/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include "wizimpldata.hxx" constexpr OUString HID_WIZARD_NEXT = u"SVT_HID_WIZARD_NEXT"_ustr; constexpr OUString HID_WIZARD_PREVIOUS = u"SVT_HID_WIZARD_PREVIOUS"_ustr; #define WIZARDDIALOG_BUTTON_OFFSET_Y 6 #define WIZARDDIALOG_BUTTON_DLGOFFSET_X 6 #define WIZARDDIALOG_VIEW_DLGOFFSET_X 6 #define WIZARDDIALOG_VIEW_DLGOFFSET_Y 6 namespace vcl { //= WizardPageImplData OWizardPage::OWizardPage(weld::Container* pPage, weld::DialogController* pController, const OUString& rUIXMLDescription, const OUString& rID) : BuilderPage(pPage, pController, rUIXMLDescription, rID) { } OWizardPage::~OWizardPage() { } void OWizardPage::initializePage() { } void OWizardPage::Activate() { BuilderPage::Activate(); updateDialogTravelUI(); } void OWizardPage::updateDialogTravelUI() { auto pWizardMachine = dynamic_cast(m_pDialogController); if (pWizardMachine) pWizardMachine->updateTravelUI(); } bool OWizardPage::canAdvance() const { return true; } bool OWizardPage::commitPage( WizardTypes::CommitPageReason ) { return true; } void RoadmapWizard::SetLeftAlignedButtonCount( sal_Int16 _nCount ) { mnLeftAlignCount = _nCount; } void RoadmapWizard::ImplCalcSize( Size& rSize ) { // calculate ButtonBar height and width tools::Long nMaxHeight = 0; tools::Long nBarWidth = WIZARDDIALOG_BUTTON_DLGOFFSET_X * 2 + LogicalCoordinateToPixel(6); ImplWizButtonData* pBtnData = mpFirstBtn; while (pBtnData) { auto nBtnHeight = pBtnData->mpButton->GetSizePixel().Height(); auto nBtnWidth = pBtnData->mpButton->GetSizePixel().Width(); if (pBtnData->mpButton->IsVisible()) { nBarWidth += nBtnWidth; nBarWidth += pBtnData->mnOffset; } if ( nBtnHeight > nMaxHeight ) nMaxHeight = nBtnHeight; pBtnData = pBtnData->mpNext; } if ( nMaxHeight ) nMaxHeight += WIZARDDIALOG_BUTTON_OFFSET_Y*2; rSize.AdjustHeight(nMaxHeight); // add in the view window size if ( mpViewWindow && mpViewWindow->IsVisible() ) { Size aViewSize = mpViewWindow->GetSizePixel(); // align left rSize.AdjustWidth(aViewSize.Width() ); } if (nBarWidth > rSize.Width()) rSize.setWidth(nBarWidth); } void RoadmapWizard::queue_resize(StateChangedType /*eReason*/) { if (maWizardLayoutIdle.IsActive()) return; if (IsInClose()) return; maWizardLayoutIdle.Start(); } IMPL_LINK_NOARG(RoadmapWizard, ImplHandleWizardLayoutTimerHdl, Timer*, void) { ImplPosCtrls(); ImplPosTabPage(); } void RoadmapWizard::ImplPosCtrls() { Size aDlgSize = GetOutputSizePixel(); tools::Long nBtnWidth = 0; tools::Long nMaxHeight = 0; tools::Long nOffY = aDlgSize.Height(); ImplWizButtonData* pBtnData = mpFirstBtn; int j = 0; while ( pBtnData ) { if (j >= mnLeftAlignCount) { Size aBtnSize = pBtnData->mpButton->GetSizePixel(); tools::Long nBtnHeight = aBtnSize.Height(); if ( nBtnHeight > nMaxHeight ) nMaxHeight = nBtnHeight; nBtnWidth += aBtnSize.Width(); nBtnWidth += pBtnData->mnOffset; } pBtnData = pBtnData->mpNext; j++; } if ( nMaxHeight ) { tools::Long nOffX = aDlgSize.Width()-nBtnWidth-WIZARDDIALOG_BUTTON_DLGOFFSET_X; tools::Long nOffLeftAlignX = LogicalCoordinateToPixel(6); nOffY -= WIZARDDIALOG_BUTTON_OFFSET_Y+nMaxHeight; pBtnData = mpFirstBtn; int i = 0; while ( pBtnData ) { Size aBtnSize = pBtnData->mpButton->GetSizePixel(); if (i >= mnLeftAlignCount) { Point aPos( nOffX, nOffY+((nMaxHeight-aBtnSize.Height())/2) ); pBtnData->mpButton->SetPosPixel( aPos ); nOffX += aBtnSize.Width(); nOffX += pBtnData->mnOffset; } else { Point aPos( nOffLeftAlignX, nOffY+((nMaxHeight-aBtnSize.Height())/2) ); pBtnData->mpButton->SetPosPixel( aPos ); nOffLeftAlignX += aBtnSize.Width(); nOffLeftAlignX += pBtnData->mnOffset; } pBtnData = pBtnData->mpNext; i++; } nOffY -= WIZARDDIALOG_BUTTON_OFFSET_Y; } if ( !(mpViewWindow && mpViewWindow->IsVisible()) ) return; tools::Long nViewOffX = 0; tools::Long nViewOffY = 0; tools::Long nViewWidth = 0; tools::Long nViewHeight = 0; tools::Long nDlgHeight = nOffY; PosSizeFlags nViewPosFlags = PosSizeFlags::Pos; // align left { if ( mbEmptyViewMargin ) { nViewOffX = 0; nViewOffY = 0; nViewHeight = nDlgHeight; } else { nViewOffX = WIZARDDIALOG_VIEW_DLGOFFSET_X; nViewOffY = WIZARDDIALOG_VIEW_DLGOFFSET_Y; nViewHeight = nDlgHeight-(WIZARDDIALOG_VIEW_DLGOFFSET_Y*2); } nViewPosFlags |= PosSizeFlags::Height; } mpViewWindow->setPosSizePixel( nViewOffX, nViewOffY, nViewWidth, nViewHeight, nViewPosFlags ); } tools::Long RoadmapWizard::LogicalCoordinateToPixel(int iCoordinate) const { Size aLocSize = LogicToPixel(Size(iCoordinate, 0), MapMode(MapUnit::MapAppFont)); int iPixelCoordinate = aLocSize.Width(); return iPixelCoordinate; } void RoadmapWizard::ImplPosTabPage() { if ( !mpCurTabPage ) return; if ( !IsInInitShow() ) { // #100199# - On Unix initial size is equal to screen size, on Windows // it's 0,0. One cannot calculate the size unless dialog is visible. if ( !IsReallyVisible() ) return; } // calculate height of ButtonBar tools::Long nMaxHeight = 0; ImplWizButtonData* pBtnData = mpFirstBtn; while ( pBtnData ) { tools::Long nBtnHeight = pBtnData->mpButton->GetSizePixel().Height(); if ( nBtnHeight > nMaxHeight ) nMaxHeight = nBtnHeight; pBtnData = pBtnData->mpNext; } if ( nMaxHeight ) nMaxHeight += WIZARDDIALOG_BUTTON_OFFSET_Y*2; // position TabPage Size aDlgSize = GetOutputSizePixel(); aDlgSize.AdjustHeight( -nMaxHeight ); tools::Long nOffX = 0; tools::Long nOffY = 0; if ( mpViewWindow && mpViewWindow->IsVisible() ) { Size aViewSize = mpViewWindow->GetSizePixel(); // align left tools::Long nViewOffset = mbEmptyViewMargin ? 0 : WIZARDDIALOG_VIEW_DLGOFFSET_X; nOffX += aViewSize.Width() + nViewOffset; aDlgSize.AdjustWidth( -nOffX ); } Point aPos( nOffX, nOffY ); mpCurTabPage->SetPosSizePixel( aPos, aDlgSize ); } void RoadmapWizard::ImplShowTabPage( TabPage* pTabPage ) { if ( mpCurTabPage == pTabPage ) return; TabPage* pOldTabPage = mpCurTabPage; mpCurTabPage = pTabPage; if ( pTabPage ) { ImplPosTabPage(); pTabPage->Show(); } if ( pOldTabPage ) pOldTabPage->Hide(); } TabPage* RoadmapWizard::ImplGetPage( sal_uInt16 nLevel ) const { sal_uInt16 nTempLevel = 0; ImplWizPageData* pPageData = mpFirstPage; while ( pPageData ) { if ( (nTempLevel == nLevel) || !pPageData->mpNext ) break; nTempLevel++; pPageData = pPageData->mpNext; } if ( pPageData ) return pPageData->mpPage; return nullptr; } void RoadmapWizard::AddButtonResponse( Button* pButton, int response) { m_xRoadmapImpl->maResponses[pButton] = response; } void RoadmapWizard::implConstruct( const WizardButtonFlags _nButtonFlags ) { m_xWizardImpl->sTitleBase = GetText(); // create the buttons according to the wizard button flags // the help button if (_nButtonFlags & WizardButtonFlags::HELP) { m_pHelp= VclPtr::Create(this, WB_TABSTOP); m_pHelp->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); m_pHelp->Show(); m_pHelp->set_id("help"); AddButtonResponse(m_pHelp, RET_HELP); AddButton( m_pHelp, WIZARDDIALOG_BUTTON_STDOFFSET_X); } // the previous button if (_nButtonFlags & WizardButtonFlags::PREVIOUS) { m_pPrevPage = VclPtr::Create(this, WB_TABSTOP); m_pPrevPage->SetHelpId( HID_WIZARD_PREVIOUS ); m_pPrevPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); m_pPrevPage->SetText(VclResId(STR_WIZDLG_PREVIOUS)); m_pPrevPage->Show(); m_pPrevPage->set_id("previous"); if (_nButtonFlags & WizardButtonFlags::NEXT) AddButton( m_pPrevPage, ( WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X) ); // half x-offset to the next button else AddButton( m_pPrevPage, WIZARDDIALOG_BUTTON_STDOFFSET_X ); mpPrevBtn = m_pPrevPage; m_pPrevPage->SetClickHdl( LINK( this, RoadmapWizard, OnPrevPage ) ); } // the next button if (_nButtonFlags & WizardButtonFlags::NEXT) { m_pNextPage = VclPtr::Create(this, WB_TABSTOP); m_pNextPage->SetHelpId( HID_WIZARD_NEXT ); m_pNextPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); m_pNextPage->SetText(VclResId(STR_WIZDLG_NEXT)); m_pNextPage->Show(); m_pNextPage->set_id("next"); AddButton( m_pNextPage, WIZARDDIALOG_BUTTON_STDOFFSET_X ); mpNextBtn = m_pNextPage; m_pNextPage->SetClickHdl( LINK( this, RoadmapWizard, OnNextPage ) ); } // the finish button if (_nButtonFlags & WizardButtonFlags::FINISH) { m_pFinish = VclPtr::Create(this, WB_TABSTOP); m_pFinish->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); m_pFinish->SetText(VclResId(STR_WIZDLG_FINISH)); m_pFinish->Show(); m_pFinish->set_id("finish"); AddButton( m_pFinish, WIZARDDIALOG_BUTTON_STDOFFSET_X ); m_pFinish->SetClickHdl( LINK( this, RoadmapWizard, OnFinish ) ); } // the cancel button if (_nButtonFlags & WizardButtonFlags::CANCEL) { m_pCancel = VclPtr::Create(this, WB_TABSTOP); m_pCancel->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); m_pCancel->Show(); AddButton( m_pCancel, WIZARDDIALOG_BUTTON_STDOFFSET_X ); } } void RoadmapWizard::Resize() { if ( IsReallyShown() && !IsInInitShow() ) { ImplPosCtrls(); ImplPosTabPage(); } Dialog::Resize(); } void RoadmapWizard::CalcAndSetSize() { Size aDlgSize = GetPageSizePixel(); if ( !aDlgSize.Width() || !aDlgSize.Height() ) { ImplWizPageData* pPageData = mpFirstPage; while ( pPageData ) { if ( pPageData->mpPage ) { Size aPageSize = pPageData->mpPage->GetSizePixel(); if ( aPageSize.Width() > aDlgSize.Width() ) aDlgSize.setWidth( aPageSize.Width() ); if ( aPageSize.Height() > aDlgSize.Height() ) aDlgSize.setHeight( aPageSize.Height() ); } pPageData = pPageData->mpNext; } } ImplCalcSize( aDlgSize ); SetMinOutputSizePixel( aDlgSize ); SetOutputSizePixel( aDlgSize ); } void RoadmapWizard::StateChanged( StateChangedType nType ) { if ( nType == StateChangedType::InitShow ) { if ( IsDefaultSize() ) { CalcAndSetSize(); } ImplPosCtrls(); ImplPosTabPage(); ImplShowTabPage( ImplGetPage( mnCurLevel ) ); } Dialog::StateChanged( nType ); } bool RoadmapWizard::EventNotify( NotifyEvent& rNEvt ) { if ( (rNEvt.GetType() == NotifyEventType::KEYINPUT) && mpPrevBtn && mpNextBtn ) { const KeyEvent* pKEvt = rNEvt.GetKeyEvent(); vcl::KeyCode aKeyCode = pKEvt->GetKeyCode(); sal_uInt16 nKeyCode = aKeyCode.GetCode(); if ( aKeyCode.IsMod1() ) { if ( aKeyCode.IsShift() || (nKeyCode == KEY_PAGEUP) ) { if ( (nKeyCode == KEY_TAB) || (nKeyCode == KEY_PAGEUP) ) { if ( mpPrevBtn->IsVisible() && mpPrevBtn->IsEnabled() && mpPrevBtn->IsInputEnabled() ) { mpPrevBtn->SetPressed( true ); mpPrevBtn->SetPressed( false ); mpPrevBtn->Click(); } return true; } } else { if ( (nKeyCode == KEY_TAB) || (nKeyCode == KEY_PAGEDOWN) ) { if ( mpNextBtn->IsVisible() && mpNextBtn->IsEnabled() && mpNextBtn->IsInputEnabled() ) { mpNextBtn->SetPressed( true ); mpNextBtn->SetPressed( false ); mpNextBtn->Click(); } return true; } } } } return Dialog::EventNotify( rNEvt ); } void RoadmapWizard::GetOrCreatePage( const WizardTypes::WizardState i_nState ) { if ( nullptr != GetPage( i_nState ) ) return; VclPtr pNewPage = createPage( i_nState ); DBG_ASSERT( pNewPage, "RoadmapWizard::GetOrCreatePage: invalid new page (NULL)!" ); // fill up the page sequence of our base class (with dummies) while ( m_xWizardImpl->nFirstUnknownPage < i_nState ) { AddPage( nullptr ); ++m_xWizardImpl->nFirstUnknownPage; } if ( m_xWizardImpl->nFirstUnknownPage == i_nState ) { // encountered this page number the first time AddPage( pNewPage ); ++m_xWizardImpl->nFirstUnknownPage; } else // already had this page - just change it SetPage( i_nState, pNewPage ); } void RoadmapWizard::ActivatePage() { WizardTypes::WizardState nCurrentLevel = GetCurLevel(); GetOrCreatePage( nCurrentLevel ); enterState( nCurrentLevel ); } bool RoadmapWizard::ShowPage( sal_uInt16 nLevel ) { mnCurLevel = nLevel; ActivatePage(); ImplShowTabPage( ImplGetPage( mnCurLevel ) ); return true; } void RoadmapWizard::Finish( tools::Long nResult ) { if ( IsInExecute() ) EndDialog( nResult ); else if ( GetStyle() & WB_CLOSEABLE ) Close(); } void RoadmapWizard::AddPage( TabPage* pPage ) { ImplWizPageData* pNewPageData = new ImplWizPageData; pNewPageData->mpNext = nullptr; pNewPageData->mpPage = pPage; if ( !mpFirstPage ) mpFirstPage = pNewPageData; else { pPage->Hide(); ImplWizPageData* pPageData = mpFirstPage; while ( pPageData->mpNext ) pPageData = pPageData->mpNext; pPageData->mpNext = pNewPageData; } } void RoadmapWizard::RemovePage( TabPage* pPage ) { ImplWizPageData* pPrevPageData = nullptr; ImplWizPageData* pPageData = mpFirstPage; while ( pPageData ) { if ( pPageData->mpPage == pPage ) { if ( pPrevPageData ) pPrevPageData->mpNext = pPageData->mpNext; else mpFirstPage = pPageData->mpNext; if ( pPage == mpCurTabPage ) mpCurTabPage = nullptr; delete pPageData; return; } pPrevPageData = pPageData; pPageData = pPageData->mpNext; } OSL_FAIL( "RoadmapWizard::RemovePage() - Page not in list" ); } void RoadmapWizard::SetPage( sal_uInt16 nLevel, TabPage* pPage ) { sal_uInt16 nTempLevel = 0; ImplWizPageData* pPageData = mpFirstPage; while ( pPageData ) { if ( (nTempLevel == nLevel) || !pPageData->mpNext ) break; nTempLevel++; pPageData = pPageData->mpNext; } if ( pPageData ) { if ( pPageData->mpPage == mpCurTabPage ) mpCurTabPage = nullptr; pPageData->mpPage = pPage; } } TabPage* RoadmapWizard::GetPage( sal_uInt16 nLevel ) const { sal_uInt16 nTempLevel = 0; for (ImplWizPageData* pPageData = mpFirstPage; pPageData; pPageData = pPageData->mpNext) { if ( nTempLevel == nLevel ) return pPageData->mpPage; nTempLevel++; } return nullptr; } void RoadmapWizard::AddButton( Button* pButton, tools::Long nOffset ) { ImplWizButtonData* pNewBtnData = new ImplWizButtonData; pNewBtnData->mpNext = nullptr; pNewBtnData->mpButton = pButton; pNewBtnData->mnOffset = nOffset; if ( !mpFirstBtn ) mpFirstBtn = pNewBtnData; else { ImplWizButtonData* pBtnData = mpFirstBtn; while ( pBtnData->mpNext ) pBtnData = pBtnData->mpNext; pBtnData->mpNext = pNewBtnData; } } void RoadmapWizard::RemoveButton( Button* pButton ) { ImplWizButtonData* pPrevBtnData = nullptr; ImplWizButtonData* pBtnData = mpFirstBtn; while ( pBtnData ) { if ( pBtnData->mpButton == pButton ) { if ( pPrevBtnData ) pPrevBtnData->mpNext = pBtnData->mpNext; else mpFirstBtn = pBtnData->mpNext; delete pBtnData; return; } pPrevBtnData = pBtnData; pBtnData = pBtnData->mpNext; } OSL_FAIL( "RoadmapWizard::RemoveButton() - Button not in list" ); } IMPL_LINK_NOARG(RoadmapWizard, OnFinish, Button*, void) { if ( isTravelingSuspended() ) return; RoadmapWizardTravelSuspension aTravelGuard( *this ); Finish( RET_OK ); } bool RoadmapWizard::skipBackwardUntil( WizardTypes::WizardState _nTargetState ) { // don't travel directly on m_xWizardImpl->aStateHistory, in case something goes wrong std::stack< WizardTypes::WizardState > aTravelVirtually = m_xWizardImpl->aStateHistory; std::stack< WizardTypes::WizardState > aOldStateHistory = m_xWizardImpl->aStateHistory; WizardTypes::WizardState nCurrentRollbackState = getCurrentState(); while ( nCurrentRollbackState != _nTargetState ) { DBG_ASSERT( !aTravelVirtually.empty(), "RoadmapWizard::skipBackwardUntil: this target state does not exist in the history!" ); nCurrentRollbackState = aTravelVirtually.top(); aTravelVirtually.pop(); } m_xWizardImpl->aStateHistory = aTravelVirtually; if ( !ShowPage( _nTargetState ) ) { m_xWizardImpl->aStateHistory = aOldStateHistory; return false; } return true; } bool RoadmapWizard::skipUntil( WizardTypes::WizardState _nTargetState ) { WizardTypes::WizardState nCurrentState = getCurrentState(); // don't travel directly on m_xWizardImpl->aStateHistory, in case something goes wrong std::stack< WizardTypes::WizardState > aTravelVirtually = m_xWizardImpl->aStateHistory; std::stack< WizardTypes::WizardState > aOldStateHistory = m_xWizardImpl->aStateHistory; while ( nCurrentState != _nTargetState ) { WizardTypes::WizardState nNextState = determineNextState( nCurrentState ); if ( WZS_INVALID_STATE == nNextState ) { OSL_FAIL( "RoadmapWizard::skipUntil: the given target state does not exist!" ); return false; } // remember the skipped state in the history aTravelVirtually.push( nCurrentState ); // get the next state nCurrentState = nNextState; } m_xWizardImpl->aStateHistory = aTravelVirtually; // show the target page if ( !ShowPage( nCurrentState ) ) { // argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded, // but ShowPage doesn't? Somebody behaves very strange here... OSL_FAIL( "RoadmapWizard::skipUntil: very unpolite..." ); m_xWizardImpl->aStateHistory = aOldStateHistory; return false; } return true; } void RoadmapWizard::travelNext() { // determine the next state to travel to WizardTypes::WizardState nCurrentState = getCurrentState(); WizardTypes::WizardState nNextState = determineNextState(nCurrentState); if (WZS_INVALID_STATE == nNextState) return; // the state history is used by the enterState method // all fine m_xWizardImpl->aStateHistory.push(nCurrentState); if (!ShowPage(nNextState)) { m_xWizardImpl->aStateHistory.pop(); } } void RoadmapWizard::travelPrevious() { DBG_ASSERT(!m_xWizardImpl->aStateHistory.empty(), "RoadmapWizard::travelPrevious: have no previous page!"); // the next state to switch to WizardTypes::WizardState nPreviousState = m_xWizardImpl->aStateHistory.top(); // the state history is used by the enterState method m_xWizardImpl->aStateHistory.pop(); // show this page if (!ShowPage(nPreviousState)) { m_xWizardImpl->aStateHistory.push(nPreviousState); } // all fine } void RoadmapWizard::removePageFromHistory( WizardTypes::WizardState nToRemove ) { std::stack< WizardTypes::WizardState > aTemp; while(!m_xWizardImpl->aStateHistory.empty()) { WizardTypes::WizardState nPreviousState = m_xWizardImpl->aStateHistory.top(); m_xWizardImpl->aStateHistory.pop(); if(nPreviousState != nToRemove) aTemp.push( nPreviousState ); else break; } while(!aTemp.empty()) { m_xWizardImpl->aStateHistory.push( aTemp.top() ); aTemp.pop(); } } IMPL_LINK_NOARG(RoadmapWizard, OnPrevPage, Button*, void) { if ( isTravelingSuspended() ) return; RoadmapWizardTravelSuspension aTravelGuard( *this ); travelPrevious(); } IMPL_LINK_NOARG(RoadmapWizard, OnNextPage, Button*, void) { if ( isTravelingSuspended() ) return; RoadmapWizardTravelSuspension aTravelGuard( *this ); travelNext(); } bool RoadmapWizard::isTravelingSuspended() const { return m_xWizardImpl->m_bTravelingSuspended; } void RoadmapWizard::suspendTraveling( AccessGuard ) { DBG_ASSERT( !m_xWizardImpl->m_bTravelingSuspended, "RoadmapWizard::suspendTraveling: already suspended!" ); m_xWizardImpl->m_bTravelingSuspended = true; } void RoadmapWizard::resumeTraveling( AccessGuard ) { DBG_ASSERT( m_xWizardImpl->m_bTravelingSuspended, "RoadmapWizard::resumeTraveling: nothing to resume!" ); m_xWizardImpl->m_bTravelingSuspended = false; } WizardMachine::WizardMachine(weld::Window* pParent, WizardButtonFlags nButtonFlags) : AssistantController(pParent, "vcl/ui/wizard.ui", "Wizard") , m_pCurTabPage(nullptr) , m_nCurState(0) , m_pFirstPage(nullptr) , m_xFinish(m_xAssistant->weld_widget_for_response(RET_OK)) , m_xCancel(m_xAssistant->weld_widget_for_response(RET_CANCEL)) , m_xNextPage(m_xAssistant->weld_widget_for_response(RET_YES)) , m_xPrevPage(m_xAssistant->weld_widget_for_response(RET_NO)) , m_xHelp(m_xAssistant->weld_widget_for_response(RET_HELP)) , m_pImpl(new WizardMachineImplData) { implConstruct(nButtonFlags); } void WizardMachine::implConstruct(const WizardButtonFlags nButtonFlags) { m_pImpl->sTitleBase = m_xAssistant->get_title(); const bool bHideHelp = comphelper::LibreOfficeKit::isActive() && officecfg::Office::Common::Help::HelpRootURL::get().isEmpty(); // create the buttons according to the wizard button flags // the help button if (nButtonFlags & WizardButtonFlags::HELP && !bHideHelp) m_xHelp->show(); else m_xHelp->hide(); // the previous button if (nButtonFlags & WizardButtonFlags::PREVIOUS) { m_xPrevPage->set_help_id( HID_WIZARD_PREVIOUS ); m_xPrevPage->show(); m_xPrevPage->connect_clicked( LINK( this, WizardMachine, OnPrevPage ) ); } else m_xPrevPage->hide(); // the next button if (nButtonFlags & WizardButtonFlags::NEXT) { m_xNextPage->set_help_id( HID_WIZARD_NEXT ); m_xNextPage->show(); m_xNextPage->connect_clicked( LINK( this, WizardMachine, OnNextPage ) ); } else m_xNextPage->hide(); // the finish button if (nButtonFlags & WizardButtonFlags::FINISH) { m_xFinish->show(); m_xFinish->connect_clicked( LINK( this, WizardMachine, OnFinish ) ); } else m_xFinish->hide(); // the cancel button if (nButtonFlags & WizardButtonFlags::CANCEL) { m_xCancel->show(); m_xCancel->connect_clicked( LINK( this, WizardMachine, OnCancel ) ); } else m_xCancel->hide(); } WizardMachine::~WizardMachine() { if (m_pImpl) { while (m_pFirstPage) RemovePage(m_pFirstPage->mxPage.get()); m_pImpl.reset(); } } void WizardMachine::implUpdateTitle() { OUString sCompleteTitle(m_pImpl->sTitleBase); // append the page title BuilderPage* pCurrentPage = GetPage(getCurrentState()); if ( pCurrentPage && !pCurrentPage->GetPageTitle().isEmpty() ) { sCompleteTitle += " - " + pCurrentPage->GetPageTitle(); } m_xAssistant->set_title(sCompleteTitle); } void WizardMachine::setTitleBase(const OUString& _rTitleBase) { m_pImpl->sTitleBase = _rTitleBase; implUpdateTitle(); } OUString WizardMachine::getPageIdentForState(WizardTypes::WizardState nState) const { return OUString::number(nState); } WizardTypes::WizardState WizardMachine::getStateFromPageIdent(const OUString& rIdent) const { return rIdent.toInt32(); } BuilderPage* WizardMachine::GetOrCreatePage( const WizardTypes::WizardState i_nState ) { if ( nullptr == GetPage( i_nState ) ) { std::unique_ptr xNewPage = createPage( i_nState ); DBG_ASSERT( xNewPage, "WizardMachine::GetOrCreatePage: invalid new page (NULL)!" ); // fill up the page sequence of our base class (with dummies) while ( m_pImpl->nFirstUnknownPage < i_nState ) { AddPage( nullptr ); ++m_pImpl->nFirstUnknownPage; } if ( m_pImpl->nFirstUnknownPage == i_nState ) { // encountered this page number the first time AddPage(std::move(xNewPage)); ++m_pImpl->nFirstUnknownPage; } else // already had this page - just change it SetPage(i_nState, std::move(xNewPage)); } return GetPage( i_nState ); } void WizardMachine::ActivatePage() { WizardTypes::WizardState nCurrentLevel = m_nCurState; GetOrCreatePage( nCurrentLevel ); enterState( nCurrentLevel ); } bool WizardMachine::DeactivatePage() { WizardTypes::WizardState nCurrentState = getCurrentState(); return leaveState(nCurrentState); } void WizardMachine::defaultButton(WizardButtonFlags _nWizardButtonFlags) { // the new default button weld::Button* pNewDefButton = nullptr; if (_nWizardButtonFlags & WizardButtonFlags::FINISH) pNewDefButton = m_xFinish.get(); if (_nWizardButtonFlags & WizardButtonFlags::NEXT) pNewDefButton = m_xNextPage.get(); if (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS) pNewDefButton = m_xPrevPage.get(); if (_nWizardButtonFlags & WizardButtonFlags::HELP) pNewDefButton = m_xHelp.get(); if (_nWizardButtonFlags & WizardButtonFlags::CANCEL) pNewDefButton = m_xCancel.get(); defaultButton(pNewDefButton); } void WizardMachine::defaultButton(weld::Button* _pNewDefButton) { // loop through all (direct and indirect) descendants which participate in our tabbing order, and // reset the WB_DEFBUTTON for every window which is a button and set _pNewDefButton as the new // WB_DEFBUTTON m_xAssistant->change_default_widget(nullptr, _pNewDefButton); } void WizardMachine::enableButtons(WizardButtonFlags _nWizardButtonFlags, bool _bEnable) { if (_nWizardButtonFlags & WizardButtonFlags::FINISH) m_xFinish->set_sensitive(_bEnable); if (_nWizardButtonFlags & WizardButtonFlags::NEXT) m_xNextPage->set_sensitive(_bEnable); if (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS) m_xPrevPage->set_sensitive(_bEnable); if (_nWizardButtonFlags & WizardButtonFlags::HELP) m_xHelp->set_sensitive(_bEnable); if (_nWizardButtonFlags & WizardButtonFlags::CANCEL) m_xCancel->set_sensitive(_bEnable); } void WizardMachine::enterState(WizardTypes::WizardState _nState) { // tell the page IWizardPageController* pController = getPageController( GetPage( _nState ) ); OSL_ENSURE( pController, "WizardMachine::enterState: no controller for the given page!" ); if ( pController ) pController->initializePage(); if ( isAutomaticNextButtonStateEnabled() ) enableButtons( WizardButtonFlags::NEXT, canAdvance() ); enableButtons( WizardButtonFlags::PREVIOUS, !m_pImpl->aStateHistory.empty() ); // set the new title - it depends on the current page (i.e. state) implUpdateTitle(); } bool WizardMachine::leaveState(WizardTypes::WizardState) { // no need to ask the page here. // If we reach this point, we already gave the current page the chance to commit it's data, // and it was allowed to commit it's data return true; } bool WizardMachine::onFinish() { return Finish(RET_OK); } IMPL_LINK_NOARG(WizardMachine, OnFinish, weld::Button&, void) { if ( isTravelingSuspended() ) return; // prevent WizardTravelSuspension from using this instance // after will be destructed due to onFinish and async response call { WizardTravelSuspension aTravelGuard( *this ); if (!prepareLeaveCurrentState(WizardTypes::eFinish)) { return; } } onFinish(); } IMPL_LINK_NOARG(WizardMachine, OnCancel, weld::Button&, void) { m_xAssistant->response(RET_CANCEL); } WizardTypes::WizardState WizardMachine::determineNextState(WizardTypes::WizardState _nCurrentState ) const { return _nCurrentState + 1; } bool WizardMachine::prepareLeaveCurrentState( WizardTypes::CommitPageReason _eReason ) { IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) ); ENSURE_OR_RETURN( pController != nullptr, "WizardMachine::prepareLeaveCurrentState: no controller for the current page!", true ); return pController->commitPage( _eReason ); } bool WizardMachine::skipBackwardUntil(WizardTypes::WizardState _nTargetState) { // allowed to leave the current page? if ( !prepareLeaveCurrentState( WizardTypes::eTravelBackward ) ) return false; // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong std::stack< WizardTypes::WizardState > aTravelVirtually = m_pImpl->aStateHistory; std::stack< WizardTypes::WizardState > aOldStateHistory = m_pImpl->aStateHistory; WizardTypes::WizardState nCurrentRollbackState = getCurrentState(); while ( nCurrentRollbackState != _nTargetState ) { DBG_ASSERT( !aTravelVirtually.empty(), "WizardMachine::skipBackwardUntil: this target state does not exist in the history!" ); nCurrentRollbackState = aTravelVirtually.top(); aTravelVirtually.pop(); } m_pImpl->aStateHistory = aTravelVirtually; if ( !ShowPage( _nTargetState ) ) { m_pImpl->aStateHistory = aOldStateHistory; return false; } return true; } bool WizardMachine::skipUntil( WizardTypes::WizardState _nTargetState ) { WizardTypes::WizardState nCurrentState = getCurrentState(); // allowed to leave the current page? if ( !prepareLeaveCurrentState( nCurrentState < _nTargetState ? WizardTypes::eTravelForward : WizardTypes::eTravelBackward ) ) return false; // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong std::stack< WizardTypes::WizardState > aTravelVirtually = m_pImpl->aStateHistory; std::stack< WizardTypes::WizardState > aOldStateHistory = m_pImpl->aStateHistory; while ( nCurrentState != _nTargetState ) { WizardTypes::WizardState nNextState = determineNextState( nCurrentState ); if ( WZS_INVALID_STATE == nNextState ) { OSL_FAIL( "WizardMachine::skipUntil: the given target state does not exist!" ); return false; } // remember the skipped state in the history aTravelVirtually.push( nCurrentState ); // get the next state nCurrentState = nNextState; } m_pImpl->aStateHistory = aTravelVirtually; // show the target page if ( !ShowPage( nCurrentState ) ) { // argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded, // but ShowPage doesn't? Somebody behaves very strange here... OSL_FAIL( "WizardMachine::skipUntil: very unpolite..." ); m_pImpl->aStateHistory = aOldStateHistory; return false; } return true; } void WizardMachine::skip() { // allowed to leave the current page? if ( !prepareLeaveCurrentState( WizardTypes::eTravelForward ) ) return; WizardTypes::WizardState nCurrentState = getCurrentState(); WizardTypes::WizardState nNextState = determineNextState(nCurrentState); if (WZS_INVALID_STATE == nNextState) return; // remember the skipped state in the history m_pImpl->aStateHistory.push(nCurrentState); // get the next state nCurrentState = nNextState; // show the (n+1)th page if (!ShowPage(nCurrentState)) { // TODO: this leaves us in a state where we have no current page and an inconsistent state history. // Perhaps we should rollback the skipping here... OSL_FAIL("RoadmapWizard::skip: very unpolite..."); // if somebody does a skip and then does not allow to leave... // (can't be a commit error, as we've already committed the current page. So if ShowPage fails here, // somebody behaves really strange ...) return; } // all fine } bool WizardMachine::travelNext() { // allowed to leave the current page? if ( !prepareLeaveCurrentState( WizardTypes::eTravelForward ) ) return false; // determine the next state to travel to WizardTypes::WizardState nCurrentState = getCurrentState(); WizardTypes::WizardState nNextState = determineNextState(nCurrentState); if (WZS_INVALID_STATE == nNextState) return false; // the state history is used by the enterState method // all fine m_pImpl->aStateHistory.push(nCurrentState); if (!ShowPage(nNextState)) { m_pImpl->aStateHistory.pop(); return false; } return true; } bool WizardMachine::ShowPage(WizardTypes::WizardState nState) { if (DeactivatePage()) { BuilderPage* pOldTabPage = m_pCurTabPage; m_nCurState = nState; ActivatePage(); if (pOldTabPage) pOldTabPage->Deactivate(); m_xAssistant->set_current_page(getPageIdentForState(nState)); m_pCurTabPage = GetPage(m_nCurState); m_pCurTabPage->Activate(); return true; } return false; } bool WizardMachine::ShowNextPage() { return ShowPage(m_nCurState + 1); } bool WizardMachine::ShowPrevPage() { if (!m_nCurState) return false; return ShowPage(m_nCurState - 1); } bool WizardMachine::travelPrevious() { DBG_ASSERT(!m_pImpl->aStateHistory.empty(), "WizardMachine::travelPrevious: have no previous page!"); // allowed to leave the current page? if ( !prepareLeaveCurrentState( WizardTypes::eTravelBackward ) ) return false; // the next state to switch to WizardTypes::WizardState nPreviousState = m_pImpl->aStateHistory.top(); // the state history is used by the enterState method m_pImpl->aStateHistory.pop(); // show this page if (!ShowPage(nPreviousState)) { m_pImpl->aStateHistory.push(nPreviousState); return false; } // all fine return true; } void WizardMachine::removePageFromHistory( WizardTypes::WizardState nToRemove ) { std::stack< WizardTypes::WizardState > aTemp; while(!m_pImpl->aStateHistory.empty()) { WizardTypes::WizardState nPreviousState = m_pImpl->aStateHistory.top(); m_pImpl->aStateHistory.pop(); if(nPreviousState != nToRemove) aTemp.push( nPreviousState ); else break; } while(!aTemp.empty()) { m_pImpl->aStateHistory.push( aTemp.top() ); aTemp.pop(); } } void WizardMachine::enableAutomaticNextButtonState() { m_pImpl->m_bAutoNextButtonState = true; } bool WizardMachine::isAutomaticNextButtonStateEnabled() const { return m_pImpl->m_bAutoNextButtonState; } IMPL_LINK_NOARG(WizardMachine, OnPrevPage, weld::Button&, void) { if ( isTravelingSuspended() ) return; WizardTravelSuspension aTravelGuard( *this ); travelPrevious(); } IMPL_LINK_NOARG(WizardMachine, OnNextPage, weld::Button&, void) { if ( isTravelingSuspended() ) return; WizardTravelSuspension aTravelGuard( *this ); travelNext(); } IWizardPageController* WizardMachine::getPageController(BuilderPage* pCurrentPage) const { IWizardPageController* pController = dynamic_cast(pCurrentPage); return pController; } void WizardMachine::getStateHistory( std::vector< WizardTypes::WizardState >& _out_rHistory ) { std::stack< WizardTypes::WizardState > aHistoryCopy( m_pImpl->aStateHistory ); while ( !aHistoryCopy.empty() ) { _out_rHistory.push_back( aHistoryCopy.top() ); aHistoryCopy.pop(); } } bool WizardMachine::canAdvance() const { return WZS_INVALID_STATE != determineNextState( getCurrentState() ); } void WizardMachine::updateTravelUI() { const IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) ); OSL_ENSURE( pController != nullptr, "RoadmapWizard::updateTravelUI: no controller for the current page!" ); bool bCanAdvance = ( !pController || pController->canAdvance() ) // the current page allows to advance && canAdvance(); // the dialog as a whole allows to advance enableButtons( WizardButtonFlags::NEXT, bCanAdvance ); } bool WizardMachine::isTravelingSuspended() const { return m_pImpl->m_bTravelingSuspended; } void WizardMachine::suspendTraveling( AccessGuard ) { DBG_ASSERT( !m_pImpl->m_bTravelingSuspended, "WizardMachine::suspendTraveling: already suspended!" ); m_pImpl->m_bTravelingSuspended = true; } void WizardMachine::resumeTraveling( AccessGuard ) { if (!m_pImpl) return; DBG_ASSERT( m_pImpl->m_bTravelingSuspended, "WizardMachine::resumeTraveling: nothing to resume!" ); m_pImpl->m_bTravelingSuspended = false; } bool WizardMachine::Finish(short nResult) { if ( DeactivatePage() ) { if (m_pCurTabPage) m_pCurTabPage->Deactivate(); m_xAssistant->response(nResult); return true; } else return false; } void WizardMachine::AddPage(std::unique_ptr xPage) { WizPageData* pNewPageData = new WizPageData; pNewPageData->mpNext = nullptr; pNewPageData->mxPage = std::move(xPage); if ( !m_pFirstPage ) m_pFirstPage = pNewPageData; else { WizPageData* pPageData = m_pFirstPage; while ( pPageData->mpNext ) pPageData = pPageData->mpNext; pPageData->mpNext = pNewPageData; } } void WizardMachine::RemovePage(const BuilderPage* pPage) { WizPageData* pPrevPageData = nullptr; WizPageData* pPageData = m_pFirstPage; while ( pPageData ) { if (pPageData->mxPage.get() == pPage) { if (pPrevPageData) pPrevPageData->mpNext = pPageData->mpNext; else m_pFirstPage = pPageData->mpNext; if (pPage == m_pCurTabPage) m_pCurTabPage = nullptr; delete pPageData; return; } pPrevPageData = pPageData; pPageData = pPageData->mpNext; } OSL_FAIL( "WizardMachine::RemovePage() - Page not in list" ); } void WizardMachine::SetPage(WizardTypes::WizardState nLevel, std::unique_ptr xPage) { sal_uInt16 nTempLevel = 0; WizPageData* pPageData = m_pFirstPage; while ( pPageData ) { if ( (nTempLevel == nLevel) || !pPageData->mpNext ) break; nTempLevel++; pPageData = pPageData->mpNext; } if ( pPageData ) { if (pPageData->mxPage.get() == m_pCurTabPage) m_pCurTabPage = nullptr; pPageData->mxPage = std::move(xPage); } } BuilderPage* WizardMachine::GetPage(WizardTypes::WizardState nLevel) const { sal_uInt16 nTempLevel = 0; for (WizPageData* pPageData = m_pFirstPage; pPageData; pPageData = pPageData->mpNext) { if ( nTempLevel == nLevel ) return pPageData->mxPage.get(); nTempLevel++; } return nullptr; } } // namespace svt /* vim:set shiftwidth=4 softtabstop=4 expandtab: */