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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDDRGMT_HXX
#define INCLUDED_SVX_SVDDRGMT_HXX
#include <svx/svddrgv.hxx>
#include <svx/svxdllapi.h>
#include <svx/sdr/contact/objectcontact.hxx>
#include <memory>
class SdrDragView;
class SdrDragStat;
class SAL_DLLPUBLIC_RTTI SdrDragEntry
{
private:
bool mbAddToTransparent : 1;
protected:
// access for derived classes
void setAddToTransparent(bool bNew) { mbAddToTransparent = bNew; }
public:
SdrDragEntry();
virtual ~SdrDragEntry();
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) = 0;
// data read access
bool getAddToTransparent() const { return mbAddToTransparent; }
};
class SVXCORE_DLLPUBLIC SdrDragEntryPolyPolygon final : public SdrDragEntry
{
private:
basegfx::B2DPolyPolygon maOriginalPolyPolygon;
public:
SdrDragEntryPolyPolygon(basegfx::B2DPolyPolygon aOriginalPolyPolygon);
virtual ~SdrDragEntryPolyPolygon() override;
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) override;
};
class SdrDragEntrySdrObject final : public SdrDragEntry
{
private:
const SdrObject& maOriginal;
rtl::Reference<SdrObject> mxClone;
bool mbModify;
public:
SdrDragEntrySdrObject(
const SdrObject& rOriginal,
bool bModify);
virtual ~SdrDragEntrySdrObject() override;
// #i54102# Split createPrimitive2DSequenceInCurrentState in prepareCurrentState and processing,
// added accessors to original and clone
void prepareCurrentState(SdrDragMethod& rDragMethod);
const SdrObject& getOriginal() const { return maOriginal; }
SdrObject* getClone() { return mxClone.get(); }
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) override;
};
class SdrDragEntryPrimitive2DSequence final : public SdrDragEntry
{
private:
drawinglayer::primitive2d::Primitive2DContainer maPrimitive2DSequence;
public:
SdrDragEntryPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DContainer&& rSequence);
virtual ~SdrDragEntryPrimitive2DSequence() override;
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) override;
};
class SdrDragEntryPointGlueDrag final : public SdrDragEntry
{
private:
std::vector< basegfx::B2DPoint > maPositions;
bool mbIsPointDrag;
public:
SdrDragEntryPointGlueDrag(std::vector< basegfx::B2DPoint >&& rPositions, bool bIsPointDrag);
virtual ~SdrDragEntryPointGlueDrag() override;
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) override;
};
class SVXCORE_DLLPUBLIC SdrDragMethod
{
private:
std::vector< std::unique_ptr<SdrDragEntry> > maSdrDragEntries;
sdr::overlay::OverlayObjectList maOverlayObjectList;
SdrDragView& mrSdrDragView;
bool mbMoveOnly : 1;
bool mbSolidDraggingActive : 1;
bool mbShiftPressed : 1;
protected:
// access for derivated classes to maSdrDragEntries
void clearSdrDragEntries();
void addSdrDragEntry(std::unique_ptr<SdrDragEntry> pNew);
virtual void createSdrDragEntries();
virtual void createSdrDragEntryForSdrObject(const SdrObject& rOriginal);
// Helper to support inserting a new OverlayObject. It will do all
// necessary stuff involved with that:
// - add GridOffset for non-linear ViewToDevice transformation (calc)
// - add to OverlayManager
// - add to local OverlayObjectList - ownership change (!)
// It is centralized here (and protected) to avoid that new usages/
// implementations forget one of these needed steps.
void insertNewlyCreatedOverlayObjectForSdrDragMethod(
std::unique_ptr<sdr::overlay::OverlayObject> pOverlayObject,
const sdr::contact::ObjectContact& rObjectContact,
sdr::overlay::OverlayManager& rOverlayManager);
// access for derivated classes to mrSdrDragView
SdrDragView& getSdrDragView() { return mrSdrDragView; }
const SdrDragView& getSdrDragView() const { return mrSdrDragView; }
// access for derivated classes for bools
void setMoveOnly(bool bNew) { mbMoveOnly = bNew; }
void setSolidDraggingActive(bool bNew) { mbSolidDraggingActive = bNew; }
// internal helpers for creation of standard drag entries
void createSdrDragEntries_SolidDrag();
void createSdrDragEntries_PolygonDrag();
void createSdrDragEntries_PointDrag();
void createSdrDragEntries_GlueDrag();
// old call forwarders to the SdrDragView
OUString ImpGetDescriptionStr(TranslateId pStrCacheID) const;
SdrHdl* GetDragHdl() const { return getSdrDragView().mpDragHdl; }
SdrHdlKind GetDragHdlKind() const { return getSdrDragView().meDragHdl; }
SdrDragStat& DragStat() { return getSdrDragView().maDragStat; }
const SdrDragStat& DragStat() const { return getSdrDragView().maDragStat; }
Point& Ref1() const { return mrSdrDragView.maRef1; }
Point& Ref2() const { return mrSdrDragView.maRef2; }
const SdrHdlList& GetHdlList() const { return getSdrDragView().GetHdlList(); }
void AddUndo(std::unique_ptr<SdrUndoAction> pUndo) { getSdrDragView().AddUndo(std::move(pUndo)); }
bool IsDragLimit() { return getSdrDragView().mbDragLimit; }
const tools::Rectangle& GetDragLimitRect() { return getSdrDragView().maDragLimit; }
const SdrMarkList& GetMarkedObjectList() { return getSdrDragView().GetMarkedObjectList(); }
Point GetSnapPos(const Point& rPt) const { return getSdrDragView().GetSnapPos(rPt,getSdrDragView().mpMarkedPV); }
SdrSnap SnapPos(Point& rPt) const { return getSdrDragView().SnapPos(rPt,getSdrDragView().mpMarkedPV); }
inline const tools::Rectangle& GetMarkedRect() const;
SdrPageView* GetDragPV() const;
SdrObject* GetDragObj() const;
bool IsDraggingPoints() const { return getSdrDragView().IsDraggingPoints(); }
bool IsDraggingGluePoints() const { return getSdrDragView().IsDraggingGluePoints(); }
bool DoAddConnectorOverlays();
drawinglayer::primitive2d::Primitive2DContainer AddConnectorOverlays();
public:
void resetSdrDragEntries();
basegfx::B2DRange getCurrentRange() const;
// #i58950# also moved constructor implementation to cxx
SdrDragMethod(SdrDragView& rNewView);
// #i58950# virtual destructor was missing
virtual ~SdrDragMethod();
void Show();
void Hide();
bool IsShiftPressed() const { return mbShiftPressed; }
void SetShiftPressed(bool bShiftPressed) { mbShiftPressed = bShiftPressed; }
virtual OUString GetSdrDragComment() const=0;
virtual bool BeginSdrDrag()=0;
virtual void MoveSdrDrag(const Point& rPnt)=0;
virtual bool EndSdrDrag(bool bCopy)=0;
virtual void CancelSdrDrag();
virtual PointerStyle GetSdrDragPointer() const=0;
virtual void CreateOverlayGeometry(
sdr::overlay::OverlayManager& rOverlayManager,
const sdr::contact::ObjectContact& rObjectContact);
void destroyOverlayGeometry();
virtual basegfx::B2DHomMatrix getCurrentTransformation() const;
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
virtual void applyCurrentTransformationToPolyPolygon(basegfx::B2DPolyPolygon& rTarget);
// data read access
bool getMoveOnly() const { return mbMoveOnly; }
bool getSolidDraggingActive() const { return mbSolidDraggingActive; }
};
inline const tools::Rectangle& SdrDragMethod::GetMarkedRect() const
{
return getSdrDragView().meDragHdl==SdrHdlKind::Poly ? getSdrDragView().GetMarkedPointsRect() :
getSdrDragView().meDragHdl==SdrHdlKind::Glue ? getSdrDragView().GetMarkedGluePointsRect() :
getSdrDragView().GetMarkedObjRect();
}
// SdrDragMove
class SVXCORE_DLLPUBLIC SdrDragMove : public SdrDragMethod
{
private:
tools::Long nBestXSnap;
tools::Long nBestYSnap;
bool bXSnapped;
bool bYSnapped;
void ImpCheckSnap(const Point& rPt);
protected:
virtual void createSdrDragEntryForSdrObject(const SdrObject& rOriginal) override;
public:
SdrDragMove(SdrDragView& rNewView);
virtual OUString GetSdrDragComment() const override;
virtual bool BeginSdrDrag() override;
virtual void MoveSdrDrag(const Point& rPnt) override;
virtual bool EndSdrDrag(bool bCopy) override;
virtual PointerStyle GetSdrDragPointer() const override;
virtual basegfx::B2DHomMatrix getCurrentTransformation() const override;
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget) override;
};
// SdrDragResize
class SVXCORE_DLLPUBLIC SdrDragResize : public SdrDragMethod
{
protected:
Fraction aXFact;
Fraction aYFact;
public:
SdrDragResize(SdrDragView& rNewView);
virtual OUString GetSdrDragComment() const override;
virtual bool BeginSdrDrag() override;
virtual void MoveSdrDrag(const Point& rPnt) override;
virtual bool EndSdrDrag(bool bCopy) override;
virtual PointerStyle GetSdrDragPointer() const override;
virtual basegfx::B2DHomMatrix getCurrentTransformation() const override;
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget) override;
};
// SdrDragObjOwn
class SVXCORE_DLLPUBLIC SdrDragObjOwn : public SdrDragMethod
{
private:
// SdrDragObjOwn always works on a clone since it has no transformation
// mechanism to modify wireframe visualisations, but uses the
// SdrObject::applySpecialDrag() method to change a clone of the
// SdrObject
rtl::Reference<SdrObject> mxClone;
protected:
virtual void createSdrDragEntries() override;
public:
SdrDragObjOwn(SdrDragView& rNewView);
virtual ~SdrDragObjOwn() override;
virtual OUString GetSdrDragComment() const override;
virtual bool BeginSdrDrag() override;
virtual void MoveSdrDrag(const Point& rPnt) override;
virtual bool EndSdrDrag(bool bCopy) override;
virtual PointerStyle GetSdrDragPointer() const override;
};
#endif // INCLUDED_SVX_SVDDRGMT_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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