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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
commitace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch)
treeb2d64bc10158fdd5497876388cd68142ca374ed3 /kernel/power/console.c
parentInitial commit. (diff)
downloadlinux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz
linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'kernel/power/console.c')
-rw-r--r--kernel/power/console.c152
1 files changed, 152 insertions, 0 deletions
diff --git a/kernel/power/console.c b/kernel/power/console.c
new file mode 100644
index 0000000000..fcdf0e14a4
--- /dev/null
+++ b/kernel/power/console.c
@@ -0,0 +1,152 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Functions for saving/restoring console.
+ *
+ * Originally from swsusp.
+ */
+
+#include <linux/console.h>
+#include <linux/vt_kern.h>
+#include <linux/kbd_kern.h>
+#include <linux/vt.h>
+#include <linux/module.h>
+#include <linux/slab.h>
+#include "power.h"
+
+#define SUSPEND_CONSOLE (MAX_NR_CONSOLES-1)
+
+static int orig_fgconsole, orig_kmsg;
+
+static DEFINE_MUTEX(vt_switch_mutex);
+
+struct pm_vt_switch {
+ struct list_head head;
+ struct device *dev;
+ bool required;
+};
+
+static LIST_HEAD(pm_vt_switch_list);
+
+
+/**
+ * pm_vt_switch_required - indicate VT switch at suspend requirements
+ * @dev: device
+ * @required: if true, caller needs VT switch at suspend/resume time
+ *
+ * The different console drivers may or may not require VT switches across
+ * suspend/resume, depending on how they handle restoring video state and
+ * what may be running.
+ *
+ * Drivers can indicate support for switchless suspend/resume, which can
+ * save time and flicker, by using this routine and passing 'false' as
+ * the argument. If any loaded driver needs VT switching, or the
+ * no_console_suspend argument has been passed on the command line, VT
+ * switches will occur.
+ */
+void pm_vt_switch_required(struct device *dev, bool required)
+{
+ struct pm_vt_switch *entry, *tmp;
+
+ mutex_lock(&vt_switch_mutex);
+ list_for_each_entry(tmp, &pm_vt_switch_list, head) {
+ if (tmp->dev == dev) {
+ /* already registered, update requirement */
+ tmp->required = required;
+ goto out;
+ }
+ }
+
+ entry = kmalloc(sizeof(*entry), GFP_KERNEL);
+ if (!entry)
+ goto out;
+
+ entry->required = required;
+ entry->dev = dev;
+
+ list_add(&entry->head, &pm_vt_switch_list);
+out:
+ mutex_unlock(&vt_switch_mutex);
+}
+EXPORT_SYMBOL(pm_vt_switch_required);
+
+/**
+ * pm_vt_switch_unregister - stop tracking a device's VT switching needs
+ * @dev: device
+ *
+ * Remove @dev from the vt switch list.
+ */
+void pm_vt_switch_unregister(struct device *dev)
+{
+ struct pm_vt_switch *tmp;
+
+ mutex_lock(&vt_switch_mutex);
+ list_for_each_entry(tmp, &pm_vt_switch_list, head) {
+ if (tmp->dev == dev) {
+ list_del(&tmp->head);
+ kfree(tmp);
+ break;
+ }
+ }
+ mutex_unlock(&vt_switch_mutex);
+}
+EXPORT_SYMBOL(pm_vt_switch_unregister);
+
+/*
+ * There are three cases when a VT switch on suspend/resume are required:
+ * 1) no driver has indicated a requirement one way or another, so preserve
+ * the old behavior
+ * 2) console suspend is disabled, we want to see debug messages across
+ * suspend/resume
+ * 3) any registered driver indicates it needs a VT switch
+ *
+ * If none of these conditions is present, meaning we have at least one driver
+ * that doesn't need the switch, and none that do, we can avoid it to make
+ * resume look a little prettier (and suspend too, but that's usually hidden,
+ * e.g. when closing the lid on a laptop).
+ */
+static bool pm_vt_switch(void)
+{
+ struct pm_vt_switch *entry;
+ bool ret = true;
+
+ mutex_lock(&vt_switch_mutex);
+ if (list_empty(&pm_vt_switch_list))
+ goto out;
+
+ if (!console_suspend_enabled)
+ goto out;
+
+ list_for_each_entry(entry, &pm_vt_switch_list, head) {
+ if (entry->required)
+ goto out;
+ }
+
+ ret = false;
+out:
+ mutex_unlock(&vt_switch_mutex);
+ return ret;
+}
+
+void pm_prepare_console(void)
+{
+ if (!pm_vt_switch())
+ return;
+
+ orig_fgconsole = vt_move_to_console(SUSPEND_CONSOLE, 1);
+ if (orig_fgconsole < 0)
+ return;
+
+ orig_kmsg = vt_kmsg_redirect(SUSPEND_CONSOLE);
+ return;
+}
+
+void pm_restore_console(void)
+{
+ if (!pm_vt_switch())
+ return;
+
+ if (orig_fgconsole >= 0) {
+ vt_move_to_console(orig_fgconsole, 0);
+ vt_kmsg_redirect(orig_kmsg);
+ }
+}