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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
commitace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch)
treeb2d64bc10158fdd5497876388cd68142ca374ed3 /drivers/gpu/drm/i915/i915_active.h
parentInitial commit. (diff)
downloadlinux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz
linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_active.h')
-rw-r--r--drivers/gpu/drm/i915/i915_active.h238
1 files changed, 238 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_active.h b/drivers/gpu/drm/i915/i915_active.h
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+++ b/drivers/gpu/drm/i915/i915_active.h
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+/*
+ * SPDX-License-Identifier: MIT
+ *
+ * Copyright © 2019 Intel Corporation
+ */
+
+#ifndef _I915_ACTIVE_H_
+#define _I915_ACTIVE_H_
+
+#include <linux/lockdep.h>
+
+#include "i915_active_types.h"
+#include "i915_request.h"
+
+struct i915_request;
+struct intel_engine_cs;
+struct intel_timeline;
+
+/*
+ * We treat requests as fences. This is not be to confused with our
+ * "fence registers" but pipeline synchronisation objects ala GL_ARB_sync.
+ * We use the fences to synchronize access from the CPU with activity on the
+ * GPU, for example, we should not rewrite an object's PTE whilst the GPU
+ * is reading them. We also track fences at a higher level to provide
+ * implicit synchronisation around GEM objects, e.g. set-domain will wait
+ * for outstanding GPU rendering before marking the object ready for CPU
+ * access, or a pageflip will wait until the GPU is complete before showing
+ * the frame on the scanout.
+ *
+ * In order to use a fence, the object must track the fence it needs to
+ * serialise with. For example, GEM objects want to track both read and
+ * write access so that we can perform concurrent read operations between
+ * the CPU and GPU engines, as well as waiting for all rendering to
+ * complete, or waiting for the last GPU user of a "fence register". The
+ * object then embeds a #i915_active_fence to track the most recent (in
+ * retirement order) request relevant for the desired mode of access.
+ * The #i915_active_fence is updated with i915_active_fence_set() to
+ * track the most recent fence request, typically this is done as part of
+ * i915_vma_move_to_active().
+ *
+ * When the #i915_active_fence completes (is retired), it will
+ * signal its completion to the owner through a callback as well as mark
+ * itself as idle (i915_active_fence.request == NULL). The owner
+ * can then perform any action, such as delayed freeing of an active
+ * resource including itself.
+ */
+
+void i915_active_noop(struct dma_fence *fence, struct dma_fence_cb *cb);
+
+/**
+ * __i915_active_fence_init - prepares the activity tracker for use
+ * @active: the active tracker
+ * @fence: initial fence to track, can be NULL
+ * @fn: a callback when then the tracker is retired (becomes idle),
+ * can be NULL
+ *
+ * i915_active_fence_init() prepares the embedded @active struct for use as
+ * an activity tracker, that is for tracking the last known active fence
+ * associated with it. When the last fence becomes idle, when it is retired
+ * after completion, the optional callback @func is invoked.
+ */
+static inline void
+__i915_active_fence_init(struct i915_active_fence *active,
+ void *fence,
+ dma_fence_func_t fn)
+{
+ RCU_INIT_POINTER(active->fence, fence);
+ active->cb.func = fn ?: i915_active_noop;
+}
+
+#define INIT_ACTIVE_FENCE(A) \
+ __i915_active_fence_init((A), NULL, NULL)
+
+struct dma_fence *
+__i915_active_fence_set(struct i915_active_fence *active,
+ struct dma_fence *fence);
+
+/**
+ * i915_active_fence_set - updates the tracker to watch the current fence
+ * @active: the active tracker
+ * @rq: the request to watch
+ *
+ * i915_active_fence_set() watches the given @rq for completion. While
+ * that @rq is busy, the @active reports busy. When that @rq is signaled
+ * (or else retired) the @active tracker is updated to report idle.
+ */
+int __must_check
+i915_active_fence_set(struct i915_active_fence *active,
+ struct i915_request *rq);
+/**
+ * i915_active_fence_get - return a reference to the active fence
+ * @active: the active tracker
+ *
+ * i915_active_fence_get() returns a reference to the active fence,
+ * or NULL if the active tracker is idle. The reference is obtained under RCU,
+ * so no locking is required by the caller.
+ *
+ * The reference should be freed with dma_fence_put().
+ */
+static inline struct dma_fence *
+i915_active_fence_get(struct i915_active_fence *active)
+{
+ struct dma_fence *fence;
+
+ rcu_read_lock();
+ fence = dma_fence_get_rcu_safe(&active->fence);
+ rcu_read_unlock();
+
+ return fence;
+}
+
+/**
+ * i915_active_fence_isset - report whether the active tracker is assigned
+ * @active: the active tracker
+ *
+ * i915_active_fence_isset() returns true if the active tracker is currently
+ * assigned to a fence. Due to the lazy retiring, that fence may be idle
+ * and this may report stale information.
+ */
+static inline bool
+i915_active_fence_isset(const struct i915_active_fence *active)
+{
+ return rcu_access_pointer(active->fence);
+}
+
+/*
+ * GPU activity tracking
+ *
+ * Each set of commands submitted to the GPU compromises a single request that
+ * signals a fence upon completion. struct i915_request combines the
+ * command submission, scheduling and fence signaling roles. If we want to see
+ * if a particular task is complete, we need to grab the fence (struct
+ * i915_request) for that task and check or wait for it to be signaled. More
+ * often though we want to track the status of a bunch of tasks, for example
+ * to wait for the GPU to finish accessing some memory across a variety of
+ * different command pipelines from different clients. We could choose to
+ * track every single request associated with the task, but knowing that
+ * each request belongs to an ordered timeline (later requests within a
+ * timeline must wait for earlier requests), we need only track the
+ * latest request in each timeline to determine the overall status of the
+ * task.
+ *
+ * struct i915_active provides this tracking across timelines. It builds a
+ * composite shared-fence, and is updated as new work is submitted to the task,
+ * forming a snapshot of the current status. It should be embedded into the
+ * different resources that need to track their associated GPU activity to
+ * provide a callback when that GPU activity has ceased, or otherwise to
+ * provide a serialisation point either for request submission or for CPU
+ * synchronisation.
+ */
+
+void __i915_active_init(struct i915_active *ref,
+ int (*active)(struct i915_active *ref),
+ void (*retire)(struct i915_active *ref),
+ unsigned long flags,
+ struct lock_class_key *mkey,
+ struct lock_class_key *wkey);
+
+/* Specialise each class of i915_active to avoid impossible lockdep cycles. */
+#define i915_active_init(ref, active, retire, flags) do { \
+ static struct lock_class_key __mkey; \
+ static struct lock_class_key __wkey; \
+ \
+ __i915_active_init(ref, active, retire, flags, &__mkey, &__wkey); \
+} while (0)
+
+int i915_active_add_request(struct i915_active *ref, struct i915_request *rq);
+
+struct dma_fence *
+i915_active_set_exclusive(struct i915_active *ref, struct dma_fence *f);
+
+int __i915_active_wait(struct i915_active *ref, int state);
+static inline int i915_active_wait(struct i915_active *ref)
+{
+ return __i915_active_wait(ref, TASK_INTERRUPTIBLE);
+}
+
+int i915_sw_fence_await_active(struct i915_sw_fence *fence,
+ struct i915_active *ref,
+ unsigned int flags);
+int i915_request_await_active(struct i915_request *rq,
+ struct i915_active *ref,
+ unsigned int flags);
+#define I915_ACTIVE_AWAIT_EXCL BIT(0)
+#define I915_ACTIVE_AWAIT_ACTIVE BIT(1)
+#define I915_ACTIVE_AWAIT_BARRIER BIT(2)
+
+int i915_active_acquire(struct i915_active *ref);
+int i915_active_acquire_for_context(struct i915_active *ref, u64 idx);
+bool i915_active_acquire_if_busy(struct i915_active *ref);
+
+void i915_active_release(struct i915_active *ref);
+
+static inline void __i915_active_acquire(struct i915_active *ref)
+{
+ GEM_BUG_ON(!atomic_read(&ref->count));
+ atomic_inc(&ref->count);
+}
+
+static inline bool
+i915_active_is_idle(const struct i915_active *ref)
+{
+ return !atomic_read(&ref->count);
+}
+
+void i915_active_fini(struct i915_active *ref);
+
+int i915_active_acquire_preallocate_barrier(struct i915_active *ref,
+ struct intel_engine_cs *engine);
+void i915_active_acquire_barrier(struct i915_active *ref);
+void i915_request_add_active_barriers(struct i915_request *rq);
+
+void i915_active_print(struct i915_active *ref, struct drm_printer *m);
+void i915_active_unlock_wait(struct i915_active *ref);
+
+struct i915_active *i915_active_create(void);
+struct i915_active *i915_active_get(struct i915_active *ref);
+void i915_active_put(struct i915_active *ref);
+
+static inline int __i915_request_await_exclusive(struct i915_request *rq,
+ struct i915_active *active)
+{
+ struct dma_fence *fence;
+ int err = 0;
+
+ fence = i915_active_fence_get(&active->excl);
+ if (fence) {
+ err = i915_request_await_dma_fence(rq, fence);
+ dma_fence_put(fence);
+ }
+
+ return err;
+}
+
+void i915_active_module_exit(void);
+int i915_active_module_init(void);
+
+#endif /* _I915_ACTIVE_H_ */