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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
commit | ace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch) | |
tree | b2d64bc10158fdd5497876388cd68142ca374ed3 /arch/arm/nwfpe/softfloat.h | |
parent | Initial commit. (diff) | |
download | linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip |
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/arm/nwfpe/softfloat.h')
-rw-r--r-- | arch/arm/nwfpe/softfloat.h | 281 |
1 files changed, 281 insertions, 0 deletions
diff --git a/arch/arm/nwfpe/softfloat.h b/arch/arm/nwfpe/softfloat.h new file mode 100644 index 0000000000..df4d243a2b --- /dev/null +++ b/arch/arm/nwfpe/softfloat.h @@ -0,0 +1,281 @@ + +/* +=============================================================================== + +This C header file is part of the SoftFloat IEC/IEEE Floating-point +Arithmetic Package, Release 2. + +Written by John R. Hauser. This work was made possible in part by the +International Computer Science Institute, located at Suite 600, 1947 Center +Street, Berkeley, California 94704. Funding was partially provided by the +National Science Foundation under grant MIP-9311980. The original version +of this code was written as part of a project to build a fixed-point vector +processor in collaboration with the University of California at Berkeley, +overseen by Profs. Nelson Morgan and John Wawrzynek. More information +is available through the Web page +http://www.jhauser.us/arithmetic/SoftFloat-2b/SoftFloat-source.txt + +THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort +has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT +TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO +PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY +AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. + +Derivative works are acceptable, even for commercial purposes, so long as +(1) they include prominent notice that the work is derivative, and (2) they +include prominent notice akin to these three paragraphs for those parts of +this code that are retained. + +=============================================================================== +*/ + +#ifndef __SOFTFLOAT_H__ +#define __SOFTFLOAT_H__ + + +/* +------------------------------------------------------------------------------- +The macro `FLOATX80' must be defined to enable the extended double-precision +floating-point format `floatx80'. If this macro is not defined, the +`floatx80' type will not be defined, and none of the functions that either +input or output the `floatx80' type will be defined. +------------------------------------------------------------------------------- +*/ +#ifdef CONFIG_FPE_NWFPE_XP +#define FLOATX80 +#endif + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE floating-point types. +------------------------------------------------------------------------------- +*/ +typedef u32 float32; +typedef u64 float64; +typedef struct { +#ifdef __ARMEB__ + u16 __padding; + u16 high; +#else + u16 high; + u16 __padding; +#endif + u64 low; +} __attribute__ ((packed,aligned(4))) floatx80; + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE floating-point underflow tininess-detection mode. +------------------------------------------------------------------------------- +*/ +extern signed char float_detect_tininess; +enum { + float_tininess_after_rounding = 0, + float_tininess_before_rounding = 1 +}; + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE floating-point rounding mode. +------------------------------------------------------------------------------- +*/ +//extern int8 float_rounding_mode; +enum { + float_round_nearest_even = 0, + float_round_to_zero = 1, + float_round_down = 2, + float_round_up = 3 +}; + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE floating-point exception flags. +------------------------------------------------------------------------------- +enum { + float_flag_inexact = 1, + float_flag_underflow = 2, + float_flag_overflow = 4, + float_flag_divbyzero = 8, + float_flag_invalid = 16 +}; + +ScottB: November 4, 1998 +Changed the enumeration to match the bit order in the FPA11. +*/ + +enum { + float_flag_invalid = 1, + float_flag_divbyzero = 2, + float_flag_overflow = 4, + float_flag_underflow = 8, + float_flag_inexact = 16 +}; + +/* +------------------------------------------------------------------------------- +Routine to raise any or all of the software IEC/IEEE floating-point +exception flags. +------------------------------------------------------------------------------- +*/ +void float_raise( signed char ); + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE integer-to-floating-point conversion routines. +------------------------------------------------------------------------------- +*/ +float32 int32_to_float32( struct roundingData *, signed int ); +float64 int32_to_float64( signed int ); +#ifdef FLOATX80 +floatx80 int32_to_floatx80( signed int ); +#endif + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE single-precision conversion routines. +------------------------------------------------------------------------------- +*/ +signed int float32_to_int32( struct roundingData *, float32 ); +signed int float32_to_int32_round_to_zero( float32 ); +float64 float32_to_float64( float32 ); +#ifdef FLOATX80 +floatx80 float32_to_floatx80( float32 ); +#endif + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE single-precision operations. +------------------------------------------------------------------------------- +*/ +float32 float32_round_to_int( struct roundingData*, float32 ); +float32 float32_add( struct roundingData *, float32, float32 ); +float32 float32_sub( struct roundingData *, float32, float32 ); +float32 float32_mul( struct roundingData *, float32, float32 ); +float32 float32_div( struct roundingData *, float32, float32 ); +float32 float32_rem( struct roundingData *, float32, float32 ); +float32 float32_sqrt( struct roundingData*, float32 ); +char float32_eq( float32, float32 ); +char float32_le( float32, float32 ); +char float32_lt( float32, float32 ); +char float32_eq_signaling( float32, float32 ); +char float32_le_quiet( float32, float32 ); +char float32_lt_quiet( float32, float32 ); +char float32_is_signaling_nan( float32 ); + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE double-precision conversion routines. +------------------------------------------------------------------------------- +*/ +signed int float64_to_int32( struct roundingData *, float64 ); +signed int float64_to_int32_round_to_zero( float64 ); +float32 float64_to_float32( struct roundingData *, float64 ); +#ifdef FLOATX80 +floatx80 float64_to_floatx80( float64 ); +#endif + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE double-precision operations. +------------------------------------------------------------------------------- +*/ +float64 float64_round_to_int( struct roundingData *, float64 ); +float64 float64_add( struct roundingData *, float64, float64 ); +float64 float64_sub( struct roundingData *, float64, float64 ); +float64 float64_mul( struct roundingData *, float64, float64 ); +float64 float64_div( struct roundingData *, float64, float64 ); +float64 float64_rem( struct roundingData *, float64, float64 ); +float64 float64_sqrt( struct roundingData *, float64 ); +char float64_eq( float64, float64 ); +char float64_le( float64, float64 ); +char float64_lt( float64, float64 ); +char float64_eq_signaling( float64, float64 ); +char float64_le_quiet( float64, float64 ); +char float64_lt_quiet( float64, float64 ); +char float64_is_signaling_nan( float64 ); + +#ifdef FLOATX80 + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE extended double-precision conversion routines. +------------------------------------------------------------------------------- +*/ +signed int floatx80_to_int32( struct roundingData *, floatx80 ); +signed int floatx80_to_int32_round_to_zero( floatx80 ); +float32 floatx80_to_float32( struct roundingData *, floatx80 ); +float64 floatx80_to_float64( struct roundingData *, floatx80 ); + +/* +------------------------------------------------------------------------------- +Software IEC/IEEE extended double-precision operations. +------------------------------------------------------------------------------- +*/ +floatx80 floatx80_round_to_int( struct roundingData *, floatx80 ); +floatx80 floatx80_add( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_sub( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_mul( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_div( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_rem( struct roundingData *, floatx80, floatx80 ); +floatx80 floatx80_sqrt( struct roundingData *, floatx80 ); +char floatx80_eq( floatx80, floatx80 ); +char floatx80_le( floatx80, floatx80 ); +char floatx80_lt( floatx80, floatx80 ); +char floatx80_eq_signaling( floatx80, floatx80 ); +char floatx80_le_quiet( floatx80, floatx80 ); +char floatx80_lt_quiet( floatx80, floatx80 ); +char floatx80_is_signaling_nan( floatx80 ); + +extern flag floatx80_is_nan(floatx80); + +#endif + +static inline flag extractFloat32Sign(float32 a) +{ + return a >> 31; +} + +static inline flag float32_eq_nocheck(float32 a, float32 b) +{ + return (a == b) || ((bits32) ((a | b) << 1) == 0); +} + +static inline flag float32_lt_nocheck(float32 a, float32 b) +{ + flag aSign, bSign; + + aSign = extractFloat32Sign(a); + bSign = extractFloat32Sign(b); + if (aSign != bSign) + return aSign && ((bits32) ((a | b) << 1) != 0); + return (a != b) && (aSign ^ (a < b)); +} + +static inline flag extractFloat64Sign(float64 a) +{ + return a >> 63; +} + +static inline flag float64_eq_nocheck(float64 a, float64 b) +{ + return (a == b) || ((bits64) ((a | b) << 1) == 0); +} + +static inline flag float64_lt_nocheck(float64 a, float64 b) +{ + flag aSign, bSign; + + aSign = extractFloat64Sign(a); + bSign = extractFloat64Sign(b); + if (aSign != bSign) + return aSign && ((bits64) ((a | b) << 1) != 0); + return (a != b) && (aSign ^ (a < b)); +} + +extern flag float32_is_nan( float32 a ); +extern flag float64_is_nan( float64 a ); + +extern int32 float64_to_uint32( struct roundingData *roundData, float64 a ); +extern int32 float64_to_uint32_round_to_zero( float64 a ); + +#endif |