From 267c6f2ac71f92999e969232431ba04678e7437e Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Mon, 15 Apr 2024 07:54:39 +0200 Subject: Adding upstream version 4:24.2.0. Signed-off-by: Daniel Baumann --- include/animations/animationnodehelper.hxx | 78 ++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 include/animations/animationnodehelper.hxx (limited to 'include/animations/animationnodehelper.hxx') diff --git a/include/animations/animationnodehelper.hxx b/include/animations/animationnodehelper.hxx new file mode 100644 index 0000000000..eee41cd282 --- /dev/null +++ b/include/animations/animationnodehelper.hxx @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX +#define INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX + +#include +#include +#include +#include + +#include + +/* Declaration and definition of AnimationNode helper */ + +namespace anim +{ + // TODO(Q1): this could possibly be implemented with a somewhat + // more lightweight template, by having the actual worker receive + // only a function pointer, and a thin templated wrapper around + // that which converts member functions into that. + + /** pushes the given node to the given vector and recursively calls itself for each child node. + */ + inline void create_deep_vector( const css::uno::Reference< css::animations::XAnimationNode >& xNode, + std::vector< css::uno::Reference< css::animations::XAnimationNode > >& rVector ) + { + rVector.push_back( xNode ); + + try + { + // get an XEnumerationAccess to the children + css::uno::Reference< css::container::XEnumerationAccess > + xEnumerationAccess( xNode, css::uno::UNO_QUERY ); + + if( xEnumerationAccess.is() ) + { + css::uno::Reference< css::container::XEnumeration > + xEnumeration = xEnumerationAccess->createEnumeration(); + + if( xEnumeration.is() ) + { + while( xEnumeration->hasMoreElements() ) + { + css::uno::Reference< css::animations::XAnimationNode > + xChildNode( xEnumeration->nextElement(), + css::uno::UNO_QUERY_THROW ); + + create_deep_vector( xChildNode, rVector ); + } + } + } + } + catch( css::uno::Exception& ) + { + } + } +} + +#endif /* INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX */ + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3