blob: 68abc8067df65bb411f71340318bfe0da930e8a4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <sdr/attribute/sdrlinefilleffectstextattribute.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
// predefines
namespace drawinglayer::primitive2d
{
class SdrPathPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute;
basegfx::B2DPolyPolygon maUnitPolyPolygon;
// OperationSmiley: Added to be able to define a FillGeometry different from local
// geometry. It is ignored when empty and/or equal to UnitPolyPolygon.
// If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled,
// but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when
// using the 'same' UnitDefinitionPolyPolygon for multiple definitions,
// all filled stuff using it will fit seamlessly together.
// 'same' is in quotes since it is a UnitPolygon, so being relative to the
// unit polygon of the local geometry (UnitPolyPolygon). The definition is complete
// when applying the also given transformation (maTransform)
basegfx::B2DPolyPolygon maUnitDefinitionPolyPolygon;
// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
public:
// OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed
// a 2nd version without can be defined that just does not set the
// maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon
SdrPathPrimitive2D(
basegfx::B2DHomMatrix aTransform,
const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
basegfx::B2DPolyPolygon aUnitPolyPolygon,
basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon);
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
const basegfx::B2DPolyPolygon& getUnitPolyPolygon() const { return maUnitPolyPolygon; }
const basegfx::B2DPolyPolygon& getUnitDefinitionPolyPolygon() const { return maUnitDefinitionPolyPolygon; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|