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-rw-r--r--arch/x86/include/asm/percpu.h42
1 files changed, 18 insertions, 24 deletions
diff --git a/arch/x86/include/asm/percpu.h b/arch/x86/include/asm/percpu.h
index b77bbb67e7..ce5111cec3 100644
--- a/arch/x86/include/asm/percpu.h
+++ b/arch/x86/include/asm/percpu.h
@@ -59,36 +59,30 @@
#define __force_percpu_prefix "%%"__stringify(__percpu_seg)":"
#define __my_cpu_offset this_cpu_read(this_cpu_off)
-#ifdef CONFIG_USE_X86_SEG_SUPPORT
-/*
- * Efficient implementation for cases in which the compiler supports
- * named address spaces. Allows the compiler to perform additional
- * optimizations that can save more instructions.
- */
-#define arch_raw_cpu_ptr(ptr) \
-({ \
- unsigned long tcp_ptr__; \
- tcp_ptr__ = __raw_cpu_read(, this_cpu_off); \
- \
- tcp_ptr__ += (__force unsigned long)(ptr); \
- (typeof(*(ptr)) __kernel __force *)tcp_ptr__; \
-})
-#else /* CONFIG_USE_X86_SEG_SUPPORT */
+#ifdef CONFIG_X86_64
+#define __raw_my_cpu_offset raw_cpu_read_8(this_cpu_off);
+#else
+#define __raw_my_cpu_offset raw_cpu_read_4(this_cpu_off);
+#endif
+
/*
* Compared to the generic __my_cpu_offset version, the following
* saves one instruction and avoids clobbering a temp register.
+ *
+ * arch_raw_cpu_ptr should not be used in 32-bit VDSO for a 64-bit
+ * kernel, because games are played with CONFIG_X86_64 there and
+ * sizeof(this_cpu_off) becames 4.
*/
-#define arch_raw_cpu_ptr(ptr) \
+#ifndef BUILD_VDSO32_64
+#define arch_raw_cpu_ptr(_ptr) \
({ \
- unsigned long tcp_ptr__; \
- asm ("mov " __percpu_arg(1) ", %0" \
- : "=r" (tcp_ptr__) \
- : "m" (__my_cpu_var(this_cpu_off))); \
- \
- tcp_ptr__ += (unsigned long)(ptr); \
- (typeof(*(ptr)) __kernel __force *)tcp_ptr__; \
+ unsigned long tcp_ptr__ = __raw_my_cpu_offset; \
+ tcp_ptr__ += (__force unsigned long)(_ptr); \
+ (typeof(*(_ptr)) __kernel __force *)tcp_ptr__; \
})
-#endif /* CONFIG_USE_X86_SEG_SUPPORT */
+#else
+#define arch_raw_cpu_ptr(_ptr) ({ BUILD_BUG(); (typeof(_ptr))0; })
+#endif
#define PER_CPU_VAR(var) %__percpu_seg:(var)__percpu_rel