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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_CANVASBITMAP_HXX
#define INCLUDED_VCL_INC_CANVASBITMAP_HXX
#include <cppuhelper/implbase.hxx>
#include <com/sun/star/rendering/XIntegerReadOnlyBitmap.hpp>
#include <com/sun/star/rendering/XIntegerBitmapColorSpace.hpp>
#include <com/sun/star/rendering/XBitmapPalette.hpp>
#include <vcl/bitmapex.hxx>
#include <vcl/BitmapReadAccess.hxx>
namespace vcl::unotools
{
class VCL_DLLPUBLIC VclCanvasBitmap final :
public cppu::WeakImplHelper< css::rendering::XIntegerReadOnlyBitmap,
css::rendering::XBitmapPalette,
css::rendering::XIntegerBitmapColorSpace >
{
private:
BitmapEx m_aBmpEx;
::Bitmap m_aBitmap;
::Bitmap m_aAlpha;
BitmapScopedInfoAccess m_pBmpAcc;
BitmapScopedInfoAccess m_pAlphaAcc;
std::optional<BitmapScopedReadAccess> m_pBmpReadAcc;
std::optional<BitmapScopedReadAccess> m_pAlphaReadAcc;
css::uno::Sequence<sal_Int8> m_aComponentTags;
css::uno::Sequence<sal_Int32> m_aComponentBitCounts;
css::rendering::IntegerBitmapLayout m_aLayout;
sal_Int32 m_nBitsPerInputPixel;
sal_Int32 m_nBitsPerOutputPixel;
sal_Int32 m_nRedIndex;
sal_Int32 m_nGreenIndex;
sal_Int32 m_nBlueIndex;
sal_Int32 m_nAlphaIndex;
sal_Int32 m_nIndexIndex;
bool m_bPalette;
SAL_DLLPRIVATE void setComponentInfo( sal_uInt32 redShift, sal_uInt32 greenShift, sal_uInt32 blueShift );
BitmapScopedReadAccess& getBitmapReadAccess();
BitmapScopedReadAccess& getAlphaReadAccess();
virtual ~VclCanvasBitmap() override;
public:
// XBitmap
virtual css::geometry::IntegerSize2D SAL_CALL getSize() override;
virtual sal_Bool SAL_CALL hasAlpha( ) override;
virtual css::uno::Reference< css::rendering::XBitmap > SAL_CALL getScaledBitmap( const css::geometry::RealSize2D& newSize, sal_Bool beFast ) override;
// XIntegerReadOnlyBitmap
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL getData( css::rendering::IntegerBitmapLayout& bitmapLayout, const css::geometry::IntegerRectangle2D& rect ) override;
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL getPixel( css::rendering::IntegerBitmapLayout& bitmapLayout, const css::geometry::IntegerPoint2D& pos ) override;
/// @throws css::uno::RuntimeException
css::uno::Reference< css::rendering::XBitmapPalette > getPalette( );
virtual css::rendering::IntegerBitmapLayout SAL_CALL getMemoryLayout( ) override;
// XBitmapPalette
virtual sal_Int32 SAL_CALL getNumberOfEntries() override;
virtual sal_Bool SAL_CALL getIndex( css::uno::Sequence< double >& entry, ::sal_Int32 nIndex ) override;
virtual sal_Bool SAL_CALL setIndex( const css::uno::Sequence< double >& color, sal_Bool transparency, ::sal_Int32 nIndex ) override;
virtual css::uno::Reference< css::rendering::XColorSpace > SAL_CALL getColorSpace( ) override;
// XIntegerBitmapColorSpace
virtual ::sal_Int8 SAL_CALL getType( ) override;
virtual css::uno::Sequence< sal_Int8 > SAL_CALL getComponentTags( ) override;
virtual ::sal_Int8 SAL_CALL getRenderingIntent( ) override;
virtual css::uno::Sequence< css::beans::PropertyValue > SAL_CALL getProperties( ) override;
virtual css::uno::Sequence< double > SAL_CALL convertColorSpace( const css::uno::Sequence< double >& deviceColor, const css::uno::Reference< css::rendering::XColorSpace >& targetColorSpace ) override;
virtual css::uno::Sequence< css::rendering::RGBColor > SAL_CALL convertToRGB( const css::uno::Sequence< double >& deviceColor ) override;
virtual css::uno::Sequence< css::rendering::ARGBColor > SAL_CALL convertToARGB( const css::uno::Sequence< double >& deviceColor ) override;
virtual css::uno::Sequence< css::rendering::ARGBColor > SAL_CALL convertToPARGB( const css::uno::Sequence< double >& deviceColor ) override;
virtual css::uno::Sequence< double > SAL_CALL convertFromRGB( const css::uno::Sequence< css::rendering::RGBColor >& rgbColor ) override;
virtual css::uno::Sequence< double > SAL_CALL convertFromARGB( const css::uno::Sequence< css::rendering::ARGBColor >& rgbColor ) override;
virtual css::uno::Sequence< double > SAL_CALL convertFromPARGB( const css::uno::Sequence< css::rendering::ARGBColor >& rgbColor ) override;
virtual ::sal_Int32 SAL_CALL getBitsPerPixel( ) override;
virtual css::uno::Sequence< ::sal_Int32 > SAL_CALL getComponentBitCounts( ) override;
virtual ::sal_Int8 SAL_CALL getEndianness( ) override;
virtual css::uno::Sequence<double> SAL_CALL convertFromIntegerColorSpace( const css::uno::Sequence< ::sal_Int8 >& deviceColor, const css::uno::Reference< css::rendering::XColorSpace >& targetColorSpace ) override;
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL convertToIntegerColorSpace( const css::uno::Sequence< ::sal_Int8 >& deviceColor, const css::uno::Reference< css::rendering::XIntegerBitmapColorSpace >& targetColorSpace ) override;
virtual css::uno::Sequence< css::rendering::RGBColor > SAL_CALL convertIntegerToRGB( const css::uno::Sequence< ::sal_Int8 >& deviceColor ) override;
virtual css::uno::Sequence< css::rendering::ARGBColor > SAL_CALL convertIntegerToARGB( const css::uno::Sequence< ::sal_Int8 >& deviceColor ) override;
virtual css::uno::Sequence< css::rendering::ARGBColor > SAL_CALL convertIntegerToPARGB( const css::uno::Sequence< ::sal_Int8 >& deviceColor ) override;
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const css::uno::Sequence< css::rendering::RGBColor >& rgbColor ) override;
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const css::uno::Sequence< css::rendering::ARGBColor >& rgbColor ) override;
virtual css::uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const css::uno::Sequence< css::rendering::ARGBColor >& rgbColor ) override;
/** Create API wrapper for given BitmapEx
@param rBitmap
Bitmap to wrap. As usual, changes to the original bitmap
are not reflected in this object (copy on write).
*/
explicit VclCanvasBitmap( const BitmapEx& rBitmap );
/// Retrieve contained bitmap. Call me with locked Solar mutex!
const BitmapEx& getBitmapEx() const { return m_aBmpEx; }
};
}
#endif
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