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-rw-r--r--arch/powerpc/include/asm/dbdma.h109
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diff --git a/arch/powerpc/include/asm/dbdma.h b/arch/powerpc/include/asm/dbdma.h
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+++ b/arch/powerpc/include/asm/dbdma.h
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+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+ * Definitions for using the Apple Descriptor-Based DMA controller
+ * in Power Macintosh computers.
+ *
+ * Copyright (C) 1996 Paul Mackerras.
+ */
+
+#ifdef __KERNEL__
+#ifndef _ASM_DBDMA_H_
+#define _ASM_DBDMA_H_
+/*
+ * DBDMA control/status registers. All little-endian.
+ */
+struct dbdma_regs {
+ unsigned int control; /* lets you change bits in status */
+ unsigned int status; /* DMA and device status bits (see below) */
+ unsigned int cmdptr_hi; /* upper 32 bits of command address */
+ unsigned int cmdptr; /* (lower 32 bits of) command address (phys) */
+ unsigned int intr_sel; /* select interrupt condition bit */
+ unsigned int br_sel; /* select branch condition bit */
+ unsigned int wait_sel; /* select wait condition bit */
+ unsigned int xfer_mode;
+ unsigned int data2ptr_hi;
+ unsigned int data2ptr;
+ unsigned int res1;
+ unsigned int address_hi;
+ unsigned int br_addr_hi;
+ unsigned int res2[3];
+};
+
+/* Bits in control and status registers */
+#define RUN 0x8000
+#define PAUSE 0x4000
+#define FLUSH 0x2000
+#define WAKE 0x1000
+#define DEAD 0x0800
+#define ACTIVE 0x0400
+#define BT 0x0100
+#define DEVSTAT 0x00ff
+
+/*
+ * DBDMA command structure. These fields are all little-endian!
+ */
+struct dbdma_cmd {
+ __le16 req_count; /* requested byte transfer count */
+ __le16 command; /* command word (has bit-fields) */
+ __le32 phy_addr; /* physical data address */
+ __le32 cmd_dep; /* command-dependent field */
+ __le16 res_count; /* residual count after completion */
+ __le16 xfer_status; /* transfer status */
+};
+
+/* DBDMA command values in command field */
+#define OUTPUT_MORE 0 /* transfer memory data to stream */
+#define OUTPUT_LAST 0x1000 /* ditto followed by end marker */
+#define INPUT_MORE 0x2000 /* transfer stream data to memory */
+#define INPUT_LAST 0x3000 /* ditto, expect end marker */
+#define STORE_WORD 0x4000 /* write word (4 bytes) to device reg */
+#define LOAD_WORD 0x5000 /* read word (4 bytes) from device reg */
+#define DBDMA_NOP 0x6000 /* do nothing */
+#define DBDMA_STOP 0x7000 /* suspend processing */
+
+/* Key values in command field */
+#define KEY_STREAM0 0 /* usual data stream */
+#define KEY_STREAM1 0x100 /* control/status stream */
+#define KEY_STREAM2 0x200 /* device-dependent stream */
+#define KEY_STREAM3 0x300 /* device-dependent stream */
+#define KEY_REGS 0x500 /* device register space */
+#define KEY_SYSTEM 0x600 /* system memory-mapped space */
+#define KEY_DEVICE 0x700 /* device memory-mapped space */
+
+/* Interrupt control values in command field */
+#define INTR_NEVER 0 /* don't interrupt */
+#define INTR_IFSET 0x10 /* intr if condition bit is 1 */
+#define INTR_IFCLR 0x20 /* intr if condition bit is 0 */
+#define INTR_ALWAYS 0x30 /* always interrupt */
+
+/* Branch control values in command field */
+#define BR_NEVER 0 /* don't branch */
+#define BR_IFSET 0x4 /* branch if condition bit is 1 */
+#define BR_IFCLR 0x8 /* branch if condition bit is 0 */
+#define BR_ALWAYS 0xc /* always branch */
+
+/* Wait control values in command field */
+#define WAIT_NEVER 0 /* don't wait */
+#define WAIT_IFSET 1 /* wait if condition bit is 1 */
+#define WAIT_IFCLR 2 /* wait if condition bit is 0 */
+#define WAIT_ALWAYS 3 /* always wait */
+
+/* Align an address for a DBDMA command structure */
+#define DBDMA_ALIGN(x) (((unsigned long)(x) + sizeof(struct dbdma_cmd) - 1) \
+ & -sizeof(struct dbdma_cmd))
+
+/* Useful macros */
+#define DBDMA_DO_STOP(regs) do { \
+ out_le32(&((regs)->control), (RUN|FLUSH)<<16); \
+ while(in_le32(&((regs)->status)) & (ACTIVE|FLUSH)) \
+ ; \
+} while(0)
+
+#define DBDMA_DO_RESET(regs) do { \
+ out_le32(&((regs)->control), (ACTIVE|DEAD|WAKE|FLUSH|PAUSE|RUN)<<16);\
+ while(in_le32(&((regs)->status)) & (RUN)) \
+ ; \
+} while(0)
+
+#endif /* _ASM_DBDMA_H_ */
+#endif /* __KERNEL__ */