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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
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treeb2d64bc10158fdd5497876388cd68142ca374ed3 /Documentation/bpf/classic_vs_extended.rst
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Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+
+===================
+Classic BPF vs eBPF
+===================
+
+eBPF is designed to be JITed with one to one mapping, which can also open up
+the possibility for GCC/LLVM compilers to generate optimized eBPF code through
+an eBPF backend that performs almost as fast as natively compiled code.
+
+Some core changes of the eBPF format from classic BPF:
+
+- Number of registers increase from 2 to 10:
+
+ The old format had two registers A and X, and a hidden frame pointer. The
+ new layout extends this to be 10 internal registers and a read-only frame
+ pointer. Since 64-bit CPUs are passing arguments to functions via registers
+ the number of args from eBPF program to in-kernel function is restricted
+ to 5 and one register is used to accept return value from an in-kernel
+ function. Natively, x86_64 passes first 6 arguments in registers, aarch64/
+ sparcv9/mips64 have 7 - 8 registers for arguments; x86_64 has 6 callee saved
+ registers, and aarch64/sparcv9/mips64 have 11 or more callee saved registers.
+
+ Thus, all eBPF registers map one to one to HW registers on x86_64, aarch64,
+ etc, and eBPF calling convention maps directly to ABIs used by the kernel on
+ 64-bit architectures.
+
+ On 32-bit architectures JIT may map programs that use only 32-bit arithmetic
+ and may let more complex programs to be interpreted.
+
+ R0 - R5 are scratch registers and eBPF program needs spill/fill them if
+ necessary across calls. Note that there is only one eBPF program (== one
+ eBPF main routine) and it cannot call other eBPF functions, it can only
+ call predefined in-kernel functions, though.
+
+- Register width increases from 32-bit to 64-bit:
+
+ Still, the semantics of the original 32-bit ALU operations are preserved
+ via 32-bit subregisters. All eBPF registers are 64-bit with 32-bit lower
+ subregisters that zero-extend into 64-bit if they are being written to.
+ That behavior maps directly to x86_64 and arm64 subregister definition, but
+ makes other JITs more difficult.
+
+ 32-bit architectures run 64-bit eBPF programs via interpreter.
+ Their JITs may convert BPF programs that only use 32-bit subregisters into
+ native instruction set and let the rest being interpreted.
+
+ Operation is 64-bit, because on 64-bit architectures, pointers are also
+ 64-bit wide, and we want to pass 64-bit values in/out of kernel functions,
+ so 32-bit eBPF registers would otherwise require to define register-pair
+ ABI, thus, there won't be able to use a direct eBPF register to HW register
+ mapping and JIT would need to do combine/split/move operations for every
+ register in and out of the function, which is complex, bug prone and slow.
+ Another reason is the use of atomic 64-bit counters.
+
+- Conditional jt/jf targets replaced with jt/fall-through:
+
+ While the original design has constructs such as ``if (cond) jump_true;
+ else jump_false;``, they are being replaced into alternative constructs like
+ ``if (cond) jump_true; /* else fall-through */``.
+
+- Introduces bpf_call insn and register passing convention for zero overhead
+ calls from/to other kernel functions:
+
+ Before an in-kernel function call, the eBPF program needs to
+ place function arguments into R1 to R5 registers to satisfy calling
+ convention, then the interpreter will take them from registers and pass
+ to in-kernel function. If R1 - R5 registers are mapped to CPU registers
+ that are used for argument passing on given architecture, the JIT compiler
+ doesn't need to emit extra moves. Function arguments will be in the correct
+ registers and BPF_CALL instruction will be JITed as single 'call' HW
+ instruction. This calling convention was picked to cover common call
+ situations without performance penalty.
+
+ After an in-kernel function call, R1 - R5 are reset to unreadable and R0 has
+ a return value of the function. Since R6 - R9 are callee saved, their state
+ is preserved across the call.
+
+ For example, consider three C functions::
+
+ u64 f1() { return (*_f2)(1); }
+ u64 f2(u64 a) { return f3(a + 1, a); }
+ u64 f3(u64 a, u64 b) { return a - b; }
+
+ GCC can compile f1, f3 into x86_64::
+
+ f1:
+ movl $1, %edi
+ movq _f2(%rip), %rax
+ jmp *%rax
+ f3:
+ movq %rdi, %rax
+ subq %rsi, %rax
+ ret
+
+ Function f2 in eBPF may look like::
+
+ f2:
+ bpf_mov R2, R1
+ bpf_add R1, 1
+ bpf_call f3
+ bpf_exit
+
+ If f2 is JITed and the pointer stored to ``_f2``. The calls f1 -> f2 -> f3 and
+ returns will be seamless. Without JIT, __bpf_prog_run() interpreter needs to
+ be used to call into f2.
+
+ For practical reasons all eBPF programs have only one argument 'ctx' which is
+ already placed into R1 (e.g. on __bpf_prog_run() startup) and the programs
+ can call kernel functions with up to 5 arguments. Calls with 6 or more arguments
+ are currently not supported, but these restrictions can be lifted if necessary
+ in the future.
+
+ On 64-bit architectures all register map to HW registers one to one. For
+ example, x86_64 JIT compiler can map them as ...
+
+ ::
+
+ R0 - rax
+ R1 - rdi
+ R2 - rsi
+ R3 - rdx
+ R4 - rcx
+ R5 - r8
+ R6 - rbx
+ R7 - r13
+ R8 - r14
+ R9 - r15
+ R10 - rbp
+
+ ... since x86_64 ABI mandates rdi, rsi, rdx, rcx, r8, r9 for argument passing
+ and rbx, r12 - r15 are callee saved.
+
+ Then the following eBPF pseudo-program::
+
+ bpf_mov R6, R1 /* save ctx */
+ bpf_mov R2, 2
+ bpf_mov R3, 3
+ bpf_mov R4, 4
+ bpf_mov R5, 5
+ bpf_call foo
+ bpf_mov R7, R0 /* save foo() return value */
+ bpf_mov R1, R6 /* restore ctx for next call */
+ bpf_mov R2, 6
+ bpf_mov R3, 7
+ bpf_mov R4, 8
+ bpf_mov R5, 9
+ bpf_call bar
+ bpf_add R0, R7
+ bpf_exit
+
+ After JIT to x86_64 may look like::
+
+ push %rbp
+ mov %rsp,%rbp
+ sub $0x228,%rsp
+ mov %rbx,-0x228(%rbp)
+ mov %r13,-0x220(%rbp)
+ mov %rdi,%rbx
+ mov $0x2,%esi
+ mov $0x3,%edx
+ mov $0x4,%ecx
+ mov $0x5,%r8d
+ callq foo
+ mov %rax,%r13
+ mov %rbx,%rdi
+ mov $0x6,%esi
+ mov $0x7,%edx
+ mov $0x8,%ecx
+ mov $0x9,%r8d
+ callq bar
+ add %r13,%rax
+ mov -0x228(%rbp),%rbx
+ mov -0x220(%rbp),%r13
+ leaveq
+ retq
+
+ Which is in this example equivalent in C to::
+
+ u64 bpf_filter(u64 ctx)
+ {
+ return foo(ctx, 2, 3, 4, 5) + bar(ctx, 6, 7, 8, 9);
+ }
+
+ In-kernel functions foo() and bar() with prototype: u64 (*)(u64 arg1, u64
+ arg2, u64 arg3, u64 arg4, u64 arg5); will receive arguments in proper
+ registers and place their return value into ``%rax`` which is R0 in eBPF.
+ Prologue and epilogue are emitted by JIT and are implicit in the
+ interpreter. R0-R5 are scratch registers, so eBPF program needs to preserve
+ them across the calls as defined by calling convention.
+
+ For example the following program is invalid::
+
+ bpf_mov R1, 1
+ bpf_call foo
+ bpf_mov R0, R1
+ bpf_exit
+
+ After the call the registers R1-R5 contain junk values and cannot be read.
+ An in-kernel verifier.rst is used to validate eBPF programs.
+
+Also in the new design, eBPF is limited to 4096 insns, which means that any
+program will terminate quickly and will only call a fixed number of kernel
+functions. Original BPF and eBPF are two operand instructions,
+which helps to do one-to-one mapping between eBPF insn and x86 insn during JIT.
+
+The input context pointer for invoking the interpreter function is generic,
+its content is defined by a specific use case. For seccomp register R1 points
+to seccomp_data, for converted BPF filters R1 points to a skb.
+
+A program, that is translated internally consists of the following elements::
+
+ op:16, jt:8, jf:8, k:32 ==> op:8, dst_reg:4, src_reg:4, off:16, imm:32
+
+So far 87 eBPF instructions were implemented. 8-bit 'op' opcode field
+has room for new instructions. Some of them may use 16/24/32 byte encoding. New
+instructions must be multiple of 8 bytes to preserve backward compatibility.
+
+eBPF is a general purpose RISC instruction set. Not every register and
+every instruction are used during translation from original BPF to eBPF.
+For example, socket filters are not using ``exclusive add`` instruction, but
+tracing filters may do to maintain counters of events, for example. Register R9
+is not used by socket filters either, but more complex filters may be running
+out of registers and would have to resort to spill/fill to stack.
+
+eBPF can be used as a generic assembler for last step performance
+optimizations, socket filters and seccomp are using it as assembler. Tracing
+filters may use it as assembler to generate code from kernel. In kernel usage
+may not be bounded by security considerations, since generated eBPF code
+may be optimizing internal code path and not being exposed to the user space.
+Safety of eBPF can come from the verifier.rst. In such use cases as
+described, it may be used as safe instruction set.
+
+Just like the original BPF, eBPF runs within a controlled environment,
+is deterministic and the kernel can easily prove that. The safety of the program
+can be determined in two steps: first step does depth-first-search to disallow
+loops and other CFG validation; second step starts from the first insn and
+descends all possible paths. It simulates execution of every insn and observes
+the state change of registers and stack.
+
+opcode encoding
+===============
+
+eBPF is reusing most of the opcode encoding from classic to simplify conversion
+of classic BPF to eBPF.
+
+For arithmetic and jump instructions the 8-bit 'code' field is divided into three
+parts::
+
+ +----------------+--------+--------------------+
+ | 4 bits | 1 bit | 3 bits |
+ | operation code | source | instruction class |
+ +----------------+--------+--------------------+
+ (MSB) (LSB)
+
+Three LSB bits store instruction class which is one of:
+
+ =================== ===============
+ Classic BPF classes eBPF classes
+ =================== ===============
+ BPF_LD 0x00 BPF_LD 0x00
+ BPF_LDX 0x01 BPF_LDX 0x01
+ BPF_ST 0x02 BPF_ST 0x02
+ BPF_STX 0x03 BPF_STX 0x03
+ BPF_ALU 0x04 BPF_ALU 0x04
+ BPF_JMP 0x05 BPF_JMP 0x05
+ BPF_RET 0x06 BPF_JMP32 0x06
+ BPF_MISC 0x07 BPF_ALU64 0x07
+ =================== ===============
+
+The 4th bit encodes the source operand ...
+
+ ::
+
+ BPF_K 0x00
+ BPF_X 0x08
+
+ * in classic BPF, this means::
+
+ BPF_SRC(code) == BPF_X - use register X as source operand
+ BPF_SRC(code) == BPF_K - use 32-bit immediate as source operand
+
+ * in eBPF, this means::
+
+ BPF_SRC(code) == BPF_X - use 'src_reg' register as source operand
+ BPF_SRC(code) == BPF_K - use 32-bit immediate as source operand
+
+... and four MSB bits store operation code.
+
+If BPF_CLASS(code) == BPF_ALU or BPF_ALU64 [ in eBPF ], BPF_OP(code) is one of::
+
+ BPF_ADD 0x00
+ BPF_SUB 0x10
+ BPF_MUL 0x20
+ BPF_DIV 0x30
+ BPF_OR 0x40
+ BPF_AND 0x50
+ BPF_LSH 0x60
+ BPF_RSH 0x70
+ BPF_NEG 0x80
+ BPF_MOD 0x90
+ BPF_XOR 0xa0
+ BPF_MOV 0xb0 /* eBPF only: mov reg to reg */
+ BPF_ARSH 0xc0 /* eBPF only: sign extending shift right */
+ BPF_END 0xd0 /* eBPF only: endianness conversion */
+
+If BPF_CLASS(code) == BPF_JMP or BPF_JMP32 [ in eBPF ], BPF_OP(code) is one of::
+
+ BPF_JA 0x00 /* BPF_JMP only */
+ BPF_JEQ 0x10
+ BPF_JGT 0x20
+ BPF_JGE 0x30
+ BPF_JSET 0x40
+ BPF_JNE 0x50 /* eBPF only: jump != */
+ BPF_JSGT 0x60 /* eBPF only: signed '>' */
+ BPF_JSGE 0x70 /* eBPF only: signed '>=' */
+ BPF_CALL 0x80 /* eBPF BPF_JMP only: function call */
+ BPF_EXIT 0x90 /* eBPF BPF_JMP only: function return */
+ BPF_JLT 0xa0 /* eBPF only: unsigned '<' */
+ BPF_JLE 0xb0 /* eBPF only: unsigned '<=' */
+ BPF_JSLT 0xc0 /* eBPF only: signed '<' */
+ BPF_JSLE 0xd0 /* eBPF only: signed '<=' */
+
+So BPF_ADD | BPF_X | BPF_ALU means 32-bit addition in both classic BPF
+and eBPF. There are only two registers in classic BPF, so it means A += X.
+In eBPF it means dst_reg = (u32) dst_reg + (u32) src_reg; similarly,
+BPF_XOR | BPF_K | BPF_ALU means A ^= imm32 in classic BPF and analogous
+src_reg = (u32) src_reg ^ (u32) imm32 in eBPF.
+
+Classic BPF is using BPF_MISC class to represent A = X and X = A moves.
+eBPF is using BPF_MOV | BPF_X | BPF_ALU code instead. Since there are no
+BPF_MISC operations in eBPF, the class 7 is used as BPF_ALU64 to mean
+exactly the same operations as BPF_ALU, but with 64-bit wide operands
+instead. So BPF_ADD | BPF_X | BPF_ALU64 means 64-bit addition, i.e.:
+dst_reg = dst_reg + src_reg
+
+Classic BPF wastes the whole BPF_RET class to represent a single ``ret``
+operation. Classic BPF_RET | BPF_K means copy imm32 into return register
+and perform function exit. eBPF is modeled to match CPU, so BPF_JMP | BPF_EXIT
+in eBPF means function exit only. The eBPF program needs to store return
+value into register R0 before doing a BPF_EXIT. Class 6 in eBPF is used as
+BPF_JMP32 to mean exactly the same operations as BPF_JMP, but with 32-bit wide
+operands for the comparisons instead.
+
+For load and store instructions the 8-bit 'code' field is divided as::
+
+ +--------+--------+-------------------+
+ | 3 bits | 2 bits | 3 bits |
+ | mode | size | instruction class |
+ +--------+--------+-------------------+
+ (MSB) (LSB)
+
+Size modifier is one of ...
+
+::
+
+ BPF_W 0x00 /* word */
+ BPF_H 0x08 /* half word */
+ BPF_B 0x10 /* byte */
+ BPF_DW 0x18 /* eBPF only, double word */
+
+... which encodes size of load/store operation::
+
+ B - 1 byte
+ H - 2 byte
+ W - 4 byte
+ DW - 8 byte (eBPF only)
+
+Mode modifier is one of::
+
+ BPF_IMM 0x00 /* used for 32-bit mov in classic BPF and 64-bit in eBPF */
+ BPF_ABS 0x20
+ BPF_IND 0x40
+ BPF_MEM 0x60
+ BPF_LEN 0x80 /* classic BPF only, reserved in eBPF */
+ BPF_MSH 0xa0 /* classic BPF only, reserved in eBPF */
+ BPF_ATOMIC 0xc0 /* eBPF only, atomic operations */