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+===========================================================
+Clock sources, Clock events, sched_clock() and delay timers
+===========================================================
+
+This document tries to briefly explain some basic kernel timekeeping
+abstractions. It partly pertains to the drivers usually found in
+drivers/clocksource in the kernel tree, but the code may be spread out
+across the kernel.
+
+If you grep through the kernel source you will find a number of architecture-
+specific implementations of clock sources, clockevents and several likewise
+architecture-specific overrides of the sched_clock() function and some
+delay timers.
+
+To provide timekeeping for your platform, the clock source provides
+the basic timeline, whereas clock events shoot interrupts on certain points
+on this timeline, providing facilities such as high-resolution timers.
+sched_clock() is used for scheduling and timestamping, and delay timers
+provide an accurate delay source using hardware counters.
+
+
+Clock sources
+-------------
+
+The purpose of the clock source is to provide a timeline for the system that
+tells you where you are in time. For example issuing the command 'date' on
+a Linux system will eventually read the clock source to determine exactly
+what time it is.
+
+Typically the clock source is a monotonic, atomic counter which will provide
+n bits which count from 0 to (2^n)-1 and then wraps around to 0 and start over.
+It will ideally NEVER stop ticking as long as the system is running. It
+may stop during system suspend.
+
+The clock source shall have as high resolution as possible, and the frequency
+shall be as stable and correct as possible as compared to a real-world wall
+clock. It should not move unpredictably back and forth in time or miss a few
+cycles here and there.
+
+It must be immune to the kind of effects that occur in hardware where e.g.
+the counter register is read in two phases on the bus lowest 16 bits first
+and the higher 16 bits in a second bus cycle with the counter bits
+potentially being updated in between leading to the risk of very strange
+values from the counter.
+
+When the wall-clock accuracy of the clock source isn't satisfactory, there
+are various quirks and layers in the timekeeping code for e.g. synchronizing
+the user-visible time to RTC clocks in the system or against networked time
+servers using NTP, but all they do basically is update an offset against
+the clock source, which provides the fundamental timeline for the system.
+These measures does not affect the clock source per se, they only adapt the
+system to the shortcomings of it.
+
+The clock source struct shall provide means to translate the provided counter
+into a nanosecond value as an unsigned long long (unsigned 64 bit) number.
+Since this operation may be invoked very often, doing this in a strict
+mathematical sense is not desirable: instead the number is taken as close as
+possible to a nanosecond value using only the arithmetic operations
+multiply and shift, so in clocksource_cyc2ns() you find:
+
+ ns ~= (clocksource * mult) >> shift
+
+You will find a number of helper functions in the clock source code intended
+to aid in providing these mult and shift values, such as
+clocksource_khz2mult(), clocksource_hz2mult() that help determine the
+mult factor from a fixed shift, and clocksource_register_hz() and
+clocksource_register_khz() which will help out assigning both shift and mult
+factors using the frequency of the clock source as the only input.
+
+For real simple clock sources accessed from a single I/O memory location
+there is nowadays even clocksource_mmio_init() which will take a memory
+location, bit width, a parameter telling whether the counter in the
+register counts up or down, and the timer clock rate, and then conjure all
+necessary parameters.
+
+Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43
+seconds, the code handling the clock source will have to compensate for this.
+That is the reason why the clock source struct also contains a 'mask'
+member telling how many bits of the source are valid. This way the timekeeping
+code knows when the counter will wrap around and can insert the necessary
+compensation code on both sides of the wrap point so that the system timeline
+remains monotonic.
+
+
+Clock events
+------------
+
+Clock events are the conceptual reverse of clock sources: they take a
+desired time specification value and calculate the values to poke into
+hardware timer registers.
+
+Clock events are orthogonal to clock sources. The same hardware
+and register range may be used for the clock event, but it is essentially
+a different thing. The hardware driving clock events has to be able to
+fire interrupts, so as to trigger events on the system timeline. On an SMP
+system, it is ideal (and customary) to have one such event driving timer per
+CPU core, so that each core can trigger events independently of any other
+core.
+
+You will notice that the clock event device code is based on the same basic
+idea about translating counters to nanoseconds using mult and shift
+arithmetic, and you find the same family of helper functions again for
+assigning these values. The clock event driver does not need a 'mask'
+attribute however: the system will not try to plan events beyond the time
+horizon of the clock event.
+
+
+sched_clock()
+-------------
+
+In addition to the clock sources and clock events there is a special weak
+function in the kernel called sched_clock(). This function shall return the
+number of nanoseconds since the system was started. An architecture may or
+may not provide an implementation of sched_clock() on its own. If a local
+implementation is not provided, the system jiffy counter will be used as
+sched_clock().
+
+As the name suggests, sched_clock() is used for scheduling the system,
+determining the absolute timeslice for a certain process in the CFS scheduler
+for example. It is also used for printk timestamps when you have selected to
+include time information in printk for things like bootcharts.
+
+Compared to clock sources, sched_clock() has to be very fast: it is called
+much more often, especially by the scheduler. If you have to do trade-offs
+between accuracy compared to the clock source, you may sacrifice accuracy
+for speed in sched_clock(). It however requires some of the same basic
+characteristics as the clock source, i.e. it should be monotonic.
+
+The sched_clock() function may wrap only on unsigned long long boundaries,
+i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps
+after circa 585 years. (For most practical systems this means "never".)
+
+If an architecture does not provide its own implementation of this function,
+it will fall back to using jiffies, making its maximum resolution 1/HZ of the
+jiffy frequency for the architecture. This will affect scheduling accuracy
+and will likely show up in system benchmarks.
+
+The clock driving sched_clock() may stop or reset to zero during system
+suspend/sleep. This does not matter to the function it serves of scheduling
+events on the system. However it may result in interesting timestamps in
+printk().
+
+The sched_clock() function should be callable in any context, IRQ- and
+NMI-safe and return a sane value in any context.
+
+Some architectures may have a limited set of time sources and lack a nice
+counter to derive a 64-bit nanosecond value, so for example on the ARM
+architecture, special helper functions have been created to provide a
+sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the
+same counter that is also used as clock source is used for this purpose.
+
+On SMP systems, it is crucial for performance that sched_clock() can be called
+independently on each CPU without any synchronization performance hits.
+Some hardware (such as the x86 TSC) will cause the sched_clock() function to
+drift between the CPUs on the system. The kernel can work around this by
+enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect
+that makes sched_clock() different from the ordinary clock source.
+
+
+Delay timers (some architectures only)
+--------------------------------------
+
+On systems with variable CPU frequency, the various kernel delay() functions
+will sometimes behave strangely. Basically these delays usually use a hard
+loop to delay a certain number of jiffy fractions using a "lpj" (loops per
+jiffy) value, calibrated on boot.
+
+Let's hope that your system is running on maximum frequency when this value
+is calibrated: as an effect when the frequency is geared down to half the
+full frequency, any delay() will be twice as long. Usually this does not
+hurt, as you're commonly requesting that amount of delay *or more*. But
+basically the semantics are quite unpredictable on such systems.
+
+Enter timer-based delays. Using these, a timer read may be used instead of
+a hard-coded loop for providing the desired delay.
+
+This is done by declaring a struct delay_timer and assigning the appropriate
+function pointers and rate settings for this delay timer.
+
+This is available on some architectures like OpenRISC or ARM.