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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
commit | ace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch) | |
tree | b2d64bc10158fdd5497876388cd68142ca374ed3 /drivers/video/fbdev/vga16fb.c | |
parent | Initial commit. (diff) | |
download | linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip |
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/fbdev/vga16fb.c')
-rw-r--r-- | drivers/video/fbdev/vga16fb.c | 1431 |
1 files changed, 1431 insertions, 0 deletions
diff --git a/drivers/video/fbdev/vga16fb.c b/drivers/video/fbdev/vga16fb.c new file mode 100644 index 0000000000..b43c874c19 --- /dev/null +++ b/drivers/video/fbdev/vga16fb.c @@ -0,0 +1,1431 @@ +/* + * linux/drivers/video/vga16.c -- VGA 16-color framebuffer driver + * + * Copyright 1999 Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz> + * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm + * Based on VESA framebuffer (c) 1998 Gerd Knorr <kraxel@goldbach.in-berlin.de> + * + * This file is subject to the terms and conditions of the GNU General + * Public License. See the file COPYING in the main directory of this + * archive for more details. + */ + +#include <linux/aperture.h> +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/errno.h> +#include <linux/string.h> +#include <linux/mm.h> +#include <linux/delay.h> +#include <linux/fb.h> +#include <linux/ioport.h> +#include <linux/init.h> +#include <linux/platform_device.h> +#include <linux/screen_info.h> + +#include <asm/io.h> +#include <video/vga.h> + +#define MODE_SKIP4 1 +#define MODE_8BPP 2 +#define MODE_CFB 4 +#define MODE_TEXT 8 + +/* --------------------------------------------------------------------- */ + +/* + * card parameters + */ + +struct vga16fb_par { + /* structure holding original VGA register settings when the + screen is blanked */ + struct { + unsigned char SeqCtrlIndex; /* Sequencer Index reg. */ + unsigned char CrtCtrlIndex; /* CRT-Contr. Index reg. */ + unsigned char CrtMiscIO; /* Miscellaneous register */ + unsigned char HorizontalTotal; /* CRT-Controller:00h */ + unsigned char HorizDisplayEnd; /* CRT-Controller:01h */ + unsigned char StartHorizRetrace;/* CRT-Controller:04h */ + unsigned char EndHorizRetrace; /* CRT-Controller:05h */ + unsigned char Overflow; /* CRT-Controller:07h */ + unsigned char StartVertRetrace; /* CRT-Controller:10h */ + unsigned char EndVertRetrace; /* CRT-Controller:11h */ + unsigned char ModeControl; /* CRT-Controller:17h */ + unsigned char ClockingMode; /* Seq-Controller:01h */ + } vga_state; + struct vgastate state; + unsigned int ref_count; + int palette_blanked, vesa_blanked, mode, isVGA; + u8 misc, pel_msk, vss, clkdiv; + u8 crtc[VGA_CRT_C]; +}; + +/* --------------------------------------------------------------------- */ + +static struct fb_var_screeninfo vga16fb_defined = { + .xres = 640, + .yres = 480, + .xres_virtual = 640, + .yres_virtual = 480, + .bits_per_pixel = 4, + .activate = FB_ACTIVATE_TEST, + .height = -1, + .width = -1, + .pixclock = 39721, + .left_margin = 48, + .right_margin = 16, + .upper_margin = 33, + .lower_margin = 10, + .hsync_len = 96, + .vsync_len = 2, + .vmode = FB_VMODE_NONINTERLACED, +}; + +/* name should not depend on EGA/VGA */ +static const struct fb_fix_screeninfo vga16fb_fix = { + .id = "VGA16 VGA", + .smem_start = VGA_FB_PHYS_BASE, + .smem_len = VGA_FB_PHYS_SIZE, + .type = FB_TYPE_VGA_PLANES, + .type_aux = FB_AUX_VGA_PLANES_VGA4, + .visual = FB_VISUAL_PSEUDOCOLOR, + .xpanstep = 8, + .ypanstep = 1, + .line_length = 640 / 8, + .accel = FB_ACCEL_NONE +}; + +/* The VGA's weird architecture often requires that we read a byte and + write a byte to the same location. It doesn't matter *what* byte + we write, however. This is because all the action goes on behind + the scenes in the VGA's 32-bit latch register, and reading and writing + video memory just invokes latch behavior. + + To avoid race conditions (is this necessary?), reading and writing + the memory byte should be done with a single instruction. One + suitable instruction is the x86 bitwise OR. The following + read-modify-write routine should optimize to one such bitwise + OR. */ +static inline void rmw(volatile char __iomem *p) +{ + readb(p); + writeb(1, p); +} + +/* Set the Graphics Mode Register, and return its previous value. + Bits 0-1 are write mode, bit 3 is read mode. */ +static inline int setmode(int mode) +{ + int oldmode; + + oldmode = vga_io_rgfx(VGA_GFX_MODE); + vga_io_w(VGA_GFX_D, mode); + return oldmode; +} + +/* Select the Bit Mask Register and return its value. */ +static inline int selectmask(void) +{ + return vga_io_rgfx(VGA_GFX_BIT_MASK); +} + +/* Set the value of the Bit Mask Register. It must already have been + selected with selectmask(). */ +static inline void setmask(int mask) +{ + vga_io_w(VGA_GFX_D, mask); +} + +/* Set the Data Rotate Register and return its old value. + Bits 0-2 are rotate count, bits 3-4 are logical operation + (0=NOP, 1=AND, 2=OR, 3=XOR). */ +static inline int setop(int op) +{ + int oldop; + + oldop = vga_io_rgfx(VGA_GFX_DATA_ROTATE); + vga_io_w(VGA_GFX_D, op); + return oldop; +} + +/* Set the Enable Set/Reset Register and return its old value. + The code here always uses value 0xf for this register. */ +static inline int setsr(int sr) +{ + int oldsr; + + oldsr = vga_io_rgfx(VGA_GFX_SR_ENABLE); + vga_io_w(VGA_GFX_D, sr); + return oldsr; +} + +/* Set the Set/Reset Register and return its old value. */ +static inline int setcolor(int color) +{ + int oldcolor; + + oldcolor = vga_io_rgfx(VGA_GFX_SR_VALUE); + vga_io_w(VGA_GFX_D, color); + return oldcolor; +} + +/* Return the value in the Graphics Address Register. */ +static inline int getindex(void) +{ + return vga_io_r(VGA_GFX_I); +} + +/* Set the value in the Graphics Address Register. */ +static inline void setindex(int index) +{ + vga_io_w(VGA_GFX_I, index); +} + +/* Check if the video mode is supported by the driver */ +static inline int check_mode_supported(const struct screen_info *si) +{ + /* non-x86 architectures treat orig_video_isVGA as a boolean flag */ +#if defined(CONFIG_X86) + /* only EGA and VGA in 16 color graphic mode are supported */ + if (si->orig_video_isVGA != VIDEO_TYPE_EGAC && + si->orig_video_isVGA != VIDEO_TYPE_VGAC) + return -ENODEV; + + if (si->orig_video_mode != 0x0D && /* 320x200/4 (EGA) */ + si->orig_video_mode != 0x0E && /* 640x200/4 (EGA) */ + si->orig_video_mode != 0x10 && /* 640x350/4 (EGA) */ + si->orig_video_mode != 0x12) /* 640x480/4 (VGA) */ + return -ENODEV; +#endif + return 0; +} + +static void vga16fb_pan_var(struct fb_info *info, + struct fb_var_screeninfo *var) +{ + struct vga16fb_par *par = info->par; + u32 xoffset, pos; + + xoffset = var->xoffset; + if (info->var.bits_per_pixel == 8) { + pos = (info->var.xres_virtual * var->yoffset + xoffset) >> 2; + } else if (par->mode & MODE_TEXT) { + int fh = 16; // FIXME !!! font height. Fugde for now. + pos = (info->var.xres_virtual * (var->yoffset / fh) + xoffset) >> 3; + } else { + if (info->var.nonstd) + xoffset--; + pos = (info->var.xres_virtual * var->yoffset + xoffset) >> 3; + } + vga_io_wcrt(VGA_CRTC_START_HI, pos >> 8); + vga_io_wcrt(VGA_CRTC_START_LO, pos & 0xFF); + /* if we support CFB4, then we must! support xoffset with pixel + * granularity if someone supports xoffset in bit resolution */ + vga_io_r(VGA_IS1_RC); /* reset flip-flop */ + vga_io_w(VGA_ATT_IW, VGA_ATC_PEL); + if (info->var.bits_per_pixel == 8) + vga_io_w(VGA_ATT_IW, (xoffset & 3) << 1); + else + vga_io_w(VGA_ATT_IW, xoffset & 7); + vga_io_r(VGA_IS1_RC); + vga_io_w(VGA_ATT_IW, 0x20); +} + +static void vga16fb_update_fix(struct fb_info *info) +{ + if (info->var.bits_per_pixel == 4) { + if (info->var.nonstd) { + info->fix.type = FB_TYPE_PACKED_PIXELS; + info->fix.line_length = info->var.xres_virtual / 2; + } else { + info->fix.type = FB_TYPE_VGA_PLANES; + info->fix.type_aux = FB_AUX_VGA_PLANES_VGA4; + info->fix.line_length = info->var.xres_virtual / 8; + } + } else if (info->var.bits_per_pixel == 0) { + info->fix.type = FB_TYPE_TEXT; + info->fix.type_aux = FB_AUX_TEXT_CGA; + info->fix.line_length = info->var.xres_virtual / 4; + } else { /* 8bpp */ + if (info->var.nonstd) { + info->fix.type = FB_TYPE_VGA_PLANES; + info->fix.type_aux = FB_AUX_VGA_PLANES_CFB8; + info->fix.line_length = info->var.xres_virtual / 4; + } else { + info->fix.type = FB_TYPE_PACKED_PIXELS; + info->fix.line_length = info->var.xres_virtual; + } + } +} + +static void vga16fb_clock_chip(struct vga16fb_par *par, + unsigned int *pixclock, + const struct fb_info *info, + int mul, int div) +{ + static const struct { + u32 pixclock; + u8 misc; + u8 seq_clock_mode; + } *ptr, *best, vgaclocks[] = { + { 79442 /* 12.587 */, 0x00, 0x08}, + { 70616 /* 14.161 */, 0x04, 0x08}, + { 39721 /* 25.175 */, 0x00, 0x00}, + { 35308 /* 28.322 */, 0x04, 0x00}, + { 0 /* bad */, 0x00, 0x00}}; + int err; + + *pixclock = (*pixclock * mul) / div; + best = vgaclocks; + err = *pixclock - best->pixclock; + if (err < 0) err = -err; + for (ptr = vgaclocks + 1; ptr->pixclock; ptr++) { + int tmp; + + tmp = *pixclock - ptr->pixclock; + if (tmp < 0) tmp = -tmp; + if (tmp < err) { + err = tmp; + best = ptr; + } + } + par->misc |= best->misc; + par->clkdiv = best->seq_clock_mode; + *pixclock = (best->pixclock * div) / mul; +} + +#define FAIL(X) return -EINVAL + +static int vga16fb_open(struct fb_info *info, int user) +{ + struct vga16fb_par *par = info->par; + + if (!par->ref_count) { + memset(&par->state, 0, sizeof(struct vgastate)); + par->state.flags = VGA_SAVE_FONTS | VGA_SAVE_MODE | + VGA_SAVE_CMAP; + save_vga(&par->state); + } + par->ref_count++; + + return 0; +} + +static int vga16fb_release(struct fb_info *info, int user) +{ + struct vga16fb_par *par = info->par; + + if (!par->ref_count) + return -EINVAL; + + if (par->ref_count == 1) + restore_vga(&par->state); + par->ref_count--; + + return 0; +} + +static int vga16fb_check_var(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + struct vga16fb_par *par = info->par; + u32 xres, right, hslen, left, xtotal; + u32 yres, lower, vslen, upper, ytotal; + u32 vxres, xoffset, vyres, yoffset; + u32 pos; + u8 r7, rMode; + int shift; + int mode; + u32 maxmem; + + par->pel_msk = 0xFF; + + if (var->bits_per_pixel == 4) { + if (var->nonstd) { + if (!par->isVGA) + return -EINVAL; + shift = 3; + mode = MODE_SKIP4 | MODE_CFB; + maxmem = 16384; + par->pel_msk = 0x0F; + } else { + shift = 3; + mode = 0; + maxmem = 65536; + } + } else if (var->bits_per_pixel == 8) { + if (!par->isVGA) + return -EINVAL; /* no support on EGA */ + shift = 2; + if (var->nonstd) { + mode = MODE_8BPP | MODE_CFB; + maxmem = 65536; + } else { + mode = MODE_SKIP4 | MODE_8BPP | MODE_CFB; + maxmem = 16384; + } + } else + return -EINVAL; + + xres = (var->xres + 7) & ~7; + vxres = (var->xres_virtual + 0xF) & ~0xF; + xoffset = (var->xoffset + 7) & ~7; + left = (var->left_margin + 7) & ~7; + right = (var->right_margin + 7) & ~7; + hslen = (var->hsync_len + 7) & ~7; + + if (vxres < xres) + vxres = xres; + if (xres + xoffset > vxres) + xoffset = vxres - xres; + + var->xres = xres; + var->right_margin = right; + var->hsync_len = hslen; + var->left_margin = left; + var->xres_virtual = vxres; + var->xoffset = xoffset; + + xres >>= shift; + right >>= shift; + hslen >>= shift; + left >>= shift; + vxres >>= shift; + xtotal = xres + right + hslen + left; + if (xtotal >= 256) + FAIL("xtotal too big"); + if (hslen > 32) + FAIL("hslen too big"); + if (right + hslen + left > 64) + FAIL("hblank too big"); + par->crtc[VGA_CRTC_H_TOTAL] = xtotal - 5; + par->crtc[VGA_CRTC_H_BLANK_START] = xres - 1; + par->crtc[VGA_CRTC_H_DISP] = xres - 1; + pos = xres + right; + par->crtc[VGA_CRTC_H_SYNC_START] = pos; + pos += hslen; + par->crtc[VGA_CRTC_H_SYNC_END] = pos & 0x1F; + pos += left - 2; /* blank_end + 2 <= total + 5 */ + par->crtc[VGA_CRTC_H_BLANK_END] = (pos & 0x1F) | 0x80; + if (pos & 0x20) + par->crtc[VGA_CRTC_H_SYNC_END] |= 0x80; + + yres = var->yres; + lower = var->lower_margin; + vslen = var->vsync_len; + upper = var->upper_margin; + vyres = var->yres_virtual; + yoffset = var->yoffset; + + if (yres > vyres) + vyres = yres; + if (vxres * vyres > maxmem) { + vyres = maxmem / vxres; + if (vyres < yres) + return -ENOMEM; + } + if (yoffset + yres > vyres) + yoffset = vyres - yres; + var->yres = yres; + var->lower_margin = lower; + var->vsync_len = vslen; + var->upper_margin = upper; + var->yres_virtual = vyres; + var->yoffset = yoffset; + + if (var->vmode & FB_VMODE_DOUBLE) { + yres <<= 1; + lower <<= 1; + vslen <<= 1; + upper <<= 1; + } + ytotal = yres + lower + vslen + upper; + if (ytotal > 1024) { + ytotal >>= 1; + yres >>= 1; + lower >>= 1; + vslen >>= 1; + upper >>= 1; + rMode = 0x04; + } else + rMode = 0x00; + if (ytotal > 1024) + FAIL("ytotal too big"); + if (vslen > 16) + FAIL("vslen too big"); + par->crtc[VGA_CRTC_V_TOTAL] = ytotal - 2; + r7 = 0x10; /* disable linecompare */ + if (ytotal & 0x100) r7 |= 0x01; + if (ytotal & 0x200) r7 |= 0x20; + par->crtc[VGA_CRTC_PRESET_ROW] = 0; + par->crtc[VGA_CRTC_MAX_SCAN] = 0x40; /* 1 scanline, no linecmp */ + if (var->vmode & FB_VMODE_DOUBLE) + par->crtc[VGA_CRTC_MAX_SCAN] |= 0x80; + par->crtc[VGA_CRTC_CURSOR_START] = 0x20; + par->crtc[VGA_CRTC_CURSOR_END] = 0x00; + if ((mode & (MODE_CFB | MODE_8BPP)) == MODE_CFB) + xoffset--; + pos = yoffset * vxres + (xoffset >> shift); + par->crtc[VGA_CRTC_START_HI] = pos >> 8; + par->crtc[VGA_CRTC_START_LO] = pos & 0xFF; + par->crtc[VGA_CRTC_CURSOR_HI] = 0x00; + par->crtc[VGA_CRTC_CURSOR_LO] = 0x00; + pos = yres - 1; + par->crtc[VGA_CRTC_V_DISP_END] = pos & 0xFF; + par->crtc[VGA_CRTC_V_BLANK_START] = pos & 0xFF; + if (pos & 0x100) + r7 |= 0x0A; /* 0x02 -> DISP_END, 0x08 -> BLANK_START */ + if (pos & 0x200) { + r7 |= 0x40; /* 0x40 -> DISP_END */ + par->crtc[VGA_CRTC_MAX_SCAN] |= 0x20; /* BLANK_START */ + } + pos += lower; + par->crtc[VGA_CRTC_V_SYNC_START] = pos & 0xFF; + if (pos & 0x100) + r7 |= 0x04; + if (pos & 0x200) + r7 |= 0x80; + pos += vslen; + par->crtc[VGA_CRTC_V_SYNC_END] = (pos & 0x0F) & ~0x10; /* disabled IRQ */ + pos += upper - 1; /* blank_end + 1 <= ytotal + 2 */ + par->crtc[VGA_CRTC_V_BLANK_END] = pos & 0xFF; /* 0x7F for original VGA, + but some SVGA chips requires all 8 bits to set */ + if (vxres >= 512) + FAIL("vxres too long"); + par->crtc[VGA_CRTC_OFFSET] = vxres >> 1; + if (mode & MODE_SKIP4) + par->crtc[VGA_CRTC_UNDERLINE] = 0x5F; /* 256, cfb8 */ + else + par->crtc[VGA_CRTC_UNDERLINE] = 0x1F; /* 16, vgap */ + par->crtc[VGA_CRTC_MODE] = rMode | ((mode & MODE_TEXT) ? 0xA3 : 0xE3); + par->crtc[VGA_CRTC_LINE_COMPARE] = 0xFF; + par->crtc[VGA_CRTC_OVERFLOW] = r7; + + par->vss = 0x00; /* 3DA */ + + par->misc = 0xE3; /* enable CPU, ports 0x3Dx, positive sync */ + if (var->sync & FB_SYNC_HOR_HIGH_ACT) + par->misc &= ~0x40; + if (var->sync & FB_SYNC_VERT_HIGH_ACT) + par->misc &= ~0x80; + + par->mode = mode; + + if (mode & MODE_8BPP) + /* pixel clock == vga clock / 2 */ + vga16fb_clock_chip(par, &var->pixclock, info, 1, 2); + else + /* pixel clock == vga clock */ + vga16fb_clock_chip(par, &var->pixclock, info, 1, 1); + + var->red.offset = var->green.offset = var->blue.offset = + var->transp.offset = 0; + var->red.length = var->green.length = var->blue.length = + (par->isVGA) ? 6 : 2; + var->transp.length = 0; + var->activate = FB_ACTIVATE_NOW; + var->height = -1; + var->width = -1; + var->accel_flags = 0; + return 0; +} +#undef FAIL + +static int vga16fb_set_par(struct fb_info *info) +{ + struct vga16fb_par *par = info->par; + u8 gdc[VGA_GFX_C]; + u8 seq[VGA_SEQ_C]; + u8 atc[VGA_ATT_C]; + int fh, i; + + seq[VGA_SEQ_CLOCK_MODE] = 0x01 | par->clkdiv; + if (par->mode & MODE_TEXT) + seq[VGA_SEQ_PLANE_WRITE] = 0x03; + else + seq[VGA_SEQ_PLANE_WRITE] = 0x0F; + seq[VGA_SEQ_CHARACTER_MAP] = 0x00; + if (par->mode & MODE_TEXT) + seq[VGA_SEQ_MEMORY_MODE] = 0x03; + else if (par->mode & MODE_SKIP4) + seq[VGA_SEQ_MEMORY_MODE] = 0x0E; + else + seq[VGA_SEQ_MEMORY_MODE] = 0x06; + + gdc[VGA_GFX_SR_VALUE] = 0x00; + gdc[VGA_GFX_SR_ENABLE] = 0x00; + gdc[VGA_GFX_COMPARE_VALUE] = 0x00; + gdc[VGA_GFX_DATA_ROTATE] = 0x00; + gdc[VGA_GFX_PLANE_READ] = 0; + if (par->mode & MODE_TEXT) { + gdc[VGA_GFX_MODE] = 0x10; + gdc[VGA_GFX_MISC] = 0x06; + } else { + if (par->mode & MODE_CFB) + gdc[VGA_GFX_MODE] = 0x40; + else + gdc[VGA_GFX_MODE] = 0x00; + gdc[VGA_GFX_MISC] = 0x05; + } + gdc[VGA_GFX_COMPARE_MASK] = 0x0F; + gdc[VGA_GFX_BIT_MASK] = 0xFF; + + for (i = 0x00; i < 0x10; i++) + atc[i] = i; + if (par->mode & MODE_TEXT) + atc[VGA_ATC_MODE] = 0x04; + else if (par->mode & MODE_8BPP) + atc[VGA_ATC_MODE] = 0x41; + else + atc[VGA_ATC_MODE] = 0x81; + atc[VGA_ATC_OVERSCAN] = 0x00; /* 0 for EGA, 0xFF for VGA */ + atc[VGA_ATC_PLANE_ENABLE] = 0x0F; + if (par->mode & MODE_8BPP) + atc[VGA_ATC_PEL] = (info->var.xoffset & 3) << 1; + else + atc[VGA_ATC_PEL] = info->var.xoffset & 7; + atc[VGA_ATC_COLOR_PAGE] = 0x00; + + if (par->mode & MODE_TEXT) { + fh = 16; // FIXME !!! Fudge font height. + par->crtc[VGA_CRTC_MAX_SCAN] = (par->crtc[VGA_CRTC_MAX_SCAN] + & ~0x1F) | (fh - 1); + } + + vga_io_w(VGA_MIS_W, vga_io_r(VGA_MIS_R) | 0x01); + + /* Enable graphics register modification */ + if (!par->isVGA) { + vga_io_w(EGA_GFX_E0, 0x00); + vga_io_w(EGA_GFX_E1, 0x01); + } + + /* update misc output register */ + vga_io_w(VGA_MIS_W, par->misc); + + /* synchronous reset on */ + vga_io_wseq(0x00, 0x01); + + if (par->isVGA) + vga_io_w(VGA_PEL_MSK, par->pel_msk); + + /* write sequencer registers */ + vga_io_wseq(VGA_SEQ_CLOCK_MODE, seq[VGA_SEQ_CLOCK_MODE] | 0x20); + for (i = 2; i < VGA_SEQ_C; i++) { + vga_io_wseq(i, seq[i]); + } + + /* synchronous reset off */ + vga_io_wseq(0x00, 0x03); + + /* deprotect CRT registers 0-7 */ + vga_io_wcrt(VGA_CRTC_V_SYNC_END, par->crtc[VGA_CRTC_V_SYNC_END]); + + /* write CRT registers */ + for (i = 0; i < VGA_CRTC_REGS; i++) { + vga_io_wcrt(i, par->crtc[i]); + } + + /* write graphics controller registers */ + for (i = 0; i < VGA_GFX_C; i++) { + vga_io_wgfx(i, gdc[i]); + } + + /* write attribute controller registers */ + for (i = 0; i < VGA_ATT_C; i++) { + vga_io_r(VGA_IS1_RC); /* reset flip-flop */ + vga_io_wattr(i, atc[i]); + } + + /* Wait for screen to stabilize. */ + mdelay(50); + + vga_io_wseq(VGA_SEQ_CLOCK_MODE, seq[VGA_SEQ_CLOCK_MODE]); + + vga_io_r(VGA_IS1_RC); + vga_io_w(VGA_ATT_IW, 0x20); + + vga16fb_update_fix(info); + return 0; +} + +static void ega16_setpalette(int regno, unsigned red, unsigned green, unsigned blue) +{ + static const unsigned char map[] = { 000, 001, 010, 011 }; + int val; + + if (regno >= 16) + return; + val = map[red>>14] | ((map[green>>14]) << 1) | ((map[blue>>14]) << 2); + vga_io_r(VGA_IS1_RC); /* ! 0x3BA */ + vga_io_wattr(regno, val); + vga_io_r(VGA_IS1_RC); /* some clones need it */ + vga_io_w(VGA_ATT_IW, 0x20); /* unblank screen */ +} + +static void vga16_setpalette(int regno, unsigned red, unsigned green, unsigned blue) +{ + outb(regno, VGA_PEL_IW); + outb(red >> 10, VGA_PEL_D); + outb(green >> 10, VGA_PEL_D); + outb(blue >> 10, VGA_PEL_D); +} + +static int vga16fb_setcolreg(unsigned regno, unsigned red, unsigned green, + unsigned blue, unsigned transp, + struct fb_info *info) +{ + struct vga16fb_par *par = info->par; + int gray; + + /* + * Set a single color register. The values supplied are + * already rounded down to the hardware's capabilities + * (according to the entries in the `var' structure). Return + * != 0 for invalid regno. + */ + + if (regno >= 256) + return 1; + + gray = info->var.grayscale; + + if (gray) { + /* gray = 0.30*R + 0.59*G + 0.11*B */ + red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; + } + if (par->isVGA) + vga16_setpalette(regno,red,green,blue); + else + ega16_setpalette(regno,red,green,blue); + return 0; +} + +static int vga16fb_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + vga16fb_pan_var(info, var); + return 0; +} + +/* The following VESA blanking code is taken from vgacon.c. The VGA + blanking code was originally by Huang shi chao, and modified by + Christoph Rimek (chrimek@toppoint.de) and todd j. derr + (tjd@barefoot.org) for Linux. */ + +static void vga_vesa_blank(struct vga16fb_par *par, int mode) +{ + unsigned char SeqCtrlIndex = vga_io_r(VGA_SEQ_I); + unsigned char CrtCtrlIndex = vga_io_r(VGA_CRT_IC); + + /* save original values of VGA controller registers */ + if(!par->vesa_blanked) { + par->vga_state.CrtMiscIO = vga_io_r(VGA_MIS_R); + //sti(); + + par->vga_state.HorizontalTotal = vga_io_rcrt(0x00); /* HorizontalTotal */ + par->vga_state.HorizDisplayEnd = vga_io_rcrt(0x01); /* HorizDisplayEnd */ + par->vga_state.StartHorizRetrace = vga_io_rcrt(0x04); /* StartHorizRetrace */ + par->vga_state.EndHorizRetrace = vga_io_rcrt(0x05); /* EndHorizRetrace */ + par->vga_state.Overflow = vga_io_rcrt(0x07); /* Overflow */ + par->vga_state.StartVertRetrace = vga_io_rcrt(0x10); /* StartVertRetrace */ + par->vga_state.EndVertRetrace = vga_io_rcrt(0x11); /* EndVertRetrace */ + par->vga_state.ModeControl = vga_io_rcrt(0x17); /* ModeControl */ + par->vga_state.ClockingMode = vga_io_rseq(0x01); /* ClockingMode */ + } + + /* assure that video is enabled */ + /* "0x20" is VIDEO_ENABLE_bit in register 01 of sequencer */ + vga_io_wseq(0x01, par->vga_state.ClockingMode | 0x20); + + /* test for vertical retrace in process.... */ + if ((par->vga_state.CrtMiscIO & 0x80) == 0x80) + vga_io_w(VGA_MIS_W, par->vga_state.CrtMiscIO & 0xef); + + /* + * Set <End of vertical retrace> to minimum (0) and + * <Start of vertical Retrace> to maximum (incl. overflow) + * Result: turn off vertical sync (VSync) pulse. + */ + if (mode & FB_BLANK_VSYNC_SUSPEND) { + vga_io_wcrt(VGA_CRTC_V_SYNC_START, 0xff); + vga_io_wcrt(VGA_CRTC_V_SYNC_END, 0x40); + /* bits 9,10 of vert. retrace */ + vga_io_wcrt(VGA_CRTC_OVERFLOW, par->vga_state.Overflow | 0x84); + } + + if (mode & FB_BLANK_HSYNC_SUSPEND) { + /* + * Set <End of horizontal retrace> to minimum (0) and + * <Start of horizontal Retrace> to maximum + * Result: turn off horizontal sync (HSync) pulse. + */ + vga_io_wcrt(VGA_CRTC_H_SYNC_START, 0xff); + vga_io_wcrt(VGA_CRTC_H_SYNC_END, 0x00); + } + + /* restore both index registers */ + outb_p(SeqCtrlIndex, VGA_SEQ_I); + outb_p(CrtCtrlIndex, VGA_CRT_IC); +} + +static void vga_vesa_unblank(struct vga16fb_par *par) +{ + unsigned char SeqCtrlIndex = vga_io_r(VGA_SEQ_I); + unsigned char CrtCtrlIndex = vga_io_r(VGA_CRT_IC); + + /* restore original values of VGA controller registers */ + vga_io_w(VGA_MIS_W, par->vga_state.CrtMiscIO); + + /* HorizontalTotal */ + vga_io_wcrt(0x00, par->vga_state.HorizontalTotal); + /* HorizDisplayEnd */ + vga_io_wcrt(0x01, par->vga_state.HorizDisplayEnd); + /* StartHorizRetrace */ + vga_io_wcrt(0x04, par->vga_state.StartHorizRetrace); + /* EndHorizRetrace */ + vga_io_wcrt(0x05, par->vga_state.EndHorizRetrace); + /* Overflow */ + vga_io_wcrt(0x07, par->vga_state.Overflow); + /* StartVertRetrace */ + vga_io_wcrt(0x10, par->vga_state.StartVertRetrace); + /* EndVertRetrace */ + vga_io_wcrt(0x11, par->vga_state.EndVertRetrace); + /* ModeControl */ + vga_io_wcrt(0x17, par->vga_state.ModeControl); + /* ClockingMode */ + vga_io_wseq(0x01, par->vga_state.ClockingMode); + + /* restore index/control registers */ + vga_io_w(VGA_SEQ_I, SeqCtrlIndex); + vga_io_w(VGA_CRT_IC, CrtCtrlIndex); +} + +static void vga_pal_blank(void) +{ + int i; + + for (i=0; i<16; i++) { + outb_p(i, VGA_PEL_IW); + outb_p(0, VGA_PEL_D); + outb_p(0, VGA_PEL_D); + outb_p(0, VGA_PEL_D); + } +} + +/* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */ +static int vga16fb_blank(int blank, struct fb_info *info) +{ + struct vga16fb_par *par = info->par; + + switch (blank) { + case FB_BLANK_UNBLANK: /* Unblank */ + if (par->vesa_blanked) { + vga_vesa_unblank(par); + par->vesa_blanked = 0; + } + if (par->palette_blanked) { + par->palette_blanked = 0; + } + break; + case FB_BLANK_NORMAL: /* blank */ + vga_pal_blank(); + par->palette_blanked = 1; + break; + default: /* VESA blanking */ + vga_vesa_blank(par, blank); + par->vesa_blanked = 1; + break; + } + return 0; +} + +static void vga_8planes_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + u32 dx = rect->dx, width = rect->width; + char oldindex = getindex(); + char oldmode = setmode(0x40); + char oldmask = selectmask(); + int line_ofs, height; + char oldop, oldsr; + char __iomem *where; + + dx /= 4; + where = info->screen_base + dx + rect->dy * info->fix.line_length; + + if (rect->rop == ROP_COPY) { + oldop = setop(0); + oldsr = setsr(0); + + width /= 4; + line_ofs = info->fix.line_length - width; + setmask(0xff); + + height = rect->height; + + while (height--) { + int x; + + /* we can do memset... */ + for (x = width; x > 0; --x) { + writeb(rect->color, where); + where++; + } + where += line_ofs; + } + } else { + char oldcolor = setcolor(0xf); + int y; + + oldop = setop(0x18); + oldsr = setsr(0xf); + setmask(0x0F); + for (y = 0; y < rect->height; y++) { + rmw(where); + rmw(where+1); + where += info->fix.line_length; + } + setcolor(oldcolor); + } + setmask(oldmask); + setsr(oldsr); + setop(oldop); + setmode(oldmode); + setindex(oldindex); +} + +static void vga16fb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + int x, x2, y2, vxres, vyres, width, height, line_ofs; + char __iomem *dst; + + vxres = info->var.xres_virtual; + vyres = info->var.yres_virtual; + + if (!rect->width || !rect->height || rect->dx > vxres || rect->dy > vyres) + return; + + /* We could use hardware clipping but on many cards you get around + * hardware clipping by writing to framebuffer directly. */ + + x2 = rect->dx + rect->width; + y2 = rect->dy + rect->height; + x2 = x2 < vxres ? x2 : vxres; + y2 = y2 < vyres ? y2 : vyres; + width = x2 - rect->dx; + + switch (info->fix.type) { + case FB_TYPE_VGA_PLANES: + if (info->fix.type_aux == FB_AUX_VGA_PLANES_VGA4) { + + height = y2 - rect->dy; + width = rect->width/8; + + line_ofs = info->fix.line_length - width; + dst = info->screen_base + (rect->dx/8) + rect->dy * info->fix.line_length; + + switch (rect->rop) { + case ROP_COPY: + setmode(0); + setop(0); + setsr(0xf); + setcolor(rect->color); + selectmask(); + + setmask(0xff); + + while (height--) { + for (x = 0; x < width; x++) { + writeb(0, dst); + dst++; + } + dst += line_ofs; + } + break; + case ROP_XOR: + setmode(0); + setop(0x18); + setsr(0xf); + setcolor(0xf); + selectmask(); + + setmask(0xff); + while (height--) { + for (x = 0; x < width; x++) { + rmw(dst); + dst++; + } + dst += line_ofs; + } + break; + } + } else + vga_8planes_fillrect(info, rect); + break; + case FB_TYPE_PACKED_PIXELS: + default: + cfb_fillrect(info, rect); + break; + } +} + +static void vga_8planes_copyarea(struct fb_info *info, const struct fb_copyarea *area) +{ + char oldindex = getindex(); + char oldmode = setmode(0x41); + char oldop = setop(0); + char oldsr = setsr(0xf); + int height, line_ofs, x; + u32 sx, dx, width; + char __iomem *dest; + char __iomem *src; + + height = area->height; + + sx = area->sx / 4; + dx = area->dx / 4; + width = area->width / 4; + + if (area->dy < area->sy || (area->dy == area->sy && dx < sx)) { + line_ofs = info->fix.line_length - width; + dest = info->screen_base + dx + area->dy * info->fix.line_length; + src = info->screen_base + sx + area->sy * info->fix.line_length; + while (height--) { + for (x = 0; x < width; x++) { + readb(src); + writeb(0, dest); + src++; + dest++; + } + src += line_ofs; + dest += line_ofs; + } + } else { + line_ofs = info->fix.line_length - width; + dest = info->screen_base + dx + width + + (area->dy + height - 1) * info->fix.line_length; + src = info->screen_base + sx + width + + (area->sy + height - 1) * info->fix.line_length; + while (height--) { + for (x = 0; x < width; x++) { + --src; + --dest; + readb(src); + writeb(0, dest); + } + src -= line_ofs; + dest -= line_ofs; + } + } + + setsr(oldsr); + setop(oldop); + setmode(oldmode); + setindex(oldindex); +} + +static void vga16fb_copyarea(struct fb_info *info, const struct fb_copyarea *area) +{ + u32 dx = area->dx, dy = area->dy, sx = area->sx, sy = area->sy; + int x, x2, y2, old_dx, old_dy, vxres, vyres; + int height, width, line_ofs; + char __iomem *dst = NULL; + char __iomem *src = NULL; + + vxres = info->var.xres_virtual; + vyres = info->var.yres_virtual; + + if (area->dx > vxres || area->sx > vxres || area->dy > vyres || + area->sy > vyres) + return; + + /* clip the destination */ + old_dx = area->dx; + old_dy = area->dy; + + /* + * We could use hardware clipping but on many cards you get around + * hardware clipping by writing to framebuffer directly. + */ + x2 = area->dx + area->width; + y2 = area->dy + area->height; + dx = area->dx > 0 ? area->dx : 0; + dy = area->dy > 0 ? area->dy : 0; + x2 = x2 < vxres ? x2 : vxres; + y2 = y2 < vyres ? y2 : vyres; + width = x2 - dx; + height = y2 - dy; + + if (sx + dx < old_dx || sy + dy < old_dy) + return; + + /* update sx1,sy1 */ + sx += (dx - old_dx); + sy += (dy - old_dy); + + /* the source must be completely inside the virtual screen */ + if (sx + width > vxres || sy + height > vyres) + return; + + switch (info->fix.type) { + case FB_TYPE_VGA_PLANES: + if (info->fix.type_aux == FB_AUX_VGA_PLANES_VGA4) { + width = width/8; + line_ofs = info->fix.line_length - width; + + setmode(1); + setop(0); + setsr(0xf); + + if (dy < sy || (dy == sy && dx < sx)) { + dst = info->screen_base + (dx/8) + dy * info->fix.line_length; + src = info->screen_base + (sx/8) + sy * info->fix.line_length; + while (height--) { + for (x = 0; x < width; x++) { + readb(src); + writeb(0, dst); + dst++; + src++; + } + src += line_ofs; + dst += line_ofs; + } + } else { + dst = info->screen_base + (dx/8) + width + + (dy + height - 1) * info->fix.line_length; + src = info->screen_base + (sx/8) + width + + (sy + height - 1) * info->fix.line_length; + while (height--) { + for (x = 0; x < width; x++) { + dst--; + src--; + readb(src); + writeb(0, dst); + } + src -= line_ofs; + dst -= line_ofs; + } + } + } else + vga_8planes_copyarea(info, area); + break; + case FB_TYPE_PACKED_PIXELS: + default: + cfb_copyarea(info, area); + break; + } +} + +#define TRANS_MASK_LOW {0x0,0x8,0x4,0xC,0x2,0xA,0x6,0xE,0x1,0x9,0x5,0xD,0x3,0xB,0x7,0xF} +#define TRANS_MASK_HIGH {0x000, 0x800, 0x400, 0xC00, 0x200, 0xA00, 0x600, 0xE00, \ + 0x100, 0x900, 0x500, 0xD00, 0x300, 0xB00, 0x700, 0xF00} + +#if defined(__LITTLE_ENDIAN) +static const u16 transl_l[] = TRANS_MASK_LOW; +static const u16 transl_h[] = TRANS_MASK_HIGH; +#elif defined(__BIG_ENDIAN) +static const u16 transl_l[] = TRANS_MASK_HIGH; +static const u16 transl_h[] = TRANS_MASK_LOW; +#else +#error "Only __BIG_ENDIAN and __LITTLE_ENDIAN are supported in vga-planes" +#endif + +static void vga_8planes_imageblit(struct fb_info *info, const struct fb_image *image) +{ + char oldindex = getindex(); + char oldmode = setmode(0x40); + char oldop = setop(0); + char oldsr = setsr(0); + char oldmask = selectmask(); + const unsigned char *cdat = image->data; + u32 dx = image->dx; + char __iomem *where; + int y; + + dx /= 4; + where = info->screen_base + dx + image->dy * info->fix.line_length; + + setmask(0xff); + writeb(image->bg_color, where); + readb(where); + selectmask(); + setmask(image->fg_color ^ image->bg_color); + setmode(0x42); + setop(0x18); + for (y = 0; y < image->height; y++, where += info->fix.line_length) + writew(transl_h[cdat[y]&0xF] | transl_l[cdat[y] >> 4], where); + setmask(oldmask); + setsr(oldsr); + setop(oldop); + setmode(oldmode); + setindex(oldindex); +} + +static void vga_imageblit_expand(struct fb_info *info, const struct fb_image *image) +{ + char __iomem *where = info->screen_base + (image->dx/8) + + image->dy * info->fix.line_length; + struct vga16fb_par *par = info->par; + char *cdat = (char *) image->data; + char __iomem *dst; + int x, y; + + switch (info->fix.type) { + case FB_TYPE_VGA_PLANES: + if (info->fix.type_aux == FB_AUX_VGA_PLANES_VGA4) { + if (par->isVGA) { + setmode(2); + setop(0); + setsr(0xf); + setcolor(image->fg_color); + selectmask(); + + setmask(0xff); + writeb(image->bg_color, where); + rmb(); + readb(where); /* fill latches */ + setmode(3); + wmb(); + for (y = 0; y < image->height; y++) { + dst = where; + for (x = image->width/8; x--;) + writeb(*cdat++, dst++); + where += info->fix.line_length; + } + wmb(); + } else { + setmode(0); + setop(0); + setsr(0xf); + setcolor(image->bg_color); + selectmask(); + + setmask(0xff); + for (y = 0; y < image->height; y++) { + dst = where; + for (x=image->width/8; x--;){ + rmw(dst); + setcolor(image->fg_color); + selectmask(); + if (*cdat) { + setmask(*cdat++); + rmw(dst++); + } + } + where += info->fix.line_length; + } + } + } else + vga_8planes_imageblit(info, image); + break; + case FB_TYPE_PACKED_PIXELS: + default: + cfb_imageblit(info, image); + break; + } +} + +static void vga_imageblit_color(struct fb_info *info, const struct fb_image *image) +{ + /* + * Draw logo + */ + struct vga16fb_par *par = info->par; + char __iomem *where = + info->screen_base + image->dy * info->fix.line_length + + image->dx/8; + const char *cdat = image->data; + char __iomem *dst; + int x, y; + + switch (info->fix.type) { + case FB_TYPE_VGA_PLANES: + if (info->fix.type_aux == FB_AUX_VGA_PLANES_VGA4 && + par->isVGA) { + setsr(0xf); + setop(0); + setmode(0); + + for (y = 0; y < image->height; y++) { + for (x = 0; x < image->width; x++) { + dst = where + x/8; + + setcolor(*cdat); + selectmask(); + setmask(1 << (7 - (x % 8))); + fb_readb(dst); + fb_writeb(0, dst); + + cdat++; + } + where += info->fix.line_length; + } + } + break; + case FB_TYPE_PACKED_PIXELS: + cfb_imageblit(info, image); + break; + default: + break; + } +} + +static void vga16fb_imageblit(struct fb_info *info, const struct fb_image *image) +{ + if (image->depth == 1) + vga_imageblit_expand(info, image); + else + vga_imageblit_color(info, image); +} + +static void vga16fb_destroy(struct fb_info *info) +{ + iounmap(info->screen_base); + fb_dealloc_cmap(&info->cmap); + /* XXX unshare VGA regions */ + framebuffer_release(info); +} + +static const struct fb_ops vga16fb_ops = { + .owner = THIS_MODULE, + .fb_open = vga16fb_open, + .fb_release = vga16fb_release, + .fb_destroy = vga16fb_destroy, + .fb_check_var = vga16fb_check_var, + .fb_set_par = vga16fb_set_par, + .fb_setcolreg = vga16fb_setcolreg, + .fb_pan_display = vga16fb_pan_display, + .fb_blank = vga16fb_blank, + .fb_fillrect = vga16fb_fillrect, + .fb_copyarea = vga16fb_copyarea, + .fb_imageblit = vga16fb_imageblit, +}; + +static int vga16fb_probe(struct platform_device *dev) +{ + struct screen_info *si; + struct fb_info *info; + struct vga16fb_par *par; + int i; + int ret = 0; + + si = dev_get_platdata(&dev->dev); + if (!si) + return -ENODEV; + + ret = check_mode_supported(si); + if (ret) + return ret; + + printk(KERN_DEBUG "vga16fb: initializing\n"); + info = framebuffer_alloc(sizeof(struct vga16fb_par), &dev->dev); + + if (!info) { + ret = -ENOMEM; + goto err_fb_alloc; + } + + /* XXX share VGA_FB_PHYS_BASE and I/O region with vgacon and others */ + info->screen_base = (void __iomem *)VGA_MAP_MEM(VGA_FB_PHYS_BASE, 0); + + if (!info->screen_base) { + printk(KERN_ERR "vga16fb: unable to map device\n"); + ret = -ENOMEM; + goto err_ioremap; + } + + printk(KERN_INFO "vga16fb: mapped to 0x%p\n", info->screen_base); + par = info->par; + +#if defined(CONFIG_X86) + par->isVGA = si->orig_video_isVGA == VIDEO_TYPE_VGAC; +#else + /* non-x86 architectures treat orig_video_isVGA as a boolean flag */ + par->isVGA = si->orig_video_isVGA; +#endif + par->palette_blanked = 0; + par->vesa_blanked = 0; + + i = par->isVGA? 6 : 2; + + vga16fb_defined.red.length = i; + vga16fb_defined.green.length = i; + vga16fb_defined.blue.length = i; + + /* name should not depend on EGA/VGA */ + info->fbops = &vga16fb_ops; + info->var = vga16fb_defined; + info->fix = vga16fb_fix; + /* supports rectangles with widths of multiples of 8 */ + info->pixmap.blit_x = 1 << 7 | 1 << 15 | 1 << 23 | 1 << 31; + info->flags = FBINFO_HWACCEL_YPAN; + + i = (info->var.bits_per_pixel == 8) ? 256 : 16; + ret = fb_alloc_cmap(&info->cmap, i, 0); + if (ret) { + printk(KERN_ERR "vga16fb: unable to allocate colormap\n"); + ret = -ENOMEM; + goto err_alloc_cmap; + } + + if (vga16fb_check_var(&info->var, info)) { + printk(KERN_ERR "vga16fb: unable to validate variable\n"); + ret = -EINVAL; + goto err_check_var; + } + + vga16fb_update_fix(info); + + ret = devm_aperture_acquire_for_platform_device(dev, VGA_FB_PHYS_BASE, VGA_FB_PHYS_SIZE); + if (ret) + goto err_check_var; + if (register_framebuffer(info) < 0) { + printk(KERN_ERR "vga16fb: unable to register framebuffer\n"); + ret = -EINVAL; + goto err_check_var; + } + + fb_info(info, "%s frame buffer device\n", info->fix.id); + platform_set_drvdata(dev, info); + + return 0; + + err_check_var: + fb_dealloc_cmap(&info->cmap); + err_alloc_cmap: + iounmap(info->screen_base); + err_ioremap: + framebuffer_release(info); + err_fb_alloc: + return ret; +} + +static void vga16fb_remove(struct platform_device *dev) +{ + struct fb_info *info = platform_get_drvdata(dev); + + if (info) + unregister_framebuffer(info); +} + +static const struct platform_device_id vga16fb_driver_id_table[] = { + {"ega-framebuffer", 0}, + {"vga-framebuffer", 0}, + { } +}; +MODULE_DEVICE_TABLE(platform, vga16fb_driver_id_table); + +static struct platform_driver vga16fb_driver = { + .probe = vga16fb_probe, + .remove_new = vga16fb_remove, + .driver = { + .name = "vga16fb", + }, + .id_table = vga16fb_driver_id_table, +}; + +module_platform_driver(vga16fb_driver); + +MODULE_DESCRIPTION("Legacy VGA framebuffer device driver"); +MODULE_LICENSE("GPL"); |