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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
commit | ace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch) | |
tree | b2d64bc10158fdd5497876388cd68142ca374ed3 /arch/powerpc/kernel/ptrace/ptrace-altivec.c | |
parent | Initial commit. (diff) | |
download | linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip |
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/powerpc/kernel/ptrace/ptrace-altivec.c')
-rw-r--r-- | arch/powerpc/kernel/ptrace/ptrace-altivec.c | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/arch/powerpc/kernel/ptrace/ptrace-altivec.c b/arch/powerpc/kernel/ptrace/ptrace-altivec.c new file mode 100644 index 0000000000..0d9bc4bd49 --- /dev/null +++ b/arch/powerpc/kernel/ptrace/ptrace-altivec.c @@ -0,0 +1,115 @@ +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <linux/regset.h> +#include <linux/elf.h> + +#include <asm/switch_to.h> + +#include "ptrace-decl.h" + +/* + * Get/set all the altivec registers vr0..vr31, vscr, vrsave, in one go. + * The transfer totals 34 quadword. Quadwords 0-31 contain the + * corresponding vector registers. Quadword 32 contains the vscr as the + * last word (offset 12) within that quadword. Quadword 33 contains the + * vrsave as the first word (offset 0) within the quadword. + * + * This definition of the VMX state is compatible with the current PPC32 + * ptrace interface. This allows signal handling and ptrace to use the + * same structures. This also simplifies the implementation of a bi-arch + * (combined (32- and 64-bit) gdb. + */ + +int vr_active(struct task_struct *target, const struct user_regset *regset) +{ + flush_altivec_to_thread(target); + return target->thread.used_vr ? regset->n : 0; +} + +/* + * Regardless of transactions, 'vr_state' holds the current running + * value of all the VMX registers and 'ckvr_state' holds the last + * checkpointed value of all the VMX registers for the current + * transaction to fall back on in case it aborts. + * + * Userspace interface buffer layout: + * + * struct data { + * vector128 vr[32]; + * vector128 vscr; + * vector128 vrsave; + * }; + */ +int vr_get(struct task_struct *target, const struct user_regset *regset, + struct membuf to) +{ + union { + elf_vrreg_t reg; + u32 word; + } vrsave; + + flush_altivec_to_thread(target); + + BUILD_BUG_ON(offsetof(struct thread_vr_state, vscr) != + offsetof(struct thread_vr_state, vr[32])); + + membuf_write(&to, &target->thread.vr_state, 33 * sizeof(vector128)); + /* + * Copy out only the low-order word of vrsave. + */ + memset(&vrsave, 0, sizeof(vrsave)); + vrsave.word = target->thread.vrsave; + return membuf_write(&to, &vrsave, sizeof(vrsave)); +} + +/* + * Regardless of transactions, 'vr_state' holds the current running + * value of all the VMX registers and 'ckvr_state' holds the last + * checkpointed value of all the VMX registers for the current + * transaction to fall back on in case it aborts. + * + * Userspace interface buffer layout: + * + * struct data { + * vector128 vr[32]; + * vector128 vscr; + * vector128 vrsave; + * }; + */ +int vr_set(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + const void *kbuf, const void __user *ubuf) +{ + int ret; + + flush_altivec_to_thread(target); + + BUILD_BUG_ON(offsetof(struct thread_vr_state, vscr) != + offsetof(struct thread_vr_state, vr[32])); + + ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, + &target->thread.vr_state, 0, + 33 * sizeof(vector128)); + if (!ret && count > 0) { + /* + * We use only the first word of vrsave. + */ + int start, end; + union { + elf_vrreg_t reg; + u32 word; + } vrsave; + memset(&vrsave, 0, sizeof(vrsave)); + + vrsave.word = target->thread.vrsave; + + start = 33 * sizeof(vector128); + end = start + sizeof(vrsave); + ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &vrsave, + start, end); + if (!ret) + target->thread.vrsave = vrsave.word; + } + + return ret; +} |