindow(pVisual);
+}
+
+GLX11Window::GLX11Window()
+ : dpy(nullptr)
+ , screen(0)
+ , win(0)
+ , vi(nullptr)
+ , ctx(nullptr)
+{
+}
+
+bool GLX11Window::HasGLXExtension( const char* name ) const
+{
+ for (sal_Int32 i = 0; i != -1;) {
+ if (o3tl::getToken(GLXExtensions, 0, ' ', i) == name) {
+ return true;
+ }
+ }
+ return false;
+}
+
+GLX11Window::~GLX11Window()
+{
+ XFree(vi);
+}
+
+bool GLX11Window::Synchronize(bool bOnoff) const
+{
+ XSynchronize(dpy, bOnoff);
+ return true;
+}
+
+OpenGLContext* X11SalInstance::CreateOpenGLContext()
+{
+ return new X11OpenGLContext;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */