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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-11 08:27:49 +0000 |
commit | ace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch) | |
tree | b2d64bc10158fdd5497876388cd68142ca374ed3 /kernel/sched/completion.c | |
parent | Initial commit. (diff) | |
download | linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip |
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'kernel/sched/completion.c')
-rw-r--r-- | kernel/sched/completion.c | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/kernel/sched/completion.c b/kernel/sched/completion.c new file mode 100644 index 0000000000..3561ab533d --- /dev/null +++ b/kernel/sched/completion.c @@ -0,0 +1,353 @@ +// SPDX-License-Identifier: GPL-2.0 + +/* + * Generic wait-for-completion handler; + * + * It differs from semaphores in that their default case is the opposite, + * wait_for_completion default blocks whereas semaphore default non-block. The + * interface also makes it easy to 'complete' multiple waiting threads, + * something which isn't entirely natural for semaphores. + * + * But more importantly, the primitive documents the usage. Semaphores would + * typically be used for exclusion which gives rise to priority inversion. + * Waiting for completion is a typically sync point, but not an exclusion point. + */ + +static void complete_with_flags(struct completion *x, int wake_flags) +{ + unsigned long flags; + + raw_spin_lock_irqsave(&x->wait.lock, flags); + + if (x->done != UINT_MAX) + x->done++; + swake_up_locked(&x->wait, wake_flags); + raw_spin_unlock_irqrestore(&x->wait.lock, flags); +} + +void complete_on_current_cpu(struct completion *x) +{ + return complete_with_flags(x, WF_CURRENT_CPU); +} + +/** + * complete: - signals a single thread waiting on this completion + * @x: holds the state of this particular completion + * + * This will wake up a single thread waiting on this completion. Threads will be + * awakened in the same order in which they were queued. + * + * See also complete_all(), wait_for_completion() and related routines. + * + * If this function wakes up a task, it executes a full memory barrier before + * accessing the task state. + */ +void complete(struct completion *x) +{ + complete_with_flags(x, 0); +} +EXPORT_SYMBOL(complete); + +/** + * complete_all: - signals all threads waiting on this completion + * @x: holds the state of this particular completion + * + * This will wake up all threads waiting on this particular completion event. + * + * If this function wakes up a task, it executes a full memory barrier before + * accessing the task state. + * + * Since complete_all() sets the completion of @x permanently to done + * to allow multiple waiters to finish, a call to reinit_completion() + * must be used on @x if @x is to be used again. The code must make + * sure that all waiters have woken and finished before reinitializing + * @x. Also note that the function completion_done() can not be used + * to know if there are still waiters after complete_all() has been called. + */ +void complete_all(struct completion *x) +{ + unsigned long flags; + + lockdep_assert_RT_in_threaded_ctx(); + + raw_spin_lock_irqsave(&x->wait.lock, flags); + x->done = UINT_MAX; + swake_up_all_locked(&x->wait); + raw_spin_unlock_irqrestore(&x->wait.lock, flags); +} +EXPORT_SYMBOL(complete_all); + +static inline long __sched +do_wait_for_common(struct completion *x, + long (*action)(long), long timeout, int state) +{ + if (!x->done) { + DECLARE_SWAITQUEUE(wait); + + do { + if (signal_pending_state(state, current)) { + timeout = -ERESTARTSYS; + break; + } + __prepare_to_swait(&x->wait, &wait); + __set_current_state(state); + raw_spin_unlock_irq(&x->wait.lock); + timeout = action(timeout); + raw_spin_lock_irq(&x->wait.lock); + } while (!x->done && timeout); + __finish_swait(&x->wait, &wait); + if (!x->done) + return timeout; + } + if (x->done != UINT_MAX) + x->done--; + return timeout ?: 1; +} + +static inline long __sched +__wait_for_common(struct completion *x, + long (*action)(long), long timeout, int state) +{ + might_sleep(); + + complete_acquire(x); + + raw_spin_lock_irq(&x->wait.lock); + timeout = do_wait_for_common(x, action, timeout, state); + raw_spin_unlock_irq(&x->wait.lock); + + complete_release(x); + + return timeout; +} + +static long __sched +wait_for_common(struct completion *x, long timeout, int state) +{ + return __wait_for_common(x, schedule_timeout, timeout, state); +} + +static long __sched +wait_for_common_io(struct completion *x, long timeout, int state) +{ + return __wait_for_common(x, io_schedule_timeout, timeout, state); +} + +/** + * wait_for_completion: - waits for completion of a task + * @x: holds the state of this particular completion + * + * This waits to be signaled for completion of a specific task. It is NOT + * interruptible and there is no timeout. + * + * See also similar routines (i.e. wait_for_completion_timeout()) with timeout + * and interrupt capability. Also see complete(). + */ +void __sched wait_for_completion(struct completion *x) +{ + wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE); +} +EXPORT_SYMBOL(wait_for_completion); + +/** + * wait_for_completion_timeout: - waits for completion of a task (w/timeout) + * @x: holds the state of this particular completion + * @timeout: timeout value in jiffies + * + * This waits for either a completion of a specific task to be signaled or for a + * specified timeout to expire. The timeout is in jiffies. It is not + * interruptible. + * + * Return: 0 if timed out, and positive (at least 1, or number of jiffies left + * till timeout) if completed. + */ +unsigned long __sched +wait_for_completion_timeout(struct completion *x, unsigned long timeout) +{ + return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE); +} +EXPORT_SYMBOL(wait_for_completion_timeout); + +/** + * wait_for_completion_io: - waits for completion of a task + * @x: holds the state of this particular completion + * + * This waits to be signaled for completion of a specific task. It is NOT + * interruptible and there is no timeout. The caller is accounted as waiting + * for IO (which traditionally means blkio only). + */ +void __sched wait_for_completion_io(struct completion *x) +{ + wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE); +} +EXPORT_SYMBOL(wait_for_completion_io); + +/** + * wait_for_completion_io_timeout: - waits for completion of a task (w/timeout) + * @x: holds the state of this particular completion + * @timeout: timeout value in jiffies + * + * This waits for either a completion of a specific task to be signaled or for a + * specified timeout to expire. The timeout is in jiffies. It is not + * interruptible. The caller is accounted as waiting for IO (which traditionally + * means blkio only). + * + * Return: 0 if timed out, and positive (at least 1, or number of jiffies left + * till timeout) if completed. + */ +unsigned long __sched +wait_for_completion_io_timeout(struct completion *x, unsigned long timeout) +{ + return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE); +} +EXPORT_SYMBOL(wait_for_completion_io_timeout); + +/** + * wait_for_completion_interruptible: - waits for completion of a task (w/intr) + * @x: holds the state of this particular completion + * + * This waits for completion of a specific task to be signaled. It is + * interruptible. + * + * Return: -ERESTARTSYS if interrupted, 0 if completed. + */ +int __sched wait_for_completion_interruptible(struct completion *x) +{ + long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE); + + if (t == -ERESTARTSYS) + return t; + return 0; +} +EXPORT_SYMBOL(wait_for_completion_interruptible); + +/** + * wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr)) + * @x: holds the state of this particular completion + * @timeout: timeout value in jiffies + * + * This waits for either a completion of a specific task to be signaled or for a + * specified timeout to expire. It is interruptible. The timeout is in jiffies. + * + * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1, + * or number of jiffies left till timeout) if completed. + */ +long __sched +wait_for_completion_interruptible_timeout(struct completion *x, + unsigned long timeout) +{ + return wait_for_common(x, timeout, TASK_INTERRUPTIBLE); +} +EXPORT_SYMBOL(wait_for_completion_interruptible_timeout); + +/** + * wait_for_completion_killable: - waits for completion of a task (killable) + * @x: holds the state of this particular completion + * + * This waits to be signaled for completion of a specific task. It can be + * interrupted by a kill signal. + * + * Return: -ERESTARTSYS if interrupted, 0 if completed. + */ +int __sched wait_for_completion_killable(struct completion *x) +{ + long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE); + + if (t == -ERESTARTSYS) + return t; + return 0; +} +EXPORT_SYMBOL(wait_for_completion_killable); + +int __sched wait_for_completion_state(struct completion *x, unsigned int state) +{ + long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, state); + + if (t == -ERESTARTSYS) + return t; + return 0; +} +EXPORT_SYMBOL(wait_for_completion_state); + +/** + * wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable)) + * @x: holds the state of this particular completion + * @timeout: timeout value in jiffies + * + * This waits for either a completion of a specific task to be + * signaled or for a specified timeout to expire. It can be + * interrupted by a kill signal. The timeout is in jiffies. + * + * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1, + * or number of jiffies left till timeout) if completed. + */ +long __sched +wait_for_completion_killable_timeout(struct completion *x, + unsigned long timeout) +{ + return wait_for_common(x, timeout, TASK_KILLABLE); +} +EXPORT_SYMBOL(wait_for_completion_killable_timeout); + +/** + * try_wait_for_completion - try to decrement a completion without blocking + * @x: completion structure + * + * Return: 0 if a decrement cannot be done without blocking + * 1 if a decrement succeeded. + * + * If a completion is being used as a counting completion, + * attempt to decrement the counter without blocking. This + * enables us to avoid waiting if the resource the completion + * is protecting is not available. + */ +bool try_wait_for_completion(struct completion *x) +{ + unsigned long flags; + bool ret = true; + + /* + * Since x->done will need to be locked only + * in the non-blocking case, we check x->done + * first without taking the lock so we can + * return early in the blocking case. + */ + if (!READ_ONCE(x->done)) + return false; + + raw_spin_lock_irqsave(&x->wait.lock, flags); + if (!x->done) + ret = false; + else if (x->done != UINT_MAX) + x->done--; + raw_spin_unlock_irqrestore(&x->wait.lock, flags); + return ret; +} +EXPORT_SYMBOL(try_wait_for_completion); + +/** + * completion_done - Test to see if a completion has any waiters + * @x: completion structure + * + * Return: 0 if there are waiters (wait_for_completion() in progress) + * 1 if there are no waiters. + * + * Note, this will always return true if complete_all() was called on @X. + */ +bool completion_done(struct completion *x) +{ + unsigned long flags; + + if (!READ_ONCE(x->done)) + return false; + + /* + * If ->done, we need to wait for complete() to release ->wait.lock + * otherwise we can end up freeing the completion before complete() + * is done referencing it. + */ + raw_spin_lock_irqsave(&x->wait.lock, flags); + raw_spin_unlock_irqrestore(&x->wait.lock, flags); + return true; +} +EXPORT_SYMBOL(completion_done); |