From 267c6f2ac71f92999e969232431ba04678e7437e Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Mon, 15 Apr 2024 07:54:39 +0200 Subject: Adding upstream version 4:24.2.0. Signed-off-by: Daniel Baumann --- drawinglayer/source/texture/texture.cxx | 1082 +++++++++++++++++++++++++++++ drawinglayer/source/texture/texture3d.cxx | 352 ++++++++++ 2 files changed, 1434 insertions(+) create mode 100644 drawinglayer/source/texture/texture.cxx create mode 100644 drawinglayer/source/texture/texture3d.cxx (limited to 'drawinglayer/source/texture') diff --git a/drawinglayer/source/texture/texture.cxx b/drawinglayer/source/texture/texture.cxx new file mode 100644 index 0000000000..ccfaa13bd8 --- /dev/null +++ b/drawinglayer/source/texture/texture.cxx @@ -0,0 +1,1082 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include + +#include +#include + +#include +#include +#include +#include + +#include + +namespace drawinglayer::texture +{ + namespace + { + double getRandomColorRange() + { + return comphelper::rng::uniform_real_distribution(0.0, nextafter(1.0, DBL_MAX)); + } + } + + GeoTexSvx::GeoTexSvx() + { + } + + GeoTexSvx::~GeoTexSvx() + { + } + + bool GeoTexSvx::operator==(const GeoTexSvx& /*rGeoTexSvx*/) const + { + // default implementation says yes (no data -> no difference) + return true; + } + + void GeoTexSvx::modifyBColor(const basegfx::B2DPoint& /*rUV*/, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // base implementation creates random color (for testing only, may also be pure virtual) + rBColor.setRed(getRandomColorRange()); + rBColor.setGreen(getRandomColorRange()); + rBColor.setBlue(getRandomColorRange()); + } + + void GeoTexSvx::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const + { + // base implementation uses inverse of luminance of solved color (for testing only, may also be pure virtual) + basegfx::BColor aBaseColor; + modifyBColor(rUV, aBaseColor, rfOpacity); + rfOpacity = 1.0 - aBaseColor.luminance(); + } + + + GeoTexSvxGradient::GeoTexSvxGradient( + const basegfx::B2DRange& rDefinitionRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder) + : maDefinitionRange(rDefinitionRange) + , mnRequestedSteps(nRequestedSteps) + , mnColorStops(rColorStops) + , mfBorder(fBorder) + , maLastColorStopRange() + { + } + + GeoTexSvxGradient::~GeoTexSvxGradient() + { + } + + bool GeoTexSvxGradient::operator==(const GeoTexSvx& rGeoTexSvx) const + { + const GeoTexSvxGradient* pCompare = dynamic_cast< const GeoTexSvxGradient* >(&rGeoTexSvx); + + return (pCompare + && maGradientInfo == pCompare->maGradientInfo + && maDefinitionRange == pCompare->maDefinitionRange + && mnRequestedSteps == pCompare->mnRequestedSteps + && mnColorStops == pCompare->mnColorStops + && mfBorder == pCompare->mfBorder); + } + + GeoTexSvxGradientLinear::GeoTexSvxGradientLinear( + const basegfx::B2DRange& rDefinitionRange, + const basegfx::B2DRange& rOutputRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fAngle) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + , mfUnitMinX(0.0) + , mfUnitWidth(1.0) + , mfUnitMaxY(1.0) + { + maGradientInfo = basegfx::utils::createLinearODFGradientInfo( + rDefinitionRange, + nRequestedSteps, + fBorder, + fAngle); + + if(rDefinitionRange != rOutputRange) + { + basegfx::B2DRange aInvOutputRange(rOutputRange); + + aInvOutputRange.transform(maGradientInfo.getBackTextureTransform()); + mfUnitMinX = aInvOutputRange.getMinX(); + mfUnitWidth = aInvOutputRange.getWidth(); + mfUnitMaxY = aInvOutputRange.getMaxY(); + } + } + + GeoTexSvxGradientLinear::~GeoTexSvxGradientLinear() + { + } + + void GeoTexSvxGradientLinear::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // Here we need to temporarily add a ColorStop entry with the + // same color as the last entry to correctly 'close' the + // created gradient geometry. + // The simplest way is to temporarily add an entry to the local + // ColorStops for this at 1.0 (using same color) + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // prepare unit range transform + basegfx::B2DHomMatrix aPattern; + + // bring from unit circle [-1, -1, 1, 1] to unit range [0, 0, 1, 1] + aPattern.scale(0.5, 0.5); + aPattern.translate(0.5, 0.5); + + // scale and translate in X + aPattern.scale(mfUnitWidth, 1.0); + aPattern.translate(mfUnitMinX, 0.0); + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + // nSteps is >= 1, see getRequestedSteps, so no check needed here + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // for the 1st color range we do not need to create the 1st step + // since it will be equal to StartColor and thus OuterColor, so + // will be painted by the 1st, always-created background polygon + // colored using OuterColor. + // We *need* to create this though for all 'inner' color ranges + // to get a correct start + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate pos in Y + const double fPos(fOffsetStart + (fStripeWidth * innerLoop)); + + // scale and translate in Y. For GradientLinear we always have + // the full height + double fHeight(1.0 - fPos); + + if (mfUnitMaxY > 1.0) + { + // extend when difference between definition and OutputRange exists + fHeight += mfUnitMaxY - 1.0; + } + + basegfx::B2DHomMatrix aNew(aPattern); + aNew.scale(1.0, fHeight); + aNew.translate(0.0, fPos); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() * aNew, + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientLinear::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getLinearGradientAlpha(rUV, maGradientInfo)); + rBColor = mnColorStops.getInterpolatedBColor(fScaler, mnRequestedSteps, maLastColorStopRange); + } + + GeoTexSvxGradientAxial::GeoTexSvxGradientAxial( + const basegfx::B2DRange& rDefinitionRange, + const basegfx::B2DRange& rOutputRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fAngle) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + , mfUnitMinX(0.0) + , mfUnitWidth(1.0) + { + // ARGH! GradientAxial uses the ColorStops in reverse order compared + // with the other gradients. Either stay 'thinking reverse' for the + // rest of time or adapt it here and go in same order as the other five, + // so unifications/tooling will be possible + mnColorStops.reverseColorStops(); + + maGradientInfo = basegfx::utils::createAxialODFGradientInfo( + rDefinitionRange, + nRequestedSteps, + fBorder, + fAngle); + + if(rDefinitionRange != rOutputRange) + { + basegfx::B2DRange aInvOutputRange(rOutputRange); + + aInvOutputRange.transform(maGradientInfo.getBackTextureTransform()); + mfUnitMinX = aInvOutputRange.getMinX(); + mfUnitWidth = aInvOutputRange.getWidth(); + } + } + + GeoTexSvxGradientAxial::~GeoTexSvxGradientAxial() + { + } + + void GeoTexSvxGradientAxial::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // temporarily add a ColorStop entry + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // prepare unit range transform + basegfx::B2DHomMatrix aPattern; + + // bring in X from unit circle [-1, -1, 1, 1] to unit range [0, 0, 1, 1] + aPattern.scale(0.5, 1.0); + aPattern.translate(0.5, 0.0); + + // scale/translate in X + aPattern.scale(mfUnitWidth, 1.0); + aPattern.translate(mfUnitMinX, 0.0); + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + // nSteps is >= 1, see getRequestedSteps, so no check needed here + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // for the 1st color range we do not need to create the 1st step, see above + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate pos in Y + const double fPos(fOffsetStart + (fStripeWidth * innerLoop)); + + // already centered in Y on X-Axis, just scale in Y + basegfx::B2DHomMatrix aNew(aPattern); + aNew.scale(1.0, 1.0 - fPos); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() * aNew, + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientAxial::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + // we use the reverse ColorSteps here, so use front value + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getAxialGradientAlpha(rUV, maGradientInfo)); + + // we use the reverse ColorSteps here, so mirror scaler value + rBColor = mnColorStops.getInterpolatedBColor(1.0 - fScaler, mnRequestedSteps, maLastColorStopRange); + } + + + GeoTexSvxGradientRadial::GeoTexSvxGradientRadial( + const basegfx::B2DRange& rDefinitionRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fOffsetX, + double fOffsetY) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + { + maGradientInfo = basegfx::utils::createRadialODFGradientInfo( + rDefinitionRange, + basegfx::B2DVector(fOffsetX,fOffsetY), + nRequestedSteps, + fBorder); + } + + GeoTexSvxGradientRadial::~GeoTexSvxGradientRadial() + { + } + + void GeoTexSvxGradientRadial::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // temporarily add a ColorStop entry + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // get correct start for inner loop (see above) + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate size/radius + const double fSize(1.0 - (fOffsetStart + (fStripeWidth * innerLoop))); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() * basegfx::utils::createScaleB2DHomMatrix(fSize, fSize), + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientRadial::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getRadialGradientAlpha(rUV, maGradientInfo)); + rBColor = mnColorStops.getInterpolatedBColor(fScaler, mnRequestedSteps, maLastColorStopRange); + } + + + GeoTexSvxGradientElliptical::GeoTexSvxGradientElliptical( + const basegfx::B2DRange& rDefinitionRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fOffsetX, + double fOffsetY, + double fAngle) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + { + maGradientInfo = basegfx::utils::createEllipticalODFGradientInfo( + rDefinitionRange, + basegfx::B2DVector(fOffsetX,fOffsetY), + nRequestedSteps, + fBorder, + fAngle); + } + + GeoTexSvxGradientElliptical::~GeoTexSvxGradientElliptical() + { + } + + void GeoTexSvxGradientElliptical::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // temporarily add a ColorStop entry + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // prepare vars dependent on aspect ratio + const double fAR(maGradientInfo.getAspectRatio()); + const bool bMTO(fAR > 1.0); + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // get correct start for inner loop (see above) + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate offset position for entry + const double fSize(fOffsetStart + (fStripeWidth * innerLoop)); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() + * basegfx::utils::createScaleB2DHomMatrix( + 1.0 - (bMTO ? fSize / fAR : fSize), + 1.0 - (bMTO ? fSize : fSize * fAR)), + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientElliptical::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getEllipticalGradientAlpha(rUV, maGradientInfo)); + rBColor = mnColorStops.getInterpolatedBColor(fScaler, mnRequestedSteps, maLastColorStopRange); + } + + + GeoTexSvxGradientSquare::GeoTexSvxGradientSquare( + const basegfx::B2DRange& rDefinitionRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fOffsetX, + double fOffsetY, + double fAngle) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + { + maGradientInfo = basegfx::utils::createSquareODFGradientInfo( + rDefinitionRange, + basegfx::B2DVector(fOffsetX,fOffsetY), + nRequestedSteps, + fBorder, + fAngle); + } + + GeoTexSvxGradientSquare::~GeoTexSvxGradientSquare() + { + } + + void GeoTexSvxGradientSquare::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // temporarily add a ColorStop entry + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // get correct start for inner loop (see above) + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate size/radius + const double fSize(1.0 - (fOffsetStart + (fStripeWidth * innerLoop))); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() * basegfx::utils::createScaleB2DHomMatrix(fSize, fSize), + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientSquare::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getSquareGradientAlpha(rUV, maGradientInfo)); + rBColor = mnColorStops.getInterpolatedBColor(fScaler, mnRequestedSteps, maLastColorStopRange); + } + + + GeoTexSvxGradientRect::GeoTexSvxGradientRect( + const basegfx::B2DRange& rDefinitionRange, + sal_uInt32 nRequestedSteps, + const basegfx::BColorStops& rColorStops, + double fBorder, + double fOffsetX, + double fOffsetY, + double fAngle) + : GeoTexSvxGradient(rDefinitionRange, nRequestedSteps, rColorStops, fBorder) + { + maGradientInfo = basegfx::utils::createRectangularODFGradientInfo( + rDefinitionRange, + basegfx::B2DVector(fOffsetX,fOffsetY), + nRequestedSteps, + fBorder, + fAngle); + } + + GeoTexSvxGradientRect::~GeoTexSvxGradientRect() + { + } + + void GeoTexSvxGradientRect::appendTransformationsAndColors( + std::function aCallback) + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // only one color, done + if (mnColorStops.size() < 2) + return; + + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(mnColorStops.checkPenultimate()); + + if (bPenultimateUsed) + { + // temporarily add a ColorStop entry + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + } + + // prepare vars dependent on aspect ratio + const double fAR(maGradientInfo.getAspectRatio()); + const bool bMTO(fAR > 1.0); + + // outer loop over ColorStops, each is from cs_l to cs_r + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) + { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty BColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + + // get colors & calculate steps + const basegfx::BColor aCStart(cs_l->getStopColor()); + const basegfx::BColor aCEnd(cs_r->getStopColor()); + const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( + maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); + + // calculate StripeWidth + const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); + + // get correct start for inner loop (see above) + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); + + for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) + { + // calculate offset position for entry + const double fSize(fOffsetStart + (fStripeWidth * innerLoop)); + + // set and add at target + aCallback( + maGradientInfo.getTextureTransform() + * basegfx::utils::createScaleB2DHomMatrix( + 1.0 - (bMTO ? fSize / fAR : fSize), + 1.0 - (bMTO ? fSize : fSize * fAR)), + 1 == nSteps ? aCStart : basegfx::BColor(interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)))); + } + } + + if (bPenultimateUsed) + { + // correct temporary change + mnColorStops.pop_back(); + } + } + + void GeoTexSvxGradientRect::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + // no color at all, done + if (mnColorStops.empty()) + return; + + // just single color, done + if (mnColorStops.size() < 2) + { + rBColor = mnColorStops.front().getStopColor(); + return; + } + + // texture-back-transform X/Y -> t [0.0..1.0] and determine color + const double fScaler(basegfx::utils::getRectangularGradientAlpha(rUV, maGradientInfo)); + rBColor = mnColorStops.getInterpolatedBColor(fScaler, mnRequestedSteps, maLastColorStopRange); + } + + + GeoTexSvxHatch::GeoTexSvxHatch( + const basegfx::B2DRange& rDefinitionRange, + const basegfx::B2DRange& rOutputRange, + double fDistance, + double fAngle) + : maOutputRange(rOutputRange), + mfDistance(0.1), + mfAngle(fAngle), + mnSteps(10), + mbDefinitionRangeEqualsOutputRange(rDefinitionRange == rOutputRange) + { + double fTargetSizeX(rDefinitionRange.getWidth()); + double fTargetSizeY(rDefinitionRange.getHeight()); + double fTargetOffsetX(rDefinitionRange.getMinX()); + double fTargetOffsetY(rDefinitionRange.getMinY()); + + fAngle = -fAngle; + + // add object expansion + if(0.0 != fAngle) + { + const double fAbsCos(fabs(cos(fAngle))); + const double fAbsSin(fabs(sin(fAngle))); + const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin); + const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin); + fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0; + fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0; + fTargetSizeX = fNewX; + fTargetSizeY = fNewY; + } + + // add object scale before rotate + maTextureTransform.scale(fTargetSizeX, fTargetSizeY); + + // add texture rotate after scale to keep perpendicular angles + if(0.0 != fAngle) + { + basegfx::B2DPoint aCenter(0.5, 0.5); + aCenter *= maTextureTransform; + + maTextureTransform = basegfx::utils::createRotateAroundPoint(aCenter, fAngle) + * maTextureTransform; + } + + // add object translate + maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY); + + // prepare height for texture + const double fSteps((0.0 != fDistance) ? fTargetSizeY / fDistance : 10.0); + mnSteps = basegfx::fround(fSteps + 0.5); + mfDistance = 1.0 / fSteps; + } + + GeoTexSvxHatch::~GeoTexSvxHatch() + { + } + + bool GeoTexSvxHatch::operator==(const GeoTexSvx& rGeoTexSvx) const + { + const GeoTexSvxHatch* pCompare = dynamic_cast< const GeoTexSvxHatch* >(&rGeoTexSvx); + return (pCompare + && maOutputRange == pCompare->maOutputRange + && maTextureTransform == pCompare->maTextureTransform + && mfDistance == pCompare->mfDistance + && mfAngle == pCompare->mfAngle + && mnSteps == pCompare->mnSteps); + } + + void GeoTexSvxHatch::appendTransformations(std::vector< basegfx::B2DHomMatrix >& rMatrices) + { + if(mbDefinitionRangeEqualsOutputRange) + { + // simple hatch where the definition area equals the output area + for(sal_uInt32 a(1); a < mnSteps; a++) + { + // create matrix + const double fOffset(mfDistance * static_cast(a)); + basegfx::B2DHomMatrix aNew; + aNew.set(1, 2, fOffset); + rMatrices.push_back(maTextureTransform * aNew); + } + } + else + { + // output area is different from definition area, back-transform to get + // the output area in unit coordinates and fill this with hatch lines + // using the settings derived from the definition area + basegfx::B2DRange aBackUnitRange(maOutputRange); + + aBackUnitRange.transform(getBackTextureTransform()); + + // calculate vertical start value and a security maximum integer value to avoid death loops + double fStart(basegfx::snapToNearestMultiple(aBackUnitRange.getMinY(), mfDistance)); + const sal_uInt32 nNeededIntegerSteps(basegfx::fround((aBackUnitRange.getHeight() / mfDistance) + 0.5)); + sal_uInt32 nMaxIntegerSteps(std::min(nNeededIntegerSteps, sal_uInt32(10000))); + + while(fStart < aBackUnitRange.getMaxY() && nMaxIntegerSteps) + { + // create new transform for + basegfx::B2DHomMatrix aNew; + + // adapt x scale and position + //aNew.scale(aBackUnitRange.getWidth(), 1.0); + //aNew.translate(aBackUnitRange.getMinX(), 0.0); + aNew.set(0, 0, aBackUnitRange.getWidth()); + aNew.set(0, 2, aBackUnitRange.getMinX()); + + // adapt y position to current step + aNew.set(1, 2, fStart); + //aNew.translate(0.0, fStart); + + // add new transformation + rMatrices.push_back(maTextureTransform * aNew); + + // next step + fStart += mfDistance; + nMaxIntegerSteps--; + } + } + } + + double GeoTexSvxHatch::getDistanceToHatch(const basegfx::B2DPoint& rUV) const + { + // the below is an inlined and optimised version of + // const basegfx::B2DPoint aCoor(getBackTextureTransform() * rUV); + // return fmod(aCoor.getY(), mfDistance); + + const basegfx::B2DHomMatrix& rMat = getBackTextureTransform(); + double fX = rUV.getX(); + double fY = rUV.getY(); + + double fTempY( + rMat.get(1, 0) * fX + + rMat.get(1, 1) * fY + + rMat.get(1, 2)); + + return fmod(fTempY, mfDistance); + } + + const basegfx::B2DHomMatrix& GeoTexSvxHatch::getBackTextureTransform() const + { + if(maBackTextureTransform.isIdentity()) + { + const_cast< GeoTexSvxHatch* >(this)->maBackTextureTransform = maTextureTransform; + const_cast< GeoTexSvxHatch* >(this)->maBackTextureTransform.invert(); + } + + return maBackTextureTransform; + } + + + GeoTexSvxTiled::GeoTexSvxTiled( + const basegfx::B2DRange& rRange, + double fOffsetX, + double fOffsetY) + : maRange(rRange), + mfOffsetX(std::clamp(fOffsetX, 0.0, 1.0)), + mfOffsetY(std::clamp(fOffsetY, 0.0, 1.0)) + { + if(!basegfx::fTools::equalZero(mfOffsetX)) + { + mfOffsetY = 0.0; + } + } + + GeoTexSvxTiled::~GeoTexSvxTiled() + { + } + + bool GeoTexSvxTiled::operator==(const GeoTexSvx& rGeoTexSvx) const + { + const GeoTexSvxTiled* pCompare = dynamic_cast< const GeoTexSvxTiled* >(&rGeoTexSvx); + + return (pCompare + && maRange == pCompare->maRange + && mfOffsetX == pCompare->mfOffsetX + && mfOffsetY == pCompare->mfOffsetY); + } + + sal_uInt32 GeoTexSvxTiled::getNumberOfTiles() const + { + sal_Int32 nTiles = 0; + iterateTiles([&](double, double) { ++nTiles; }); + return nTiles; + } + + void GeoTexSvxTiled::appendTransformations(std::vector< basegfx::B2DHomMatrix >& rMatrices) const + { + const double fWidth(maRange.getWidth()); + const double fHeight(maRange.getHeight()); + iterateTiles([&](double fPosX, double fPosY) { + rMatrices.push_back(basegfx::utils::createScaleTranslateB2DHomMatrix( + fWidth, + fHeight, + fPosX, + fPosY)); + }); + } + + void GeoTexSvxTiled::iterateTiles(std::function aFunc) const + { + const double fWidth(maRange.getWidth()); + + if(basegfx::fTools::equalZero(fWidth)) + return; + + const double fHeight(maRange.getHeight()); + + if(basegfx::fTools::equalZero(fHeight)) + return; + + double fStartX(maRange.getMinX()); + double fStartY(maRange.getMinY()); + sal_Int32 nPosX(0); + sal_Int32 nPosY(0); + + if(basegfx::fTools::more(fStartX, 0.0)) + { + const sal_Int32 nDiff(static_cast(floor(fStartX / fWidth)) + 1); + + nPosX -= nDiff; + fStartX -= nDiff * fWidth; + } + + if(basegfx::fTools::less(fStartX + fWidth, 0.0)) + { + const sal_Int32 nDiff(static_cast(floor(-fStartX / fWidth))); + + nPosX += nDiff; + fStartX += nDiff * fWidth; + } + + if(basegfx::fTools::more(fStartY, 0.0)) + { + const sal_Int32 nDiff(static_cast(floor(fStartY / fHeight)) + 1); + + nPosY -= nDiff; + fStartY -= nDiff * fHeight; + } + + if(basegfx::fTools::less(fStartY + fHeight, 0.0)) + { + const sal_Int32 nDiff(static_cast(floor(-fStartY / fHeight))); + + nPosY += nDiff; + fStartY += nDiff * fHeight; + } + + if(!basegfx::fTools::equalZero(mfOffsetY)) + { + for(double fPosX(fStartX); basegfx::fTools::less(fPosX, 1.0); fPosX += fWidth, nPosX++) + { + for(double fPosY((nPosX % 2) ? fStartY - fHeight + (mfOffsetY * fHeight) : fStartY); + basegfx::fTools::less(fPosY, 1.0); fPosY += fHeight) + aFunc(fPosX, fPosY); + } + } + else + { + for(double fPosY(fStartY); basegfx::fTools::less(fPosY, 1.0); fPosY += fHeight, nPosY++) + { + for(double fPosX((nPosY % 2) ? fStartX - fWidth + (mfOffsetX * fWidth) : fStartX); + basegfx::fTools::less(fPosX, 1.0); fPosX += fWidth) + aFunc(fPosX, fPosY); + } + } + + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/drawinglayer/source/texture/texture3d.cxx b/drawinglayer/source/texture/texture3d.cxx new file mode 100644 index 0000000000..3ee751cbbd --- /dev/null +++ b/drawinglayer/source/texture/texture3d.cxx @@ -0,0 +1,352 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include + +#include + +#include +#include +#include +#include +#include +#include + +namespace drawinglayer::texture +{ + GeoTexSvxMono::GeoTexSvxMono( + const basegfx::BColor& rSingleColor, + double fOpacity) + : maSingleColor(rSingleColor), + mfOpacity(fOpacity) + { + } + + bool GeoTexSvxMono::operator==(const GeoTexSvx& rGeoTexSvx) const + { + const GeoTexSvxMono* pCompare = dynamic_cast< const GeoTexSvxMono* >(&rGeoTexSvx); + + return (pCompare + && maSingleColor == pCompare->maSingleColor + && mfOpacity == pCompare->mfOpacity); + } + + void GeoTexSvxMono::modifyBColor(const basegfx::B2DPoint& /*rUV*/, basegfx::BColor& rBColor, double& /*rfOpacity*/) const + { + rBColor = maSingleColor; + } + + void GeoTexSvxMono::modifyOpacity(const basegfx::B2DPoint& /*rUV*/, double& rfOpacity) const + { + rfOpacity = mfOpacity; + } + + + GeoTexSvxBitmapEx::GeoTexSvxBitmapEx( + const BitmapEx& rBitmapEx, + const basegfx::B2DRange& rRange) + : maBitmapEx(rBitmapEx), + maTopLeft(rRange.getMinimum()), + maSize(rRange.getRange()), + mfMulX(0.0), + mfMulY(0.0), + mbIsAlpha(maBitmapEx.IsAlpha()) + { + if(vcl::bitmap::convertBitmap32To24Plus8(maBitmapEx,maBitmapEx)) + mbIsAlpha = maBitmapEx.IsAlpha(); + // #121194# Todo: use alpha channel, too (for 3d) + maBitmap = maBitmapEx.GetBitmap(); + + if(mbIsAlpha) + { + maTransparence = rBitmapEx.GetAlphaMask().GetBitmap(); + mpReadTransparence = maTransparence; + } + + if (!maBitmap.IsEmpty()) + mpReadBitmap = maBitmap; + SAL_WARN_IF(!mpReadBitmap, "drawinglayer", "GeoTexSvxBitmapEx: Got no read access to Bitmap"); + if (mpReadBitmap) + { + mfMulX = static_cast(mpReadBitmap->Width()) / maSize.getX(); + mfMulY = static_cast(mpReadBitmap->Height()) / maSize.getY(); + } + + if(maSize.getX() <= 1.0) + { + maSize.setX(1.0); + } + + if(maSize.getY() <= 1.0) + { + maSize.setY(1.0); + } + } + + GeoTexSvxBitmapEx::~GeoTexSvxBitmapEx() + { + } + + sal_uInt8 GeoTexSvxBitmapEx::impGetTransparence(sal_Int32 rX, sal_Int32 rY) const + { + if(mbIsAlpha) + { + OSL_ENSURE(mpReadTransparence, "OOps, transparence type Bitmap, but no read access created in the constructor (?)"); + const BitmapColor aBitmapColor(mpReadTransparence->GetPixel(rY, rX)); + return aBitmapColor.GetIndex(); + } + return 0; + } + + bool GeoTexSvxBitmapEx::impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const + { + if(mpReadBitmap) + { + rX = static_cast((rUV.getX() - maTopLeft.getX()) * mfMulX); + + if(rX >= 0 && rX < mpReadBitmap->Width()) + { + rY = static_cast((rUV.getY() - maTopLeft.getY()) * mfMulY); + + return (rY >= 0 && rY < mpReadBitmap->Height()); + } + } + + return false; + } + + void GeoTexSvxBitmapEx::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const + { + sal_Int32 nX, nY; + + if(impIsValid(rUV, nX, nY)) + { + const double fConvertColor(1.0 / 255.0); + const BitmapColor aBMCol(mpReadBitmap->GetColor(nY, nX)); + const basegfx::BColor aBSource( + static_cast(aBMCol.GetRed()) * fConvertColor, + static_cast(aBMCol.GetGreen()) * fConvertColor, + static_cast(aBMCol.GetBlue()) * fConvertColor); + + rBColor = aBSource; + + if(mbIsAlpha) + { + // when we have a transparence, make use of it + const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); + + rfOpacity = (static_cast(0xff - aLuminance) * (1.0 / 255.0)); + } + else + { + rfOpacity = 1.0; + } + } + else + { + rfOpacity = 0.0; + } + } + + void GeoTexSvxBitmapEx::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const + { + sal_Int32 nX, nY; + + if(impIsValid(rUV, nX, nY)) + { + if(mbIsAlpha) + { + // this texture has an alpha part, use it + const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); + const double fNewOpacity(static_cast(0xff - aLuminance) * (1.0 / 255.0)); + + rfOpacity = 1.0 - ((1.0 - fNewOpacity) * (1.0 - rfOpacity)); + } + else + { + // this texture is a color bitmap used as transparence map + const BitmapColor aBMCol(mpReadBitmap->GetColor(nY, nX)); + const Color aColor(aBMCol.GetRed(), aBMCol.GetGreen(), aBMCol.GetBlue()); + + rfOpacity = (static_cast(0xff - aColor.GetLuminance()) * (1.0 / 255.0)); + } + } + else + { + rfOpacity = 0.0; + } + } + + + basegfx::B2DPoint GeoTexSvxBitmapExTiled::impGetCorrected(const basegfx::B2DPoint& rUV) const + { + double fX(rUV.getX() - maTopLeft.getX()); + double fY(rUV.getY() - maTopLeft.getY()); + + if(mbUseOffsetX) + { + const sal_Int32 nCol(static_cast< sal_Int32 >((fY < 0.0 ? maSize.getY() -fY : fY) / maSize.getY())); + + if(nCol % 2) + { + fX += mfOffsetX * maSize.getX(); + } + } + else if(mbUseOffsetY) + { + const sal_Int32 nRow(static_cast< sal_Int32 >((fX < 0.0 ? maSize.getX() -fX : fX) / maSize.getX())); + + if(nRow % 2) + { + fY += mfOffsetY * maSize.getY(); + } + } + + fX = fmod(fX, maSize.getX()); + fY = fmod(fY, maSize.getY()); + + if(fX < 0.0) + { + fX += maSize.getX(); + } + + if(fY < 0.0) + { + fY += maSize.getY(); + } + + return basegfx::B2DPoint(fX + maTopLeft.getX(), fY + maTopLeft.getY()); + } + + GeoTexSvxBitmapExTiled::GeoTexSvxBitmapExTiled( + const BitmapEx& rBitmapEx, + const basegfx::B2DRange& rRange, + double fOffsetX, + double fOffsetY) + : GeoTexSvxBitmapEx(rBitmapEx, rRange), + mfOffsetX(std::clamp(fOffsetX, 0.0, 1.0)), + mfOffsetY(std::clamp(fOffsetY, 0.0, 1.0)), + mbUseOffsetX(!basegfx::fTools::equalZero(mfOffsetX)), + mbUseOffsetY(!mbUseOffsetX && !basegfx::fTools::equalZero(mfOffsetY)) + { + } + + void GeoTexSvxBitmapExTiled::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const + { + if(mpReadBitmap) + { + GeoTexSvxBitmapEx::modifyBColor(impGetCorrected(rUV), rBColor, rfOpacity); + } + } + + void GeoTexSvxBitmapExTiled::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const + { + if(mpReadBitmap) + { + GeoTexSvxBitmapEx::modifyOpacity(impGetCorrected(rUV), rfOpacity); + } + } + + + GeoTexSvxMultiHatch::GeoTexSvxMultiHatch( + const primitive3d::HatchTexturePrimitive3D& rPrimitive, + double fLogicPixelSize) + : mfLogicPixelSize(fLogicPixelSize) + { + const attribute::FillHatchAttribute& rHatch(rPrimitive.getHatch()); + const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY()); + const double fAngleA(rHatch.getAngle()); + maColor = rHatch.getColor(); + mbFillBackground = rHatch.isFillBackground(); + mp0.reset( new GeoTexSvxHatch( + aOutlineRange, + aOutlineRange, + rHatch.getDistance(), + fAngleA) ); + + if(attribute::HatchStyle::Double == rHatch.getStyle() || attribute::HatchStyle::Triple == rHatch.getStyle()) + { + mp1.reset( new GeoTexSvxHatch( + aOutlineRange, + aOutlineRange, + rHatch.getDistance(), + fAngleA + M_PI_2) ); + } + + if(attribute::HatchStyle::Triple == rHatch.getStyle()) + { + mp2.reset( new GeoTexSvxHatch( + aOutlineRange, + aOutlineRange, + rHatch.getDistance(), + fAngleA + M_PI_4) ); + } + } + + GeoTexSvxMultiHatch::~GeoTexSvxMultiHatch() + { + } + + bool GeoTexSvxMultiHatch::impIsOnHatch(const basegfx::B2DPoint& rUV) const + { + if(mp0->getDistanceToHatch(rUV) < mfLogicPixelSize) + { + return true; + } + + if(mp1 && mp1->getDistanceToHatch(rUV) < mfLogicPixelSize) + { + return true; + } + + if(mp2 && mp2->getDistanceToHatch(rUV) < mfLogicPixelSize) + { + return true; + } + + return false; + } + + void GeoTexSvxMultiHatch::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const + { + if(impIsOnHatch(rUV)) + { + rBColor = maColor; + } + else if(!mbFillBackground) + { + rfOpacity = 0.0; + } + } + + void GeoTexSvxMultiHatch::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const + { + if(mbFillBackground || impIsOnHatch(rUV)) + { + rfOpacity = 1.0; + } + else + { + rfOpacity = 0.0; + } + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3