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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-18 18:50:03 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-18 18:50:03 +0000
commit01a69402cf9d38ff180345d55c2ee51c7e89fbc7 (patch)
treeb406c5242a088c4f59c6e4b719b783f43aca6ae9 /drivers/gpu/drm/v3d/v3d_drv.h
parentAdding upstream version 6.7.12. (diff)
downloadlinux-01a69402cf9d38ff180345d55c2ee51c7e89fbc7.tar.xz
linux-01a69402cf9d38ff180345d55c2ee51c7e89fbc7.zip
Adding upstream version 6.8.9.upstream/6.8.9
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.h165
1 files changed, 155 insertions, 10 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 106454f28..3c7d58866 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -19,13 +19,30 @@ struct reset_control;
#define GMP_GRANULARITY (128 * 1024)
-#define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1)
+#define V3D_MAX_QUEUES (V3D_CPU + 1)
+
+static inline char *v3d_queue_to_string(enum v3d_queue queue)
+{
+ switch (queue) {
+ case V3D_BIN: return "bin";
+ case V3D_RENDER: return "render";
+ case V3D_TFU: return "tfu";
+ case V3D_CSD: return "csd";
+ case V3D_CACHE_CLEAN: return "cache_clean";
+ case V3D_CPU: return "cpu";
+ }
+ return "UNKNOWN";
+}
struct v3d_queue_state {
struct drm_gpu_scheduler sched;
u64 fence_context;
u64 emit_seqno;
+
+ u64 start_ns;
+ u64 enabled_ns;
+ u64 jobs_sent;
};
/* Performance monitor object. The perform lifetime is controlled by userspace
@@ -106,6 +123,7 @@ struct v3d_dev {
struct v3d_render_job *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_csd_job *csd_job;
+ struct v3d_cpu_job *cpu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];
@@ -167,6 +185,12 @@ struct v3d_file_priv {
} perfmon;
struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
+
+ u64 start_ns[V3D_MAX_QUEUES];
+
+ u64 enabled_ns[V3D_MAX_QUEUES];
+
+ u64 jobs_sent[V3D_MAX_QUEUES];
};
struct v3d_bo {
@@ -178,6 +202,8 @@ struct v3d_bo {
* v3d_render_job->unref_list
*/
struct list_head unref_head;
+
+ void *vaddr;
};
static inline struct v3d_bo *
@@ -238,6 +264,11 @@ struct v3d_job {
*/
struct v3d_perfmon *perfmon;
+ /* File descriptor of the process that submitted the job that could be used
+ * for collecting stats by process of GPU usage.
+ */
+ struct drm_file *file;
+
/* Callback for the freeing of the job on refcount going to 0. */
void (*free)(struct kref *ref);
};
@@ -285,6 +316,112 @@ struct v3d_csd_job {
struct drm_v3d_submit_csd args;
};
+enum v3d_cpu_job_type {
+ V3D_CPU_JOB_TYPE_INDIRECT_CSD = 1,
+ V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY,
+ V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY,
+};
+
+struct v3d_timestamp_query {
+ /* Offset of this query in the timestamp BO for its value. */
+ u32 offset;
+
+ /* Syncobj that indicates the timestamp availability */
+ struct drm_syncobj *syncobj;
+};
+
+/* Number of perfmons required to handle all supported performance counters */
+#define V3D_MAX_PERFMONS DIV_ROUND_UP(V3D_PERFCNT_NUM, \
+ DRM_V3D_MAX_PERF_COUNTERS)
+
+struct v3d_performance_query {
+ /* Performance monitor IDs for this query */
+ u32 kperfmon_ids[V3D_MAX_PERFMONS];
+
+ /* Syncobj that indicates the query availability */
+ struct drm_syncobj *syncobj;
+};
+
+struct v3d_indirect_csd_info {
+ /* Indirect CSD */
+ struct v3d_csd_job *job;
+
+ /* Clean cache job associated to the Indirect CSD job */
+ struct v3d_job *clean_job;
+
+ /* Offset within the BO where the workgroup counts are stored */
+ u32 offset;
+
+ /* Workgroups size */
+ u32 wg_size;
+
+ /* Indices of the uniforms with the workgroup dispatch counts
+ * in the uniform stream.
+ */
+ u32 wg_uniform_offsets[3];
+
+ /* Indirect BO */
+ struct drm_gem_object *indirect;
+
+ /* Context of the Indirect CSD job */
+ struct ww_acquire_ctx acquire_ctx;
+};
+
+struct v3d_timestamp_query_info {
+ struct v3d_timestamp_query *queries;
+
+ u32 count;
+};
+
+struct v3d_performance_query_info {
+ struct v3d_performance_query *queries;
+
+ /* Number of performance queries */
+ u32 count;
+
+ /* Number of performance monitors related to that query pool */
+ u32 nperfmons;
+
+ /* Number of performance counters related to that query pool */
+ u32 ncounters;
+};
+
+struct v3d_copy_query_results_info {
+ /* Define if should write to buffer using 64 or 32 bits */
+ bool do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available */
+ bool do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ bool availability_bit;
+
+ /* Offset of the copy buffer in the BO */
+ u32 offset;
+
+ /* Stride of the copy buffer in the BO */
+ u32 stride;
+};
+
+struct v3d_cpu_job {
+ struct v3d_job base;
+
+ enum v3d_cpu_job_type job_type;
+
+ struct v3d_indirect_csd_info indirect_csd;
+
+ struct v3d_timestamp_query_info timestamp_query;
+
+ struct v3d_copy_query_results_info copy;
+
+ struct v3d_performance_query_info performance_query;
+};
+
+typedef void (*v3d_cpu_job_fn)(struct v3d_cpu_job *);
+
struct v3d_submit_outsync {
struct drm_syncobj *syncobj;
};
@@ -352,12 +489,16 @@ struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size);
void v3d_free_object(struct drm_gem_object *gem_obj);
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
size_t size);
+void v3d_get_bo_vaddr(struct v3d_bo *bo);
+void v3d_put_bo_vaddr(struct v3d_bo *bo);
int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
struct drm_gem_object *v3d_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach,
struct sg_table *sgt);
@@ -372,19 +513,21 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue);
/* v3d_gem.c */
int v3d_gem_init(struct drm_device *dev);
void v3d_gem_destroy(struct drm_device *dev);
+void v3d_reset(struct v3d_dev *v3d);
+void v3d_invalidate_caches(struct v3d_dev *v3d);
+void v3d_clean_caches(struct v3d_dev *v3d);
+
+/* v3d_submit.c */
+void v3d_job_cleanup(struct v3d_job *job);
+void v3d_job_put(struct v3d_job *job);
int v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
-int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-void v3d_job_cleanup(struct v3d_job *job);
-void v3d_job_put(struct v3d_job *job);
-void v3d_reset(struct v3d_dev *v3d);
-void v3d_invalidate_caches(struct v3d_dev *v3d);
-void v3d_clean_caches(struct v3d_dev *v3d);
+int v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
/* v3d_irq.c */
int v3d_irq_init(struct v3d_dev *v3d);
@@ -393,8 +536,6 @@ void v3d_irq_disable(struct v3d_dev *v3d);
void v3d_irq_reset(struct v3d_dev *v3d);
/* v3d_mmu.c */
-int v3d_mmu_get_offset(struct drm_file *file_priv, struct v3d_bo *bo,
- u32 *offset);
int v3d_mmu_set_page_table(struct v3d_dev *v3d);
void v3d_mmu_insert_ptes(struct v3d_bo *bo);
void v3d_mmu_remove_ptes(struct v3d_bo *bo);
@@ -418,3 +559,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+
+/* v3d_sysfs.c */
+int v3d_sysfs_init(struct device *dev);
+void v3d_sysfs_destroy(struct device *dev);