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MSVC's std::codecvt_utf8 has a bug converting non-BMP codepoints like U+10CFA.
Use MultiByteToWideChar/WideCharToMultiByte instead on Windows.
diff --git a/src/Numbertext.cxx b/src/Numbertext.cxx
index 5f05b48579af..eb83e59f366f 100755
--- a/src/Numbertext.cxx
+++ b/src/Numbertext.cxx
@@ -7,6 +7,10 @@
#include <sstream>
#include <fstream>
+#ifdef _WIN32
+#include <Windows.h>
+#endif
+
#include "Numbertext.hxx"
#ifdef NUMBERTEXT_BOOST
@@ -22,6 +26,14 @@
bool readfile(const std::string& filename, std::wstring& result)
{
+#ifdef _WIN32
+ std::ifstream ifs(filename);
+ if (ifs.fail())
+ return false;
+ std::stringstream ss;
+ ss << ifs.rdbuf();
+ result = Numbertext::string2wstring(ss.str());
+#else
std::wifstream wif(filename);
if (wif.fail())
return false;
@@ -29,6 +44,7 @@ bool readfile(const std::string& filename, std::wstring& result)
std::wstringstream wss;
wss << wif.rdbuf();
result = wss.str();
+#endif
return true;
}
@@ -99,7 +112,12 @@
std::wstring Numbertext::string2wstring(const std::string& s)
{
-#ifndef NUMBERTEXT_BOOST
+#ifdef _WIN32
+ int nSize = MultiByteToWideChar(CP_UTF8, 0, s.c_str(), -1, nullptr, 0);
+ std::unique_ptr<wchar_t[]> wstr(new wchar_t[nSize]);
+ MultiByteToWideChar(CP_UTF8, 0, s.c_str(), -1, wstr.get(), nSize);
+ return wstr.get();
+#elif !defined NUMBERTEXT_BOOST
typedef std::codecvt_utf8<wchar_t> convert_type;
std::wstring_convert<convert_type, wchar_t> converter;
return converter.from_bytes( s );
@@ -110,7 +128,12 @@
std::string Numbertext::wstring2string(const std::wstring& s)
{
-#ifndef NUMBERTEXT_BOOST
+#ifdef _WIN32
+ int nSize = WideCharToMultiByte(CP_UTF8, 0, s.c_str(), -1, nullptr, 0, nullptr, nullptr);
+ std::unique_ptr<char[]> str(new char[nSize]);
+ WideCharToMultiByte(CP_UTF8, 0, s.c_str(), -1, str.get(), nSize, nullptr, nullptr);
+ return str.get();
+#elif !defined NUMBERTEXT_BOOST
typedef std::codecvt_utf8<wchar_t> convert_type;
std::wstring_convert<convert_type, wchar_t> converter;
return converter.to_bytes( s );
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