From 267c6f2ac71f92999e969232431ba04678e7437e Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Mon, 15 Apr 2024 07:54:39 +0200 Subject: Adding upstream version 4:24.2.0. Signed-off-by: Daniel Baumann --- svx/inc/sdr/contact/viewcontactofe3d.hxx | 94 ++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 svx/inc/sdr/contact/viewcontactofe3d.hxx (limited to 'svx/inc/sdr/contact/viewcontactofe3d.hxx') diff --git a/svx/inc/sdr/contact/viewcontactofe3d.hxx b/svx/inc/sdr/contact/viewcontactofe3d.hxx new file mode 100644 index 0000000000..75e88adb99 --- /dev/null +++ b/svx/inc/sdr/contact/viewcontactofe3d.hxx @@ -0,0 +1,94 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include +#include +#include + +namespace drawinglayer::attribute +{ +class SdrLineAttribute; +} +namespace basegfx +{ +class BColor; +class B3DHomMatrix; +} + +namespace sdr::contact +{ +class ViewContactOfE3dScene; + +class ViewContactOfE3d : public ViewContactOfSdrObj +{ +protected: + // Create an Object-Specific ViewObjectContact, set ViewContact and + // ObjectContact. Always needs to return something. + virtual ViewObjectContact& + CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) override; + +public: + // basic constructor, used from E3dObject. + explicit ViewContactOfE3d(E3dObject& rObj); + virtual ~ViewContactOfE3d() override; + + // access to E3dObject + const E3dObject& GetE3dObject() const { return static_cast(GetSdrObject()); } + + // public helpers + drawinglayer::primitive2d::Primitive2DContainer impCreateWithGivenPrimitive3DContainer( + const drawinglayer::primitive3d::Primitive3DContainer& rxContent3D) const; + + // primitive stuff + +protected: + // This method is responsible for creating the graphical visualisation data which is + // stored in mxViewIndependentPrimitive3DContainer, but without object transformation + virtual drawinglayer::primitive3d::Primitive3DContainer + createViewIndependentPrimitive3DContainer() const = 0; + + // This method is responsible for creating the graphical visualisation data derived ONLY from + // the model data. The default implementation will try to create a 3D to 2D embedding (will work + // when scene is known) which can then be used for 2D processing concerning ranges + virtual void createViewIndependentPrimitive2DSequence( + drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const override; + +public: + // access to the local primitive without the object's local 3D transform. This is e.g. needed + // to get the not-yet transformed BoundVolume for e.g. interactions + drawinglayer::primitive3d::Primitive3DContainer const& getVIP3DSWithoutObjectTransform() const; + + // access to the local primitive. This will ensure that the list is + // current in comparing the local list content with a fresh created incarnation. It will + // use getVIP3DSWithoutObjectTransform and embed to 3d transform primitive when object's + // local 3d transform is used + drawinglayer::primitive3d::Primitive3DContainer getViewIndependentPrimitive3DContainer() const; + +private: + // Primitive3DContainer of the ViewContact. This contains all necessary information + // for the graphical visualisation and needs to be supported by all 3D VCs which + // can be visualized. It does NOT contain the object transformation to be able to + // buffer for all possible usages + drawinglayer::primitive3d::Primitive3DContainer mxViewIndependentPrimitive3DContainer; +}; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3