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Diffstat (limited to 'vcl/source/window/status.cxx')
-rw-r--r-- | vcl/source/window/status.cxx | 1494 |
1 files changed, 1494 insertions, 0 deletions
diff --git a/vcl/source/window/status.cxx b/vcl/source/window/status.cxx new file mode 100644 index 0000000000..fc14762bef --- /dev/null +++ b/vcl/source/window/status.cxx @@ -0,0 +1,1494 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <sal/log.hxx> +#include <comphelper/string.hxx> +#include <vcl/event.hxx> +#include <vcl/decoview.hxx> +#include <vcl/glyphitemcache.hxx> +#include <vcl/svapp.hxx> +#include <vcl/help.hxx> +#include <vcl/vcllayout.hxx> +#include <vcl/status.hxx> +#include <vcl/virdev.hxx> +#include <vcl/settings.hxx> +#include <config_features.h> +#include <svdata.hxx> +#include <window.h> + +#define STATUSBAR_OFFSET_X STATUSBAR_OFFSET +#define STATUSBAR_OFFSET_Y 2 +#define STATUSBAR_OFFSET_TEXTY 3 + +#define STATUSBAR_PRGS_OFFSET 3 +#define STATUSBAR_PRGS_COUNT 100 +#define STATUSBAR_PRGS_MIN 5 + +#define STATUSBAR_MIN_HEIGHT 16 // icons height, tdf#153344 + +class StatusBar::ImplData +{ +public: + ImplData(); + + VclPtr<VirtualDevice> mpVirDev; +}; + +StatusBar::ImplData::ImplData() +{ + mpVirDev = nullptr; +} + +struct ImplStatusItem +{ + sal_uInt16 mnId; + StatusBarItemBits mnBits; + tools::Long mnWidth; + tools::Long mnOffset; + tools::Long mnExtraWidth; + tools::Long mnX; + OUString maText; + OUString maHelpText; + OUString maQuickHelpText; + OUString maHelpId; + void* mpUserData; + bool mbVisible; + OUString maAccessibleName; + OUString maCommand; + std::optional<SalLayoutGlyphs> mLayoutGlyphsCache; + SalLayoutGlyphs* GetTextGlyphs(const OutputDevice* pOutputDevice); +}; + +SalLayoutGlyphs* ImplStatusItem::GetTextGlyphs(const OutputDevice* outputDevice) +{ + if(!mLayoutGlyphsCache.has_value()) + { + std::unique_ptr<SalLayout> pSalLayout = outputDevice->ImplLayout( + maText, 0, -1, Point(0, 0), 0, {}, {}, SalLayoutFlags::GlyphItemsOnly); + mLayoutGlyphsCache = pSalLayout ? pSalLayout->GetGlyphs() : SalLayoutGlyphs(); + } + return mLayoutGlyphsCache->IsValid() ? &mLayoutGlyphsCache.value() : nullptr; +} + +static tools::Long ImplCalcProgressWidth( sal_uInt16 nMax, tools::Long nSize ) +{ + return ((nMax*(nSize+(nSize/2)))-(nSize/2)+(STATUSBAR_PRGS_OFFSET*2)); +} + +static Point ImplGetItemTextPos( const Size& rRectSize, const Size& rTextSize, + StatusBarItemBits nStyle ) +{ + tools::Long nX; + tools::Long nY; + tools::Long delta = (rTextSize.Height()/4) + 1; + if( delta + rTextSize.Width() > rRectSize.Width() ) + delta = 0; + + if ( nStyle & StatusBarItemBits::Left ) + nX = delta; + else if ( nStyle & StatusBarItemBits::Right ) + nX = rRectSize.Width()-rTextSize.Width()-delta; + else // StatusBarItemBits::Center + nX = (rRectSize.Width()-rTextSize.Width())/2; + nY = (rRectSize.Height()-rTextSize.Height())/2 + 1; + return Point( nX, nY ); +} + +bool StatusBar::ImplIsItemUpdate() const +{ + return !mbProgressMode && IsReallyVisible() && IsUpdateMode(); +} + +void StatusBar::ImplInit( vcl::Window* pParent, WinBits nStyle ) +{ + mpImplData.reset(new ImplData); + + // default: RightAlign + if ( !(nStyle & (WB_LEFT | WB_RIGHT)) ) + nStyle |= WB_RIGHT; + + Window::ImplInit( pParent, nStyle & ~WB_BORDER, nullptr ); + + // remember WinBits + mpImplData->mpVirDev = VclPtr<VirtualDevice>::Create( *GetOutDev() ); + mnCurItemId = 0; + mbFormat = true; + mbProgressMode = false; + mbInUserDraw = false; + mbAdjustHiDPI = false; + mnItemsWidth = STATUSBAR_OFFSET_X; + mnDX = 0; + mnDY = 0; + mnCalcHeight = 0; + mnTextY = STATUSBAR_OFFSET_TEXTY; + + ImplInitSettings(); + + SetOutputSizePixel( CalcWindowSizePixel() ); +} + +StatusBar::StatusBar( vcl::Window* pParent, WinBits nStyle ) : + Window( WindowType::STATUSBAR ), + mnLastProgressPaint_ms(osl_getGlobalTimer()) +{ + ImplInit( pParent, nStyle ); +} + +StatusBar::~StatusBar() +{ + disposeOnce(); +} + +void StatusBar::dispose() +{ + // delete all items + mvItemList.clear(); + + // delete VirtualDevice + mpImplData->mpVirDev.disposeAndClear(); + mpImplData.reset(); + Window::dispose(); +} + +void StatusBar::AdjustItemWidthsForHiDPI() +{ + mbAdjustHiDPI = true; +} + +void StatusBar::ApplySettings(vcl::RenderContext& rRenderContext) +{ + rRenderContext.SetLineColor(); + + const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); + ApplyControlFont(rRenderContext, rStyleSettings.GetToolFont()); + + Color aColor; + if (IsControlForeground()) + aColor = GetControlForeground(); + else if (GetStyle() & WB_3DLOOK) + aColor = rStyleSettings.GetButtonTextColor(); + else + aColor = rStyleSettings.GetWindowTextColor(); + rRenderContext.SetTextColor(aColor); + + rRenderContext.SetTextFillColor(); + + if (IsControlBackground()) + aColor = GetControlBackground(); + else if (GetStyle() & WB_3DLOOK) + aColor = rStyleSettings.GetFaceColor(); + else + aColor = rStyleSettings.GetWindowColor(); + rRenderContext.SetBackground(aColor); + + // NWF background + if (!IsControlBackground() && + rRenderContext.IsNativeControlSupported(ControlType::WindowBackground, ControlPart::BackgroundWindow)) + { + ImplGetWindowImpl()->mnNativeBackground = ControlPart::BackgroundWindow; + EnableChildTransparentMode(); + } +} + +void StatusBar::ImplInitSettings() +{ + ApplySettings(*GetOutDev()); + + mpImplData->mpVirDev->SetFont(GetFont()); + mpImplData->mpVirDev->SetTextColor(GetTextColor()); + mpImplData->mpVirDev->SetTextAlign(GetTextAlign()); + mpImplData->mpVirDev->SetTextFillColor(); + mpImplData->mpVirDev->SetBackground(GetBackground()); +} + +void StatusBar::ImplFormat() +{ + tools::Long nExtraWidth; + tools::Long nExtraWidth2; + tools::Long nX; + sal_uInt16 nAutoSizeItems; + bool bChanged; + + do { + // sum up widths + nAutoSizeItems = 0; + mnItemsWidth = STATUSBAR_OFFSET_X; + bChanged = false; + tools::Long nOffset = 0; + for ( const auto & pItem : mvItemList ) { + if ( pItem->mbVisible ) + { + if ( pItem->mnBits & StatusBarItemBits::AutoSize ) { + nAutoSizeItems++; + } + + mnItemsWidth += pItem->mnWidth + nOffset; + nOffset = pItem->mnOffset; + } + } + + if ( mnDX > 0 && mnDX < mnItemsWidth ) + { + // Total width of items is more than available width + // Try to hide secondary elements, if any + for ( auto & pItem : mvItemList ) + { + if ( pItem->mbVisible && !(pItem->mnBits & StatusBarItemBits::Mandatory) ) + { + pItem->mbVisible = false; + bChanged = true; + break; + } + } + } + else if ( mnDX > mnItemsWidth ) + { + // Width of statusbar is sufficient. + // Try to restore hidden items, if any + for ( auto & pItem : mvItemList ) + { + if ( !pItem->mbVisible && + !(pItem->mnBits & StatusBarItemBits::Mandatory) && + pItem->mnWidth + nOffset + mnItemsWidth < mnDX ) + { + pItem->mbVisible = true; + bChanged = true; + break; + } + } + } + } while ( bChanged ); + + if ( GetStyle() & WB_RIGHT ) + { + // AutoSize isn't computed for right-alignment, + // because we show the text that is declared by SetText on the left side + nX = mnDX - mnItemsWidth; + nExtraWidth = 0; + nExtraWidth2 = 0; + } + else + { + mnItemsWidth += STATUSBAR_OFFSET_X; + + // calling AutoSize is potentially necessary for left-aligned text, + if ( nAutoSizeItems && (mnDX > (mnItemsWidth - STATUSBAR_OFFSET)) ) + { + nExtraWidth = (mnDX - mnItemsWidth - 1) / nAutoSizeItems; + nExtraWidth2 = (mnDX - mnItemsWidth - 1) % nAutoSizeItems; + } + else + { + nExtraWidth = 0; + nExtraWidth2 = 0; + } + nX = STATUSBAR_OFFSET_X; + + if( GetOutDev()->HasMirroredGraphics() && IsRTLEnabled() ) + nX += ImplGetSVData()->maNWFData.mnStatusBarLowerRightOffset; + } + + for (auto & pItem : mvItemList) { + if ( pItem->mbVisible ) { + if ( pItem->mnBits & StatusBarItemBits::AutoSize ) { + pItem->mnExtraWidth = nExtraWidth; + if ( nExtraWidth2 ) { + pItem->mnExtraWidth++; + nExtraWidth2--; + } + } else { + pItem->mnExtraWidth = 0; + } + + pItem->mnX = nX; + nX += pItem->mnWidth + pItem->mnExtraWidth + pItem->mnOffset; + } + } + + mbFormat = false; +} + +tools::Rectangle StatusBar::ImplGetItemRectPos( sal_uInt16 nPos ) const +{ + tools::Rectangle aRect; + ImplStatusItem* pItem = ( nPos < mvItemList.size() ) ? mvItemList[ nPos ].get() : nullptr; + if ( pItem && pItem->mbVisible ) + { + aRect.SetLeft( pItem->mnX ); + aRect.SetRight( aRect.Left() + pItem->mnWidth + pItem->mnExtraWidth ); + aRect.SetTop( STATUSBAR_OFFSET_Y ); + aRect.SetBottom( mnCalcHeight - STATUSBAR_OFFSET_Y ); + } + + return aRect; +} + +sal_uInt16 StatusBar::ImplGetFirstVisiblePos() const +{ + for( size_t nPos = 0; nPos < mvItemList.size(); nPos++ ) + { + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + if ( pItem->mbVisible ) + return sal_uInt16(nPos); + } + + return SAL_MAX_UINT16; +} + +void StatusBar::ImplDrawText(vcl::RenderContext& rRenderContext) +{ + // prevent item box from being overwritten + tools::Rectangle aTextRect; + aTextRect.SetLeft( STATUSBAR_OFFSET_X + 1 ); + aTextRect.SetTop( mnTextY ); + if (GetStyle() & WB_RIGHT) + aTextRect.SetRight( mnDX - mnItemsWidth - 1 ); + else + aTextRect.SetRight( mnDX - 1 ); + if (aTextRect.Right() > aTextRect.Left()) + { + // compute position + OUString aStr = GetText(); + sal_Int32 nPos = aStr.indexOf('\n'); + if (nPos != -1) + aStr = aStr.copy(0, nPos); + + aTextRect.SetBottom( aTextRect.Top()+GetTextHeight()+1 ); + + rRenderContext.DrawText(aTextRect, aStr, DrawTextFlags::Left | DrawTextFlags::Top | DrawTextFlags::Clip | DrawTextFlags::EndEllipsis); + } +} + +void StatusBar::ImplDrawItem(vcl::RenderContext& rRenderContext, bool bOffScreen, sal_uInt16 nPos) +{ + tools::Rectangle aRect = ImplGetItemRectPos(nPos); + + if (aRect.IsEmpty()) + return; + + // compute output region + ImplStatusItem* pItem = mvItemList[nPos].get(); + tools::Long nW = 1; + tools::Rectangle aTextRect(aRect.Left() + nW, aRect.Top() + nW, + aRect.Right() - nW, aRect.Bottom() - nW); + + Size aTextRectSize(aTextRect.GetSize()); + + if (bOffScreen) + { + mpImplData->mpVirDev->SetOutputSizePixel(aTextRectSize); + } + else + { + vcl::Region aRegion(aTextRect); + rRenderContext.SetClipRegion(aRegion); + } + + // if the framework code is drawing status, let it do all the work + if (!(pItem->mnBits & StatusBarItemBits::UserDraw)) + { + SalLayoutGlyphs* pGlyphs = pItem->GetTextGlyphs(&rRenderContext); + Size aTextSize(rRenderContext.GetTextWidth(pItem->maText,0,-1,nullptr,pGlyphs), + rRenderContext.GetTextHeight()); + Point aTextPos = ImplGetItemTextPos(aTextRectSize, aTextSize, pItem->mnBits); + + if (bOffScreen) + { + mpImplData->mpVirDev->DrawText( + aTextPos, + pItem->maText, + 0, -1, nullptr, nullptr, + pGlyphs ); + } + else + { + aTextPos.AdjustX(aTextRect.Left() ); + aTextPos.AdjustY(aTextRect.Top() ); + rRenderContext.DrawText( + aTextPos, + pItem->maText, + 0, -1, nullptr, nullptr, + pGlyphs ); + } + } + + // call DrawItem if necessary + if (pItem->mnBits & StatusBarItemBits::UserDraw) + { + if (bOffScreen) + { + mbInUserDraw = true; + mpImplData->mpVirDev->EnableRTL( IsRTLEnabled() ); + UserDrawEvent aODEvt(mpImplData->mpVirDev, tools::Rectangle(Point(), aTextRectSize), pItem->mnId); + UserDraw(aODEvt); + mpImplData->mpVirDev->EnableRTL(false); + mbInUserDraw = false; + } + else + { + UserDrawEvent aODEvt(&rRenderContext, aTextRect, pItem->mnId); + UserDraw(aODEvt); + } + } + + if (bOffScreen) + rRenderContext.DrawOutDev(aTextRect.TopLeft(), aTextRectSize, Point(), aTextRectSize, *mpImplData->mpVirDev); + else + rRenderContext.SetClipRegion(); + + if (nPos != ImplGetFirstVisiblePos()) + { + // draw separator + Point aFrom(aRect.TopLeft()); + aFrom.AdjustX( -4 ); + aFrom.AdjustY( 1 ); + Point aTo(aRect.BottomLeft()); + aTo.AdjustX( -4 ); + aTo.AdjustY( -1 ); + + DecorationView aDecoView(&rRenderContext); + aDecoView.DrawSeparator(aFrom, aTo); + } + + if (!rRenderContext.ImplIsRecordLayout()) + CallEventListeners(VclEventId::StatusbarDrawItem, reinterpret_cast<void*>(pItem->mnId)); +} + +void DrawProgress(vcl::Window* pWindow, vcl::RenderContext& rRenderContext, const Point& rPos, + tools::Long nOffset, tools::Long nPrgsWidth, tools::Long nPrgsHeight, + sal_uInt16 nPercent1, sal_uInt16 nPercent2, sal_uInt16 nPercentCount, + const tools::Rectangle& rFramePosSize, ControlType eControlType) +{ + if (rRenderContext.IsNativeControlSupported(eControlType, ControlPart::Entire)) + { + bool bNeedErase = ImplGetSVData()->maNWFData.mbProgressNeedsErase; + + tools::Long nFullWidth = (nPrgsWidth + nOffset) * (10000 / nPercentCount); + tools::Long nPerc = std::min<sal_uInt16>(nPercent2, 10000); + ImplControlValue aValue(nFullWidth * nPerc / 10000); + tools::Rectangle aDrawRect(rPos, Size(nFullWidth, nPrgsHeight)); + tools::Rectangle aControlRegion(aDrawRect); + + if(bNeedErase) + { + vcl::Window* pEraseWindow = pWindow; + while (pEraseWindow->IsPaintTransparent() && !pEraseWindow->ImplGetWindowImpl()->mbFrame) + { + pEraseWindow = pEraseWindow->ImplGetWindowImpl()->mpParent; + } + + if (pEraseWindow == pWindow) + { + // restore background of pWindow + rRenderContext.Erase(rFramePosSize); + } + else + { + // restore transparent background + AbsoluteScreenPixelPoint aTL1(pWindow->OutputToAbsoluteScreenPixel(rFramePosSize.TopLeft())); + Point aTL = pEraseWindow->AbsoluteScreenToOutputPixel(aTL1); + tools::Rectangle aRect(aTL, rFramePosSize.GetSize()); + pEraseWindow->Invalidate(aRect, InvalidateFlags::NoChildren | + InvalidateFlags::NoClipChildren | + InvalidateFlags::Transparent); + pEraseWindow->PaintImmediately(); + } + rRenderContext.Push(vcl::PushFlags::CLIPREGION); + rRenderContext.IntersectClipRegion(rFramePosSize); + } + + bool bNativeOK = rRenderContext.DrawNativeControl(eControlType, ControlPart::Entire, aControlRegion, + ControlState::ENABLED, aValue, OUString()); + if (bNeedErase) + rRenderContext.Pop(); + if (bNativeOK) + return; + } + + if (eControlType == ControlType::LevelBar) + { + if (nPercent2 < 2500) + rRenderContext.SetFillColor({ 0xFF0000 }); + else if (nPercent2 < 5000) + rRenderContext.SetFillColor({ 0xFFFF00 }); + else if (nPercent2 < 7500) + rRenderContext.SetFillColor({ 0x0000FF }); + else + rRenderContext.SetFillColor({ 0x00FF00 }); + } + + // precompute values + sal_uInt16 nPerc1 = nPercent1 / nPercentCount; + sal_uInt16 nPerc2 = nPercent2 / nPercentCount; + + if (nPerc1 > nPerc2) + { + // support progress that can also decrease + + // compute rectangle + tools::Long nDX = nPrgsWidth + nOffset; + tools::Long nLeft = rPos.X() + ((nPerc1 - 1) * nDX); + tools::Rectangle aRect(nLeft, rPos.Y(), nLeft + nPrgsWidth, rPos.Y() + nPrgsHeight); + + do + { + rRenderContext.Erase(aRect); + aRect.AdjustLeft( -nDX ); + aRect.AdjustRight( -nDX ); + nPerc1--; + } + while (nPerc1 > nPerc2); + } + else if (nPerc1 < nPerc2) + { + // draw Percent rectangle + // if Percent2 greater than 100%, adapt values + if (nPercent2 > 10000) + { + nPerc2 = 10000 / nPercentCount; + if (nPerc1 >= nPerc2) + nPerc1 = nPerc2 - 1; + } + + // compute rectangle + tools::Long nDX = nPrgsWidth + nOffset; + tools::Long nLeft = rPos.X() + (nPerc1 * nDX); + tools::Rectangle aRect(nLeft, rPos.Y(), nLeft + nPrgsWidth, rPos.Y() + nPrgsHeight); + + do + { + rRenderContext.DrawRect(aRect); + aRect.AdjustLeft(nDX ); + aRect.AdjustRight(nDX ); + nPerc1++; + } + while (nPerc1 < nPerc2); + + // if greater than 100%, set rectangle to blink + if (nPercent2 > 10000 && eControlType == ControlType::Progress) + { + // define on/off status + if (((nPercent2 / nPercentCount) & 0x01) == (nPercentCount & 0x01)) + { + aRect.AdjustLeft( -nDX ); + aRect.AdjustRight( -nDX ); + rRenderContext.Erase(aRect); + } + } + } +} + +void StatusBar::ImplDrawProgress(vcl::RenderContext& rRenderContext, sal_uInt16 nPercent2) +{ + bool bNative = rRenderContext.IsNativeControlSupported(ControlType::Progress, ControlPart::Entire); + // bPaint: draw text also, else only update progress + rRenderContext.DrawText(maPrgsTxtPos, maPrgsTxt); + if (!bNative) + { + DecorationView aDecoView(&rRenderContext); + aDecoView.DrawFrame(maPrgsFrameRect, DrawFrameStyle::In); + } + + Point aPos(maPrgsFrameRect.Left() + STATUSBAR_PRGS_OFFSET, + maPrgsFrameRect.Top() + STATUSBAR_PRGS_OFFSET); + tools::Long nPrgsHeight = mnPrgsSize; + if (bNative) + { + aPos = maPrgsFrameRect.TopLeft(); + nPrgsHeight = maPrgsFrameRect.GetHeight(); + } + DrawProgress(this, rRenderContext, aPos, mnPrgsSize / 2, mnPrgsSize, nPrgsHeight, + 0, nPercent2 * 100, mnPercentCount, maPrgsFrameRect, ControlType::Progress); +} + +void StatusBar::ImplCalcProgressRect() +{ + // calculate text size + Size aPrgsTxtSize( GetTextWidth( maPrgsTxt ), GetTextHeight() ); + maPrgsTxtPos.setX( STATUSBAR_OFFSET_X+1 ); + + // calculate progress frame + maPrgsFrameRect.SetLeft( maPrgsTxtPos.X()+aPrgsTxtSize.Width()+STATUSBAR_OFFSET ); + maPrgsFrameRect.SetTop( STATUSBAR_OFFSET_Y ); + maPrgsFrameRect.SetBottom( mnCalcHeight - STATUSBAR_OFFSET_Y ); + + // calculate size of progress rects + mnPrgsSize = maPrgsFrameRect.Bottom()-maPrgsFrameRect.Top()-(STATUSBAR_PRGS_OFFSET*2); + sal_uInt16 nMaxPercent = STATUSBAR_PRGS_COUNT; + + tools::Long nMaxWidth = mnDX-STATUSBAR_OFFSET-1; + + // make smaller if there are too many rects + while ( maPrgsFrameRect.Left()+ImplCalcProgressWidth( nMaxPercent, mnPrgsSize ) > nMaxWidth ) + { + nMaxPercent--; + if ( nMaxPercent <= STATUSBAR_PRGS_MIN ) + break; + } + maPrgsFrameRect.SetRight( maPrgsFrameRect.Left() + ImplCalcProgressWidth( nMaxPercent, mnPrgsSize ) ); + + // save the divisor for later + mnPercentCount = 10000 / nMaxPercent; + bool bNativeOK = false; + if( IsNativeControlSupported( ControlType::Progress, ControlPart::Entire ) ) + { + ImplControlValue aValue; + tools::Rectangle aControlRegion( tools::Rectangle( Point(), maPrgsFrameRect.GetSize() ) ); + tools::Rectangle aNativeControlRegion, aNativeContentRegion; + if( (bNativeOK = GetNativeControlRegion( ControlType::Progress, ControlPart::Entire, aControlRegion, + ControlState::ENABLED, aValue, + aNativeControlRegion, aNativeContentRegion ) ) ) + { + tools::Long nProgressHeight = aNativeControlRegion.GetHeight(); + if( nProgressHeight > maPrgsFrameRect.GetHeight() ) + { + tools::Long nDelta = nProgressHeight - maPrgsFrameRect.GetHeight(); + maPrgsFrameRect.AdjustTop( -(nDelta - nDelta/2) ); + maPrgsFrameRect.AdjustBottom(nDelta/2 ); + } + maPrgsTxtPos.setY( maPrgsFrameRect.Top() + (nProgressHeight - GetTextHeight())/2 ); + } + } + if( ! bNativeOK ) + maPrgsTxtPos.setY( mnTextY ); +} + +void StatusBar::MouseButtonDown( const MouseEvent& rMEvt ) +{ + // trigger toolbox only for left mouse button + if ( !rMEvt.IsLeft() ) + return; + + Point aMousePos = rMEvt.GetPosPixel(); + + // search for clicked item + for ( size_t i = 0; i < mvItemList.size(); ++i ) + { + ImplStatusItem* pItem = mvItemList[ i ].get(); + // check item for being clicked + if ( ImplGetItemRectPos( sal_uInt16(i) ).Contains( aMousePos ) ) + { + mnCurItemId = pItem->mnId; + if ( rMEvt.GetClicks() == 2 ) + DoubleClick(); + else + Click(); + mnCurItemId = 0; + + // Item found + return; + } + } + + // if there's no item, trigger Click or DoubleClick + if ( rMEvt.GetClicks() == 2 ) + DoubleClick(); + else + Click(); +} + +void StatusBar::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) +{ + if (mbFormat) + ImplFormat(); + + sal_uInt16 nItemCount = sal_uInt16( mvItemList.size() ); + + if (mbProgressMode) + { + rRenderContext.Push(vcl::PushFlags::FILLCOLOR | vcl::PushFlags::LINECOLOR); + + const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); + Color aProgressColor = rStyleSettings.GetHighlightColor(); + if (aProgressColor == rStyleSettings.GetFaceColor()) + aProgressColor = rStyleSettings.GetDarkShadowColor(); + rRenderContext.SetLineColor(); + rRenderContext.SetFillColor(aProgressColor); + + ImplDrawProgress(rRenderContext, mnPercent); + + rRenderContext.Pop(); + } + else + { + // draw text + if (GetStyle() & WB_RIGHT) + ImplDrawText(rRenderContext); + + // draw items + + // Do offscreen only when we are not recording layout... + bool bOffscreen = !rRenderContext.ImplIsRecordLayout(); + + if (!bOffscreen) + rRenderContext.Erase(rRect); + + for (sal_uInt16 i = 0; i < nItemCount; i++) + ImplDrawItem(rRenderContext, bOffscreen, i); + } + + // draw line at the top of the status bar (to visually distinguish it from + // shell / docking area) + const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); + rRenderContext.SetLineColor(rStyleSettings.GetShadowColor()); + rRenderContext.DrawLine(Point(0, 0), Point(mnDX-1, 0)); +} + +void StatusBar::Resize() +{ + // save width and height + Size aSize = GetOutputSizePixel(); + mnDX = aSize.Width() - ImplGetSVData()->maNWFData.mnStatusBarLowerRightOffset; + mnDY = aSize.Height(); + mnCalcHeight = mnDY; + + mnTextY = (mnCalcHeight-GetTextHeight())/2; + + // provoke re-formatting + mbFormat = true; + + if ( mbProgressMode ) + ImplCalcProgressRect(); + + Invalidate(); +} + +void StatusBar::RequestHelp( const HelpEvent& rHEvt ) +{ + // no keyboard help in status bar + if( rHEvt.KeyboardActivated() ) + return; + + sal_uInt16 nItemId = GetItemId( ScreenToOutputPixel( rHEvt.GetMousePosPixel() ) ); + + if ( nItemId ) + { + tools::Rectangle aItemRect = GetItemRect( nItemId ); + Point aPt = OutputToScreenPixel( aItemRect.TopLeft() ); + aItemRect.SetLeft( aPt.X() ); + aItemRect.SetTop( aPt.Y() ); + aPt = OutputToScreenPixel( aItemRect.BottomRight() ); + aItemRect.SetRight( aPt.X() ); + aItemRect.SetBottom( aPt.Y() ); + + if ( rHEvt.GetMode() & HelpEventMode::BALLOON ) + { + OUString aStr = GetHelpText( nItemId ); + Help::ShowBalloon( this, aItemRect.Center(), aItemRect, aStr ); + return; + } + else if ( rHEvt.GetMode() & HelpEventMode::QUICK ) + { + OUString aStr(GetQuickHelpText(nItemId)); + // show quickhelp if available + if (!aStr.isEmpty()) + { + Help::ShowQuickHelp( this, aItemRect, aStr ); + return; + } + aStr = GetItemText( nItemId ); + // show a quick help if item text doesn't fit + if ( GetTextWidth( aStr ) > aItemRect.GetWidth() ) + { + Help::ShowQuickHelp( this, aItemRect, aStr ); + return; + } + } + } + + Window::RequestHelp( rHEvt ); +} + +void StatusBar::StateChanged( StateChangedType nType ) +{ + Window::StateChanged( nType ); + + if ( nType == StateChangedType::InitShow ) + ImplFormat(); + else if ( nType == StateChangedType::UpdateMode ) + Invalidate(); + else if ( (nType == StateChangedType::Zoom) || + (nType == StateChangedType::ControlFont) ) + { + mbFormat = true; + ImplInitSettings(); + Invalidate(); + } + else if ( nType == StateChangedType::ControlForeground ) + { + ImplInitSettings(); + Invalidate(); + } + else if ( nType == StateChangedType::ControlBackground ) + { + ImplInitSettings(); + Invalidate(); + } + + //invalidate layout cache + for (auto & pItem : mvItemList) + { + pItem->mLayoutGlyphsCache.reset(); + } + +} + +void StatusBar::DataChanged( const DataChangedEvent& rDCEvt ) +{ + Window::DataChanged( rDCEvt ); + + if ( !((rDCEvt.GetType() == DataChangedEventType::DISPLAY ) + || (rDCEvt.GetType() == DataChangedEventType::FONTS ) + || (rDCEvt.GetType() == DataChangedEventType::FONTSUBSTITUTION) + || ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) + && (rDCEvt.GetFlags() & AllSettingsFlags::STYLE ) + )) + ) + return; + + mbFormat = true; + ImplInitSettings(); + tools::Long nFudge = GetTextHeight() / 4; + for (auto & pItem : mvItemList) + { + tools::Long nWidth = GetTextWidth( pItem->maText ) + nFudge; + if( nWidth > pItem->mnWidth + STATUSBAR_OFFSET ) + pItem->mnWidth = nWidth + STATUSBAR_OFFSET; + + pItem->mLayoutGlyphsCache.reset(); + } + Size aSize = GetSizePixel(); + // do not disturb current width, since + // CalcWindowSizePixel calculates a minimum width + aSize.setHeight( CalcWindowSizePixel().Height() ); + SetSizePixel( aSize ); + Invalidate(); +} + +void StatusBar::Click() +{ + maClickHdl.Call( this ); +} + +void StatusBar::DoubleClick() +{ + maDoubleClickHdl.Call( this ); +} + +void StatusBar::UserDraw( const UserDrawEvent& ) +{ +} + +void StatusBar::InsertItem( sal_uInt16 nItemId, sal_uLong nWidth, + StatusBarItemBits nBits, + tools::Long nOffset, sal_uInt16 nPos ) +{ + SAL_WARN_IF( !nItemId, "vcl", "StatusBar::InsertItem(): ItemId == 0" ); + SAL_WARN_IF( GetItemPos( nItemId ) != STATUSBAR_ITEM_NOTFOUND, "vcl", + "StatusBar::InsertItem(): ItemId already exists" ); + + // default: IN and CENTER + if ( !(nBits & (StatusBarItemBits::In | StatusBarItemBits::Out | StatusBarItemBits::Flat)) ) + nBits |= StatusBarItemBits::In; + if ( !(nBits & (StatusBarItemBits::Left | StatusBarItemBits::Right | StatusBarItemBits::Center)) ) + nBits |= StatusBarItemBits::Center; + + // create item + if (mbAdjustHiDPI) + { + nWidth *= GetDPIScaleFactor(); + } + tools::Long nFudge = GetTextHeight()/4; + std::unique_ptr<ImplStatusItem> pItem(new ImplStatusItem); + pItem->mnId = nItemId; + pItem->mnBits = nBits; + pItem->mnWidth = static_cast<tools::Long>(nWidth)+nFudge+STATUSBAR_OFFSET; + pItem->mnOffset = nOffset; + pItem->mpUserData = nullptr; + pItem->mbVisible = true; + + // add item to list + if ( nPos < mvItemList.size() ) { + mvItemList.insert( mvItemList.begin() + nPos, std::move(pItem) ); + } else { + mvItemList.push_back( std::move(pItem) ); + } + + mbFormat = true; + if ( ImplIsItemUpdate() ) + Invalidate(); + + CallEventListeners( VclEventId::StatusbarItemAdded, reinterpret_cast<void*>(nItemId) ); +} + +void StatusBar::RemoveItem( sal_uInt16 nItemId ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + { + mvItemList.erase( mvItemList.begin() + nPos ); + + mbFormat = true; + if ( ImplIsItemUpdate() ) + Invalidate(); + + CallEventListeners( VclEventId::StatusbarItemRemoved, reinterpret_cast<void*>(nItemId) ); + } +} + +void StatusBar::ShowItem( sal_uInt16 nItemId ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos == STATUSBAR_ITEM_NOTFOUND ) + return; + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + if ( !pItem->mbVisible ) + { + pItem->mbVisible = true; + + mbFormat = true; + if ( ImplIsItemUpdate() ) + Invalidate(); + + CallEventListeners( VclEventId::StatusbarShowItem, reinterpret_cast<void*>(nItemId) ); + } +} + +void StatusBar::HideItem( sal_uInt16 nItemId ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos == STATUSBAR_ITEM_NOTFOUND ) + return; + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + if ( pItem->mbVisible ) + { + pItem->mbVisible = false; + + mbFormat = true; + if ( ImplIsItemUpdate() ) + Invalidate(); + + CallEventListeners( VclEventId::StatusbarHideItem, reinterpret_cast<void*>(nItemId) ); + } +} + +bool StatusBar::IsItemVisible( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->mbVisible; + else + return false; +} + +void StatusBar::Clear() +{ + // delete all items + mvItemList.clear(); + + mbFormat = true; + if ( ImplIsItemUpdate() ) + Invalidate(); + + CallEventListeners( VclEventId::StatusbarAllItemsRemoved ); +} + +sal_uInt16 StatusBar::GetItemCount() const +{ + return static_cast<sal_uInt16>(mvItemList.size()); +} + +sal_uInt16 StatusBar::GetItemId( sal_uInt16 nPos ) const +{ + if ( nPos < mvItemList.size() ) + return mvItemList[ nPos ]->mnId; + return 0; +} + +sal_uInt16 StatusBar::GetItemPos( sal_uInt16 nItemId ) const +{ + for ( size_t i = 0, n = mvItemList.size(); i < n; ++i ) { + if ( mvItemList[ i ]->mnId == nItemId ) { + return sal_uInt16( i ); + } + } + + return STATUSBAR_ITEM_NOTFOUND; +} + +sal_uInt16 StatusBar::GetItemId( const Point& rPos ) const +{ + if ( !mbFormat ) + { + sal_uInt16 nItemCount = GetItemCount(); + sal_uInt16 nPos; + for ( nPos = 0; nPos < nItemCount; nPos++ ) + { + // get rectangle + tools::Rectangle aRect = ImplGetItemRectPos( nPos ); + if ( aRect.Contains( rPos ) ) + return mvItemList[ nPos ]->mnId; + } + } + + return 0; +} + +tools::Rectangle StatusBar::GetItemRect( sal_uInt16 nItemId ) const +{ + tools::Rectangle aRect; + + if ( !mbFormat ) + { + sal_uInt16 nPos = GetItemPos( nItemId ); + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + { + // get rectangle and subtract frame + aRect = ImplGetItemRectPos( nPos ); + tools::Long nW = 1; + aRect.AdjustTop(nW-1 ); + aRect.AdjustBottom( -(nW-1) ); + aRect.AdjustLeft(nW ); + aRect.AdjustRight( -nW ); + return aRect; + } + } + + return aRect; +} + +Point StatusBar::GetItemTextPos( sal_uInt16 nItemId ) const +{ + if ( !mbFormat ) + { + sal_uInt16 nPos = GetItemPos( nItemId ); + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + { + // get rectangle + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + tools::Rectangle aRect = ImplGetItemRectPos( nPos ); + tools::Long nW = 1; + tools::Rectangle aTextRect( aRect.Left()+nW, aRect.Top()+nW, + aRect.Right()-nW, aRect.Bottom()-nW ); + Point aPos = ImplGetItemTextPos( aTextRect.GetSize(), + Size( GetTextWidth( pItem->maText ), GetTextHeight() ), + pItem->mnBits ); + if ( !mbInUserDraw ) + { + aPos.AdjustX(aTextRect.Left() ); + aPos.AdjustY(aTextRect.Top() ); + } + return aPos; + } + } + + return Point(); +} + +sal_uLong StatusBar::GetItemWidth( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->mnWidth; + + return 0; +} + +StatusBarItemBits StatusBar::GetItemBits( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->mnBits; + + return StatusBarItemBits::NONE; +} + +tools::Long StatusBar::GetItemOffset( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->mnOffset; + + return 0; +} + +void StatusBar::PaintSelfAndChildrenImmediately() +{ + WindowImpl* pWindowImpl = ImplGetWindowImpl(); + const bool bOrigOverlapWin = pWindowImpl->mbOverlapWin; + // Temporarily set mbOverlapWin so that any parent windows of StatusBar + // that happen to have accumulated Invalidates are not taken as the root + // paint candidate from which to paint the paint hierarchy. So we limit the + // paint here to this statusbar and its children, disabling the + // optimization to bundle pending paints together and suppressing any + // unexpected side effects of entering parent window paint handlers if this + // call is not from the primordial thread. + pWindowImpl->mbOverlapWin = true; + PaintImmediately(); + pWindowImpl->mbOverlapWin = bOrigOverlapWin; +} + +void StatusBar::SetItemText( sal_uInt16 nItemId, const OUString& rText, int nCharsWidth ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos == STATUSBAR_ITEM_NOTFOUND ) + return; + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + + if ( pItem->maText == rText ) + return; + + pItem->maText = rText; + + // adjust item width - see also DataChanged() + tools::Long nFudge = GetTextHeight()/4; + + tools::Long nWidth; + if (nCharsWidth != -1) + { + nWidth = GetTextWidth("0",0,-1,nullptr, + SalLayoutGlyphsCache::self()->GetLayoutGlyphs(GetOutDev(),"0")); + nWidth = nWidth * nCharsWidth + nFudge; + } + else + { + pItem->mLayoutGlyphsCache.reset(); + nWidth = GetTextWidth( pItem->maText,0,-1,nullptr, pItem->GetTextGlyphs(GetOutDev())) + nFudge; + } + + if( (nWidth > pItem->mnWidth + STATUSBAR_OFFSET) || + ((nWidth < pItem->mnWidth) && (mnDX - STATUSBAR_OFFSET) < mnItemsWidth )) + { + pItem->mnWidth = nWidth + STATUSBAR_OFFSET; + ImplFormat(); + Invalidate(); + } + + // re-draw item if StatusBar is visible and UpdateMode active + if ( pItem->mbVisible && !mbFormat && ImplIsItemUpdate() ) + { + tools::Rectangle aRect = ImplGetItemRectPos(nPos); + Invalidate(aRect); + PaintSelfAndChildrenImmediately(); + } +} + +const OUString& StatusBar::GetItemText( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + assert( nPos != STATUSBAR_ITEM_NOTFOUND ); + + return mvItemList[ nPos ]->maText; +} + +void StatusBar::SetItemCommand( sal_uInt16 nItemId, const OUString& rCommand ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + { + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + + if ( pItem->maCommand != rCommand ) + pItem->maCommand = rCommand; + } +} + +OUString StatusBar::GetItemCommand( sal_uInt16 nItemId ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->maCommand; + + return OUString(); +} + +void StatusBar::SetItemData( sal_uInt16 nItemId, void* pNewData ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos == STATUSBAR_ITEM_NOTFOUND ) + return; + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + // invalidate cache + pItem->mLayoutGlyphsCache.reset(); + pItem->mpUserData = pNewData; + + // call Draw-Item if it's a User-Item + if ( (pItem->mnBits & StatusBarItemBits::UserDraw) && pItem->mbVisible && + !mbFormat && ImplIsItemUpdate() ) + { + tools::Rectangle aRect = ImplGetItemRectPos(nPos); + Invalidate(aRect, InvalidateFlags::NoErase); + PaintSelfAndChildrenImmediately(); + } +} + +void* StatusBar::GetItemData( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + return mvItemList[ nPos ]->mpUserData; + + return nullptr; +} + +void StatusBar::RedrawItem(sal_uInt16 nItemId) +{ + if ( mbFormat ) + return; + + sal_uInt16 nPos = GetItemPos(nItemId); + if ( nPos == STATUSBAR_ITEM_NOTFOUND ) + return; + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + if ((pItem->mnBits & StatusBarItemBits::UserDraw) && + pItem->mbVisible && ImplIsItemUpdate()) + { + tools::Rectangle aRect = ImplGetItemRectPos(nPos); + Invalidate(aRect); + PaintSelfAndChildrenImmediately(); + } +} + +void StatusBar::SetHelpText( sal_uInt16 nItemId, const OUString& rText ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + mvItemList[ nPos ]->maHelpText = rText; +} + +const OUString& StatusBar::GetHelpText( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + assert ( nPos != STATUSBAR_ITEM_NOTFOUND ); + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + if ( pItem->maHelpText.isEmpty() && ( !pItem->maHelpId.isEmpty() || !pItem->maCommand.isEmpty() )) + { + Help* pHelp = Application::GetHelp(); + if ( pHelp ) + { + if ( !pItem->maCommand.isEmpty() ) + pItem->maHelpText = pHelp->GetHelpText( pItem->maCommand, this ); + if ( pItem->maHelpText.isEmpty() && !pItem->maHelpId.isEmpty() ) + pItem->maHelpText = pHelp->GetHelpText( pItem->maHelpId, this ); + } + } + + return pItem->maHelpText; +} + +void StatusBar::SetQuickHelpText( sal_uInt16 nItemId, const OUString& rText ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + mvItemList[ nPos ]->maQuickHelpText = rText; +} + +const OUString& StatusBar::GetQuickHelpText( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + assert ( nPos != STATUSBAR_ITEM_NOTFOUND ); + + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + return pItem->maQuickHelpText; +} + +void StatusBar::SetHelpId( sal_uInt16 nItemId, const OUString& rHelpId ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + mvItemList[ nPos ]->maHelpId = rHelpId; +} + +void StatusBar::StartProgressMode( const OUString& rText ) +{ + SAL_WARN_IF( mbProgressMode, "vcl", "StatusBar::StartProgressMode(): progress mode is active" ); + + mbProgressMode = true; + mnPercent = 0; + maPrgsTxt = rText; + + // compute size + ImplCalcProgressRect(); + + // trigger Paint, which draws text and frame + if ( IsReallyVisible() ) + { + Invalidate(); + PaintSelfAndChildrenImmediately(); + } +} + +void StatusBar::SetProgressValue( sal_uInt16 nNewPercent ) +{ + SAL_WARN_IF( !mbProgressMode, "vcl", "StatusBar::SetProgressValue(): no progress mode" ); + SAL_WARN_IF( nNewPercent > 100, "vcl", "StatusBar::SetProgressValue(): nPercent > 100" ); + + bool bInvalidate = mbProgressMode && IsReallyVisible() && (!mnPercent || (mnPercent != nNewPercent)); + + mnPercent = nNewPercent; + + if (bInvalidate) + { + // Rate limit how often we paint, otherwise in some loading scenarios we can spend significant + // time just painting progress bars. + sal_uInt32 nTime_ms = osl_getGlobalTimer(); + if ((nTime_ms - mnLastProgressPaint_ms) > 100) + { + Invalidate(maPrgsFrameRect); + PaintSelfAndChildrenImmediately(); + mnLastProgressPaint_ms = nTime_ms; + } + } +} + +void StatusBar::EndProgressMode() +{ + SAL_WARN_IF( !mbProgressMode, "vcl", "StatusBar::EndProgressMode(): no progress mode" ); + + mbProgressMode = false; + maPrgsTxt.clear(); + + if ( IsReallyVisible() ) + { + Invalidate(); + PaintSelfAndChildrenImmediately(); + } +} + +void StatusBar::SetText(const OUString& rText) +{ + if ((GetStyle() & WB_RIGHT) && !mbProgressMode && IsReallyVisible() && IsUpdateMode()) + { + if (mbFormat) + { + Invalidate(); + Window::SetText(rText); + } + else + { + Invalidate(); + Window::SetText(rText); + PaintSelfAndChildrenImmediately(); + } + } + else if (mbProgressMode) + { + maPrgsTxt = rText; + if (IsReallyVisible()) + { + Invalidate(); + PaintSelfAndChildrenImmediately(); + } + } + else + { + Window::SetText(rText); + } +} + +Size StatusBar::CalcWindowSizePixel() const +{ + size_t i = 0; + size_t nCount = mvItemList.size(); + tools::Long nOffset = 0; + tools::Long nCalcWidth = STATUSBAR_OFFSET_X*2; + tools::Long nCalcHeight; + + while ( i < nCount ) + { + ImplStatusItem* pItem = mvItemList[ i ].get(); + nCalcWidth += pItem->mnWidth + nOffset; + nOffset = pItem->mnOffset; + i++; + } + + tools::Long nMinHeight = std::max( static_cast<int>(GetTextHeight()), STATUSBAR_MIN_HEIGHT); + const tools::Long nBarTextOffset = STATUSBAR_OFFSET_TEXTY*2; + tools::Long nProgressHeight = nMinHeight + nBarTextOffset; + + if( IsNativeControlSupported( ControlType::Progress, ControlPart::Entire ) ) + { + ImplControlValue aValue; + tools::Rectangle aControlRegion( Point(), Size( nCalcWidth, nMinHeight ) ); + tools::Rectangle aNativeControlRegion, aNativeContentRegion; + if( GetNativeControlRegion( ControlType::Progress, ControlPart::Entire, + aControlRegion, ControlState::ENABLED, aValue, + aNativeControlRegion, aNativeContentRegion ) ) + { + nProgressHeight = aNativeControlRegion.GetHeight(); + } + } + + nCalcHeight = nMinHeight+nBarTextOffset; + if( nCalcHeight < nProgressHeight+2 ) + nCalcHeight = nProgressHeight+2; + + return Size( nCalcWidth, nCalcHeight ); +} + +void StatusBar::SetAccessibleName( sal_uInt16 nItemId, const OUString& rName ) +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + if ( nPos != STATUSBAR_ITEM_NOTFOUND ) + { + ImplStatusItem* pItem = mvItemList[ nPos ].get(); + + if ( pItem->maAccessibleName != rName ) + { + pItem->maAccessibleName = rName; + CallEventListeners( VclEventId::StatusbarNameChanged, reinterpret_cast<void*>(pItem->mnId) ); + } + } +} + +const OUString& StatusBar::GetAccessibleName( sal_uInt16 nItemId ) const +{ + sal_uInt16 nPos = GetItemPos( nItemId ); + + assert ( nPos != STATUSBAR_ITEM_NOTFOUND ); + + return mvItemList[ nPos ]->maAccessibleName; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |