<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd">
<script:module xmlns:script="http://openoffice.org/2000/script" script:name="SF_Register" script:language="StarBasic" script:moduleType="normal">REM =======================================================================================================================
REM ===			The ScriptForge library and its associated libraries are part of the LibreOffice project.				===
REM	===						The SFWidgets library is one of the associated libraries.									===
REM ===					Full documentation is available on https://help.libreoffice.org/								===
REM =======================================================================================================================

Option Compatible
Option Explicit

&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;
&apos;&apos;&apos;	SF_Register
&apos;&apos;&apos;	===========
&apos;&apos;&apos;		The ScriptForge framework includes
&apos;&apos;&apos;			the master ScriptForge library
&apos;&apos;&apos;			a number of &quot;associated&quot; libraries SF*
&apos;&apos;&apos;			any user/contributor extension wanting to fit into the framework 
&apos;&apos;&apos;
&apos;&apos;&apos;		The main methods in this module allow the current library to cling to ScriptForge
&apos;&apos;&apos;			- RegisterScriptServices
&apos;&apos;&apos;				Register the list of services implemented by the current library
&apos;&apos;&apos;			- _NewMenu
&apos;&apos;&apos;				Create a new menu service instance.
&apos;&apos;&apos;				Called from SFDocuments services with CreateMenu()
&apos;&apos;&apos;			- _NewPopupMenu
&apos;&apos;&apos;				Create a new popup menu service instance.
&apos;&apos;&apos;				Called from CreateScriptService()
&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;&apos;

REM ================================================================== EXCEPTIONS

REM ================================================================= DEFINITIONS

REM ============================================================== PUBLIC METHODS

REM -----------------------------------------------------------------------------
Public Sub RegisterScriptServices() As Variant
&apos;&apos;&apos;	Register into ScriptForge the list of the services implemented by the current library
&apos;&apos;&apos;	Each library pertaining to the framework must implement its own version of this method
&apos;&apos;&apos;
&apos;&apos;&apos;	It consists in successive calls to the RegisterService() and RegisterEventManager() methods
&apos;&apos;&apos;	with 2 arguments:
&apos;&apos;&apos;		ServiceName: the name of the service as a case-insensitive string
&apos;&apos;&apos;		ServiceReference: the reference as an object
&apos;&apos;&apos;			If the reference refers to a module, then return the module as an object:
&apos;&apos;&apos;				GlobalScope.Library.Module
&apos;&apos;&apos;			If the reference is a class instance, then return a string referring to the method
&apos;&apos;&apos;			containing the New statement creating the instance
&apos;&apos;&apos;				&quot;libraryname.modulename.function&quot;

	With GlobalScope.ScriptForge.SF_Services
		.RegisterService(&quot;Menu&quot;,				&quot;SFWidgets.SF_Register._NewMenu&quot;)			&apos;	Reference to the function initializing the service
		.RegisterService(&quot;PopupMenu&quot;,			&quot;SFWidgets.SF_Register._NewPopupMenu&quot;)		&apos;	id.
		.RegisterService(&quot;Toolbar&quot;,				&quot;SFWidgets.SF_Register._NewToolbar&quot;)		&apos;	id.
		.RegisterService(&quot;ToolbarButton&quot;,		&quot;SFWidgets.SF_Register._NewToolbarButton&quot;)		&apos;	id.
	End With

End Sub			&apos;	SFWidgets.SF_Register.RegisterScriptServices

REM =========================================================== PRIVATE FUNCTIONS

REM -----------------------------------------------------------------------------
Public Function _NewMenu(Optional ByVal pvArgs As Variant) As Object
&apos;&apos;&apos;	Create a new instance of the SF_Menu class
&apos;&apos;&apos;	[called internally from SFDocuments.Document.CreateMenu() ONLY]
&apos;&apos;&apos;	Args:
&apos;&apos;&apos;		Component: the com.sun.star.lang.XComponent where to find the menubar to plug the new menu in
&apos;&apos;&apos;		Header: the name/header of the menu
&apos;&apos;&apos;		Before: the place where to put the new menu on the menubar (string or number &gt;= 1)
&apos;&apos;&apos;			When not found =&gt; last position
&apos;&apos;&apos;		SubmenuChar: the delimiter used in menu trees. Default = &quot;&gt;&quot;
&apos;&apos;&apos;	Returns: the instance or Nothing

Dim oMenu As Object					&apos;	Return value
Dim oComponent As Object			&apos;	The document or formdocument&apos;s component - com.sun.star.lang.XComponent
Dim sHeader As String				&apos;	Menu header
Dim sBefore As String				&apos;	Position of menu	as a string
Dim iBefore As Integer				&apos;						as a number
Dim sSubmenuChar As String			&apos;	Delimiter in menu trees

	If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
	Set oMenu = Nothing

Check:
	&apos;	Types and number of arguments are not checked because internal call only
	Set oComponent = pvArgs(0)
	sHeader = pvArgs(1)
	Select Case VarType(pvArgs(2))
		Case V_STRING		:		sBefore = pvArgs(2)
									iBefore = 0
		Case Else			:		sBefore = &quot;&quot;
									iBefore = pvArgs(2)
	End Select
	sSubmenuChar = pvArgs(3)

Try:
	If Not IsNull(oComponent) Then
		Set oMenu = New SF_Menu
		With oMenu
			Set .[Me] = oMenu
			._Initialize(oComponent, sHeader, sBefore, iBefore, sSubmenuChar)
		End With
	End If

Finally:
	Set _NewMenu = oMenu
	Exit Function
Catch:
	GoTo Finally
End Function	&apos;	SFWidgets.SF_Register._NewMenu

REM -----------------------------------------------------------------------------
Public Function _NewPopupMenu(Optional ByVal pvArgs As Variant) As Object
&apos;&apos;&apos;	Create a new instance of the SF_PopupMenu class
&apos;&apos;&apos;	Args:
&apos;&apos;&apos;		Event: a mouse event
&apos;&apos;&apos;			If the event has no source or is not a mouse event, the menu is displayed above the actual window
&apos;&apos;&apos;		X, Y: forced coordinates
&apos;&apos;&apos;		SubmenuChar: Delimiter used in menu trees
&apos;&apos;&apos;	Returns: the instance or Nothing

Dim oMenu As Object					&apos;	Return value
Dim Event As Variant				&apos;	Mouse event		
Dim X As Long						&apos;	Mouse click coordinates
Dim Y As Long
Dim SubmenuChar As String			&apos;	Delimiter in menu trees
Dim vUno As Variant					&apos;	UNO type split into an array
Dim sEventType As String			&apos;	Event type, must be &quot;MouseEvent&quot;
Dim oControl As Object				&apos;	The dialog or form control view which triggered the event
Dim oWindow As Object				&apos;	ui.Window type
Dim oSession As Object				:	Set oSession = ScriptForge.SF_Services.CreateScriptService(&quot;ScriptForge.Session&quot;)
Dim oUi As Object					:	Set oUi = ScriptForge.SF_Services.CreateScriptService(&quot;ScriptForge.UI&quot;)

	If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
	Set oMenu = Nothing

Check:
	&apos;	Check and get arguments, their number may vary
	If IsMissing(pvArgs) Or IsEmpty(pvArgs) Then pvArgs = Array()
	If Not IsArray(pvArgs) Then pvArgs = Array(pvArgs)
	If UBound(pvArgs) &gt;= 0 Then Event = pvArgs(0) Else Event = Nothing
	If IsEmpty(Event) Then Event = Nothing
	If UBound(pvArgs) &gt;= 1 Then X = pvArgs(1) Else X = 0
	If UBound(pvArgs) &gt;= 2 Then Y = pvArgs(2) Else Y = 0
	If UBound(pvArgs) &gt;= 3 Then SubmenuChar = pvArgs(3) Else SubmenuChar = &quot;&quot;
	If Not ScriptForge.SF_Utils._Validate(Event, &quot;Event&quot;, ScriptForge.V_OBJECT) Then GoTo Finally
	If Not ScriptForge.SF_Utils._Validate(X, &quot;X&quot;, ScriptForge.V_NUMERIC) Then GoTo Finally
	If Not ScriptForge.SF_Utils._Validate(Y, &quot;Y&quot;, ScriptForge.V_NUMERIC) Then GoTo Finally
	If Not ScriptForge.SF_Utils._Validate(SubmenuChar, &quot;SubmenuChar&quot;, V_STRING) Then GoTo Finally

Try:
	&apos;	Find and identify the control that triggered the popup menu
	Set oControl = Nothing
	If Not IsNull(Event) Then
		&apos;	Determine the X, Y coordinates
		vUno = Split(oSession.UnoObjectType(Event), &quot;.&quot;)
		sEventType = vUno(UBound(vUno))
		If UCase(sEventType) = &quot;MOUSEEVENT&quot; Then
			X = Event.X
			Y = Event.Y
			&apos;	Determine the window peer target
			If oSession.HasUnoProperty(Event, &quot;Source&quot;) Then Set oControl = Event.Source.Peer
		End If
	End If
	&apos;	If not a mouse event, if no control, find what can be decent alternatives: (a menu header in) the actual window
	If IsNull(oControl) Then
		Set oWindow = oUi._IdentifyWindow(StarDesktop.getCurrentComponent())	&apos;	A menu has been clicked necessarily in the current window
		With oWindow
			If Not IsNull(.Frame) Then Set oControl = .Frame.getContainerWindow()
		End With
	End If

	If Not IsNull(oControl) Then
		Set oMenu = New SF_PopupMenu
		With oMenu
			Set .[Me] = oMenu
			._Initialize(oControl, X, Y, SubmenuChar)
		End With
	Else
		Set oMenu = Nothing
	End If

Finally:
	Set _NewPopupMenu = oMenu
	Exit Function
Catch:
	GoTo Finally
End Function	&apos;	SFWidgets.SF_Register._NewPopupMenu

REM -----------------------------------------------------------------------------
Public Function _NewToolbar(Optional ByVal pvArgs As Variant) As Object
&apos;&apos;&apos;	Create a new instance of the SF_Toolbar class
&apos;&apos;&apos;	The &quot;Toolbar&quot; service must not be invoked directly in a user script
&apos;&apos;&apos;	Args:
&apos;&apos;&apos;		ToolbarDesc: a proto-toolbar object type. See ScriptForge.SF_UI for a detailed description
&apos;&apos;&apos;	Returns:
&apos;&apos;&apos;		the instance or Nothing

Dim oToolbar As Object			&apos;	Return value
Dim oToolbarDesc As Object		&apos;	A proto-toolbar description

	If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
	Set oToolbar = Nothing

Check:
	Set oToolbarDesc = pvArgs(0)

Try:
	Set oToolbar = New SF_Toolbar
	With oToolbar
		Set .[Me] = oToolbar
		._Initialize(oToolbarDesc)
	End With

Finally:
	Set _NewToolbar = oToolbar
	Exit Function
Catch:
	GoTo Finally
End Function	&apos;	SFWidgets.SF_Register._NewToolbar

REM -----------------------------------------------------------------------------
Public Function _NewToolbarButton(Optional ByVal pvArgs As Variant) As Object
&apos;&apos;&apos;	Create a new instance of the SF_ToolbarButton class
&apos;&apos;&apos;	The &quot;ToolbarButton&quot; service must not be invoked directly in a user script
&apos;&apos;&apos;	Args:
&apos;&apos;&apos;		ToolbarButtonDesc: a proto-toolbarButton object type. See SFWidgets.SF_Toolbar for a detailed description
&apos;&apos;&apos;	Returns:
&apos;&apos;&apos;		the instance or Nothing

Dim oToolbarButton As Object		&apos;	Return value
Dim oToolbarButtonDesc As Object	&apos;	A proto-toolbarbutton description

	If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
	Set oToolbarButton = Nothing

Check:
	Set oToolbarButtonDesc = pvArgs(0)

Try:
	Set oToolbarButton = New SF_ToolbarButton
	With oToolbarButton
		Set .[Me] = oToolbarButton
		._Initialize(oToolbarButtonDesc)
	End With

Finally:
	Set _NewToolbarButton = oToolbarButton
	Exit Function
Catch:
	GoTo Finally
End Function	&apos;	SFWidgets.SF_Register._NewToolbarButton


REM ============================================== END OF SFWIDGETS.SF_REGISTER
</script:module>