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-rw-r--r--drivers/gpu/drm/imagination/pvr_context.h205
1 files changed, 205 insertions, 0 deletions
diff --git a/drivers/gpu/drm/imagination/pvr_context.h b/drivers/gpu/drm/imagination/pvr_context.h
new file mode 100644
index 000000000..0c7b97dfa
--- /dev/null
+++ b/drivers/gpu/drm/imagination/pvr_context.h
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+/* SPDX-License-Identifier: GPL-2.0-only OR MIT */
+/* Copyright (c) 2023 Imagination Technologies Ltd. */
+
+#ifndef PVR_CONTEXT_H
+#define PVR_CONTEXT_H
+
+#include <drm/gpu_scheduler.h>
+
+#include <linux/compiler_attributes.h>
+#include <linux/dma-fence.h>
+#include <linux/kref.h>
+#include <linux/types.h>
+#include <linux/xarray.h>
+#include <uapi/drm/pvr_drm.h>
+
+#include "pvr_cccb.h"
+#include "pvr_device.h"
+#include "pvr_queue.h"
+
+/* Forward declaration from pvr_gem.h. */
+struct pvr_fw_object;
+
+enum pvr_context_priority {
+ PVR_CTX_PRIORITY_LOW = 0,
+ PVR_CTX_PRIORITY_MEDIUM,
+ PVR_CTX_PRIORITY_HIGH,
+};
+
+/**
+ * struct pvr_context - Context data
+ */
+struct pvr_context {
+ /** @ref_count: Refcount for context. */
+ struct kref ref_count;
+
+ /** @pvr_dev: Pointer to owning device. */
+ struct pvr_device *pvr_dev;
+
+ /** @vm_ctx: Pointer to associated VM context. */
+ struct pvr_vm_context *vm_ctx;
+
+ /** @type: Type of context. */
+ enum drm_pvr_ctx_type type;
+
+ /** @flags: Context flags. */
+ u32 flags;
+
+ /** @priority: Context priority*/
+ enum pvr_context_priority priority;
+
+ /** @fw_obj: FW object representing FW-side context data. */
+ struct pvr_fw_object *fw_obj;
+
+ /** @data: Pointer to local copy of FW context data. */
+ void *data;
+
+ /** @data_size: Size of FW context data, in bytes. */
+ u32 data_size;
+
+ /** @ctx_id: FW context ID. */
+ u32 ctx_id;
+
+ /**
+ * @faulty: Set to 1 when the context queues had unfinished job when
+ * a GPU reset happened.
+ *
+ * In that case, the context is in an inconsistent state and can't be
+ * used anymore.
+ */
+ atomic_t faulty;
+
+ /** @queues: Union containing all kind of queues. */
+ union {
+ struct {
+ /** @geometry: Geometry queue. */
+ struct pvr_queue *geometry;
+
+ /** @fragment: Fragment queue. */
+ struct pvr_queue *fragment;
+ };
+
+ /** @compute: Compute queue. */
+ struct pvr_queue *compute;
+
+ /** @compute: Transfer queue. */
+ struct pvr_queue *transfer;
+ } queues;
+};
+
+static __always_inline struct pvr_queue *
+pvr_context_get_queue_for_job(struct pvr_context *ctx, enum drm_pvr_job_type type)
+{
+ switch (type) {
+ case DRM_PVR_JOB_TYPE_GEOMETRY:
+ return ctx->type == DRM_PVR_CTX_TYPE_RENDER ? ctx->queues.geometry : NULL;
+ case DRM_PVR_JOB_TYPE_FRAGMENT:
+ return ctx->type == DRM_PVR_CTX_TYPE_RENDER ? ctx->queues.fragment : NULL;
+ case DRM_PVR_JOB_TYPE_COMPUTE:
+ return ctx->type == DRM_PVR_CTX_TYPE_COMPUTE ? ctx->queues.compute : NULL;
+ case DRM_PVR_JOB_TYPE_TRANSFER_FRAG:
+ return ctx->type == DRM_PVR_CTX_TYPE_TRANSFER_FRAG ? ctx->queues.transfer : NULL;
+ }
+
+ return NULL;
+}
+
+/**
+ * pvr_context_get() - Take additional reference on context.
+ * @ctx: Context pointer.
+ *
+ * Call pvr_context_put() to release.
+ *
+ * Returns:
+ * * The requested context on success, or
+ * * %NULL if no context pointer passed.
+ */
+static __always_inline struct pvr_context *
+pvr_context_get(struct pvr_context *ctx)
+{
+ if (ctx)
+ kref_get(&ctx->ref_count);
+
+ return ctx;
+}
+
+/**
+ * pvr_context_lookup() - Lookup context pointer from handle and file.
+ * @pvr_file: Pointer to pvr_file structure.
+ * @handle: Context handle.
+ *
+ * Takes reference on context. Call pvr_context_put() to release.
+ *
+ * Return:
+ * * The requested context on success, or
+ * * %NULL on failure (context does not exist, or does not belong to @pvr_file).
+ */
+static __always_inline struct pvr_context *
+pvr_context_lookup(struct pvr_file *pvr_file, u32 handle)
+{
+ struct pvr_context *ctx;
+
+ /* Take the array lock to protect against context removal. */
+ xa_lock(&pvr_file->ctx_handles);
+ ctx = pvr_context_get(xa_load(&pvr_file->ctx_handles, handle));
+ xa_unlock(&pvr_file->ctx_handles);
+
+ return ctx;
+}
+
+/**
+ * pvr_context_lookup_id() - Lookup context pointer from ID.
+ * @pvr_dev: Device pointer.
+ * @id: FW context ID.
+ *
+ * Takes reference on context. Call pvr_context_put() to release.
+ *
+ * Return:
+ * * The requested context on success, or
+ * * %NULL on failure (context does not exist).
+ */
+static __always_inline struct pvr_context *
+pvr_context_lookup_id(struct pvr_device *pvr_dev, u32 id)
+{
+ struct pvr_context *ctx;
+
+ /* Take the array lock to protect against context removal. */
+ xa_lock(&pvr_dev->ctx_ids);
+
+ /* Contexts are removed from the ctx_ids set in the context release path,
+ * meaning the ref_count reached zero before they get removed. We need
+ * to make sure we're not trying to acquire a context that's being
+ * destroyed.
+ */
+ ctx = xa_load(&pvr_dev->ctx_ids, id);
+ if (!kref_get_unless_zero(&ctx->ref_count))
+ ctx = NULL;
+
+ xa_unlock(&pvr_dev->ctx_ids);
+
+ return ctx;
+}
+
+static __always_inline u32
+pvr_context_get_fw_addr(struct pvr_context *ctx)
+{
+ u32 ctx_fw_addr = 0;
+
+ pvr_fw_object_get_fw_addr(ctx->fw_obj, &ctx_fw_addr);
+
+ return ctx_fw_addr;
+}
+
+void pvr_context_put(struct pvr_context *ctx);
+
+int pvr_context_create(struct pvr_file *pvr_file, struct drm_pvr_ioctl_create_context_args *args);
+
+int pvr_context_destroy(struct pvr_file *pvr_file, u32 handle);
+
+void pvr_destroy_contexts_for_file(struct pvr_file *pvr_file);
+
+void pvr_context_device_init(struct pvr_device *pvr_dev);
+
+void pvr_context_device_fini(struct pvr_device *pvr_dev);
+
+#endif /* PVR_CONTEXT_H */