/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include "page.hxx" namespace canvas { Page::Page( const std::shared_ptr &rRenderModule ) : mpRenderModule(rRenderModule), mpSurface(rRenderModule->createSurface(::basegfx::B2IVector())) { } void Page::validate() { if(!(isValid())) { for( const auto& rFragmentPtr : mpFragments ) rFragmentPtr->refresh(); } } bool Page::isValid() const { return mpSurface && mpSurface->isValid(); } FragmentSharedPtr Page::allocateSpace( const ::basegfx::B2ISize& rSize ) { SurfaceRect rect(rSize); if(insert(rect)) { FragmentSharedPtr pFragment = std::make_shared(rect,this); mpFragments.push_back(pFragment); return pFragment; } return FragmentSharedPtr(); } bool Page::nakedFragment( const FragmentSharedPtr& pFragment ) { SurfaceRect rect(pFragment->getSize()); if(insert(rect)) { pFragment->setPage(this); mpFragments.push_back(pFragment); return true; } return false; } void Page::free( const FragmentSharedPtr& pFragment ) { // the fragment passes as argument is no longer // dedicated to this page. either it is about to // be relocated to some other page or it will // currently be deleted. in either case, simply // remove the reference from our internal storage. std::erase(mpFragments, pFragment); } bool Page::insert( SurfaceRect& r ) { for( const auto& pFragment : mpFragments ) { const SurfaceRect &rect = pFragment->getRect(); const sal_Int32 x = rect.maPos.getX(); const sal_Int32 y = rect.maPos.getY(); // to avoid interpolation artifacts from other textures, // one pixel gap between them const sal_Int32 w = rect.maSize.getWidth() + 1; const sal_Int32 h = rect.maSize.getHeight() + 1; // probe location to the right r.maPos.setX(x+w); r.maPos.setY(y); if(isValidLocation(r)) return true; // probe location at bottom r.maPos.setX(x); r.maPos.setY(y+h); if(isValidLocation(r)) return true; } r.maPos.setX(0); r.maPos.setY(0); return isValidLocation(r); } bool Page::isValidLocation( const SurfaceRect& r ) const { // the rectangle passed as argument has a valid // location if and only if there's no intersection // with existing areas. basegfx::B2ISize aSize(mpRenderModule->getPageSize().getX(), mpRenderModule->getPageSize().getY()); SurfaceRect aBoundary(aSize); if( !r.inside(aBoundary) ) return false; for( const auto& pFragment : mpFragments ) { if( r.intersection( pFragment->getRect() ) ) return false; } return true; } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */