diff options
Diffstat (limited to 'drivers/acpi/acpica/nsalloc.c')
-rw-r--r-- | drivers/acpi/acpica/nsalloc.c | 494 |
1 files changed, 494 insertions, 0 deletions
diff --git a/drivers/acpi/acpica/nsalloc.c b/drivers/acpi/acpica/nsalloc.c new file mode 100644 index 0000000000..83d26abcf4 --- /dev/null +++ b/drivers/acpi/acpica/nsalloc.c @@ -0,0 +1,494 @@ +// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 +/******************************************************************************* + * + * Module Name: nsalloc - Namespace allocation and deletion utilities + * + ******************************************************************************/ + +#include <acpi/acpi.h> +#include "accommon.h" +#include "acnamesp.h" + +#define _COMPONENT ACPI_NAMESPACE +ACPI_MODULE_NAME("nsalloc") + +/******************************************************************************* + * + * FUNCTION: acpi_ns_create_node + * + * PARAMETERS: name - Name of the new node (4 char ACPI name) + * + * RETURN: New namespace node (Null on failure) + * + * DESCRIPTION: Create a namespace node + * + ******************************************************************************/ +struct acpi_namespace_node *acpi_ns_create_node(u32 name) +{ + struct acpi_namespace_node *node; +#ifdef ACPI_DBG_TRACK_ALLOCATIONS + u32 temp; +#endif + + ACPI_FUNCTION_TRACE(ns_create_node); + + node = acpi_os_acquire_object(acpi_gbl_namespace_cache); + if (!node) { + return_PTR(NULL); + } + + ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++); + +#ifdef ACPI_DBG_TRACK_ALLOCATIONS + temp = acpi_gbl_ns_node_list->total_allocated - + acpi_gbl_ns_node_list->total_freed; + if (temp > acpi_gbl_ns_node_list->max_occupied) { + acpi_gbl_ns_node_list->max_occupied = temp; + } +#endif + + node->name.integer = name; + ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED); + return_PTR(node); +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_delete_node + * + * PARAMETERS: node - Node to be deleted + * + * RETURN: None + * + * DESCRIPTION: Delete a namespace node. All node deletions must come through + * here. Detaches any attached objects, including any attached + * data. If a handler is associated with attached data, it is + * invoked before the node is deleted. + * + ******************************************************************************/ + +void acpi_ns_delete_node(struct acpi_namespace_node *node) +{ + union acpi_operand_object *obj_desc; + union acpi_operand_object *next_desc; + + ACPI_FUNCTION_NAME(ns_delete_node); + + if (!node) { + return_VOID; + } + + /* Detach an object if there is one */ + + acpi_ns_detach_object(node); + + /* + * Delete an attached data object list if present (objects that were + * attached via acpi_attach_data). Note: After any normal object is + * detached above, the only possible remaining object(s) are data + * objects, in a linked list. + */ + obj_desc = node->object; + while (obj_desc && (obj_desc->common.type == ACPI_TYPE_LOCAL_DATA)) { + + /* Invoke the attached data deletion handler if present */ + + if (obj_desc->data.handler) { + obj_desc->data.handler(node, obj_desc->data.pointer); + } + + next_desc = obj_desc->common.next_object; + acpi_ut_remove_reference(obj_desc); + obj_desc = next_desc; + } + + /* Special case for the statically allocated root node */ + + if (node == acpi_gbl_root_node) { + return; + } + + /* Now we can delete the node */ + + (void)acpi_os_release_object(acpi_gbl_namespace_cache, node); + + ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++); + ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n", + node, acpi_gbl_current_node_count)); +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_remove_node + * + * PARAMETERS: node - Node to be removed/deleted + * + * RETURN: None + * + * DESCRIPTION: Remove (unlink) and delete a namespace node + * + ******************************************************************************/ + +void acpi_ns_remove_node(struct acpi_namespace_node *node) +{ + struct acpi_namespace_node *parent_node; + struct acpi_namespace_node *prev_node; + struct acpi_namespace_node *next_node; + + ACPI_FUNCTION_TRACE_PTR(ns_remove_node, node); + + parent_node = node->parent; + + prev_node = NULL; + next_node = parent_node->child; + + /* Find the node that is the previous peer in the parent's child list */ + + while (next_node != node) { + prev_node = next_node; + next_node = next_node->peer; + } + + if (prev_node) { + + /* Node is not first child, unlink it */ + + prev_node->peer = node->peer; + } else { + /* + * Node is first child (has no previous peer). + * Link peer list to parent + */ + parent_node->child = node->peer; + } + + /* Delete the node and any attached objects */ + + acpi_ns_delete_node(node); + return_VOID; +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_install_node + * + * PARAMETERS: walk_state - Current state of the walk + * parent_node - The parent of the new Node + * node - The new Node to install + * type - ACPI object type of the new Node + * + * RETURN: None + * + * DESCRIPTION: Initialize a new namespace node and install it amongst + * its peers. + * + * Note: Current namespace lookup is linear search. This appears + * to be sufficient as namespace searches consume only a small + * fraction of the execution time of the ACPI subsystem. + * + ******************************************************************************/ + +void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */ + struct acpi_namespace_node *node, /* New Child */ + acpi_object_type type) +{ + acpi_owner_id owner_id = 0; + struct acpi_namespace_node *child_node; + + ACPI_FUNCTION_TRACE(ns_install_node); + + if (walk_state) { + /* + * Get the owner ID from the Walk state. The owner ID is used to + * track table deletion and deletion of objects created by methods. + */ + owner_id = walk_state->owner_id; + + if ((walk_state->method_desc) && + (parent_node != walk_state->method_node)) { + /* + * A method is creating a new node that is not a child of the + * method (it is non-local). Mark the executing method as having + * modified the namespace. This is used for cleanup when the + * method exits. + */ + walk_state->method_desc->method.info_flags |= + ACPI_METHOD_MODIFIED_NAMESPACE; + } + } + + /* Link the new entry into the parent and existing children */ + + node->peer = NULL; + node->parent = parent_node; + child_node = parent_node->child; + + if (!child_node) { + parent_node->child = node; + } else { + /* Add node to the end of the peer list */ + + while (child_node->peer) { + child_node = child_node->peer; + } + + child_node->peer = node; + } + + /* Init the new entry */ + + node->owner_id = owner_id; + node->type = (u8) type; + + ACPI_DEBUG_PRINT((ACPI_DB_NAMES, + "%4.4s (%s) [Node %p Owner %3.3X] added to %4.4s (%s) [Node %p]\n", + acpi_ut_get_node_name(node), + acpi_ut_get_type_name(node->type), node, owner_id, + acpi_ut_get_node_name(parent_node), + acpi_ut_get_type_name(parent_node->type), + parent_node)); + + return_VOID; +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_delete_children + * + * PARAMETERS: parent_node - Delete this objects children + * + * RETURN: None. + * + * DESCRIPTION: Delete all children of the parent object. In other words, + * deletes a "scope". + * + ******************************************************************************/ + +void acpi_ns_delete_children(struct acpi_namespace_node *parent_node) +{ + struct acpi_namespace_node *next_node; + struct acpi_namespace_node *node_to_delete; + + ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node); + + if (!parent_node) { + return_VOID; + } + + /* Deallocate all children at this level */ + + next_node = parent_node->child; + while (next_node) { + + /* Grandchildren should have all been deleted already */ + + if (next_node->child) { + ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p", + parent_node, next_node)); + } + + /* + * Delete this child node and move on to the next child in the list. + * No need to unlink the node since we are deleting the entire branch. + */ + node_to_delete = next_node; + next_node = next_node->peer; + acpi_ns_delete_node(node_to_delete); + } + + /* Clear the parent's child pointer */ + + parent_node->child = NULL; + return_VOID; +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_delete_namespace_subtree + * + * PARAMETERS: parent_node - Root of the subtree to be deleted + * + * RETURN: None. + * + * DESCRIPTION: Delete a subtree of the namespace. This includes all objects + * stored within the subtree. + * + ******************************************************************************/ + +void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node) +{ + struct acpi_namespace_node *child_node = NULL; + u32 level = 1; + acpi_status status; + + ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree); + + if (!parent_node) { + return_VOID; + } + + /* Lock namespace for possible update */ + + status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE(status)) { + return_VOID; + } + + /* + * Traverse the tree of objects until we bubble back up + * to where we started. + */ + while (level > 0) { + + /* Get the next node in this scope (NULL if none) */ + + child_node = acpi_ns_get_next_node(parent_node, child_node); + if (child_node) { + + /* Found a child node - detach any attached object */ + + acpi_ns_detach_object(child_node); + + /* Check if this node has any children */ + + if (child_node->child) { + /* + * There is at least one child of this node, + * visit the node + */ + level++; + parent_node = child_node; + child_node = NULL; + } + } else { + /* + * No more children of this parent node. + * Move up to the grandparent. + */ + level--; + + /* + * Now delete all of the children of this parent + * all at the same time. + */ + acpi_ns_delete_children(parent_node); + + /* New "last child" is this parent node */ + + child_node = parent_node; + + /* Move up the tree to the grandparent */ + + parent_node = parent_node->parent; + } + } + + (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); + return_VOID; +} + +/******************************************************************************* + * + * FUNCTION: acpi_ns_delete_namespace_by_owner + * + * PARAMETERS: owner_id - All nodes with this owner will be deleted + * + * RETURN: Status + * + * DESCRIPTION: Delete entries within the namespace that are owned by a + * specific ID. Used to delete entire ACPI tables. All + * reference counts are updated. + * + * MUTEX: Locks namespace during deletion walk. + * + ******************************************************************************/ + +void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id) +{ + struct acpi_namespace_node *child_node; + struct acpi_namespace_node *deletion_node; + struct acpi_namespace_node *parent_node; + u32 level; + acpi_status status; + + ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id); + + if (owner_id == 0) { + return_VOID; + } + + /* Lock namespace for possible update */ + + status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE(status)) { + return_VOID; + } + + deletion_node = NULL; + parent_node = acpi_gbl_root_node; + child_node = NULL; + level = 1; + + /* + * Traverse the tree of nodes until we bubble back up + * to where we started. + */ + while (level > 0) { + /* + * Get the next child of this parent node. When child_node is NULL, + * the first child of the parent is returned + */ + child_node = acpi_ns_get_next_node(parent_node, child_node); + + if (deletion_node) { + acpi_ns_delete_children(deletion_node); + acpi_ns_remove_node(deletion_node); + deletion_node = NULL; + } + + if (child_node) { + if (child_node->owner_id == owner_id) { + + /* Found a matching child node - detach any attached object */ + + acpi_ns_detach_object(child_node); + } + + /* Check if this node has any children */ + + if (child_node->child) { + /* + * There is at least one child of this node, + * visit the node + */ + level++; + parent_node = child_node; + child_node = NULL; + } else if (child_node->owner_id == owner_id) { + deletion_node = child_node; + } + } else { + /* + * No more children of this parent node. + * Move up to the grandparent. + */ + level--; + if (level != 0) { + if (parent_node->owner_id == owner_id) { + deletion_node = parent_node; + } + } + + /* New "last child" is this parent node */ + + child_node = parent_node; + + /* Move up the tree to the grandparent */ + + parent_node = parent_node->parent; + } + } + + (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); + return_VOID; +} |