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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
commitace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch)
treeb2d64bc10158fdd5497876388cd68142ca374ed3 /kernel/sched/completion.c
parentInitial commit. (diff)
downloadlinux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz
linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--kernel/sched/completion.c353
1 files changed, 353 insertions, 0 deletions
diff --git a/kernel/sched/completion.c b/kernel/sched/completion.c
new file mode 100644
index 0000000000..3561ab533d
--- /dev/null
+++ b/kernel/sched/completion.c
@@ -0,0 +1,353 @@
+// SPDX-License-Identifier: GPL-2.0
+
+/*
+ * Generic wait-for-completion handler;
+ *
+ * It differs from semaphores in that their default case is the opposite,
+ * wait_for_completion default blocks whereas semaphore default non-block. The
+ * interface also makes it easy to 'complete' multiple waiting threads,
+ * something which isn't entirely natural for semaphores.
+ *
+ * But more importantly, the primitive documents the usage. Semaphores would
+ * typically be used for exclusion which gives rise to priority inversion.
+ * Waiting for completion is a typically sync point, but not an exclusion point.
+ */
+
+static void complete_with_flags(struct completion *x, int wake_flags)
+{
+ unsigned long flags;
+
+ raw_spin_lock_irqsave(&x->wait.lock, flags);
+
+ if (x->done != UINT_MAX)
+ x->done++;
+ swake_up_locked(&x->wait, wake_flags);
+ raw_spin_unlock_irqrestore(&x->wait.lock, flags);
+}
+
+void complete_on_current_cpu(struct completion *x)
+{
+ return complete_with_flags(x, WF_CURRENT_CPU);
+}
+
+/**
+ * complete: - signals a single thread waiting on this completion
+ * @x: holds the state of this particular completion
+ *
+ * This will wake up a single thread waiting on this completion. Threads will be
+ * awakened in the same order in which they were queued.
+ *
+ * See also complete_all(), wait_for_completion() and related routines.
+ *
+ * If this function wakes up a task, it executes a full memory barrier before
+ * accessing the task state.
+ */
+void complete(struct completion *x)
+{
+ complete_with_flags(x, 0);
+}
+EXPORT_SYMBOL(complete);
+
+/**
+ * complete_all: - signals all threads waiting on this completion
+ * @x: holds the state of this particular completion
+ *
+ * This will wake up all threads waiting on this particular completion event.
+ *
+ * If this function wakes up a task, it executes a full memory barrier before
+ * accessing the task state.
+ *
+ * Since complete_all() sets the completion of @x permanently to done
+ * to allow multiple waiters to finish, a call to reinit_completion()
+ * must be used on @x if @x is to be used again. The code must make
+ * sure that all waiters have woken and finished before reinitializing
+ * @x. Also note that the function completion_done() can not be used
+ * to know if there are still waiters after complete_all() has been called.
+ */
+void complete_all(struct completion *x)
+{
+ unsigned long flags;
+
+ lockdep_assert_RT_in_threaded_ctx();
+
+ raw_spin_lock_irqsave(&x->wait.lock, flags);
+ x->done = UINT_MAX;
+ swake_up_all_locked(&x->wait);
+ raw_spin_unlock_irqrestore(&x->wait.lock, flags);
+}
+EXPORT_SYMBOL(complete_all);
+
+static inline long __sched
+do_wait_for_common(struct completion *x,
+ long (*action)(long), long timeout, int state)
+{
+ if (!x->done) {
+ DECLARE_SWAITQUEUE(wait);
+
+ do {
+ if (signal_pending_state(state, current)) {
+ timeout = -ERESTARTSYS;
+ break;
+ }
+ __prepare_to_swait(&x->wait, &wait);
+ __set_current_state(state);
+ raw_spin_unlock_irq(&x->wait.lock);
+ timeout = action(timeout);
+ raw_spin_lock_irq(&x->wait.lock);
+ } while (!x->done && timeout);
+ __finish_swait(&x->wait, &wait);
+ if (!x->done)
+ return timeout;
+ }
+ if (x->done != UINT_MAX)
+ x->done--;
+ return timeout ?: 1;
+}
+
+static inline long __sched
+__wait_for_common(struct completion *x,
+ long (*action)(long), long timeout, int state)
+{
+ might_sleep();
+
+ complete_acquire(x);
+
+ raw_spin_lock_irq(&x->wait.lock);
+ timeout = do_wait_for_common(x, action, timeout, state);
+ raw_spin_unlock_irq(&x->wait.lock);
+
+ complete_release(x);
+
+ return timeout;
+}
+
+static long __sched
+wait_for_common(struct completion *x, long timeout, int state)
+{
+ return __wait_for_common(x, schedule_timeout, timeout, state);
+}
+
+static long __sched
+wait_for_common_io(struct completion *x, long timeout, int state)
+{
+ return __wait_for_common(x, io_schedule_timeout, timeout, state);
+}
+
+/**
+ * wait_for_completion: - waits for completion of a task
+ * @x: holds the state of this particular completion
+ *
+ * This waits to be signaled for completion of a specific task. It is NOT
+ * interruptible and there is no timeout.
+ *
+ * See also similar routines (i.e. wait_for_completion_timeout()) with timeout
+ * and interrupt capability. Also see complete().
+ */
+void __sched wait_for_completion(struct completion *x)
+{
+ wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
+}
+EXPORT_SYMBOL(wait_for_completion);
+
+/**
+ * wait_for_completion_timeout: - waits for completion of a task (w/timeout)
+ * @x: holds the state of this particular completion
+ * @timeout: timeout value in jiffies
+ *
+ * This waits for either a completion of a specific task to be signaled or for a
+ * specified timeout to expire. The timeout is in jiffies. It is not
+ * interruptible.
+ *
+ * Return: 0 if timed out, and positive (at least 1, or number of jiffies left
+ * till timeout) if completed.
+ */
+unsigned long __sched
+wait_for_completion_timeout(struct completion *x, unsigned long timeout)
+{
+ return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE);
+}
+EXPORT_SYMBOL(wait_for_completion_timeout);
+
+/**
+ * wait_for_completion_io: - waits for completion of a task
+ * @x: holds the state of this particular completion
+ *
+ * This waits to be signaled for completion of a specific task. It is NOT
+ * interruptible and there is no timeout. The caller is accounted as waiting
+ * for IO (which traditionally means blkio only).
+ */
+void __sched wait_for_completion_io(struct completion *x)
+{
+ wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
+}
+EXPORT_SYMBOL(wait_for_completion_io);
+
+/**
+ * wait_for_completion_io_timeout: - waits for completion of a task (w/timeout)
+ * @x: holds the state of this particular completion
+ * @timeout: timeout value in jiffies
+ *
+ * This waits for either a completion of a specific task to be signaled or for a
+ * specified timeout to expire. The timeout is in jiffies. It is not
+ * interruptible. The caller is accounted as waiting for IO (which traditionally
+ * means blkio only).
+ *
+ * Return: 0 if timed out, and positive (at least 1, or number of jiffies left
+ * till timeout) if completed.
+ */
+unsigned long __sched
+wait_for_completion_io_timeout(struct completion *x, unsigned long timeout)
+{
+ return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE);
+}
+EXPORT_SYMBOL(wait_for_completion_io_timeout);
+
+/**
+ * wait_for_completion_interruptible: - waits for completion of a task (w/intr)
+ * @x: holds the state of this particular completion
+ *
+ * This waits for completion of a specific task to be signaled. It is
+ * interruptible.
+ *
+ * Return: -ERESTARTSYS if interrupted, 0 if completed.
+ */
+int __sched wait_for_completion_interruptible(struct completion *x)
+{
+ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE);
+
+ if (t == -ERESTARTSYS)
+ return t;
+ return 0;
+}
+EXPORT_SYMBOL(wait_for_completion_interruptible);
+
+/**
+ * wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr))
+ * @x: holds the state of this particular completion
+ * @timeout: timeout value in jiffies
+ *
+ * This waits for either a completion of a specific task to be signaled or for a
+ * specified timeout to expire. It is interruptible. The timeout is in jiffies.
+ *
+ * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
+ * or number of jiffies left till timeout) if completed.
+ */
+long __sched
+wait_for_completion_interruptible_timeout(struct completion *x,
+ unsigned long timeout)
+{
+ return wait_for_common(x, timeout, TASK_INTERRUPTIBLE);
+}
+EXPORT_SYMBOL(wait_for_completion_interruptible_timeout);
+
+/**
+ * wait_for_completion_killable: - waits for completion of a task (killable)
+ * @x: holds the state of this particular completion
+ *
+ * This waits to be signaled for completion of a specific task. It can be
+ * interrupted by a kill signal.
+ *
+ * Return: -ERESTARTSYS if interrupted, 0 if completed.
+ */
+int __sched wait_for_completion_killable(struct completion *x)
+{
+ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE);
+
+ if (t == -ERESTARTSYS)
+ return t;
+ return 0;
+}
+EXPORT_SYMBOL(wait_for_completion_killable);
+
+int __sched wait_for_completion_state(struct completion *x, unsigned int state)
+{
+ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, state);
+
+ if (t == -ERESTARTSYS)
+ return t;
+ return 0;
+}
+EXPORT_SYMBOL(wait_for_completion_state);
+
+/**
+ * wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable))
+ * @x: holds the state of this particular completion
+ * @timeout: timeout value in jiffies
+ *
+ * This waits for either a completion of a specific task to be
+ * signaled or for a specified timeout to expire. It can be
+ * interrupted by a kill signal. The timeout is in jiffies.
+ *
+ * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
+ * or number of jiffies left till timeout) if completed.
+ */
+long __sched
+wait_for_completion_killable_timeout(struct completion *x,
+ unsigned long timeout)
+{
+ return wait_for_common(x, timeout, TASK_KILLABLE);
+}
+EXPORT_SYMBOL(wait_for_completion_killable_timeout);
+
+/**
+ * try_wait_for_completion - try to decrement a completion without blocking
+ * @x: completion structure
+ *
+ * Return: 0 if a decrement cannot be done without blocking
+ * 1 if a decrement succeeded.
+ *
+ * If a completion is being used as a counting completion,
+ * attempt to decrement the counter without blocking. This
+ * enables us to avoid waiting if the resource the completion
+ * is protecting is not available.
+ */
+bool try_wait_for_completion(struct completion *x)
+{
+ unsigned long flags;
+ bool ret = true;
+
+ /*
+ * Since x->done will need to be locked only
+ * in the non-blocking case, we check x->done
+ * first without taking the lock so we can
+ * return early in the blocking case.
+ */
+ if (!READ_ONCE(x->done))
+ return false;
+
+ raw_spin_lock_irqsave(&x->wait.lock, flags);
+ if (!x->done)
+ ret = false;
+ else if (x->done != UINT_MAX)
+ x->done--;
+ raw_spin_unlock_irqrestore(&x->wait.lock, flags);
+ return ret;
+}
+EXPORT_SYMBOL(try_wait_for_completion);
+
+/**
+ * completion_done - Test to see if a completion has any waiters
+ * @x: completion structure
+ *
+ * Return: 0 if there are waiters (wait_for_completion() in progress)
+ * 1 if there are no waiters.
+ *
+ * Note, this will always return true if complete_all() was called on @X.
+ */
+bool completion_done(struct completion *x)
+{
+ unsigned long flags;
+
+ if (!READ_ONCE(x->done))
+ return false;
+
+ /*
+ * If ->done, we need to wait for complete() to release ->wait.lock
+ * otherwise we can end up freeing the completion before complete()
+ * is done referencing it.
+ */
+ raw_spin_lock_irqsave(&x->wait.lock, flags);
+ raw_spin_unlock_irqrestore(&x->wait.lock, flags);
+ return true;
+}
+EXPORT_SYMBOL(completion_done);