summaryrefslogtreecommitdiffstats
path: root/svx/inc/sdr/contact/viewcontactofe3d.hxx
blob: 75e88adb99047546b5510d1ae9470f8cfcc829bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#pragma once

#include <svx/obj3d.hxx>
#include <svx/sdr/contact/viewcontactofsdrobj.hxx>
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>

namespace drawinglayer::attribute
{
class SdrLineAttribute;
}
namespace basegfx
{
class BColor;
class B3DHomMatrix;
}

namespace sdr::contact
{
class ViewContactOfE3dScene;

class ViewContactOfE3d : public ViewContactOfSdrObj
{
protected:
    // Create an Object-Specific ViewObjectContact, set ViewContact and
    // ObjectContact. Always needs to return something.
    virtual ViewObjectContact&
    CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) override;

public:
    // basic constructor, used from E3dObject.
    explicit ViewContactOfE3d(E3dObject& rObj);
    virtual ~ViewContactOfE3d() override;

    // access to E3dObject
    const E3dObject& GetE3dObject() const { return static_cast<const E3dObject&>(GetSdrObject()); }

    // public helpers
    drawinglayer::primitive2d::Primitive2DContainer impCreateWithGivenPrimitive3DContainer(
        const drawinglayer::primitive3d::Primitive3DContainer& rxContent3D) const;

    // primitive stuff

protected:
    // This method is responsible for creating the graphical visualisation data which is
    // stored in mxViewIndependentPrimitive3DContainer, but without object transformation
    virtual drawinglayer::primitive3d::Primitive3DContainer
    createViewIndependentPrimitive3DContainer() const = 0;

    // This method is responsible for creating the graphical visualisation data derived ONLY from
    // the model data. The default implementation will try to create a 3D to 2D embedding (will work
    // when scene is known) which can then be used for 2D processing concerning ranges
    virtual void createViewIndependentPrimitive2DSequence(
        drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const override;

public:
    // access to the local primitive without the object's local 3D transform. This is e.g. needed
    // to get the not-yet transformed BoundVolume for e.g. interactions
    drawinglayer::primitive3d::Primitive3DContainer const& getVIP3DSWithoutObjectTransform() const;

    // access to the local primitive. This will ensure that the list is
    // current in comparing the local list content with a fresh created incarnation. It will
    // use getVIP3DSWithoutObjectTransform and embed to 3d transform primitive when object's
    // local 3d transform is used
    drawinglayer::primitive3d::Primitive3DContainer getViewIndependentPrimitive3DContainer() const;

private:
    // Primitive3DContainer of the ViewContact. This contains all necessary information
    // for the graphical visualisation and needs to be supported by all 3D VCs which
    // can be visualized. It does NOT contain the object transformation to be able to
    // buffer for all possible usages
    drawinglayer::primitive3d::Primitive3DContainer mxViewIndependentPrimitive3DContainer;
};
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */