/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include void OutputDevice::SetFont( const vcl::Font& rNewFont ) { vcl::Font aFont = vcl::drawmode::GetFont(rNewFont, GetDrawMode(), GetSettings().GetStyleSettings()); if ( mpMetaFile ) { mpMetaFile->AddAction( new MetaFontAction( aFont ) ); // the color and alignment actions don't belong here // TODO: get rid of them without breaking anything... mpMetaFile->AddAction( new MetaTextAlignAction( aFont.GetAlignment() ) ); mpMetaFile->AddAction( new MetaTextFillColorAction( aFont.GetFillColor(), !aFont.IsTransparent() ) ); } if ( maFont.IsSameInstance( aFont ) ) return; // Optimization MT/HDU: COL_TRANSPARENT means SetFont should ignore the font color, // because SetTextColor() is used for this. // #i28759# maTextColor might have been changed behind our back, commit then, too. if( aFont.GetColor() != COL_TRANSPARENT && (aFont.GetColor() != maFont.GetColor() || aFont.GetColor() != maTextColor ) ) { maTextColor = aFont.GetColor(); mbInitTextColor = true; if( mpMetaFile ) mpMetaFile->AddAction( new MetaTextColorAction( aFont.GetColor() ) ); } maFont = aFont; mbNewFont = true; if( !mpAlphaVDev ) return; // #i30463# // Since SetFont might change the text color, apply that only // selectively to alpha vdev (which normally paints opaque text // with COL_BLACK) if( aFont.GetColor() != COL_TRANSPARENT ) { mpAlphaVDev->SetTextColor( COL_ALPHA_OPAQUE ); aFont.SetColor( COL_TRANSPARENT ); } mpAlphaVDev->SetFont( aFont ); } FontMetric OutputDevice::GetFontMetricFromCollection(int nDevFontIndex) const { ImplInitFontList(); if (nDevFontIndex < GetFontFaceCollectionCount()) return FontMetric(*mpFontFaceCollection->Get(nDevFontIndex)); return FontMetric(); } int OutputDevice::GetFontFaceCollectionCount() const { if( !mpFontFaceCollection ) { if (!mxFontCollection) { return 0; } mpFontFaceCollection = mxFontCollection->GetFontFaceCollection(); if (!mpFontFaceCollection->Count()) { mpFontFaceCollection.reset(); return 0; } } return mpFontFaceCollection->Count(); } bool OutputDevice::IsFontAvailable( std::u16string_view rFontName ) const { ImplInitFontList(); vcl::font::PhysicalFontFamily* pFound = mxFontCollection->FindFontFamily( rFontName ); return (pFound != nullptr); } bool OutputDevice::AddTempDevFont( const OUString& rFileURL, const OUString& rFontName ) { ImplInitFontList(); if( !mpGraphics && !AcquireGraphics() ) return false; assert(mpGraphics); bool bRC = mpGraphics->AddTempDevFont( mxFontCollection.get(), rFileURL, rFontName ); if( !bRC ) return false; if( mpAlphaVDev ) mpAlphaVDev->AddTempDevFont( rFileURL, rFontName ); return true; } bool OutputDevice::GetFontFeatures(std::vector& rFontFeatures) const { if (!ImplNewFont()) return false; LogicalFontInstance* pFontInstance = mpFontInstance.get(); if (!pFontInstance) return false; const LanguageTag& rOfficeLanguage = Application::GetSettings().GetUILanguageTag(); vcl::font::FeatureCollector aFeatureCollector(pFontInstance->GetFontFace(), rFontFeatures, rOfficeLanguage); aFeatureCollector.collect(); return true; } FontMetric OutputDevice::GetFontMetric() const { FontMetric aMetric; if (!ImplNewFont()) return aMetric; LogicalFontInstance* pFontInstance = mpFontInstance.get(); FontMetricDataRef xFontMetric = pFontInstance->mxFontMetric; // prepare metric aMetric = maFont; // set aMetric with info from font aMetric.SetFamilyName( maFont.GetFamilyName() ); aMetric.SetStyleName( xFontMetric->GetStyleName() ); aMetric.SetFontSize( PixelToLogic( Size( xFontMetric->GetWidth(), xFontMetric->GetAscent() + xFontMetric->GetDescent() - xFontMetric->GetInternalLeading() ) ) ); aMetric.SetCharSet( xFontMetric->IsMicrosoftSymbolEncoded() ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE ); aMetric.SetFamily( xFontMetric->GetFamilyType() ); aMetric.SetPitch( xFontMetric->GetPitch() ); aMetric.SetWeight( xFontMetric->GetWeight() ); aMetric.SetItalic( xFontMetric->GetItalic() ); aMetric.SetAlignment( TextAlign::ALIGN_TOP ); aMetric.SetWidthType( xFontMetric->GetWidthType() ); if ( pFontInstance->mnOwnOrientation ) aMetric.SetOrientation( pFontInstance->mnOwnOrientation ); else aMetric.SetOrientation( xFontMetric->GetOrientation() ); // set remaining metric fields aMetric.SetFullstopCenteredFlag( xFontMetric->IsFullstopCentered() ); aMetric.SetBulletOffset( xFontMetric->GetBulletOffset() ); aMetric.SetAscent( ImplDevicePixelToLogicHeight( xFontMetric->GetAscent() + mnEmphasisAscent ) ); aMetric.SetDescent( ImplDevicePixelToLogicHeight( xFontMetric->GetDescent() + mnEmphasisDescent ) ); aMetric.SetInternalLeading( ImplDevicePixelToLogicHeight( xFontMetric->GetInternalLeading() + mnEmphasisAscent ) ); // OutputDevice has its own external leading function due to #i60945# aMetric.SetExternalLeading( ImplDevicePixelToLogicHeight( GetFontExtLeading() ) ); aMetric.SetLineHeight( ImplDevicePixelToLogicHeight( xFontMetric->GetAscent() + xFontMetric->GetDescent() + mnEmphasisAscent + mnEmphasisDescent ) ); aMetric.SetSlant( ImplDevicePixelToLogicHeight( xFontMetric->GetSlant() ) ); aMetric.SetHangingBaseline( ImplDevicePixelToLogicHeight( xFontMetric->GetHangingBaseline() ) ); // get miscellaneous data aMetric.SetQuality( xFontMetric->GetQuality() ); SAL_INFO("vcl.gdi.fontmetric", "OutputDevice::GetFontMetric:" << aMetric); xFontMetric = nullptr; return aMetric; } FontMetric OutputDevice::GetFontMetric( const vcl::Font& rFont ) const { // select font, query metrics, select original font again vcl::Font aOldFont = GetFont(); const_cast(this)->SetFont( rFont ); FontMetric aMetric( GetFontMetric() ); const_cast(this)->SetFont( aOldFont ); return aMetric; } bool OutputDevice::GetFontCharMap( FontCharMapRef& rxFontCharMap ) const { if (!InitFont()) return false; FontCharMapRef xFontCharMap ( mpGraphics->GetFontCharMap() ); if (!xFontCharMap.is()) { FontCharMapRef xDefaultMap( new FontCharMap() ); rxFontCharMap = xDefaultMap; } else rxFontCharMap = xFontCharMap; return !rxFontCharMap->IsDefaultMap(); } bool OutputDevice::GetFontCapabilities( vcl::FontCapabilities& rFontCapabilities ) const { if (!InitFont()) return false; return mpGraphics->GetFontCapabilities(rFontCapabilities); } tools::Long OutputDevice::GetFontExtLeading() const { return mpFontInstance->mxFontMetric->GetExternalLeading(); } void OutputDevice::ImplClearFontData( const bool bNewFontLists ) { // the currently selected logical font is no longer needed mpFontInstance.clear(); mbInitFont = true; mbNewFont = true; if ( bNewFontLists ) { mpFontFaceCollection.reset(); // release all physically selected fonts on this device if( AcquireGraphics() ) mpGraphics->ReleaseFonts(); } ImplSVData* pSVData = ImplGetSVData(); if (mxFontCache && mxFontCache != pSVData->maGDIData.mxScreenFontCache) mxFontCache->Invalidate(); if (bNewFontLists && AcquireGraphics()) { if (mxFontCollection && mxFontCollection != pSVData->maGDIData.mxScreenFontList) mxFontCollection->Clear(); } } void OutputDevice::RefreshFontData( const bool bNewFontLists ) { ImplRefreshFontData( bNewFontLists ); } void OutputDevice::ImplRefreshFontData( const bool bNewFontLists ) { if (bNewFontLists && AcquireGraphics()) mpGraphics->GetDevFontList( mxFontCollection.get() ); } void OutputDevice::ImplUpdateFontData() { ImplClearFontData( true/*bNewFontLists*/ ); ImplRefreshFontData( true/*bNewFontLists*/ ); } void OutputDevice::ImplClearAllFontData(bool bNewFontLists) { ImplSVData* pSVData = ImplGetSVData(); ImplUpdateFontDataForAllFrames( &OutputDevice::ImplClearFontData, bNewFontLists ); // clear global font lists to have them updated pSVData->maGDIData.mxScreenFontCache->Invalidate(); if ( !bNewFontLists ) return; pSVData->maGDIData.mxScreenFontList->Clear(); vcl::Window * pFrame = pSVData->maFrameData.mpFirstFrame; if ( pFrame ) { if ( pFrame->GetOutDev()->AcquireGraphics() ) { OutputDevice *pDevice = pFrame->GetOutDev(); pDevice->mpGraphics->ClearDevFontCache(); pDevice->mpGraphics->GetDevFontList(pFrame->mpWindowImpl->mpFrameData->mxFontCollection.get()); } } } void OutputDevice::ImplRefreshAllFontData(bool bNewFontLists) { ImplUpdateFontDataForAllFrames( &OutputDevice::ImplRefreshFontData, bNewFontLists ); } void OutputDevice::ImplUpdateAllFontData(bool bNewFontLists) { OutputDevice::ImplClearAllFontData(bNewFontLists); OutputDevice::ImplRefreshAllFontData(bNewFontLists); } void OutputDevice::ImplUpdateFontDataForAllFrames( const FontUpdateHandler_t pHdl, const bool bNewFontLists ) { ImplSVData* const pSVData = ImplGetSVData(); // update all windows vcl::Window* pFrame = pSVData->maFrameData.mpFirstFrame; while ( pFrame ) { ( pFrame->GetOutDev()->*pHdl )( bNewFontLists ); vcl::Window* pSysWin = pFrame->mpWindowImpl->mpFrameData->mpFirstOverlap; while ( pSysWin ) { ( pSysWin->GetOutDev()->*pHdl )( bNewFontLists ); pSysWin = pSysWin->mpWindowImpl->mpNextOverlap; } pFrame = pFrame->mpWindowImpl->mpFrameData->mpNextFrame; } // update all virtual devices VirtualDevice* pVirDev = pSVData->maGDIData.mpFirstVirDev; while ( pVirDev ) { ( pVirDev->*pHdl )( bNewFontLists ); pVirDev = pVirDev->mpNext; } // update all printers Printer* pPrinter = pSVData->maGDIData.mpFirstPrinter; while ( pPrinter ) { ( pPrinter->*pHdl )( bNewFontLists ); pPrinter = pPrinter->mpNext; } } void OutputDevice::BeginFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); pSVData->maGDIData.mbFontSubChanged = false; } void OutputDevice::EndFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); if ( pSVData->maGDIData.mbFontSubChanged ) { ImplUpdateAllFontData( false ); DataChangedEvent aDCEvt( DataChangedEventType::FONTSUBSTITUTION ); Application::ImplCallEventListenersApplicationDataChanged(&aDCEvt); Application::NotifyAllWindows( aDCEvt ); pSVData->maGDIData.mbFontSubChanged = false; } } void OutputDevice::AddFontSubstitute( const OUString& rFontName, const OUString& rReplaceFontName, AddFontSubstituteFlags nFlags ) { vcl::font::DirectFontSubstitution*& rpSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( !rpSubst ) rpSubst = new vcl::font::DirectFontSubstitution; rpSubst->AddFontSubstitute( rFontName, rReplaceFontName, nFlags ); ImplGetSVData()->maGDIData.mbFontSubChanged = true; } void OutputDevice::RemoveFontsSubstitute() { vcl::font::DirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst ) pSubst->RemoveFontsSubstitute(); } //hidpi TODO: This routine has hard-coded font-sizes that break places such as DialControl vcl::Font OutputDevice::GetDefaultFont( DefaultFontType nType, LanguageType eLang, GetDefaultFontFlags nFlags, const OutputDevice* pOutDev ) { static bool bFuzzing = utl::ConfigManager::IsFuzzing(); static bool bAbortOnFontSubstitute = [] { const char* pEnv = getenv("SAL_NON_APPLICATION_FONT_USE"); return pEnv && strcmp(pEnv, "abort") == 0; }(); if (!pOutDev && !bFuzzing) // default is NULL pOutDev = Application::GetDefaultDevice(); OUString aSearch; if (!bFuzzing) { LanguageTag aLanguageTag( ( eLang == LANGUAGE_NONE || eLang == LANGUAGE_SYSTEM || eLang == LANGUAGE_DONTKNOW ) ? Application::GetSettings().GetUILanguageTag() : LanguageTag( eLang )); utl::DefaultFontConfiguration& rDefaults = utl::DefaultFontConfiguration::get(); OUString aDefault = rDefaults.getDefaultFont( aLanguageTag, nType ); if( !aDefault.isEmpty() ) aSearch = aDefault; else aSearch = rDefaults.getUserInterfaceFont( aLanguageTag ); // use the UI font as a fallback // during cppunit tests with SAL_NON_APPLICATION_FONT_USE set we don't have any bundled fonts // that support the default CTL and CJK languages of Hindi and Chinese, so just pick something // (unsuitable) that does exist, if they get used with SAL_NON_APPLICATION_FONT_USE=abort then // glyph fallback will trigger std::abort if (bAbortOnFontSubstitute) { if (eLang == LANGUAGE_HINDI || eLang == LANGUAGE_CHINESE_SIMPLIFIED) aSearch = "DejaVu Sans"; } } else aSearch = "Liberation Serif"; vcl::Font aFont; aFont.SetPitch( PITCH_VARIABLE ); switch ( nType ) { case DefaultFontType::SANS_UNICODE: case DefaultFontType::UI_SANS: aFont.SetFamily( FAMILY_SWISS ); break; case DefaultFontType::SANS: case DefaultFontType::LATIN_HEADING: case DefaultFontType::LATIN_SPREADSHEET: case DefaultFontType::LATIN_DISPLAY: aFont.SetFamily( FAMILY_SWISS ); break; case DefaultFontType::SERIF: case DefaultFontType::LATIN_TEXT: case DefaultFontType::LATIN_PRESENTATION: aFont.SetFamily( FAMILY_ROMAN ); break; case DefaultFontType::FIXED: case DefaultFontType::LATIN_FIXED: case DefaultFontType::UI_FIXED: aFont.SetPitch( PITCH_FIXED ); aFont.SetFamily( FAMILY_MODERN ); break; case DefaultFontType::SYMBOL: aFont.SetCharSet( RTL_TEXTENCODING_SYMBOL ); break; case DefaultFontType::CJK_TEXT: case DefaultFontType::CJK_PRESENTATION: case DefaultFontType::CJK_SPREADSHEET: case DefaultFontType::CJK_HEADING: case DefaultFontType::CJK_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; case DefaultFontType::CTL_TEXT: case DefaultFontType::CTL_PRESENTATION: case DefaultFontType::CTL_SPREADSHEET: case DefaultFontType::CTL_HEADING: case DefaultFontType::CTL_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; } if ( !aSearch.isEmpty() ) { aFont.SetFontHeight( 12 ); // corresponds to nDefaultHeight aFont.SetWeight( WEIGHT_NORMAL ); aFont.SetLanguage( eLang ); if ( aFont.GetCharSet() == RTL_TEXTENCODING_DONTKNOW ) aFont.SetCharSet( osl_getThreadTextEncoding() ); // Should we only return available fonts on the given device if ( pOutDev ) { pOutDev->ImplInitFontList(); // Search Font in the FontList OUString aName; sal_Int32 nIndex = 0; do { vcl::font::PhysicalFontFamily* pFontFamily = pOutDev->mxFontCollection->FindFontFamily( GetNextFontToken( aSearch, nIndex ) ); if( pFontFamily ) { AddTokenFontName( aName, pFontFamily->GetFamilyName() ); if( nFlags & GetDefaultFontFlags::OnlyOne ) break; } } while ( nIndex != -1 ); aFont.SetFamilyName( aName ); } // No Name, then set all names if ( aFont.GetFamilyName().isEmpty() ) { if ( nFlags & GetDefaultFontFlags::OnlyOne ) { if( !pOutDev ) { SAL_WARN_IF(!utl::ConfigManager::IsFuzzing(), "vcl.gdi", "No default window has been set for the application - we really shouldn't be able to get here"); aFont.SetFamilyName( aSearch.getToken( 0, ';' ) ); } else { pOutDev->ImplInitFontList(); aFont.SetFamilyName( aSearch ); // convert to pixel height Size aSize = pOutDev->ImplLogicToDevicePixel( aFont.GetFontSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( aFont.GetFontHeight() ) aSize.setHeight( 1 ); else aSize.setHeight( (12*pOutDev->mnDPIY)/72 ); } // use default width only when logical width is zero if( (0 == aSize.Width()) && (0 != aFont.GetFontSize().Width()) ) aSize.setWidth( 1 ); // get the name of the first available font float fExactHeight = static_cast(aSize.Height()); rtl::Reference pFontInstance = pOutDev->mxFontCache->GetFontInstance( pOutDev->mxFontCollection.get(), aFont, aSize, fExactHeight ); if (pFontInstance) { assert(pFontInstance->GetFontFace()); aFont.SetFamilyName(pFontInstance->GetFontFace()->GetFamilyName()); } } } else aFont.SetFamilyName( aSearch ); } } #if OSL_DEBUG_LEVEL > 2 const char* s = "SANS_UNKNOWN"; switch ( nType ) { case DefaultFontType::SANS_UNICODE: s = "SANS_UNICODE"; break; case DefaultFontType::UI_SANS: s = "UI_SANS"; break; case DefaultFontType::SANS: s = "SANS"; break; case DefaultFontType::LATIN_HEADING: s = "LATIN_HEADING"; break; case DefaultFontType::LATIN_SPREADSHEET: s = "LATIN_SPREADSHEET"; break; case DefaultFontType::LATIN_DISPLAY: s = "LATIN_DISPLAY"; break; case DefaultFontType::SERIF: s = "SERIF"; break; case DefaultFontType::LATIN_TEXT: s = "LATIN_TEXT"; break; case DefaultFontType::LATIN_PRESENTATION: s = "LATIN_PRESENTATION"; break; case DefaultFontType::FIXED: s = "FIXED"; break; case DefaultFontType::LATIN_FIXED: s = "LATIN_FIXED"; break; case DefaultFontType::UI_FIXED: s = "UI_FIXED"; break; case DefaultFontType::SYMBOL: s = "SYMBOL"; break; case DefaultFontType::CJK_TEXT: s = "CJK_TEXT"; break; case DefaultFontType::CJK_PRESENTATION: s = "CJK_PRESENTATION"; break; case DefaultFontType::CJK_SPREADSHEET: s = "CJK_SPREADSHEET"; break; case DefaultFontType::CJK_HEADING: s = "CJK_HEADING"; break; case DefaultFontType::CJK_DISPLAY: s = "CJK_DISPLAY"; break; case DefaultFontType::CTL_TEXT: s = "CTL_TEXT"; break; case DefaultFontType::CTL_PRESENTATION: s = "CTL_PRESENTATION"; break; case DefaultFontType::CTL_SPREADSHEET: s = "CTL_SPREADSHEET"; break; case DefaultFontType::CTL_HEADING: s = "CTL_HEADING"; break; case DefaultFontType::CTL_DISPLAY: s = "CTL_DISPLAY"; break; } SAL_INFO("vcl.gdi", "OutputDevice::GetDefaultFont() Type=" << s << " lang=" << eLang << " flags=" << static_cast(nFlags) << " family=\"" << aFont.GetFamilyName() << "\""); #endif return aFont; } void OutputDevice::ImplInitFontList() const { if( mxFontCollection->Count() ) return; if( !(mpGraphics || AcquireGraphics()) ) return; assert(mpGraphics); SAL_INFO( "vcl.gdi", "OutputDevice::ImplInitFontList()" ); mpGraphics->GetDevFontList(mxFontCollection.get()); // There is absolutely no way there should be no fonts available on the device if( !mxFontCollection->Count() ) { OUString aError( "Application error: no fonts and no vcl resource found on your system" ); OUString aResStr(VclResId(SV_ACCESSERROR_NO_FONTS)); if (!aResStr.isEmpty()) aError = aResStr; Application::Abort(aError); } } bool OutputDevice::InitFont() const { DBG_TESTSOLARMUTEX(); if (!ImplNewFont()) return false; if (!mpFontInstance) return false; if (!mpGraphics) { if (!AcquireGraphics()) return false; } else if (!mbInitFont) return true; assert(mpGraphics); mpGraphics->SetFont(mpFontInstance.get(), 0); mbInitFont = false; return true; } const LogicalFontInstance* OutputDevice::GetFontInstance() const { if (!InitFont()) return nullptr; return mpFontInstance.get(); } bool OutputDevice::ImplNewFont() const { DBG_TESTSOLARMUTEX(); if ( !mbNewFont ) return true; // we need a graphics if ( !mpGraphics && !AcquireGraphics() ) { SAL_WARN("vcl.gdi", "OutputDevice::ImplNewFont(): no Graphics, no Font"); return false; } assert(mpGraphics); ImplInitFontList(); // convert to pixel height // TODO: replace integer based aSize completely with subpixel accurate type float fExactHeight = ImplLogicHeightToDeviceSubPixel(maFont.GetFontHeight()); Size aSize = ImplLogicToDevicePixel( maFont.GetFontSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( maFont.GetFontSize().Height() ) aSize.setHeight( 1 ); else aSize.setHeight( (12*mnDPIY)/72 ); fExactHeight = static_cast(aSize.Height()); } // select the default width only when logical width is zero if( (0 == aSize.Width()) && (0 != maFont.GetFontSize().Width()) ) aSize.setWidth( 1 ); // decide if antialiasing is appropriate bool bNonAntialiased(GetAntialiasing() & AntialiasingFlags::DisableText); if (!utl::ConfigManager::IsFuzzing()) { const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); bNonAntialiased |= bool(rStyleSettings.GetDisplayOptions() & DisplayOptions::AADisable); bNonAntialiased |= (int(rStyleSettings.GetAntialiasingMinPixelHeight()) > maFont.GetFontSize().Height()); } // get font entry rtl::Reference pOldFontInstance = mpFontInstance; mpFontInstance = mxFontCache->GetFontInstance(mxFontCollection.get(), maFont, aSize, fExactHeight, bNonAntialiased); const bool bNewFontInstance = pOldFontInstance.get() != mpFontInstance.get(); pOldFontInstance.clear(); LogicalFontInstance* pFontInstance = mpFontInstance.get(); if (!pFontInstance) { SAL_WARN("vcl.gdi", "OutputDevice::ImplNewFont(): no LogicalFontInstance, no Font"); return false; } // mark when lower layers need to get involved mbNewFont = false; if( bNewFontInstance ) mbInitFont = true; // select font when it has not been initialized yet if (!pFontInstance->mbInit && InitFont()) { // get metric data from device layers pFontInstance->mbInit = true; pFontInstance->mxFontMetric->SetOrientation( mpFontInstance->GetFontSelectPattern().mnOrientation ); mpGraphics->GetFontMetric( pFontInstance->mxFontMetric, 0 ); pFontInstance->mxFontMetric->ImplInitTextLineSize( this ); pFontInstance->mxFontMetric->ImplInitAboveTextLineSize( this ); pFontInstance->mxFontMetric->ImplInitFlags( this ); pFontInstance->mnLineHeight = pFontInstance->mxFontMetric->GetAscent() + pFontInstance->mxFontMetric->GetDescent(); SetFontOrientation( pFontInstance ); } // calculate EmphasisArea mnEmphasisAscent = 0; mnEmphasisDescent = 0; if ( maFont.GetEmphasisMark() & FontEmphasisMark::Style ) { FontEmphasisMark nEmphasisMark = maFont.GetEmphasisMarkStyle(); tools::Long nEmphasisHeight = (pFontInstance->mnLineHeight*250)/1000; if ( nEmphasisHeight < 1 ) nEmphasisHeight = 1; if ( nEmphasisMark & FontEmphasisMark::PosBelow ) mnEmphasisDescent = nEmphasisHeight; else mnEmphasisAscent = nEmphasisHeight; } // calculate text offset depending on TextAlignment TextAlign eAlign = maFont.GetAlignment(); if ( eAlign == ALIGN_BASELINE ) { mnTextOffX = 0; mnTextOffY = 0; } else if ( eAlign == ALIGN_TOP ) { mnTextOffX = 0; mnTextOffY = +pFontInstance->mxFontMetric->GetAscent() + mnEmphasisAscent; if ( pFontInstance->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( mnTextOffX, mnTextOffY, pFontInstance->mnOrientation ); } } else // eAlign == ALIGN_BOTTOM { mnTextOffX = 0; mnTextOffY = -pFontInstance->mxFontMetric->GetDescent() + mnEmphasisDescent; if ( pFontInstance->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( mnTextOffX, mnTextOffY, pFontInstance->mnOrientation ); } } mbTextLines = ((maFont.GetUnderline() != LINESTYLE_NONE) && (maFont.GetUnderline() != LINESTYLE_DONTKNOW)) || ((maFont.GetOverline() != LINESTYLE_NONE) && (maFont.GetOverline() != LINESTYLE_DONTKNOW)) || ((maFont.GetStrikeout() != STRIKEOUT_NONE) && (maFont.GetStrikeout() != STRIKEOUT_DONTKNOW)); mbTextSpecial = maFont.IsShadow() || maFont.IsOutline() || (maFont.GetRelief() != FontRelief::NONE); bool bRet = true; // #95414# fix for OLE objects which use scale factors very creatively if (mbMap && !aSize.Width()) bRet = AttemptOLEFontScaleFix(const_cast(maFont), aSize.Height()); return bRet; } bool OutputDevice::AttemptOLEFontScaleFix(vcl::Font& rFont, tools::Long nHeight) const { const float fDenominator = static_cast(maMapRes.mnMapScNumY) * maMapRes.mnMapScDenomX; if (fDenominator == 0.0) return false; const float fNumerator = static_cast(maMapRes.mnMapScNumX) * maMapRes.mnMapScDenomY; float fStretch = fNumerator / fDenominator; int nOrigWidth = mpFontInstance->mxFontMetric->GetWidth(); int nNewWidth = static_cast(nOrigWidth * fStretch + 0.5); bool bRet = true; if (nNewWidth != nOrigWidth && nNewWidth != 0) { Size aOrigSize = rFont.GetFontSize(); rFont.SetFontSize(Size(nNewWidth, nHeight)); mbMap = false; mbNewFont = true; bRet = ImplNewFont(); // recurse once using stretched width mbMap = true; rFont.SetFontSize(aOrigSize); } return bRet; } void OutputDevice::SetFontOrientation( LogicalFontInstance* const pFontInstance ) const { if( pFontInstance->GetFontSelectPattern().mnOrientation && !pFontInstance->mxFontMetric->GetOrientation() ) { pFontInstance->mnOwnOrientation = pFontInstance->GetFontSelectPattern().mnOrientation; pFontInstance->mnOrientation = pFontInstance->mnOwnOrientation; } else { pFontInstance->mnOrientation = pFontInstance->mxFontMetric->GetOrientation(); } } void OutputDevice::ImplDrawEmphasisMark( tools::Long nBaseX, tools::Long nX, tools::Long nY, const tools::PolyPolygon& rPolyPoly, bool bPolyLine, const tools::Rectangle& rRect1, const tools::Rectangle& rRect2 ) { if( IsRTLEnabled() ) nX = nBaseX - (nX - nBaseX - 1); nX -= mnOutOffX; nY -= mnOutOffY; if ( rPolyPoly.Count() ) { if ( bPolyLine ) { tools::Polygon aPoly = rPolyPoly.GetObject( 0 ); aPoly.Move( nX, nY ); DrawPolyLine( aPoly ); } else { tools::PolyPolygon aPolyPoly = rPolyPoly; aPolyPoly.Move( nX, nY ); DrawPolyPolygon( aPolyPoly ); } } if ( !rRect1.IsEmpty() ) { tools::Rectangle aRect( Point( nX+rRect1.Left(), nY+rRect1.Top() ), rRect1.GetSize() ); DrawRect( aRect ); } if ( !rRect2.IsEmpty() ) { tools::Rectangle aRect( Point( nX+rRect2.Left(), nY+rRect2.Top() ), rRect2.GetSize() ); DrawRect( aRect ); } } void OutputDevice::ImplDrawEmphasisMarks( SalLayout& rSalLayout ) { Color aOldLineColor = GetLineColor(); Color aOldFillColor = GetFillColor(); bool bOldMap = mbMap; GDIMetaFile* pOldMetaFile = mpMetaFile; mpMetaFile = nullptr; EnableMapMode( false ); FontEmphasisMark nEmphasisMark = maFont.GetEmphasisMarkStyle(); tools::Long nEmphasisHeight; if ( nEmphasisMark & FontEmphasisMark::PosBelow ) nEmphasisHeight = mnEmphasisDescent; else nEmphasisHeight = mnEmphasisAscent; vcl::font::EmphasisMark aEmphasisMark(nEmphasisMark, nEmphasisHeight, GetDPIY()); if (aEmphasisMark.IsShapePolyLine()) { SetLineColor( GetTextColor() ); SetFillColor(); } else { SetLineColor(); SetFillColor( GetTextColor() ); } Point aOffset(0,0); Point aOffsetVert(0,0); if ( nEmphasisMark & FontEmphasisMark::PosBelow ) { aOffset.AdjustY(mpFontInstance->mxFontMetric->GetDescent() + aEmphasisMark.GetYOffset()); aOffsetVert = aOffset; } else { aOffset.AdjustY(-(mpFontInstance->mxFontMetric->GetAscent() + aEmphasisMark.GetYOffset())); // Todo: use ideographic em-box or ideographic character face information. aOffsetVert.AdjustY(-(mpFontInstance->mxFontMetric->GetAscent() + mpFontInstance->mxFontMetric->GetDescent() + aEmphasisMark.GetYOffset())); } tools::Long nEmphasisWidth2 = aEmphasisMark.GetWidth() / 2; tools::Long nEmphasisHeight2 = nEmphasisHeight / 2; aOffset += Point( nEmphasisWidth2, nEmphasisHeight2 ); basegfx::B2DPoint aOutPoint; tools::Rectangle aRectangle; const GlyphItem* pGlyph; const LogicalFontInstance* pGlyphFont; int nStart = 0; while (rSalLayout.GetNextGlyph(&pGlyph, aOutPoint, nStart, &pGlyphFont)) { if (!pGlyph->GetGlyphBoundRect(pGlyphFont, aRectangle)) continue; if (!pGlyph->IsSpacing()) { Point aAdjPoint; if (pGlyph->IsVertical()) { aAdjPoint = aOffsetVert; aAdjPoint.AdjustX((-pGlyph->origWidth() + aEmphasisMark.GetWidth()) / 2); } else { aAdjPoint = aOffset; aAdjPoint.AdjustX(aRectangle.Left() + (aRectangle.GetWidth() - aEmphasisMark.GetWidth()) / 2 ); } if ( mpFontInstance->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( aAdjPoint, mpFontInstance->mnOrientation ); } aOutPoint.adjustX(aAdjPoint.X() - nEmphasisWidth2); aOutPoint.adjustY(aAdjPoint.Y() - nEmphasisHeight2); ImplDrawEmphasisMark( rSalLayout.DrawBase().getX(), aOutPoint.getX(), aOutPoint.getY(), aEmphasisMark.GetShape(), aEmphasisMark.IsShapePolyLine(), aEmphasisMark.GetRect1(), aEmphasisMark.GetRect2() ); } } SetLineColor( aOldLineColor ); SetFillColor( aOldFillColor ); EnableMapMode( bOldMap ); mpMetaFile = pOldMetaFile; } std::unique_ptr OutputDevice::getFallbackLayout( LogicalFontInstance* pLogicalFont, int nFallbackLevel, vcl::text::ImplLayoutArgs& rLayoutArgs, const SalLayoutGlyphs* pGlyphs) const { // we need a graphics if (!mpGraphics && !AcquireGraphics()) return nullptr; assert(mpGraphics != nullptr); mpGraphics->SetFont( pLogicalFont, nFallbackLevel ); rLayoutArgs.ResetPos(); std::unique_ptr pFallback = mpGraphics->GetTextLayout(nFallbackLevel); if (!pFallback) return nullptr; if (!pFallback->LayoutText(rLayoutArgs, pGlyphs ? pGlyphs->Impl(nFallbackLevel) : nullptr)) { // there is no need for a font that couldn't resolve anything return nullptr; } return pFallback; } bool OutputDevice::ForceFallbackFont(vcl::Font const& rFallbackFont) { vcl::Font aOldFont = GetFont(); SetFont(rFallbackFont); if (!InitFont()) return false; mpForcedFallbackInstance = mpFontInstance; SetFont(aOldFont); if (!InitFont()) return false; if (mpForcedFallbackInstance) return true; return false; } std::unique_ptr OutputDevice::ImplGlyphFallbackLayout( std::unique_ptr pSalLayout, vcl::text::ImplLayoutArgs& rLayoutArgs, const SalLayoutGlyphs* pGlyphs ) const { // This function relies on a valid mpFontInstance, if it doesn't exist bail out // - we'd have crashed later on anyway. At least here we can catch the error in debug // mode. if ( !mpFontInstance ) { SAL_WARN ("vcl.gdi", "No font entry set in OutputDevice"); assert(mpFontInstance); return nullptr; } // prepare multi level glyph fallback std::unique_ptr pMultiSalLayout; ImplLayoutRuns aLayoutRuns = rLayoutArgs.maRuns; rLayoutArgs.PrepareFallback(nullptr); rLayoutArgs.mnFlags |= SalLayoutFlags::ForFallback; // get list of code units that need glyph fallback bool bRTL; int nMinRunPos, nEndRunPos; OUStringBuffer aMissingCodeBuf(512); while (rLayoutArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL)) aMissingCodeBuf.append(rLayoutArgs.mrStr.subView(nMinRunPos, nEndRunPos - nMinRunPos)); rLayoutArgs.ResetPos(); OUString aMissingCodes = aMissingCodeBuf.makeStringAndClear(); vcl::font::FontSelectPattern aFontSelData(mpFontInstance->GetFontSelectPattern()); SalLayoutGlyphsImpl* pGlyphsImpl = pGlyphs ? pGlyphs->Impl(1) : nullptr; bool bHasUsedFallback = false; // try if fallback fonts support the missing code units for( int nFallbackLevel = 1; nFallbackLevel < MAX_FALLBACK; ++nFallbackLevel ) { rtl::Reference pFallbackFont; if (!bHasUsedFallback && mpForcedFallbackInstance) { pFallbackFont = mpForcedFallbackInstance; bHasUsedFallback = true; } else if(pGlyphsImpl != nullptr) { pFallbackFont = pGlyphsImpl->GetFont(); } // find a font family suited for glyph fallback // GetGlyphFallbackFont() needs a valid FontInstance // if the system-specific glyph fallback is active OUString oldMissingCodes = aMissingCodes; if( !pFallbackFont ) pFallbackFont = mxFontCache->GetGlyphFallbackFont( mxFontCollection.get(), aFontSelData, mpFontInstance.get(), nFallbackLevel, aMissingCodes ); if( !pFallbackFont ) break; SAL_INFO("vcl", "Fallback font (level " << nFallbackLevel << "): family: " << pFallbackFont->GetFontFace()->GetFamilyName() << ", style: " << pFallbackFont->GetFontFace()->GetStyleName()); if( nFallbackLevel < MAX_FALLBACK-1) { // ignore fallback font if it is the same as the original font // TODO: This seems broken. Either the font does not provide any of the missing // codes, in which case the fallback should not select it. Or it does provide // some of the missing codes, and then why weren't they used the first time? // This will just loop repeatedly finding the same font (it used to remove // the found font from mxFontCache, but doesn't do that anymore and I don't // see how doing that would remove the font from consideration for fallback). if( mpFontInstance->GetFontFace() == pFallbackFont->GetFontFace()) { if(aMissingCodes != oldMissingCodes) { SAL_INFO("vcl.gdi", "Font fallback to the same font, but has missing codes"); // Restore the missing codes if we're not going to use this font. aMissingCodes = oldMissingCodes; } continue; } } // create and add glyph fallback layout to multilayout std::unique_ptr pFallback = getFallbackLayout(pFallbackFont.get(), nFallbackLevel, rLayoutArgs, pGlyphs); if (pFallback) { if( !pMultiSalLayout ) pMultiSalLayout.reset( new MultiSalLayout( std::move(pSalLayout) ) ); pMultiSalLayout->AddFallback(std::move(pFallback), rLayoutArgs.maRuns); if (nFallbackLevel == MAX_FALLBACK-1) pMultiSalLayout->SetIncomplete(true); } if (pGlyphs != nullptr) pGlyphsImpl = pGlyphs->Impl(nFallbackLevel + 1); // break when this fallback was sufficient if( !rLayoutArgs.PrepareFallback(pGlyphsImpl) ) break; } if (pMultiSalLayout) // due to missing glyphs, multilevel layout fallback attempted { // if it works, use that Layout if (pMultiSalLayout->LayoutText(rLayoutArgs, nullptr)) pSalLayout = std::move(pMultiSalLayout); else { // if it doesn't, give up and restore ownership of the pSalLayout // back to its original state pSalLayout = pMultiSalLayout->ReleaseBaseLayout(); } } // restore orig font settings pSalLayout->InitFont(); rLayoutArgs.maRuns = aLayoutRuns; return pSalLayout; } tools::Long OutputDevice::GetMinKashida() const { if (!ImplNewFont()) return 0; auto nKashidaWidth = mpFontInstance->mxFontMetric->GetMinKashida(); if (!mbMap) nKashidaWidth = std::ceil(nKashidaWidth); return ImplDevicePixelToLogicWidth(nKashidaWidth); } sal_Int32 OutputDevice::ValidateKashidas ( const OUString& rTxt, sal_Int32 nIdx, sal_Int32 nLen, sal_Int32 nKashCount, const sal_Int32* pKashidaPos, sal_Int32* pKashidaPosDropped ) const { // do layout std::unique_ptr pSalLayout = ImplLayout( rTxt, nIdx, nLen ); if( !pSalLayout ) return 0; auto nEnd = nIdx + nLen - 1; sal_Int32 nDropped = 0; for( int i = 0; i < nKashCount; ++i ) { auto nPos = pKashidaPos[i]; auto nNextPos = nPos + 1; // Skip combining marks to find the next character after this position. while (nNextPos <= nEnd && u_getIntPropertyValue(rTxt[nNextPos], UCHAR_JOINING_TYPE) == U_JT_TRANSPARENT) nNextPos++; // The next position is past end of the layout, it would happen if we // changed the text styling in the middle of a word. Since we don’t do // apply OpenType features across different layouts, this can’t be an // invalid place to insert Kashida. if (nNextPos > nEnd) continue; if (!pSalLayout->IsKashidaPosValid(nPos, nNextPos)) pKashidaPosDropped[nDropped++] = nPos; } return nDropped; } bool OutputDevice::GetGlyphBoundRects( const Point& rOrigin, const OUString& rStr, int nIndex, int nLen, std::vector< tools::Rectangle >& rVector ) const { rVector.clear(); if( nIndex >= rStr.getLength() ) return false; if( nLen < 0 || nIndex + nLen >= rStr.getLength() ) { nLen = rStr.getLength() - nIndex; } tools::Rectangle aRect; for( int i = 0; i < nLen; i++ ) { if( !GetTextBoundRect( aRect, rStr, nIndex, nIndex + i, 1 ) ) break; aRect.Move( rOrigin.X(), rOrigin.Y() ); rVector.push_back( aRect ); } return (nLen == static_cast(rVector.size())); } sal_Int32 OutputDevice::HasGlyphs( const vcl::Font& rTempFont, std::u16string_view rStr, sal_Int32 nIndex, sal_Int32 nLen ) const { if( nIndex >= static_cast(rStr.size()) ) return nIndex; sal_Int32 nEnd; if( nLen == -1 ) nEnd = rStr.size(); else nEnd = std::min( rStr.size(), nIndex + nLen ); SAL_WARN_IF( nIndex >= nEnd, "vcl.gdi", "StartPos >= EndPos?" ); SAL_WARN_IF( nEnd > static_cast(rStr.size()), "vcl.gdi", "String too short" ); // to get the map temporarily set font const vcl::Font aOrigFont = GetFont(); const_cast(*this).SetFont( rTempFont ); FontCharMapRef xFontCharMap; bool bRet = GetFontCharMap( xFontCharMap ); const_cast(*this).SetFont( aOrigFont ); // if fontmap is unknown assume it doesn't have the glyphs if( !bRet ) return nIndex; for( sal_Int32 i = nIndex; nIndex < nEnd; ++i, ++nIndex ) if( ! xFontCharMap->HasChar( rStr[i] ) ) return nIndex; return -1; } void OutputDevice::ReleaseFontCache() { mxFontCache.reset(); } void OutputDevice::ReleaseFontCollection() { mxFontCollection.reset(); } void OutputDevice::SetFontCollectionFromSVData() { mxFontCollection = ImplGetSVData()->maGDIData.mxScreenFontList->Clone(); } void OutputDevice::ResetNewFontCache() { mxFontCache = std::make_shared(); } void OutputDevice::ImplReleaseFonts() { mpGraphics->ReleaseFonts(); mbNewFont = true; mbInitFont = true; mpFontInstance.clear(); mpForcedFallbackInstance.clear(); mpFontFaceCollection.reset(); } /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */