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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
commit | ace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch) | |
tree | b2d64bc10158fdd5497876388cd68142ca374ed3 /io_uring/io-wq.c | |
parent | Initial commit. (diff) | |
download | linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip |
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'io_uring/io-wq.c')
-rw-r--r-- | io_uring/io-wq.c | 1383 |
1 files changed, 1383 insertions, 0 deletions
diff --git a/io_uring/io-wq.c b/io_uring/io-wq.c new file mode 100644 index 0000000000..522196dfb0 --- /dev/null +++ b/io_uring/io-wq.c @@ -0,0 +1,1383 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Basic worker thread pool for io_uring + * + * Copyright (C) 2019 Jens Axboe + * + */ +#include <linux/kernel.h> +#include <linux/init.h> +#include <linux/errno.h> +#include <linux/sched/signal.h> +#include <linux/percpu.h> +#include <linux/slab.h> +#include <linux/rculist_nulls.h> +#include <linux/cpu.h> +#include <linux/task_work.h> +#include <linux/audit.h> +#include <linux/mmu_context.h> +#include <uapi/linux/io_uring.h> + +#include "io-wq.h" +#include "slist.h" +#include "io_uring.h" + +#define WORKER_IDLE_TIMEOUT (5 * HZ) + +enum { + IO_WORKER_F_UP = 1, /* up and active */ + IO_WORKER_F_RUNNING = 2, /* account as running */ + IO_WORKER_F_FREE = 4, /* worker on free list */ + IO_WORKER_F_BOUND = 8, /* is doing bounded work */ +}; + +enum { + IO_WQ_BIT_EXIT = 0, /* wq exiting */ +}; + +enum { + IO_ACCT_STALLED_BIT = 0, /* stalled on hash */ +}; + +/* + * One for each thread in a wq pool + */ +struct io_worker { + refcount_t ref; + unsigned flags; + struct hlist_nulls_node nulls_node; + struct list_head all_list; + struct task_struct *task; + struct io_wq *wq; + + struct io_wq_work *cur_work; + struct io_wq_work *next_work; + raw_spinlock_t lock; + + struct completion ref_done; + + unsigned long create_state; + struct callback_head create_work; + int create_index; + + union { + struct rcu_head rcu; + struct work_struct work; + }; +}; + +#if BITS_PER_LONG == 64 +#define IO_WQ_HASH_ORDER 6 +#else +#define IO_WQ_HASH_ORDER 5 +#endif + +#define IO_WQ_NR_HASH_BUCKETS (1u << IO_WQ_HASH_ORDER) + +struct io_wq_acct { + unsigned nr_workers; + unsigned max_workers; + int index; + atomic_t nr_running; + raw_spinlock_t lock; + struct io_wq_work_list work_list; + unsigned long flags; +}; + +enum { + IO_WQ_ACCT_BOUND, + IO_WQ_ACCT_UNBOUND, + IO_WQ_ACCT_NR, +}; + +/* + * Per io_wq state + */ +struct io_wq { + unsigned long state; + + free_work_fn *free_work; + io_wq_work_fn *do_work; + + struct io_wq_hash *hash; + + atomic_t worker_refs; + struct completion worker_done; + + struct hlist_node cpuhp_node; + + struct task_struct *task; + + struct io_wq_acct acct[IO_WQ_ACCT_NR]; + + /* lock protects access to elements below */ + raw_spinlock_t lock; + + struct hlist_nulls_head free_list; + struct list_head all_list; + + struct wait_queue_entry wait; + + struct io_wq_work *hash_tail[IO_WQ_NR_HASH_BUCKETS]; + + cpumask_var_t cpu_mask; +}; + +static enum cpuhp_state io_wq_online; + +struct io_cb_cancel_data { + work_cancel_fn *fn; + void *data; + int nr_running; + int nr_pending; + bool cancel_all; +}; + +static bool create_io_worker(struct io_wq *wq, int index); +static void io_wq_dec_running(struct io_worker *worker); +static bool io_acct_cancel_pending_work(struct io_wq *wq, + struct io_wq_acct *acct, + struct io_cb_cancel_data *match); +static void create_worker_cb(struct callback_head *cb); +static void io_wq_cancel_tw_create(struct io_wq *wq); + +static bool io_worker_get(struct io_worker *worker) +{ + return refcount_inc_not_zero(&worker->ref); +} + +static void io_worker_release(struct io_worker *worker) +{ + if (refcount_dec_and_test(&worker->ref)) + complete(&worker->ref_done); +} + +static inline struct io_wq_acct *io_get_acct(struct io_wq *wq, bool bound) +{ + return &wq->acct[bound ? IO_WQ_ACCT_BOUND : IO_WQ_ACCT_UNBOUND]; +} + +static inline struct io_wq_acct *io_work_get_acct(struct io_wq *wq, + struct io_wq_work *work) +{ + return io_get_acct(wq, !(work->flags & IO_WQ_WORK_UNBOUND)); +} + +static inline struct io_wq_acct *io_wq_get_acct(struct io_worker *worker) +{ + return io_get_acct(worker->wq, worker->flags & IO_WORKER_F_BOUND); +} + +static void io_worker_ref_put(struct io_wq *wq) +{ + if (atomic_dec_and_test(&wq->worker_refs)) + complete(&wq->worker_done); +} + +bool io_wq_worker_stopped(void) +{ + struct io_worker *worker = current->worker_private; + + if (WARN_ON_ONCE(!io_wq_current_is_worker())) + return true; + + return test_bit(IO_WQ_BIT_EXIT, &worker->wq->state); +} + +static void io_worker_cancel_cb(struct io_worker *worker) +{ + struct io_wq_acct *acct = io_wq_get_acct(worker); + struct io_wq *wq = worker->wq; + + atomic_dec(&acct->nr_running); + raw_spin_lock(&wq->lock); + acct->nr_workers--; + raw_spin_unlock(&wq->lock); + io_worker_ref_put(wq); + clear_bit_unlock(0, &worker->create_state); + io_worker_release(worker); +} + +static bool io_task_worker_match(struct callback_head *cb, void *data) +{ + struct io_worker *worker; + + if (cb->func != create_worker_cb) + return false; + worker = container_of(cb, struct io_worker, create_work); + return worker == data; +} + +static void io_worker_exit(struct io_worker *worker) +{ + struct io_wq *wq = worker->wq; + + while (1) { + struct callback_head *cb = task_work_cancel_match(wq->task, + io_task_worker_match, worker); + + if (!cb) + break; + io_worker_cancel_cb(worker); + } + + io_worker_release(worker); + wait_for_completion(&worker->ref_done); + + raw_spin_lock(&wq->lock); + if (worker->flags & IO_WORKER_F_FREE) + hlist_nulls_del_rcu(&worker->nulls_node); + list_del_rcu(&worker->all_list); + raw_spin_unlock(&wq->lock); + io_wq_dec_running(worker); + /* + * this worker is a goner, clear ->worker_private to avoid any + * inc/dec running calls that could happen as part of exit from + * touching 'worker'. + */ + current->worker_private = NULL; + + kfree_rcu(worker, rcu); + io_worker_ref_put(wq); + do_exit(0); +} + +static inline bool __io_acct_run_queue(struct io_wq_acct *acct) +{ + return !test_bit(IO_ACCT_STALLED_BIT, &acct->flags) && + !wq_list_empty(&acct->work_list); +} + +/* + * If there's work to do, returns true with acct->lock acquired. If not, + * returns false with no lock held. + */ +static inline bool io_acct_run_queue(struct io_wq_acct *acct) + __acquires(&acct->lock) +{ + raw_spin_lock(&acct->lock); + if (__io_acct_run_queue(acct)) + return true; + + raw_spin_unlock(&acct->lock); + return false; +} + +/* + * Check head of free list for an available worker. If one isn't available, + * caller must create one. + */ +static bool io_wq_activate_free_worker(struct io_wq *wq, + struct io_wq_acct *acct) + __must_hold(RCU) +{ + struct hlist_nulls_node *n; + struct io_worker *worker; + + /* + * Iterate free_list and see if we can find an idle worker to + * activate. If a given worker is on the free_list but in the process + * of exiting, keep trying. + */ + hlist_nulls_for_each_entry_rcu(worker, n, &wq->free_list, nulls_node) { + if (!io_worker_get(worker)) + continue; + if (io_wq_get_acct(worker) != acct) { + io_worker_release(worker); + continue; + } + /* + * If the worker is already running, it's either already + * starting work or finishing work. In either case, if it does + * to go sleep, we'll kick off a new task for this work anyway. + */ + wake_up_process(worker->task); + io_worker_release(worker); + return true; + } + + return false; +} + +/* + * We need a worker. If we find a free one, we're good. If not, and we're + * below the max number of workers, create one. + */ +static bool io_wq_create_worker(struct io_wq *wq, struct io_wq_acct *acct) +{ + /* + * Most likely an attempt to queue unbounded work on an io_wq that + * wasn't setup with any unbounded workers. + */ + if (unlikely(!acct->max_workers)) + pr_warn_once("io-wq is not configured for unbound workers"); + + raw_spin_lock(&wq->lock); + if (acct->nr_workers >= acct->max_workers) { + raw_spin_unlock(&wq->lock); + return true; + } + acct->nr_workers++; + raw_spin_unlock(&wq->lock); + atomic_inc(&acct->nr_running); + atomic_inc(&wq->worker_refs); + return create_io_worker(wq, acct->index); +} + +static void io_wq_inc_running(struct io_worker *worker) +{ + struct io_wq_acct *acct = io_wq_get_acct(worker); + + atomic_inc(&acct->nr_running); +} + +static void create_worker_cb(struct callback_head *cb) +{ + struct io_worker *worker; + struct io_wq *wq; + + struct io_wq_acct *acct; + bool do_create = false; + + worker = container_of(cb, struct io_worker, create_work); + wq = worker->wq; + acct = &wq->acct[worker->create_index]; + raw_spin_lock(&wq->lock); + + if (acct->nr_workers < acct->max_workers) { + acct->nr_workers++; + do_create = true; + } + raw_spin_unlock(&wq->lock); + if (do_create) { + create_io_worker(wq, worker->create_index); + } else { + atomic_dec(&acct->nr_running); + io_worker_ref_put(wq); + } + clear_bit_unlock(0, &worker->create_state); + io_worker_release(worker); +} + +static bool io_queue_worker_create(struct io_worker *worker, + struct io_wq_acct *acct, + task_work_func_t func) +{ + struct io_wq *wq = worker->wq; + + /* raced with exit, just ignore create call */ + if (test_bit(IO_WQ_BIT_EXIT, &wq->state)) + goto fail; + if (!io_worker_get(worker)) + goto fail; + /* + * create_state manages ownership of create_work/index. We should + * only need one entry per worker, as the worker going to sleep + * will trigger the condition, and waking will clear it once it + * runs the task_work. + */ + if (test_bit(0, &worker->create_state) || + test_and_set_bit_lock(0, &worker->create_state)) + goto fail_release; + + atomic_inc(&wq->worker_refs); + init_task_work(&worker->create_work, func); + worker->create_index = acct->index; + if (!task_work_add(wq->task, &worker->create_work, TWA_SIGNAL)) { + /* + * EXIT may have been set after checking it above, check after + * adding the task_work and remove any creation item if it is + * now set. wq exit does that too, but we can have added this + * work item after we canceled in io_wq_exit_workers(). + */ + if (test_bit(IO_WQ_BIT_EXIT, &wq->state)) + io_wq_cancel_tw_create(wq); + io_worker_ref_put(wq); + return true; + } + io_worker_ref_put(wq); + clear_bit_unlock(0, &worker->create_state); +fail_release: + io_worker_release(worker); +fail: + atomic_dec(&acct->nr_running); + io_worker_ref_put(wq); + return false; +} + +static void io_wq_dec_running(struct io_worker *worker) +{ + struct io_wq_acct *acct = io_wq_get_acct(worker); + struct io_wq *wq = worker->wq; + + if (!(worker->flags & IO_WORKER_F_UP)) + return; + + if (!atomic_dec_and_test(&acct->nr_running)) + return; + if (!io_acct_run_queue(acct)) + return; + + raw_spin_unlock(&acct->lock); + atomic_inc(&acct->nr_running); + atomic_inc(&wq->worker_refs); + io_queue_worker_create(worker, acct, create_worker_cb); +} + +/* + * Worker will start processing some work. Move it to the busy list, if + * it's currently on the freelist + */ +static void __io_worker_busy(struct io_wq *wq, struct io_worker *worker) +{ + if (worker->flags & IO_WORKER_F_FREE) { + worker->flags &= ~IO_WORKER_F_FREE; + raw_spin_lock(&wq->lock); + hlist_nulls_del_init_rcu(&worker->nulls_node); + raw_spin_unlock(&wq->lock); + } +} + +/* + * No work, worker going to sleep. Move to freelist. + */ +static void __io_worker_idle(struct io_wq *wq, struct io_worker *worker) + __must_hold(wq->lock) +{ + if (!(worker->flags & IO_WORKER_F_FREE)) { + worker->flags |= IO_WORKER_F_FREE; + hlist_nulls_add_head_rcu(&worker->nulls_node, &wq->free_list); + } +} + +static inline unsigned int io_get_work_hash(struct io_wq_work *work) +{ + return work->flags >> IO_WQ_HASH_SHIFT; +} + +static bool io_wait_on_hash(struct io_wq *wq, unsigned int hash) +{ + bool ret = false; + + spin_lock_irq(&wq->hash->wait.lock); + if (list_empty(&wq->wait.entry)) { + __add_wait_queue(&wq->hash->wait, &wq->wait); + if (!test_bit(hash, &wq->hash->map)) { + __set_current_state(TASK_RUNNING); + list_del_init(&wq->wait.entry); + ret = true; + } + } + spin_unlock_irq(&wq->hash->wait.lock); + return ret; +} + +static struct io_wq_work *io_get_next_work(struct io_wq_acct *acct, + struct io_worker *worker) + __must_hold(acct->lock) +{ + struct io_wq_work_node *node, *prev; + struct io_wq_work *work, *tail; + unsigned int stall_hash = -1U; + struct io_wq *wq = worker->wq; + + wq_list_for_each(node, prev, &acct->work_list) { + unsigned int hash; + + work = container_of(node, struct io_wq_work, list); + + /* not hashed, can run anytime */ + if (!io_wq_is_hashed(work)) { + wq_list_del(&acct->work_list, node, prev); + return work; + } + + hash = io_get_work_hash(work); + /* all items with this hash lie in [work, tail] */ + tail = wq->hash_tail[hash]; + + /* hashed, can run if not already running */ + if (!test_and_set_bit(hash, &wq->hash->map)) { + wq->hash_tail[hash] = NULL; + wq_list_cut(&acct->work_list, &tail->list, prev); + return work; + } + if (stall_hash == -1U) + stall_hash = hash; + /* fast forward to a next hash, for-each will fix up @prev */ + node = &tail->list; + } + + if (stall_hash != -1U) { + bool unstalled; + + /* + * Set this before dropping the lock to avoid racing with new + * work being added and clearing the stalled bit. + */ + set_bit(IO_ACCT_STALLED_BIT, &acct->flags); + raw_spin_unlock(&acct->lock); + unstalled = io_wait_on_hash(wq, stall_hash); + raw_spin_lock(&acct->lock); + if (unstalled) { + clear_bit(IO_ACCT_STALLED_BIT, &acct->flags); + if (wq_has_sleeper(&wq->hash->wait)) + wake_up(&wq->hash->wait); + } + } + + return NULL; +} + +static void io_assign_current_work(struct io_worker *worker, + struct io_wq_work *work) +{ + if (work) { + io_run_task_work(); + cond_resched(); + } + + raw_spin_lock(&worker->lock); + worker->cur_work = work; + worker->next_work = NULL; + raw_spin_unlock(&worker->lock); +} + +/* + * Called with acct->lock held, drops it before returning + */ +static void io_worker_handle_work(struct io_wq_acct *acct, + struct io_worker *worker) + __releases(&acct->lock) +{ + struct io_wq *wq = worker->wq; + bool do_kill = test_bit(IO_WQ_BIT_EXIT, &wq->state); + + do { + struct io_wq_work *work; + + /* + * If we got some work, mark us as busy. If we didn't, but + * the list isn't empty, it means we stalled on hashed work. + * Mark us stalled so we don't keep looking for work when we + * can't make progress, any work completion or insertion will + * clear the stalled flag. + */ + work = io_get_next_work(acct, worker); + raw_spin_unlock(&acct->lock); + if (work) { + __io_worker_busy(wq, worker); + + /* + * Make sure cancelation can find this, even before + * it becomes the active work. That avoids a window + * where the work has been removed from our general + * work list, but isn't yet discoverable as the + * current work item for this worker. + */ + raw_spin_lock(&worker->lock); + worker->next_work = work; + raw_spin_unlock(&worker->lock); + } else { + break; + } + io_assign_current_work(worker, work); + __set_current_state(TASK_RUNNING); + + /* handle a whole dependent link */ + do { + struct io_wq_work *next_hashed, *linked; + unsigned int hash = io_get_work_hash(work); + + next_hashed = wq_next_work(work); + + if (unlikely(do_kill) && (work->flags & IO_WQ_WORK_UNBOUND)) + work->flags |= IO_WQ_WORK_CANCEL; + wq->do_work(work); + io_assign_current_work(worker, NULL); + + linked = wq->free_work(work); + work = next_hashed; + if (!work && linked && !io_wq_is_hashed(linked)) { + work = linked; + linked = NULL; + } + io_assign_current_work(worker, work); + if (linked) + io_wq_enqueue(wq, linked); + + if (hash != -1U && !next_hashed) { + /* serialize hash clear with wake_up() */ + spin_lock_irq(&wq->hash->wait.lock); + clear_bit(hash, &wq->hash->map); + clear_bit(IO_ACCT_STALLED_BIT, &acct->flags); + spin_unlock_irq(&wq->hash->wait.lock); + if (wq_has_sleeper(&wq->hash->wait)) + wake_up(&wq->hash->wait); + } + } while (work); + + if (!__io_acct_run_queue(acct)) + break; + raw_spin_lock(&acct->lock); + } while (1); +} + +static int io_wq_worker(void *data) +{ + struct io_worker *worker = data; + struct io_wq_acct *acct = io_wq_get_acct(worker); + struct io_wq *wq = worker->wq; + bool exit_mask = false, last_timeout = false; + char buf[TASK_COMM_LEN]; + + worker->flags |= (IO_WORKER_F_UP | IO_WORKER_F_RUNNING); + + snprintf(buf, sizeof(buf), "iou-wrk-%d", wq->task->pid); + set_task_comm(current, buf); + + while (!test_bit(IO_WQ_BIT_EXIT, &wq->state)) { + long ret; + + set_current_state(TASK_INTERRUPTIBLE); + + /* + * If we have work to do, io_acct_run_queue() returns with + * the acct->lock held. If not, it will drop it. + */ + while (io_acct_run_queue(acct)) + io_worker_handle_work(acct, worker); + + raw_spin_lock(&wq->lock); + /* + * Last sleep timed out. Exit if we're not the last worker, + * or if someone modified our affinity. + */ + if (last_timeout && (exit_mask || acct->nr_workers > 1)) { + acct->nr_workers--; + raw_spin_unlock(&wq->lock); + __set_current_state(TASK_RUNNING); + break; + } + last_timeout = false; + __io_worker_idle(wq, worker); + raw_spin_unlock(&wq->lock); + if (io_run_task_work()) + continue; + ret = schedule_timeout(WORKER_IDLE_TIMEOUT); + if (signal_pending(current)) { + struct ksignal ksig; + + if (!get_signal(&ksig)) + continue; + break; + } + if (!ret) { + last_timeout = true; + exit_mask = !cpumask_test_cpu(raw_smp_processor_id(), + wq->cpu_mask); + } + } + + if (test_bit(IO_WQ_BIT_EXIT, &wq->state) && io_acct_run_queue(acct)) + io_worker_handle_work(acct, worker); + + io_worker_exit(worker); + return 0; +} + +/* + * Called when a worker is scheduled in. Mark us as currently running. + */ +void io_wq_worker_running(struct task_struct *tsk) +{ + struct io_worker *worker = tsk->worker_private; + + if (!worker) + return; + if (!(worker->flags & IO_WORKER_F_UP)) + return; + if (worker->flags & IO_WORKER_F_RUNNING) + return; + worker->flags |= IO_WORKER_F_RUNNING; + io_wq_inc_running(worker); +} + +/* + * Called when worker is going to sleep. If there are no workers currently + * running and we have work pending, wake up a free one or create a new one. + */ +void io_wq_worker_sleeping(struct task_struct *tsk) +{ + struct io_worker *worker = tsk->worker_private; + + if (!worker) + return; + if (!(worker->flags & IO_WORKER_F_UP)) + return; + if (!(worker->flags & IO_WORKER_F_RUNNING)) + return; + + worker->flags &= ~IO_WORKER_F_RUNNING; + io_wq_dec_running(worker); +} + +static void io_init_new_worker(struct io_wq *wq, struct io_worker *worker, + struct task_struct *tsk) +{ + tsk->worker_private = worker; + worker->task = tsk; + set_cpus_allowed_ptr(tsk, wq->cpu_mask); + + raw_spin_lock(&wq->lock); + hlist_nulls_add_head_rcu(&worker->nulls_node, &wq->free_list); + list_add_tail_rcu(&worker->all_list, &wq->all_list); + worker->flags |= IO_WORKER_F_FREE; + raw_spin_unlock(&wq->lock); + wake_up_new_task(tsk); +} + +static bool io_wq_work_match_all(struct io_wq_work *work, void *data) +{ + return true; +} + +static inline bool io_should_retry_thread(long err) +{ + /* + * Prevent perpetual task_work retry, if the task (or its group) is + * exiting. + */ + if (fatal_signal_pending(current)) + return false; + + switch (err) { + case -EAGAIN: + case -ERESTARTSYS: + case -ERESTARTNOINTR: + case -ERESTARTNOHAND: + return true; + default: + return false; + } +} + +static void create_worker_cont(struct callback_head *cb) +{ + struct io_worker *worker; + struct task_struct *tsk; + struct io_wq *wq; + + worker = container_of(cb, struct io_worker, create_work); + clear_bit_unlock(0, &worker->create_state); + wq = worker->wq; + tsk = create_io_thread(io_wq_worker, worker, NUMA_NO_NODE); + if (!IS_ERR(tsk)) { + io_init_new_worker(wq, worker, tsk); + io_worker_release(worker); + return; + } else if (!io_should_retry_thread(PTR_ERR(tsk))) { + struct io_wq_acct *acct = io_wq_get_acct(worker); + + atomic_dec(&acct->nr_running); + raw_spin_lock(&wq->lock); + acct->nr_workers--; + if (!acct->nr_workers) { + struct io_cb_cancel_data match = { + .fn = io_wq_work_match_all, + .cancel_all = true, + }; + + raw_spin_unlock(&wq->lock); + while (io_acct_cancel_pending_work(wq, acct, &match)) + ; + } else { + raw_spin_unlock(&wq->lock); + } + io_worker_ref_put(wq); + kfree(worker); + return; + } + + /* re-create attempts grab a new worker ref, drop the existing one */ + io_worker_release(worker); + schedule_work(&worker->work); +} + +static void io_workqueue_create(struct work_struct *work) +{ + struct io_worker *worker = container_of(work, struct io_worker, work); + struct io_wq_acct *acct = io_wq_get_acct(worker); + + if (!io_queue_worker_create(worker, acct, create_worker_cont)) + kfree(worker); +} + +static bool create_io_worker(struct io_wq *wq, int index) +{ + struct io_wq_acct *acct = &wq->acct[index]; + struct io_worker *worker; + struct task_struct *tsk; + + __set_current_state(TASK_RUNNING); + + worker = kzalloc(sizeof(*worker), GFP_KERNEL); + if (!worker) { +fail: + atomic_dec(&acct->nr_running); + raw_spin_lock(&wq->lock); + acct->nr_workers--; + raw_spin_unlock(&wq->lock); + io_worker_ref_put(wq); + return false; + } + + refcount_set(&worker->ref, 1); + worker->wq = wq; + raw_spin_lock_init(&worker->lock); + init_completion(&worker->ref_done); + + if (index == IO_WQ_ACCT_BOUND) + worker->flags |= IO_WORKER_F_BOUND; + + tsk = create_io_thread(io_wq_worker, worker, NUMA_NO_NODE); + if (!IS_ERR(tsk)) { + io_init_new_worker(wq, worker, tsk); + } else if (!io_should_retry_thread(PTR_ERR(tsk))) { + kfree(worker); + goto fail; + } else { + INIT_WORK(&worker->work, io_workqueue_create); + schedule_work(&worker->work); + } + + return true; +} + +/* + * Iterate the passed in list and call the specific function for each + * worker that isn't exiting + */ +static bool io_wq_for_each_worker(struct io_wq *wq, + bool (*func)(struct io_worker *, void *), + void *data) +{ + struct io_worker *worker; + bool ret = false; + + list_for_each_entry_rcu(worker, &wq->all_list, all_list) { + if (io_worker_get(worker)) { + /* no task if node is/was offline */ + if (worker->task) + ret = func(worker, data); + io_worker_release(worker); + if (ret) + break; + } + } + + return ret; +} + +static bool io_wq_worker_wake(struct io_worker *worker, void *data) +{ + __set_notify_signal(worker->task); + wake_up_process(worker->task); + return false; +} + +static void io_run_cancel(struct io_wq_work *work, struct io_wq *wq) +{ + do { + work->flags |= IO_WQ_WORK_CANCEL; + wq->do_work(work); + work = wq->free_work(work); + } while (work); +} + +static void io_wq_insert_work(struct io_wq *wq, struct io_wq_work *work) +{ + struct io_wq_acct *acct = io_work_get_acct(wq, work); + unsigned int hash; + struct io_wq_work *tail; + + if (!io_wq_is_hashed(work)) { +append: + wq_list_add_tail(&work->list, &acct->work_list); + return; + } + + hash = io_get_work_hash(work); + tail = wq->hash_tail[hash]; + wq->hash_tail[hash] = work; + if (!tail) + goto append; + + wq_list_add_after(&work->list, &tail->list, &acct->work_list); +} + +static bool io_wq_work_match_item(struct io_wq_work *work, void *data) +{ + return work == data; +} + +void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work) +{ + struct io_wq_acct *acct = io_work_get_acct(wq, work); + struct io_cb_cancel_data match; + unsigned work_flags = work->flags; + bool do_create; + + /* + * If io-wq is exiting for this task, or if the request has explicitly + * been marked as one that should not get executed, cancel it here. + */ + if (test_bit(IO_WQ_BIT_EXIT, &wq->state) || + (work->flags & IO_WQ_WORK_CANCEL)) { + io_run_cancel(work, wq); + return; + } + + raw_spin_lock(&acct->lock); + io_wq_insert_work(wq, work); + clear_bit(IO_ACCT_STALLED_BIT, &acct->flags); + raw_spin_unlock(&acct->lock); + + rcu_read_lock(); + do_create = !io_wq_activate_free_worker(wq, acct); + rcu_read_unlock(); + + if (do_create && ((work_flags & IO_WQ_WORK_CONCURRENT) || + !atomic_read(&acct->nr_running))) { + bool did_create; + + did_create = io_wq_create_worker(wq, acct); + if (likely(did_create)) + return; + + raw_spin_lock(&wq->lock); + if (acct->nr_workers) { + raw_spin_unlock(&wq->lock); + return; + } + raw_spin_unlock(&wq->lock); + + /* fatal condition, failed to create the first worker */ + match.fn = io_wq_work_match_item, + match.data = work, + match.cancel_all = false, + + io_acct_cancel_pending_work(wq, acct, &match); + } +} + +/* + * Work items that hash to the same value will not be done in parallel. + * Used to limit concurrent writes, generally hashed by inode. + */ +void io_wq_hash_work(struct io_wq_work *work, void *val) +{ + unsigned int bit; + + bit = hash_ptr(val, IO_WQ_HASH_ORDER); + work->flags |= (IO_WQ_WORK_HASHED | (bit << IO_WQ_HASH_SHIFT)); +} + +static bool __io_wq_worker_cancel(struct io_worker *worker, + struct io_cb_cancel_data *match, + struct io_wq_work *work) +{ + if (work && match->fn(work, match->data)) { + work->flags |= IO_WQ_WORK_CANCEL; + __set_notify_signal(worker->task); + return true; + } + + return false; +} + +static bool io_wq_worker_cancel(struct io_worker *worker, void *data) +{ + struct io_cb_cancel_data *match = data; + + /* + * Hold the lock to avoid ->cur_work going out of scope, caller + * may dereference the passed in work. + */ + raw_spin_lock(&worker->lock); + if (__io_wq_worker_cancel(worker, match, worker->cur_work) || + __io_wq_worker_cancel(worker, match, worker->next_work)) + match->nr_running++; + raw_spin_unlock(&worker->lock); + + return match->nr_running && !match->cancel_all; +} + +static inline void io_wq_remove_pending(struct io_wq *wq, + struct io_wq_work *work, + struct io_wq_work_node *prev) +{ + struct io_wq_acct *acct = io_work_get_acct(wq, work); + unsigned int hash = io_get_work_hash(work); + struct io_wq_work *prev_work = NULL; + + if (io_wq_is_hashed(work) && work == wq->hash_tail[hash]) { + if (prev) + prev_work = container_of(prev, struct io_wq_work, list); + if (prev_work && io_get_work_hash(prev_work) == hash) + wq->hash_tail[hash] = prev_work; + else + wq->hash_tail[hash] = NULL; + } + wq_list_del(&acct->work_list, &work->list, prev); +} + +static bool io_acct_cancel_pending_work(struct io_wq *wq, + struct io_wq_acct *acct, + struct io_cb_cancel_data *match) +{ + struct io_wq_work_node *node, *prev; + struct io_wq_work *work; + + raw_spin_lock(&acct->lock); + wq_list_for_each(node, prev, &acct->work_list) { + work = container_of(node, struct io_wq_work, list); + if (!match->fn(work, match->data)) + continue; + io_wq_remove_pending(wq, work, prev); + raw_spin_unlock(&acct->lock); + io_run_cancel(work, wq); + match->nr_pending++; + /* not safe to continue after unlock */ + return true; + } + raw_spin_unlock(&acct->lock); + + return false; +} + +static void io_wq_cancel_pending_work(struct io_wq *wq, + struct io_cb_cancel_data *match) +{ + int i; +retry: + for (i = 0; i < IO_WQ_ACCT_NR; i++) { + struct io_wq_acct *acct = io_get_acct(wq, i == 0); + + if (io_acct_cancel_pending_work(wq, acct, match)) { + if (match->cancel_all) + goto retry; + break; + } + } +} + +static void io_wq_cancel_running_work(struct io_wq *wq, + struct io_cb_cancel_data *match) +{ + rcu_read_lock(); + io_wq_for_each_worker(wq, io_wq_worker_cancel, match); + rcu_read_unlock(); +} + +enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel, + void *data, bool cancel_all) +{ + struct io_cb_cancel_data match = { + .fn = cancel, + .data = data, + .cancel_all = cancel_all, + }; + + /* + * First check pending list, if we're lucky we can just remove it + * from there. CANCEL_OK means that the work is returned as-new, + * no completion will be posted for it. + * + * Then check if a free (going busy) or busy worker has the work + * currently running. If we find it there, we'll return CANCEL_RUNNING + * as an indication that we attempt to signal cancellation. The + * completion will run normally in this case. + * + * Do both of these while holding the wq->lock, to ensure that + * we'll find a work item regardless of state. + */ + io_wq_cancel_pending_work(wq, &match); + if (match.nr_pending && !match.cancel_all) + return IO_WQ_CANCEL_OK; + + raw_spin_lock(&wq->lock); + io_wq_cancel_running_work(wq, &match); + raw_spin_unlock(&wq->lock); + if (match.nr_running && !match.cancel_all) + return IO_WQ_CANCEL_RUNNING; + + if (match.nr_running) + return IO_WQ_CANCEL_RUNNING; + if (match.nr_pending) + return IO_WQ_CANCEL_OK; + return IO_WQ_CANCEL_NOTFOUND; +} + +static int io_wq_hash_wake(struct wait_queue_entry *wait, unsigned mode, + int sync, void *key) +{ + struct io_wq *wq = container_of(wait, struct io_wq, wait); + int i; + + list_del_init(&wait->entry); + + rcu_read_lock(); + for (i = 0; i < IO_WQ_ACCT_NR; i++) { + struct io_wq_acct *acct = &wq->acct[i]; + + if (test_and_clear_bit(IO_ACCT_STALLED_BIT, &acct->flags)) + io_wq_activate_free_worker(wq, acct); + } + rcu_read_unlock(); + return 1; +} + +struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data) +{ + int ret, i; + struct io_wq *wq; + + if (WARN_ON_ONCE(!data->free_work || !data->do_work)) + return ERR_PTR(-EINVAL); + if (WARN_ON_ONCE(!bounded)) + return ERR_PTR(-EINVAL); + + wq = kzalloc(sizeof(struct io_wq), GFP_KERNEL); + if (!wq) + return ERR_PTR(-ENOMEM); + + refcount_inc(&data->hash->refs); + wq->hash = data->hash; + wq->free_work = data->free_work; + wq->do_work = data->do_work; + + ret = -ENOMEM; + + if (!alloc_cpumask_var(&wq->cpu_mask, GFP_KERNEL)) + goto err; + cpumask_copy(wq->cpu_mask, cpu_possible_mask); + wq->acct[IO_WQ_ACCT_BOUND].max_workers = bounded; + wq->acct[IO_WQ_ACCT_UNBOUND].max_workers = + task_rlimit(current, RLIMIT_NPROC); + INIT_LIST_HEAD(&wq->wait.entry); + wq->wait.func = io_wq_hash_wake; + for (i = 0; i < IO_WQ_ACCT_NR; i++) { + struct io_wq_acct *acct = &wq->acct[i]; + + acct->index = i; + atomic_set(&acct->nr_running, 0); + INIT_WQ_LIST(&acct->work_list); + raw_spin_lock_init(&acct->lock); + } + + raw_spin_lock_init(&wq->lock); + INIT_HLIST_NULLS_HEAD(&wq->free_list, 0); + INIT_LIST_HEAD(&wq->all_list); + + wq->task = get_task_struct(data->task); + atomic_set(&wq->worker_refs, 1); + init_completion(&wq->worker_done); + ret = cpuhp_state_add_instance_nocalls(io_wq_online, &wq->cpuhp_node); + if (ret) + goto err; + + return wq; +err: + io_wq_put_hash(data->hash); + free_cpumask_var(wq->cpu_mask); + kfree(wq); + return ERR_PTR(ret); +} + +static bool io_task_work_match(struct callback_head *cb, void *data) +{ + struct io_worker *worker; + + if (cb->func != create_worker_cb && cb->func != create_worker_cont) + return false; + worker = container_of(cb, struct io_worker, create_work); + return worker->wq == data; +} + +void io_wq_exit_start(struct io_wq *wq) +{ + set_bit(IO_WQ_BIT_EXIT, &wq->state); +} + +static void io_wq_cancel_tw_create(struct io_wq *wq) +{ + struct callback_head *cb; + + while ((cb = task_work_cancel_match(wq->task, io_task_work_match, wq)) != NULL) { + struct io_worker *worker; + + worker = container_of(cb, struct io_worker, create_work); + io_worker_cancel_cb(worker); + /* + * Only the worker continuation helper has worker allocated and + * hence needs freeing. + */ + if (cb->func == create_worker_cont) + kfree(worker); + } +} + +static void io_wq_exit_workers(struct io_wq *wq) +{ + if (!wq->task) + return; + + io_wq_cancel_tw_create(wq); + + rcu_read_lock(); + io_wq_for_each_worker(wq, io_wq_worker_wake, NULL); + rcu_read_unlock(); + io_worker_ref_put(wq); + wait_for_completion(&wq->worker_done); + + spin_lock_irq(&wq->hash->wait.lock); + list_del_init(&wq->wait.entry); + spin_unlock_irq(&wq->hash->wait.lock); + + put_task_struct(wq->task); + wq->task = NULL; +} + +static void io_wq_destroy(struct io_wq *wq) +{ + struct io_cb_cancel_data match = { + .fn = io_wq_work_match_all, + .cancel_all = true, + }; + + cpuhp_state_remove_instance_nocalls(io_wq_online, &wq->cpuhp_node); + io_wq_cancel_pending_work(wq, &match); + free_cpumask_var(wq->cpu_mask); + io_wq_put_hash(wq->hash); + kfree(wq); +} + +void io_wq_put_and_exit(struct io_wq *wq) +{ + WARN_ON_ONCE(!test_bit(IO_WQ_BIT_EXIT, &wq->state)); + + io_wq_exit_workers(wq); + io_wq_destroy(wq); +} + +struct online_data { + unsigned int cpu; + bool online; +}; + +static bool io_wq_worker_affinity(struct io_worker *worker, void *data) +{ + struct online_data *od = data; + + if (od->online) + cpumask_set_cpu(od->cpu, worker->wq->cpu_mask); + else + cpumask_clear_cpu(od->cpu, worker->wq->cpu_mask); + return false; +} + +static int __io_wq_cpu_online(struct io_wq *wq, unsigned int cpu, bool online) +{ + struct online_data od = { + .cpu = cpu, + .online = online + }; + + rcu_read_lock(); + io_wq_for_each_worker(wq, io_wq_worker_affinity, &od); + rcu_read_unlock(); + return 0; +} + +static int io_wq_cpu_online(unsigned int cpu, struct hlist_node *node) +{ + struct io_wq *wq = hlist_entry_safe(node, struct io_wq, cpuhp_node); + + return __io_wq_cpu_online(wq, cpu, true); +} + +static int io_wq_cpu_offline(unsigned int cpu, struct hlist_node *node) +{ + struct io_wq *wq = hlist_entry_safe(node, struct io_wq, cpuhp_node); + + return __io_wq_cpu_online(wq, cpu, false); +} + +int io_wq_cpu_affinity(struct io_uring_task *tctx, cpumask_var_t mask) +{ + if (!tctx || !tctx->io_wq) + return -EINVAL; + + rcu_read_lock(); + if (mask) + cpumask_copy(tctx->io_wq->cpu_mask, mask); + else + cpumask_copy(tctx->io_wq->cpu_mask, cpu_possible_mask); + rcu_read_unlock(); + + return 0; +} + +/* + * Set max number of unbounded workers, returns old value. If new_count is 0, + * then just return the old value. + */ +int io_wq_max_workers(struct io_wq *wq, int *new_count) +{ + struct io_wq_acct *acct; + int prev[IO_WQ_ACCT_NR]; + int i; + + BUILD_BUG_ON((int) IO_WQ_ACCT_BOUND != (int) IO_WQ_BOUND); + BUILD_BUG_ON((int) IO_WQ_ACCT_UNBOUND != (int) IO_WQ_UNBOUND); + BUILD_BUG_ON((int) IO_WQ_ACCT_NR != 2); + + for (i = 0; i < IO_WQ_ACCT_NR; i++) { + if (new_count[i] > task_rlimit(current, RLIMIT_NPROC)) + new_count[i] = task_rlimit(current, RLIMIT_NPROC); + } + + for (i = 0; i < IO_WQ_ACCT_NR; i++) + prev[i] = 0; + + rcu_read_lock(); + + raw_spin_lock(&wq->lock); + for (i = 0; i < IO_WQ_ACCT_NR; i++) { + acct = &wq->acct[i]; + prev[i] = max_t(int, acct->max_workers, prev[i]); + if (new_count[i]) + acct->max_workers = new_count[i]; + } + raw_spin_unlock(&wq->lock); + rcu_read_unlock(); + + for (i = 0; i < IO_WQ_ACCT_NR; i++) + new_count[i] = prev[i]; + + return 0; +} + +static __init int io_wq_init(void) +{ + int ret; + + ret = cpuhp_setup_state_multi(CPUHP_AP_ONLINE_DYN, "io-wq/online", + io_wq_cpu_online, io_wq_cpu_offline); + if (ret < 0) + return ret; + io_wq_online = ret; + return 0; +} +subsys_initcall(io_wq_init); |