1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/config.h>
#include <sal/log.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/utils/canvastools.hxx>
#include <rtl/math.hxx>
#include <comphelper/diagnose_ex.hxx>
#include <vcl/alpha.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/canvastools.hxx>
#include <vcl/outdev.hxx>
#include <canvas/canvastools.hxx>
#include "spritehelper.hxx"
using namespace ::com::sun::star;
namespace vclcanvas
{
SpriteHelper::SpriteHelper() :
mbShowSpriteBounds(false)
{
}
void SpriteHelper::init( const geometry::RealSize2D& rSpriteSize,
const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas,
const BackBufferSharedPtr& rBackBuffer,
const BackBufferSharedPtr& rBackBufferMask,
bool bShowSpriteBounds )
{
ENSURE_OR_THROW( rOwningSpriteCanvas && rBackBuffer && rBackBufferMask,
"SpriteHelper::init(): Invalid sprite canvas or back buffer" );
mpBackBuffer = rBackBuffer;
mpBackBufferMask = rBackBufferMask;
mbShowSpriteBounds = bShowSpriteBounds;
init( rSpriteSize, rOwningSpriteCanvas );
}
void SpriteHelper::disposing()
{
mpBackBuffer.reset();
mpBackBufferMask.reset();
// forward to parent
CanvasCustomSpriteHelper::disposing();
}
void SpriteHelper::redraw( OutputDevice& rTargetSurface,
const ::basegfx::B2DPoint& rPos,
bool& io_bSurfacesDirty,
bool /*bBufferedUpdate*/ ) const
{
if( !mpBackBuffer ||
!mpBackBufferMask )
{
return; // we're disposed
}
// log output pos in device pixel
SAL_INFO("canvas.vcl", "SpriteHelper::redraw(): output pos is (" <<
rPos.getX() << "," << rPos.getY() << ")");
const double fAlpha( getAlpha() );
if( !isActive() || ::basegfx::fTools::equalZero( fAlpha ) )
return;
const ::basegfx::B2DVector& rOrigOutputSize( getSizePixel() );
// might get changed below (e.g. adapted for
// transformations). IMPORTANT: both position and size are
// rounded to integer values. From now on, only those
// rounded values are used, to keep clip and content in
// sync.
::Size aOutputSize( vcl::unotools::sizeFromB2DSize( rOrigOutputSize ) );
::Point aOutPos( vcl::unotools::pointFromB2DPoint( rPos ) );
// TODO(F3): Support for alpha-VDev
// Do we have to update our bitmaps (necessary if virdev
// was painted to, or transformation changed)?
const bool bNeedBitmapUpdate( io_bSurfacesDirty ||
hasTransformChanged() ||
maContent->IsEmpty() );
// updating content of sprite cache - surface is no
// longer dirty in relation to our cache
io_bSurfacesDirty = false;
transformUpdated();
if( bNeedBitmapUpdate )
{
const Point aEmptyPoint;
BitmapEx aBmp( mpBackBuffer->getOutDev().GetBitmapEx( aEmptyPoint,
aOutputSize ) );
if( isContentFullyOpaque() )
{
// optimized case: content canvas is fully
// opaque. Note: since we retrieved aBmp directly
// from an OutDev, it's already a 'display bitmap'
// on windows.
maContent = aBmp;
}
else
{
// sprite content might contain alpha, create
// BmpEx, then.
BitmapEx aMask( mpBackBufferMask->getOutDev().GetBitmapEx( aEmptyPoint,
aOutputSize ) );
AlphaMask aAlpha( aMask.GetBitmap() );
aAlpha.Invert();
// Note: since we retrieved aBmp and aMask
// directly from an OutDev, it's already a
// 'display bitmap' on windows.
maContent = BitmapEx( aBmp.GetBitmap(), aAlpha );
}
}
::basegfx::B2DHomMatrix aTransform( getTransformation() );
rTargetSurface.Push( vcl::PushFlags::CLIPREGION );
// apply clip (if any)
if( getClip().is() )
{
::basegfx::B2DPolyPolygon aClipPoly(
::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(
getClip() ));
if( aClipPoly.count() )
{
// Move the clip to the final sprite output position.
::basegfx::B2DHomMatrix aClipTransform( aTransform );
aClipTransform.translate( aOutPos.X(), aOutPos.Y() );
aClipPoly.transform( aClipTransform );
if( mbShowSpriteBounds )
{
// Paint green sprite clip area
rTargetSurface.SetLineColor( Color( 0,255,0 ) );
rTargetSurface.SetFillColor();
rTargetSurface.DrawPolyPolygon(::tools::PolyPolygon(aClipPoly)); // #i76339#
}
vcl::Region aClipRegion( aClipPoly );
rTargetSurface.SetClipRegion( aClipRegion );
}
}
::basegfx::B2DHomMatrix aSizeTransform, aMoveTransform;
aSizeTransform.scale( aOutputSize.Width(), aOutputSize.Height() );
aMoveTransform.translate( aOutPos.X(), aOutPos.Y() );
aTransform = aMoveTransform * aTransform * aSizeTransform;
rTargetSurface.DrawTransformedBitmapEx( aTransform, *maContent, fAlpha );
rTargetSurface.Pop();
if( !mbShowSpriteBounds )
return;
::tools::PolyPolygon aMarkerPoly(
::canvas::tools::getBoundMarksPolyPolygon(
::basegfx::B2DRectangle(aOutPos.X(),
aOutPos.Y(),
aOutPos.X() + aOutputSize.Width()-1,
aOutPos.Y() + aOutputSize.Height()-1) ) );
// Paint little red sprite area markers
rTargetSurface.SetLineColor( COL_RED );
rTargetSurface.SetFillColor();
for( int i=0; i<aMarkerPoly.Count(); ++i )
{
rTargetSurface.DrawPolyLine( aMarkerPoly.GetObject(static_cast<sal_uInt16>(i)) );
}
// paint sprite prio
vcl::Font aVCLFont;
aVCLFont.SetFontHeight( std::min(::tools::Long(20),aOutputSize.Height()) );
aVCLFont.SetColor( COL_RED );
rTargetSurface.SetTextAlign(ALIGN_TOP);
rTargetSurface.SetTextColor( COL_RED );
rTargetSurface.SetFont( aVCLFont );
OUString text( ::rtl::math::doubleToUString( getPriority(),
rtl_math_StringFormat_F,
2,'.',nullptr,' ') );
rTargetSurface.DrawText( aOutPos+Point(2,2), text );
SAL_INFO( "canvas.vcl",
"sprite " << this << " has prio " << getPriority());
}
::basegfx::B2DPolyPolygon SpriteHelper::polyPolygonFromXPolyPolygon2D( uno::Reference< rendering::XPolyPolygon2D >& xPoly ) const
{
return ::basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D( xPoly );
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|