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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:39:57 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 17:39:57 +0000 |
commit | dc50eab76b709d68175a358d6e23a5a3890764d3 (patch) | |
tree | c754d0390db060af0213ff994f0ac310e4cfd6e9 /io_uring/net.c | |
parent | Adding debian version 6.6.15-2. (diff) | |
download | linux-dc50eab76b709d68175a358d6e23a5a3890764d3.tar.xz linux-dc50eab76b709d68175a358d6e23a5a3890764d3.zip |
Merging upstream version 6.7.7.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'io_uring/net.c')
-rw-r--r-- | io_uring/net.c | 55 |
1 files changed, 39 insertions, 16 deletions
diff --git a/io_uring/net.c b/io_uring/net.c index 75d494dad7..1616220291 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -60,6 +60,7 @@ struct io_sr_msg { unsigned len; unsigned done_io; unsigned msg_flags; + unsigned nr_multishot_loops; u16 flags; /* initialised and used only by !msg send variants */ u16 addr_len; @@ -70,6 +71,13 @@ struct io_sr_msg { struct io_kiocb *notif; }; +/* + * Number of times we'll try and do receives if there's more data. If we + * exceed this limit, then add us to the back of the queue and retry from + * there. This helps fairness between flooding clients. + */ +#define MULTISHOT_MAX_RETRY 32 + static inline bool io_check_multishot(struct io_kiocb *req, unsigned int issue_flags) { @@ -611,6 +619,7 @@ int io_recvmsg_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe) sr->msg_flags |= MSG_CMSG_COMPAT; #endif sr->done_io = 0; + sr->nr_multishot_loops = 0; return 0; } @@ -645,23 +654,35 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret, return true; } - if (!mshot_finished) { - if (io_fill_cqe_req_aux(req, issue_flags & IO_URING_F_COMPLETE_DEFER, - *ret, cflags | IORING_CQE_F_MORE)) { - io_recv_prep_retry(req); - /* Known not-empty or unknown state, retry */ - if (cflags & IORING_CQE_F_SOCK_NONEMPTY || - msg->msg_inq == -1) + if (mshot_finished) + goto finish; + + /* + * Fill CQE for this receive and see if we should keep trying to + * receive from this socket. + */ + if (io_fill_cqe_req_aux(req, issue_flags & IO_URING_F_COMPLETE_DEFER, + *ret, cflags | IORING_CQE_F_MORE)) { + struct io_sr_msg *sr = io_kiocb_to_cmd(req, struct io_sr_msg); + int mshot_retry_ret = IOU_ISSUE_SKIP_COMPLETE; + + io_recv_prep_retry(req); + /* Known not-empty or unknown state, retry */ + if (cflags & IORING_CQE_F_SOCK_NONEMPTY || msg->msg_inq == -1) { + if (sr->nr_multishot_loops++ < MULTISHOT_MAX_RETRY) return false; - if (issue_flags & IO_URING_F_MULTISHOT) - *ret = IOU_ISSUE_SKIP_COMPLETE; - else - *ret = -EAGAIN; - return true; + /* mshot retries exceeded, force a requeue */ + sr->nr_multishot_loops = 0; + mshot_retry_ret = IOU_REQUEUE; } - /* Otherwise stop multishot but use the current result. */ + if (issue_flags & IO_URING_F_MULTISHOT) + *ret = mshot_retry_ret; + else + *ret = -EAGAIN; + return true; } - + /* Otherwise stop multishot but use the current result. */ +finish: io_req_set_res(req, *ret, cflags); if (issue_flags & IO_URING_F_MULTISHOT) @@ -902,6 +923,7 @@ retry_multishot: if (!buf) return -ENOBUFS; sr->buf = buf; + sr->len = len; } ret = import_ubuf(ITER_DEST, sr->buf, len, &msg.msg_iter); @@ -1350,7 +1372,7 @@ retry: * has already been done */ if (issue_flags & IO_URING_F_MULTISHOT) - ret = IOU_ISSUE_SKIP_COMPLETE; + return IOU_ISSUE_SKIP_COMPLETE; return ret; } if (ret == -ERESTARTSYS) @@ -1375,7 +1397,8 @@ retry: ret, IORING_CQE_F_MORE)) goto retry; - return -ECANCELED; + io_req_set_res(req, ret, 0); + return IOU_STOP_MULTISHOT; } int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe) |