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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDLAYER_HXX
#define INCLUDED_SVX_SVDLAYER_HXX
#include <svx/svdsob.hxx>
#include <svx/svdtypes.hxx>
#include <svx/svxdllapi.h>
#include <memory>
#include <vector>
/**
* Note on the layer mix with symbolic/ID-based interface:
* You create a new layer with
* pLayerAdmin->NewLayer("A new layer");
* This layer is automatically appended to the end of the list.
*
* The same holds true for layer sets.
*
* The interface for SdrLayerSet is based on LayerIDs. The app must get
* an ID for it at the SdrLayerAdmin, like so:
* SdrLayerID nLayerID=pLayerAdmin->GetLayerID("A new layer");
*
* If the layer cannot be found, SDRLAYER_NOTFOUND is returned.
* The methods with the ID interface usually handle that error in a
* meaningful way.
* If you not only got a name, but even a SdrLayer*, you can get the ID
* much faster via the layer directly.
*
* @param bInherited:
* TRUE If the layer/layer set cannot be found, we examine the parent layer admin,
* whether there's a corresponding definition
* FALSE We only search this layer admin
*
* Every page's layer admin has a parent layer admin (the model's). The model
* itself does not have a parent.
*/
class SdrModel;
class SVXCORE_DLLPUBLIC SdrLayer
{
friend class SdrLayerAdmin;
OUString maName;
OUString maTitle;
OUString maDescription;
SdrModel* pModel; // For broadcasting
bool mbVisibleODF; // corresponds to ODF draw:display
bool mbPrintableODF; // corresponds to ODF draw:display
bool mbLockedODF; // corresponds to ODF draw:protected
SdrLayerID nID;
SdrLayer(SdrLayerID nNewID, OUString aNewName);
public:
bool operator==(const SdrLayer& rCmpLayer) const;
void SetName(const OUString& rNewName);
const OUString& GetName() const { return maName; }
void SetTitle(const OUString& rTitle) { maTitle = rTitle; }
const OUString& GetTitle() const { return maTitle; }
void SetDescription(const OUString& rDesc) { maDescription = rDesc; }
const OUString& GetDescription() const { return maDescription; }
void SetVisibleODF(bool bVisibleODF) { mbVisibleODF = bVisibleODF; }
bool IsVisibleODF() const { return mbVisibleODF; }
void SetPrintableODF(bool bPrintableODF) { mbPrintableODF = bPrintableODF; }
bool IsPrintableODF() const { return mbPrintableODF; }
void SetLockedODF(bool bLockedODF) { mbLockedODF = bLockedODF; }
bool IsLockedODF() const { return mbLockedODF; }
SdrLayerID GetID() const { return nID; }
void SetModel(SdrModel* pNewModel) { pModel=pNewModel; }
};
#define SDRLAYER_MAXCOUNT 255
#define SDRLAYERPOS_NOTFOUND 0xffff
// When Changing the layer data you currently have to set the Modify flag manually
class SVXCORE_DLLPUBLIC SdrLayerAdmin {
friend class SdrView;
friend class SdrModel;
friend class SdrPage;
std::vector<std::unique_ptr<SdrLayer>> maLayers;
SdrLayerAdmin* pParent; // The page's admin knows the doc's admin
SdrModel* pModel; // For broadcasting
OUString maControlLayerName;
// Find a LayerID which is not in use yet. If all have been used up,
// we return 0.
// If you want to play safe, check GetLayerCount()<SDRLAYER_MAXCOUNT
// first, else all are given away already.
SdrLayerID GetUniqueLayerID() const;
void Broadcast() const;
public:
explicit SdrLayerAdmin(SdrLayerAdmin* pNewParent=nullptr);
SdrLayerAdmin(const SdrLayerAdmin& rSrcLayerAdmin);
~SdrLayerAdmin();
SdrLayerAdmin& operator=(const SdrLayerAdmin& rSrcLayerAdmin);
void SetModel(SdrModel* pNewModel);
void InsertLayer(std::unique_ptr<SdrLayer> pLayer, sal_uInt16 nPos);
std::unique_ptr<SdrLayer> RemoveLayer(sal_uInt16 nPos);
// Delete all layers
void ClearLayers();
// New layer is created and inserted
SdrLayer* NewLayer(const OUString& rName, sal_uInt16 nPos=0xFFFF);
// Iterate over all layers
sal_uInt16 GetLayerCount() const { return sal_uInt16(maLayers.size()); }
SdrLayer* GetLayer(sal_uInt16 i) { return maLayers[i].get(); }
const SdrLayer* GetLayer(sal_uInt16 i) const { return maLayers[i].get(); }
sal_uInt16 GetLayerPos(const SdrLayer* pLayer) const;
SdrLayer* GetLayer(const OUString& rName);
const SdrLayer* GetLayer(const OUString& rName) const;
SdrLayerID GetLayerID(const OUString& rName) const;
SdrLayer* GetLayerPerID(SdrLayerID nID) { return const_cast<SdrLayer*>(const_cast<const SdrLayerAdmin*>(this)->GetLayerPerID(nID)); }
const SdrLayer* GetLayerPerID(SdrLayerID nID) const;
void SetControlLayerName(const OUString& rNewName);
const OUString& GetControlLayerName() const { return maControlLayerName; }
// Removes all elements in rOutSet and then adds all IDs of layers from member aLayer
// that fulfill the criterion visible, printable, or locked respectively.
void getVisibleLayersODF( SdrLayerIDSet& rOutSet) const;
void getPrintableLayersODF( SdrLayerIDSet& rOutSet) const;
void getLockedLayersODF( SdrLayerIDSet& rOutSet) const;
// Generates a bitfield for settings.xml from the SdrLayerIDSet.
// Output is a UNO sequence of BYTE (which is 'short' in API).
void QueryValue(const SdrLayerIDSet& rViewLayerSet, css::uno::Any& rAny);
};
#endif // INCLUDED_SVX_SVDLAYER_HXX
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