diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:35:05 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:39:31 +0000 |
commit | 85c675d0d09a45a135bddd15d7b385f8758c32fb (patch) | |
tree | 76267dbc9b9a130337be3640948fe397b04ac629 /Documentation/gpu | |
parent | Adding upstream version 6.6.15. (diff) | |
download | linux-85c675d0d09a45a135bddd15d7b385f8758c32fb.tar.xz linux-85c675d0d09a45a135bddd15d7b385f8758c32fb.zip |
Adding upstream version 6.7.7.upstream/6.7.7
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/gpu')
-rw-r--r-- | Documentation/gpu/amdgpu/driver-misc.rst | 18 | ||||
-rw-r--r-- | Documentation/gpu/amdgpu/thermal.rst | 30 | ||||
-rw-r--r-- | Documentation/gpu/automated_testing.rst | 20 | ||||
-rw-r--r-- | Documentation/gpu/drivers.rst | 1 | ||||
-rw-r--r-- | Documentation/gpu/drm-kms.rst | 2 | ||||
-rw-r--r-- | Documentation/gpu/drm-mm.rst | 20 | ||||
-rw-r--r-- | Documentation/gpu/drm-uapi.rst | 92 | ||||
-rw-r--r-- | Documentation/gpu/drm-usage-stats.rst | 1 | ||||
-rw-r--r-- | Documentation/gpu/drm-vm-bind-async.rst | 309 | ||||
-rw-r--r-- | Documentation/gpu/i915.rst | 29 | ||||
-rw-r--r-- | Documentation/gpu/implementation_guidelines.rst | 9 | ||||
-rw-r--r-- | Documentation/gpu/index.rst | 1 | ||||
-rw-r--r-- | Documentation/gpu/panfrost.rst | 40 | ||||
-rw-r--r-- | Documentation/gpu/rfc/xe.rst | 93 |
14 files changed, 588 insertions, 77 deletions
diff --git a/Documentation/gpu/amdgpu/driver-misc.rst b/Documentation/gpu/amdgpu/driver-misc.rst index 4321c38fef..e40e15f89f 100644 --- a/Documentation/gpu/amdgpu/driver-misc.rst +++ b/Documentation/gpu/amdgpu/driver-misc.rst @@ -26,12 +26,30 @@ serial_number .. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_fru_eeprom.c :doc: serial_number +fru_id +------------- + +.. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_fru_eeprom.c + :doc: fru_id + +manufacturer +------------- + +.. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_fru_eeprom.c + :doc: manufacturer + unique_id --------- .. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c :doc: unique_id +board_info +---------- + +.. kernel-doc:: drivers/gpu/drm/amd/amdgpu/amdgpu_device.c + :doc: board_info + Accelerated Processing Units (APU) Info --------------------------------------- diff --git a/Documentation/gpu/amdgpu/thermal.rst b/Documentation/gpu/amdgpu/thermal.rst index 5e27e4eb39..2f6166f81e 100644 --- a/Documentation/gpu/amdgpu/thermal.rst +++ b/Documentation/gpu/amdgpu/thermal.rst @@ -64,6 +64,36 @@ gpu_metrics .. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c :doc: gpu_metrics +fan_curve +--------- + +.. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c + :doc: fan_curve + +acoustic_limit_rpm_threshold +---------------------------- + +.. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c + :doc: acoustic_limit_rpm_threshold + +acoustic_target_rpm_threshold +----------------------------- + +.. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c + :doc: acoustic_target_rpm_threshold + +fan_target_temperature +---------------------- + +.. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c + :doc: fan_target_temperature + +fan_minimum_pwm +--------------- + +.. kernel-doc:: drivers/gpu/drm/amd/pm/amdgpu_pm.c + :doc: fan_minimum_pwm + GFXOFF ====== diff --git a/Documentation/gpu/automated_testing.rst b/Documentation/gpu/automated_testing.rst index 469b6fb65c..240e29d5ba 100644 --- a/Documentation/gpu/automated_testing.rst +++ b/Documentation/gpu/automated_testing.rst @@ -67,6 +67,19 @@ Lists the tests that for a given driver on a specific hardware revision are known to behave unreliably. These tests won't cause a job to fail regardless of the result. They will still be run. +Each new flake entry must be associated with a link to the email reporting the +bug to the author of the affected driver, the board name or Device Tree name of +the board, the first kernel version affected, and an approximation of the +failure rate. + +They should be provided under the following format:: + + # Bug Report: $LORE_OR_PATCHWORK_URL + # Board Name: broken-board.dtb + # Version: 6.6-rc1 + # Failure Rate: 100 + flaky-test + drivers/gpu/drm/ci/${DRIVER_NAME}-${HW_REVISION}-skips.txt ----------------------------------------------------------- @@ -86,10 +99,13 @@ https://gitlab.freedesktop.org/janedoe/linux/-/settings/ci_cd), change the CI/CD configuration file from .gitlab-ci.yml to drivers/gpu/drm/ci/gitlab-ci.yml. -3. Next time you push to this repository, you will see a CI pipeline being +3. Request to be added to the drm/ci-ok group so that your user has the +necessary privileges to run the CI on https://gitlab.freedesktop.org/drm/ci-ok + +4. Next time you push to this repository, you will see a CI pipeline being created (eg. https://gitlab.freedesktop.org/janedoe/linux/-/pipelines) -4. The various jobs will be run and when the pipeline is finished, all jobs +5. The various jobs will be run and when the pipeline is finished, all jobs should be green unless a regression has been found. diff --git a/Documentation/gpu/drivers.rst b/Documentation/gpu/drivers.rst index 3a52f48215..45a12e5520 100644 --- a/Documentation/gpu/drivers.rst +++ b/Documentation/gpu/drivers.rst @@ -18,6 +18,7 @@ GPU Driver Documentation xen-front afbc komeda-kms + panfrost .. only:: subproject and html diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst index 690d2ffe72..a98a7e04e8 100644 --- a/Documentation/gpu/drm-kms.rst +++ b/Documentation/gpu/drm-kms.rst @@ -360,6 +360,8 @@ Format Functions Reference .. kernel-doc:: drivers/gpu/drm/drm_fourcc.c :export: +.. _kms_dumb_buffer_objects: + Dumb Buffer Objects =================== diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst index c19b34b1c0..602010cb68 100644 --- a/Documentation/gpu/drm-mm.rst +++ b/Documentation/gpu/drm-mm.rst @@ -466,40 +466,40 @@ DRM MM Range Allocator Function References .. kernel-doc:: drivers/gpu/drm/drm_mm.c :export: -DRM GPU VA Manager -================== +DRM GPUVM +========= Overview -------- -.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c +.. kernel-doc:: drivers/gpu/drm/drm_gpuvm.c :doc: Overview Split and Merge --------------- -.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c +.. kernel-doc:: drivers/gpu/drm/drm_gpuvm.c :doc: Split and Merge Locking ------- -.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c +.. kernel-doc:: drivers/gpu/drm/drm_gpuvm.c :doc: Locking Examples -------- -.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c +.. kernel-doc:: drivers/gpu/drm/drm_gpuvm.c :doc: Examples -DRM GPU VA Manager Function References --------------------------------------- +DRM GPUVM Function References +----------------------------- -.. kernel-doc:: include/drm/drm_gpuva_mgr.h +.. kernel-doc:: include/drm/drm_gpuvm.h :internal: -.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c +.. kernel-doc:: drivers/gpu/drm/drm_gpuvm.c :export: DRM Buddy Allocator diff --git a/Documentation/gpu/drm-uapi.rst b/Documentation/gpu/drm-uapi.rst index 65fb3036a5..370d820be2 100644 --- a/Documentation/gpu/drm-uapi.rst +++ b/Documentation/gpu/drm-uapi.rst @@ -285,6 +285,83 @@ for GPU1 and GPU2 from different vendors, and a third handler for mmapped regular files. Threads cause additional pain with signal handling as well. +Device reset +============ + +The GPU stack is really complex and is prone to errors, from hardware bugs, +faulty applications and everything in between the many layers. Some errors +require resetting the device in order to make the device usable again. This +section describes the expectations for DRM and usermode drivers when a +device resets and how to propagate the reset status. + +Device resets can not be disabled without tainting the kernel, which can lead to +hanging the entire kernel through shrinkers/mmu_notifiers. Userspace role in +device resets is to propagate the message to the application and apply any +special policy for blocking guilty applications, if any. Corollary is that +debugging a hung GPU context require hardware support to be able to preempt such +a GPU context while it's stopped. + +Kernel Mode Driver +------------------ + +The KMD is responsible for checking if the device needs a reset, and to perform +it as needed. Usually a hang is detected when a job gets stuck executing. KMD +should keep track of resets, because userspace can query any time about the +reset status for a specific context. This is needed to propagate to the rest of +the stack that a reset has happened. Currently, this is implemented by each +driver separately, with no common DRM interface. Ideally this should be properly +integrated at DRM scheduler to provide a common ground for all drivers. After a +reset, KMD should reject new command submissions for affected contexts. + +User Mode Driver +---------------- + +After command submission, UMD should check if the submission was accepted or +rejected. After a reset, KMD should reject submissions, and UMD can issue an +ioctl to the KMD to check the reset status, and this can be checked more often +if the UMD requires it. After detecting a reset, UMD will then proceed to report +it to the application using the appropriate API error code, as explained in the +section below about robustness. + +Robustness +---------- + +The only way to try to keep a graphical API context working after a reset is if +it complies with the robustness aspects of the graphical API that it is using. + +Graphical APIs provide ways to applications to deal with device resets. However, +there is no guarantee that the app will use such features correctly, and a +userspace that doesn't support robust interfaces (like a non-robust +OpenGL context or API without any robustness support like libva) leave the +robustness handling entirely to the userspace driver. There is no strong +community consensus on what the userspace driver should do in that case, +since all reasonable approaches have some clear downsides. + +OpenGL +~~~~~~ + +Apps using OpenGL should use the available robust interfaces, like the +extension ``GL_ARB_robustness`` (or ``GL_EXT_robustness`` for OpenGL ES). This +interface tells if a reset has happened, and if so, all the context state is +considered lost and the app proceeds by creating new ones. There's no consensus +on what to do to if robustness is not in use. + +Vulkan +~~~~~~ + +Apps using Vulkan should check for ``VK_ERROR_DEVICE_LOST`` for submissions. +This error code means, among other things, that a device reset has happened and +it needs to recreate the contexts to keep going. + +Reporting causes of resets +-------------------------- + +Apart from propagating the reset through the stack so apps can recover, it's +really useful for driver developers to learn more about what caused the reset in +the first place. DRM devices should make use of devcoredump to store relevant +information about the reset, so this information can be added to user bug +reports. + .. _drm_driver_ioctl: IOCTL Support on Device Nodes @@ -450,12 +527,12 @@ VBlank event handling The DRM core exposes two vertical blank related ioctls: -DRM_IOCTL_WAIT_VBLANK +:c:macro:`DRM_IOCTL_WAIT_VBLANK` This takes a struct drm_wait_vblank structure as its argument, and it is used to block or request a signal when a specified vblank event occurs. -DRM_IOCTL_MODESET_CTL +:c:macro:`DRM_IOCTL_MODESET_CTL` This was only used for user-mode-settind drivers around modesetting changes to allow the kernel to update the vblank interrupt after mode setting, since on many devices the vertical blank counter is @@ -478,11 +555,18 @@ The index is used in cases where a densely packed identifier for a CRTC is needed, for instance a bitmask of CRTC's. The member possible_crtcs of struct drm_mode_get_plane is an example. -DRM_IOCTL_MODE_GETRESOURCES populates a structure with an array of CRTC ID's, -and the CRTC index is its position in this array. +:c:macro:`DRM_IOCTL_MODE_GETRESOURCES` populates a structure with an array of +CRTC ID's, and the CRTC index is its position in this array. .. kernel-doc:: include/uapi/drm/drm.h :internal: .. kernel-doc:: include/uapi/drm/drm_mode.h :internal: + + +dma-buf interoperability +======================== + +Please see Documentation/userspace-api/dma-buf-alloc-exchange.rst for +information on how dma-buf is integrated and exposed within DRM. diff --git a/Documentation/gpu/drm-usage-stats.rst b/Documentation/gpu/drm-usage-stats.rst index 044e6b2ed1..7aca5c7a7b 100644 --- a/Documentation/gpu/drm-usage-stats.rst +++ b/Documentation/gpu/drm-usage-stats.rst @@ -169,3 +169,4 @@ Driver specific implementations ------------------------------- :ref:`i915-usage-stats` +:ref:`panfrost-usage-stats` diff --git a/Documentation/gpu/drm-vm-bind-async.rst b/Documentation/gpu/drm-vm-bind-async.rst new file mode 100644 index 0000000000..3d709d0209 --- /dev/null +++ b/Documentation/gpu/drm-vm-bind-async.rst @@ -0,0 +1,309 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +==================== +Asynchronous VM_BIND +==================== + +Nomenclature: +============= + +* ``VRAM``: On-device memory. Sometimes referred to as device local memory. + +* ``gpu_vm``: A virtual GPU address space. Typically per process, but + can be shared by multiple processes. + +* ``VM_BIND``: An operation or a list of operations to modify a gpu_vm using + an IOCTL. The operations include mapping and unmapping system- or + VRAM memory. + +* ``syncobj``: A container that abstracts synchronization objects. The + synchronization objects can be either generic, like dma-fences or + driver specific. A syncobj typically indicates the type of the + underlying synchronization object. + +* ``in-syncobj``: Argument to a VM_BIND IOCTL, the VM_BIND operation waits + for these before starting. + +* ``out-syncobj``: Argument to a VM_BIND_IOCTL, the VM_BIND operation + signals these when the bind operation is complete. + +* ``dma-fence``: A cross-driver synchronization object. A basic + understanding of dma-fences is required to digest this + document. Please refer to the ``DMA Fences`` section of the + :doc:`dma-buf doc </driver-api/dma-buf>`. + +* ``memory fence``: A synchronization object, different from a dma-fence. + A memory fence uses the value of a specified memory location to determine + signaled status. A memory fence can be awaited and signaled by both + the GPU and CPU. Memory fences are sometimes referred to as + user-fences, userspace-fences or gpu futexes and do not necessarily obey + the dma-fence rule of signaling within a "reasonable amount of time". + The kernel should thus avoid waiting for memory fences with locks held. + +* ``long-running workload``: A workload that may take more than the + current stipulated dma-fence maximum signal delay to complete and + which therefore needs to set the gpu_vm or the GPU execution context in + a certain mode that disallows completion dma-fences. + +* ``exec function``: An exec function is a function that revalidates all + affected gpu_vmas, submits a GPU command batch and registers the + dma_fence representing the GPU command's activity with all affected + dma_resvs. For completeness, although not covered by this document, + it's worth mentioning that an exec function may also be the + revalidation worker that is used by some drivers in compute / + long-running mode. + +* ``bind context``: A context identifier used for the VM_BIND + operation. VM_BIND operations that use the same bind context can be + assumed, where it matters, to complete in order of submission. No such + assumptions can be made for VM_BIND operations using separate bind contexts. + +* ``UMD``: User-mode driver. + +* ``KMD``: Kernel-mode driver. + + +Synchronous / Asynchronous VM_BIND operation +============================================ + +Synchronous VM_BIND +___________________ +With Synchronous VM_BIND, the VM_BIND operations all complete before the +IOCTL returns. A synchronous VM_BIND takes neither in-fences nor +out-fences. Synchronous VM_BIND may block and wait for GPU operations; +for example swap-in or clearing, or even previous binds. + +Asynchronous VM_BIND +____________________ +Asynchronous VM_BIND accepts both in-syncobjs and out-syncobjs. While the +IOCTL may return immediately, the VM_BIND operations wait for the in-syncobjs +before modifying the GPU page-tables, and signal the out-syncobjs when +the modification is done in the sense that the next exec function that +awaits for the out-syncobjs will see the change. Errors are reported +synchronously. +In low-memory situations the implementation may block, performing the +VM_BIND synchronously, because there might not be enough memory +immediately available for preparing the asynchronous operation. + +If the VM_BIND IOCTL takes a list or an array of operations as an argument, +the in-syncobjs needs to signal before the first operation starts to +execute, and the out-syncobjs signal after the last operation +completes. Operations in the operation list can be assumed, where it +matters, to complete in order. + +Since asynchronous VM_BIND operations may use dma-fences embedded in +out-syncobjs and internally in KMD to signal bind completion, any +memory fences given as VM_BIND in-fences need to be awaited +synchronously before the VM_BIND ioctl returns, since dma-fences, +required to signal in a reasonable amount of time, can never be made +to depend on memory fences that don't have such a restriction. + +The purpose of an Asynchronous VM_BIND operation is for user-mode +drivers to be able to pipeline interleaved gpu_vm modifications and +exec functions. For long-running workloads, such pipelining of a bind +operation is not allowed and any in-fences need to be awaited +synchronously. The reason for this is twofold. First, any memory +fences gated by a long-running workload and used as in-syncobjs for the +VM_BIND operation will need to be awaited synchronously anyway (see +above). Second, any dma-fences used as in-syncobjs for VM_BIND +operations for long-running workloads will not allow for pipelining +anyway since long-running workloads don't allow for dma-fences as +out-syncobjs, so while theoretically possible the use of them is +questionable and should be rejected until there is a valuable use-case. +Note that this is not a limitation imposed by dma-fence rules, but +rather a limitation imposed to keep KMD implementation simple. It does +not affect using dma-fences as dependencies for the long-running +workload itself, which is allowed by dma-fence rules, but rather for +the VM_BIND operation only. + +An asynchronous VM_BIND operation may take substantial time to +complete and signal the out_fence. In particular if the operation is +deeply pipelined behind other VM_BIND operations and workloads +submitted using exec functions. In that case, UMD might want to avoid a +subsequent VM_BIND operation to be queued behind the first one if +there are no explicit dependencies. In order to circumvent such a queue-up, a +VM_BIND implementation may allow for VM_BIND contexts to be +created. For each context, VM_BIND operations will be guaranteed to +complete in the order they were submitted, but that is not the case +for VM_BIND operations executing on separate VM_BIND contexts. Instead +KMD will attempt to execute such VM_BIND operations in parallel but +leaving no guarantee that they will actually be executed in +parallel. There may be internal implicit dependencies that only KMD knows +about, for example page-table structure changes. A way to attempt +to avoid such internal dependencies is to have different VM_BIND +contexts use separate regions of a VM. + +Also for VM_BINDS for long-running gpu_vms the user-mode driver should typically +select memory fences as out-fences since that gives greater flexibility for +the kernel mode driver to inject other operations into the bind / +unbind operations. Like for example inserting breakpoints into batch +buffers. The workload execution can then easily be pipelined behind +the bind completion using the memory out-fence as the signal condition +for a GPU semaphore embedded by UMD in the workload. + +There is no difference in the operations supported or in +multi-operation support between asynchronous VM_BIND and synchronous VM_BIND. + +Multi-operation VM_BIND IOCTL error handling and interrupts +=========================================================== + +The VM_BIND operations of the IOCTL may error for various reasons, for +example due to lack of resources to complete and due to interrupted +waits. +In these situations UMD should preferably restart the IOCTL after +taking suitable action. +If UMD has over-committed a memory resource, an -ENOSPC error will be +returned, and UMD may then unbind resources that are not used at the +moment and rerun the IOCTL. On -EINTR, UMD should simply rerun the +IOCTL and on -ENOMEM user-space may either attempt to free known +system memory resources or fail. In case of UMD deciding to fail a +bind operation, due to an error return, no additional action is needed +to clean up the failed operation, and the VM is left in the same state +as it was before the failing IOCTL. +Unbind operations are guaranteed not to return any errors due to +resource constraints, but may return errors due to, for example, +invalid arguments or the gpu_vm being banned. +In the case an unexpected error happens during the asynchronous bind +process, the gpu_vm will be banned, and attempts to use it after banning +will return -ENOENT. + +Example: The Xe VM_BIND uAPI +============================ + +Starting with the VM_BIND operation struct, the IOCTL call can take +zero, one or many such operations. A zero number means only the +synchronization part of the IOCTL is carried out: an asynchronous +VM_BIND updates the syncobjects, whereas a sync VM_BIND waits for the +implicit dependencies to be fulfilled. + +.. code-block:: c + + struct drm_xe_vm_bind_op { + /** + * @obj: GEM object to operate on, MBZ for MAP_USERPTR, MBZ for UNMAP + */ + __u32 obj; + + /** @pad: MBZ */ + __u32 pad; + + union { + /** + * @obj_offset: Offset into the object for MAP. + */ + __u64 obj_offset; + + /** @userptr: user virtual address for MAP_USERPTR */ + __u64 userptr; + }; + + /** + * @range: Number of bytes from the object to bind to addr, MBZ for UNMAP_ALL + */ + __u64 range; + + /** @addr: Address to operate on, MBZ for UNMAP_ALL */ + __u64 addr; + + /** + * @tile_mask: Mask for which tiles to create binds for, 0 == All tiles, + * only applies to creating new VMAs + */ + __u64 tile_mask; + + /* Map (parts of) an object into the GPU virtual address range. + #define XE_VM_BIND_OP_MAP 0x0 + /* Unmap a GPU virtual address range */ + #define XE_VM_BIND_OP_UNMAP 0x1 + /* + * Map a CPU virtual address range into a GPU virtual + * address range. + */ + #define XE_VM_BIND_OP_MAP_USERPTR 0x2 + /* Unmap a gem object from the VM. */ + #define XE_VM_BIND_OP_UNMAP_ALL 0x3 + /* + * Make the backing memory of an address range resident if + * possible. Note that this doesn't pin backing memory. + */ + #define XE_VM_BIND_OP_PREFETCH 0x4 + + /* Make the GPU map readonly. */ + #define XE_VM_BIND_FLAG_READONLY (0x1 << 16) + /* + * Valid on a faulting VM only, do the MAP operation immediately rather + * than deferring the MAP to the page fault handler. + */ + #define XE_VM_BIND_FLAG_IMMEDIATE (0x1 << 17) + /* + * When the NULL flag is set, the page tables are setup with a special + * bit which indicates writes are dropped and all reads return zero. In + * the future, the NULL flags will only be valid for XE_VM_BIND_OP_MAP + * operations, the BO handle MBZ, and the BO offset MBZ. This flag is + * intended to implement VK sparse bindings. + */ + #define XE_VM_BIND_FLAG_NULL (0x1 << 18) + /** @op: Operation to perform (lower 16 bits) and flags (upper 16 bits) */ + __u32 op; + + /** @mem_region: Memory region to prefetch VMA to, instance not a mask */ + __u32 region; + + /** @reserved: Reserved */ + __u64 reserved[2]; + }; + + +The VM_BIND IOCTL argument itself, looks like follows. Note that for +synchronous VM_BIND, the num_syncs and syncs fields must be zero. Here +the ``exec_queue_id`` field is the VM_BIND context discussed previously +that is used to facilitate out-of-order VM_BINDs. + +.. code-block:: c + + struct drm_xe_vm_bind { + /** @extensions: Pointer to the first extension struct, if any */ + __u64 extensions; + + /** @vm_id: The ID of the VM to bind to */ + __u32 vm_id; + + /** + * @exec_queue_id: exec_queue_id, must be of class DRM_XE_ENGINE_CLASS_VM_BIND + * and exec queue must have same vm_id. If zero, the default VM bind engine + * is used. + */ + __u32 exec_queue_id; + + /** @num_binds: number of binds in this IOCTL */ + __u32 num_binds; + + /* If set, perform an async VM_BIND, if clear a sync VM_BIND */ + #define XE_VM_BIND_IOCTL_FLAG_ASYNC (0x1 << 0) + + /** @flag: Flags controlling all operations in this ioctl. */ + __u32 flags; + + union { + /** @bind: used if num_binds == 1 */ + struct drm_xe_vm_bind_op bind; + + /** + * @vector_of_binds: userptr to array of struct + * drm_xe_vm_bind_op if num_binds > 1 + */ + __u64 vector_of_binds; + }; + + /** @num_syncs: amount of syncs to wait for or to signal on completion. */ + __u32 num_syncs; + + /** @pad2: MBZ */ + __u32 pad2; + + /** @syncs: pointer to struct drm_xe_sync array */ + __u64 syncs; + + /** @reserved: Reserved */ + __u64 reserved[2]; + }; diff --git a/Documentation/gpu/i915.rst b/Documentation/gpu/i915.rst index 378e825754..0ca1550fd9 100644 --- a/Documentation/gpu/i915.rst +++ b/Documentation/gpu/i915.rst @@ -267,19 +267,22 @@ i915 driver. Intel GPU Basics ---------------- -An Intel GPU has multiple engines. There are several engine types. - -- RCS engine is for rendering 3D and performing compute, this is named - `I915_EXEC_RENDER` in user space. -- BCS is a blitting (copy) engine, this is named `I915_EXEC_BLT` in user - space. -- VCS is a video encode and decode engine, this is named `I915_EXEC_BSD` - in user space -- VECS is video enhancement engine, this is named `I915_EXEC_VEBOX` in user - space. -- The enumeration `I915_EXEC_DEFAULT` does not refer to specific engine; - instead it is to be used by user space to specify a default rendering - engine (for 3D) that may or may not be the same as RCS. +An Intel GPU has multiple engines. There are several engine types: + +- Render Command Streamer (RCS). An engine for rendering 3D and + performing compute. +- Blitting Command Streamer (BCS). An engine for performing blitting and/or + copying operations. +- Video Command Streamer. An engine used for video encoding and decoding. Also + sometimes called 'BSD' in hardware documentation. +- Video Enhancement Command Streamer (VECS). An engine for video enhancement. + Also sometimes called 'VEBOX' in hardware documentation. +- Compute Command Streamer (CCS). An engine that has access to the media and + GPGPU pipelines, but not the 3D pipeline. +- Graphics Security Controller (GSCCS). A dedicated engine for internal + communication with GSC controller on security related tasks like + High-bandwidth Digital Content Protection (HDCP), Protected Xe Path (PXP), + and HuC firmware authentication. The Intel GPU family is a family of integrated GPU's using Unified Memory Access. For having the GPU "do work", user space will feed the diff --git a/Documentation/gpu/implementation_guidelines.rst b/Documentation/gpu/implementation_guidelines.rst new file mode 100644 index 0000000000..138e637dcc --- /dev/null +++ b/Documentation/gpu/implementation_guidelines.rst @@ -0,0 +1,9 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +=========================================================== +Misc DRM driver uAPI- and feature implementation guidelines +=========================================================== + +.. toctree:: + + drm-vm-bind-async diff --git a/Documentation/gpu/index.rst b/Documentation/gpu/index.rst index e45ff09152..37e383ccf7 100644 --- a/Documentation/gpu/index.rst +++ b/Documentation/gpu/index.rst @@ -18,6 +18,7 @@ GPU Driver Developer's Guide vga-switcheroo vgaarbiter automated_testing + implementation_guidelines todo rfc/index diff --git a/Documentation/gpu/panfrost.rst b/Documentation/gpu/panfrost.rst new file mode 100644 index 0000000000..b80e41f4b2 --- /dev/null +++ b/Documentation/gpu/panfrost.rst @@ -0,0 +1,40 @@ +.. SPDX-License-Identifier: GPL-2.0+ + +========================= + drm/Panfrost Mali Driver +========================= + +.. _panfrost-usage-stats: + +Panfrost DRM client usage stats implementation +============================================== + +The drm/Panfrost driver implements the DRM client usage stats specification as +documented in :ref:`drm-client-usage-stats`. + +Example of the output showing the implemented key value pairs and entirety of +the currently possible format options: + +:: + pos: 0 + flags: 02400002 + mnt_id: 27 + ino: 531 + drm-driver: panfrost + drm-client-id: 14 + drm-engine-fragment: 1846584880 ns + drm-cycles-fragment: 1424359409 + drm-maxfreq-fragment: 799999987 Hz + drm-curfreq-fragment: 799999987 Hz + drm-engine-vertex-tiler: 71932239 ns + drm-cycles-vertex-tiler: 52617357 + drm-maxfreq-vertex-tiler: 799999987 Hz + drm-curfreq-vertex-tiler: 799999987 Hz + drm-total-memory: 290 MiB + drm-shared-memory: 0 MiB + drm-active-memory: 226 MiB + drm-resident-memory: 36496 KiB + drm-purgeable-memory: 128 KiB + +Possible `drm-engine-` key names are: `fragment`, and `vertex-tiler`. +`drm-curfreq-` values convey the current operating frequency for that engine. diff --git a/Documentation/gpu/rfc/xe.rst b/Documentation/gpu/rfc/xe.rst index 2516fe141d..c29113a0ac 100644 --- a/Documentation/gpu/rfc/xe.rst +++ b/Documentation/gpu/rfc/xe.rst @@ -67,14 +67,8 @@ platforms. When the time comes for Xe, the protection will be lifted on Xe and kept in i915. -Xe driver will be protected with both STAGING Kconfig and force_probe. Changes in -the uAPI are expected while the driver is behind these protections. STAGING will -be removed when the driver uAPI gets to a mature state where we can guarantee the -‘no regression’ rule. Then force_probe will be lifted only for future platforms -that will be productized with Xe driver, but not with i915. - -Xe – Pre-Merge Goals -==================== +Xe – Pre-Merge Goals - Work-in-Progress +======================================= Drm_scheduler ------------- @@ -94,41 +88,6 @@ depend on any other patch touching drm_scheduler itself that was not yet merged through drm-misc. This, by itself, already includes the reach of an agreement for uniform 1 to 1 relationship implementation / usage across drivers. -GPU VA ------- -Two main goals of Xe are meeting together here: - -1) Have an uAPI that aligns with modern UMD needs. - -2) Early upstream engagement. - -RedHat engineers working on Nouveau proposed a new DRM feature to handle keeping -track of GPU virtual address mappings. This is still not merged upstream, but -this aligns very well with our goals and with our VM_BIND. The engagement with -upstream and the port of Xe towards GPUVA is already ongoing. - -As a key measurable result, Xe needs to be aligned with the GPU VA and working in -our tree. Missing Nouveau patches should *not* block Xe and any needed GPUVA -related patch should be independent and present on dri-devel or acked by -maintainers to go along with the first Xe pull request towards drm-next. - -DRM_VM_BIND ------------ -Nouveau, and Xe are all implementing ‘VM_BIND’ and new ‘Exec’ uAPIs in order to -fulfill the needs of the modern uAPI. Xe merge should *not* be blocked on the -development of a common new drm_infrastructure. However, the Xe team needs to -engage with the community to explore the options of a common API. - -As a key measurable result, the DRM_VM_BIND needs to be documented in this file -below, or this entire block deleted if the consensus is for independent drivers -vm_bind ioctls. - -Although having a common DRM level IOCTL for VM_BIND is not a requirement to get -Xe merged, it is mandatory to enforce the overall locking scheme for all major -structs and list (so vm and vma). So, a consensus is needed, and possibly some -common helpers. If helpers are needed, they should be also documented in this -document. - ASYNC VM_BIND ------------- Although having a common DRM level IOCTL for VM_BIND is not a requirement to get @@ -138,8 +97,8 @@ memory fences. Ideally with helper support so people don't get it wrong in all possible ways. As a key measurable result, the benefits of ASYNC VM_BIND and a discussion of -various flavors, error handling and a sample API should be documented here or in -a separate document pointed to by this document. +various flavors, error handling and sample API suggestions are documented in +:doc:`The ASYNC VM_BIND document </gpu/drm-vm-bind-async>`. Userptr integration and vm_bind ------------------------------- @@ -212,6 +171,14 @@ This item ties into the GPUVA, VM_BIND, and even long-running compute support. As a key measurable result, we need to have a community consensus documented in this document and the Xe driver prepared for the changes, if necessary. +Xe – uAPI high level overview +============================= + +...Warning: To be done in follow up patches after/when/where the main consensus in various items are individually reached. + +Xe – Pre-Merge Goals - Completed +================================ + Dev_coredump ------------ @@ -229,7 +196,37 @@ infrastructure with overall possible improvements, like multiple file support for better organization of the dumps, snapshot support, dmesg extra print, and whatever may make sense and help the overall infrastructure. -Xe – uAPI high level overview -============================= +DRM_VM_BIND +----------- +Nouveau, and Xe are all implementing ‘VM_BIND’ and new ‘Exec’ uAPIs in order to +fulfill the needs of the modern uAPI. Xe merge should *not* be blocked on the +development of a common new drm_infrastructure. However, the Xe team needs to +engage with the community to explore the options of a common API. -...Warning: To be done in follow up patches after/when/where the main consensus in various items are individually reached. +As a key measurable result, the DRM_VM_BIND needs to be documented in this file +below, or this entire block deleted if the consensus is for independent drivers +vm_bind ioctls. + +Although having a common DRM level IOCTL for VM_BIND is not a requirement to get +Xe merged, it is mandatory to enforce the overall locking scheme for all major +structs and list (so vm and vma). So, a consensus is needed, and possibly some +common helpers. If helpers are needed, they should be also documented in this +document. + +GPU VA +------ +Two main goals of Xe are meeting together here: + +1) Have an uAPI that aligns with modern UMD needs. + +2) Early upstream engagement. + +RedHat engineers working on Nouveau proposed a new DRM feature to handle keeping +track of GPU virtual address mappings. This is still not merged upstream, but +this aligns very well with our goals and with our VM_BIND. The engagement with +upstream and the port of Xe towards GPUVA is already ongoing. + +As a key measurable result, Xe needs to be aligned with the GPU VA and working in +our tree. Missing Nouveau patches should *not* block Xe and any needed GPUVA +related patch should be independent and present on dri-devel or acked by +maintainers to go along with the first Xe pull request towards drm-next. |