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Diffstat (limited to 'drivers/gpu/drm/i915/Kconfig.profile')
-rw-r--r-- | drivers/gpu/drm/i915/Kconfig.profile | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/Kconfig.profile b/drivers/gpu/drm/i915/Kconfig.profile new file mode 100644 index 0000000000..7cc38d25ee --- /dev/null +++ b/drivers/gpu/drm/i915/Kconfig.profile @@ -0,0 +1,139 @@ +config DRM_I915_REQUEST_TIMEOUT + int "Default timeout for requests (ms)" + default 20000 # milliseconds + help + Configures the default timeout after which any user submissions will + be forcefully terminated. + + Beware setting this value lower, or close to heartbeat interval + rounded to whole seconds times three, in order to avoid allowing + misbehaving applications causing total rendering failure in unrelated + clients. + + May be 0 to disable the timeout. + +config DRM_I915_FENCE_TIMEOUT + int "Timeout for unsignaled foreign fences (ms, jiffy granularity)" + default 10000 # milliseconds + help + When listening to a foreign fence, we install a supplementary timer + to ensure that we are always signaled and our userspace is able to + make forward progress. This value specifies the timeout used for an + unsignaled foreign fence. + + May be 0 to disable the timeout, and rely on the foreign fence being + eventually signaled. + +config DRM_I915_USERFAULT_AUTOSUSPEND + int "Runtime autosuspend delay for userspace GGTT mmaps (ms)" + default 250 # milliseconds + help + On runtime suspend, as we suspend the device, we have to revoke + userspace GGTT mmaps and force userspace to take a pagefault on + their next access. The revocation and subsequent recreation of + the GGTT mmap can be very slow and so we impose a small hysteris + that complements the runtime-pm autosuspend and provides a lower + floor on the autosuspend delay. + + May be 0 to disable the extra delay and solely use the device level + runtime pm autosuspend delay tunable. + +config DRM_I915_HEARTBEAT_INTERVAL + int "Interval between heartbeat pulses (ms)" + default 2500 # milliseconds + help + The driver sends a periodic heartbeat down all active engines to + check the health of the GPU and undertake regular house-keeping of + internal driver state. + + This is adjustable via + /sys/class/drm/card?/engine/*/heartbeat_interval_ms + + May be 0 to disable heartbeats and therefore disable automatic GPU + hang detection. + +config DRM_I915_PREEMPT_TIMEOUT + int "Preempt timeout (ms, jiffy granularity)" + default 640 # milliseconds + help + How long to wait (in milliseconds) for a preemption event to occur + when submitting a new context. If the current context does not hit + an arbitration point and yield to HW before the timer expires, the + HW will be reset to allow the more important context to execute. + + This is adjustable via + /sys/class/drm/card?/engine/*/preempt_timeout_ms + + May be 0 to disable the timeout. + + The compiled in default may get overridden at driver probe time on + certain platforms and certain engines which will be reflected in the + sysfs control. + +config DRM_I915_PREEMPT_TIMEOUT_COMPUTE + int "Preempt timeout for compute engines (ms, jiffy granularity)" + default 7500 # milliseconds + help + How long to wait (in milliseconds) for a preemption event to occur + when submitting a new context to a compute capable engine. If the + current context does not hit an arbitration point and yield to HW + before the timer expires, the HW will be reset to allow the more + important context to execute. + + This is adjustable via + /sys/class/drm/card?/engine/*/preempt_timeout_ms + + May be 0 to disable the timeout. + + The compiled in default may get overridden at driver probe time on + certain platforms and certain engines which will be reflected in the + sysfs control. + +config DRM_I915_MAX_REQUEST_BUSYWAIT + int "Busywait for request completion limit (ns)" + default 8000 # nanoseconds + help + Before sleeping waiting for a request (GPU operation) to complete, + we may spend some time polling for its completion. As the IRQ may + take a non-negligible time to setup, we do a short spin first to + check if the request will complete in the time it would have taken + us to enable the interrupt. + + This is adjustable via + /sys/class/drm/card?/engine/*/max_busywait_duration_ns + + May be 0 to disable the initial spin. In practice, we estimate + the cost of enabling the interrupt (if currently disabled) to be + a few microseconds. + +config DRM_I915_STOP_TIMEOUT + int "How long to wait for an engine to quiesce gracefully before reset (ms)" + default 100 # milliseconds + help + By stopping submission and sleeping for a short time before resetting + the GPU, we allow the innocent contexts also on the system to quiesce. + It is then less likely for a hanging context to cause collateral + damage as the system is reset in order to recover. The corollary is + that the reset itself may take longer and so be more disruptive to + interactive or low latency workloads. + + This is adjustable via + /sys/class/drm/card?/engine/*/stop_timeout_ms + +config DRM_I915_TIMESLICE_DURATION + int "Scheduling quantum for userspace batches (ms, jiffy granularity)" + default 1 # milliseconds + help + When two user batches of equal priority are executing, we will + alternate execution of each batch to ensure forward progress of + all users. This is necessary in some cases where there may be + an implicit dependency between those batches that requires + concurrent execution in order for them to proceed, e.g. they + interact with each other via userspace semaphores. Each context + is scheduled for execution for the timeslice duration, before + switching to the next context. + + This is adjustable via + /sys/class/drm/card?/engine/*/timeslice_duration_ms + + May be 0 to disable timeslicing. |