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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:35:05 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:39:31 +0000 |
commit | 85c675d0d09a45a135bddd15d7b385f8758c32fb (patch) | |
tree | 76267dbc9b9a130337be3640948fe397b04ac629 /drivers/gpu/drm/v3d | |
parent | Adding upstream version 6.6.15. (diff) | |
download | linux-85c675d0d09a45a135bddd15d7b385f8758c32fb.tar.xz linux-85c675d0d09a45a135bddd15d7b385f8758c32fb.zip |
Adding upstream version 6.7.7.upstream/6.7.7
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 5 |
2 files changed, 6 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 7f664a4b2a..106454f289 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -59,7 +59,7 @@ struct v3d_perfmon { * values can't be reset, but you can fake a reset by * destroying the perfmon and creating a new one. */ - u64 values[]; + u64 values[] __counted_by(ncounters); }; struct v3d_dev { diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 06238e6d7f..038e1ae589 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -389,6 +389,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, &v3d_bin_sched_ops, + DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_bin", v3d->drm.dev); @@ -397,6 +398,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, &v3d_render_sched_ops, + DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_render", v3d->drm.dev); @@ -405,6 +407,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, &v3d_tfu_sched_ops, + DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_tfu", v3d->drm.dev); @@ -414,6 +417,7 @@ v3d_sched_init(struct v3d_dev *v3d) if (v3d_has_csd(v3d)) { ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, &v3d_csd_sched_ops, + DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_csd", v3d->drm.dev); @@ -422,6 +426,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, &v3d_cache_clean_sched_ops, + DRM_SCHED_PRIORITY_COUNT, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_cache_clean", v3d->drm.dev); |