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-rw-r--r--drivers/gpu/drm/v3d/Makefile4
-rw-r--r--drivers/gpu/drm/v3d/v3d_bo.c51
-rw-r--r--drivers/gpu/drm/v3d/v3d_debugfs.c178
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.c50
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.h165
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c779
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c89
-rw-r--r--drivers/gpu/drm/v3d/v3d_regs.h94
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c397
-rw-r--r--drivers/gpu/drm/v3d/v3d_submit.c1341
-rw-r--r--drivers/gpu/drm/v3d/v3d_sysfs.c69
-rw-r--r--drivers/gpu/drm/v3d/v3d_trace.h57
12 files changed, 2334 insertions, 940 deletions
diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile
index e8b3141370..b7d673f115 100644
--- a/drivers/gpu/drm/v3d/Makefile
+++ b/drivers/gpu/drm/v3d/Makefile
@@ -11,7 +11,9 @@ v3d-y := \
v3d_mmu.o \
v3d_perfmon.o \
v3d_trace_points.o \
- v3d_sched.o
+ v3d_sched.o \
+ v3d_sysfs.o \
+ v3d_submit.o
v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c
index 8b3229a37c..1bdfac8bea 100644
--- a/drivers/gpu/drm/v3d/v3d_bo.c
+++ b/drivers/gpu/drm/v3d/v3d_bo.c
@@ -33,6 +33,9 @@ void v3d_free_object(struct drm_gem_object *obj)
struct v3d_dev *v3d = to_v3d_dev(obj->dev);
struct v3d_bo *bo = to_v3d_bo(obj);
+ if (bo->vaddr)
+ v3d_put_bo_vaddr(bo);
+
v3d_mmu_remove_ptes(bo);
mutex_lock(&v3d->bo_lock);
@@ -134,6 +137,7 @@ struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
if (IS_ERR(shmem_obj))
return ERR_CAST(shmem_obj);
bo = to_v3d_bo(&shmem_obj->base);
+ bo->vaddr = NULL;
ret = v3d_bo_create_finish(&shmem_obj->base);
if (ret)
@@ -167,6 +171,20 @@ v3d_prime_import_sg_table(struct drm_device *dev,
return obj;
}
+void v3d_get_bo_vaddr(struct v3d_bo *bo)
+{
+ struct drm_gem_shmem_object *obj = &bo->base;
+
+ bo->vaddr = vmap(obj->pages, obj->base.size >> PAGE_SHIFT, VM_MAP,
+ pgprot_writecombine(PAGE_KERNEL));
+}
+
+void v3d_put_bo_vaddr(struct v3d_bo *bo)
+{
+ vunmap(bo->vaddr);
+ bo->vaddr = NULL;
+}
+
int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
@@ -233,3 +251,36 @@ int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
drm_gem_object_put(gem_obj);
return 0;
}
+
+int
+v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ int ret;
+ struct drm_v3d_wait_bo *args = data;
+ ktime_t start = ktime_get();
+ u64 delta_ns;
+ unsigned long timeout_jiffies =
+ nsecs_to_jiffies_timeout(args->timeout_ns);
+
+ if (args->pad != 0)
+ return -EINVAL;
+
+ ret = drm_gem_dma_resv_wait(file_priv, args->handle,
+ true, timeout_jiffies);
+
+ /* Decrement the user's timeout, in case we got interrupted
+ * such that the ioctl will be restarted.
+ */
+ delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start));
+ if (delta_ns < args->timeout_ns)
+ args->timeout_ns -= delta_ns;
+ else
+ args->timeout_ns = 0;
+
+ /* Asked to wait beyond the jiffie/scheduler precision? */
+ if (ret == -ETIME && args->timeout_ns)
+ ret = -EAGAIN;
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c
index 330669f51f..94eafcecc6 100644
--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
+++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -12,69 +12,83 @@
#include "v3d_drv.h"
#include "v3d_regs.h"
-#define REGDEF(reg) { reg, #reg }
+#define REGDEF(min_ver, max_ver, reg) { min_ver, max_ver, reg, #reg }
struct v3d_reg_def {
+ u32 min_ver;
+ u32 max_ver;
u32 reg;
const char *name;
};
static const struct v3d_reg_def v3d_hub_reg_defs[] = {
- REGDEF(V3D_HUB_AXICFG),
- REGDEF(V3D_HUB_UIFCFG),
- REGDEF(V3D_HUB_IDENT0),
- REGDEF(V3D_HUB_IDENT1),
- REGDEF(V3D_HUB_IDENT2),
- REGDEF(V3D_HUB_IDENT3),
- REGDEF(V3D_HUB_INT_STS),
- REGDEF(V3D_HUB_INT_MSK_STS),
-
- REGDEF(V3D_MMU_CTL),
- REGDEF(V3D_MMU_VIO_ADDR),
- REGDEF(V3D_MMU_VIO_ID),
- REGDEF(V3D_MMU_DEBUG_INFO),
+ REGDEF(33, 42, V3D_HUB_AXICFG),
+ REGDEF(33, 71, V3D_HUB_UIFCFG),
+ REGDEF(33, 71, V3D_HUB_IDENT0),
+ REGDEF(33, 71, V3D_HUB_IDENT1),
+ REGDEF(33, 71, V3D_HUB_IDENT2),
+ REGDEF(33, 71, V3D_HUB_IDENT3),
+ REGDEF(33, 71, V3D_HUB_INT_STS),
+ REGDEF(33, 71, V3D_HUB_INT_MSK_STS),
+
+ REGDEF(33, 71, V3D_MMU_CTL),
+ REGDEF(33, 71, V3D_MMU_VIO_ADDR),
+ REGDEF(33, 71, V3D_MMU_VIO_ID),
+ REGDEF(33, 71, V3D_MMU_DEBUG_INFO),
+
+ REGDEF(71, 71, V3D_GMP_STATUS(71)),
+ REGDEF(71, 71, V3D_GMP_CFG(71)),
+ REGDEF(71, 71, V3D_GMP_VIO_ADDR(71)),
};
static const struct v3d_reg_def v3d_gca_reg_defs[] = {
- REGDEF(V3D_GCA_SAFE_SHUTDOWN),
- REGDEF(V3D_GCA_SAFE_SHUTDOWN_ACK),
+ REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN),
+ REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN_ACK),
};
static const struct v3d_reg_def v3d_core_reg_defs[] = {
- REGDEF(V3D_CTL_IDENT0),
- REGDEF(V3D_CTL_IDENT1),
- REGDEF(V3D_CTL_IDENT2),
- REGDEF(V3D_CTL_MISCCFG),
- REGDEF(V3D_CTL_INT_STS),
- REGDEF(V3D_CTL_INT_MSK_STS),
- REGDEF(V3D_CLE_CT0CS),
- REGDEF(V3D_CLE_CT0CA),
- REGDEF(V3D_CLE_CT0EA),
- REGDEF(V3D_CLE_CT1CS),
- REGDEF(V3D_CLE_CT1CA),
- REGDEF(V3D_CLE_CT1EA),
-
- REGDEF(V3D_PTB_BPCA),
- REGDEF(V3D_PTB_BPCS),
-
- REGDEF(V3D_GMP_STATUS),
- REGDEF(V3D_GMP_CFG),
- REGDEF(V3D_GMP_VIO_ADDR),
-
- REGDEF(V3D_ERR_FDBGO),
- REGDEF(V3D_ERR_FDBGB),
- REGDEF(V3D_ERR_FDBGS),
- REGDEF(V3D_ERR_STAT),
+ REGDEF(33, 71, V3D_CTL_IDENT0),
+ REGDEF(33, 71, V3D_CTL_IDENT1),
+ REGDEF(33, 71, V3D_CTL_IDENT2),
+ REGDEF(33, 71, V3D_CTL_MISCCFG),
+ REGDEF(33, 71, V3D_CTL_INT_STS),
+ REGDEF(33, 71, V3D_CTL_INT_MSK_STS),
+ REGDEF(33, 71, V3D_CLE_CT0CS),
+ REGDEF(33, 71, V3D_CLE_CT0CA),
+ REGDEF(33, 71, V3D_CLE_CT0EA),
+ REGDEF(33, 71, V3D_CLE_CT1CS),
+ REGDEF(33, 71, V3D_CLE_CT1CA),
+ REGDEF(33, 71, V3D_CLE_CT1EA),
+
+ REGDEF(33, 71, V3D_PTB_BPCA),
+ REGDEF(33, 71, V3D_PTB_BPCS),
+
+ REGDEF(33, 42, V3D_GMP_STATUS(33)),
+ REGDEF(33, 42, V3D_GMP_CFG(33)),
+ REGDEF(33, 42, V3D_GMP_VIO_ADDR(33)),
+
+ REGDEF(33, 71, V3D_ERR_FDBGO),
+ REGDEF(33, 71, V3D_ERR_FDBGB),
+ REGDEF(33, 71, V3D_ERR_FDBGS),
+ REGDEF(33, 71, V3D_ERR_STAT),
};
static const struct v3d_reg_def v3d_csd_reg_defs[] = {
- REGDEF(V3D_CSD_STATUS),
- REGDEF(V3D_CSD_CURRENT_CFG0),
- REGDEF(V3D_CSD_CURRENT_CFG1),
- REGDEF(V3D_CSD_CURRENT_CFG2),
- REGDEF(V3D_CSD_CURRENT_CFG3),
- REGDEF(V3D_CSD_CURRENT_CFG4),
- REGDEF(V3D_CSD_CURRENT_CFG5),
- REGDEF(V3D_CSD_CURRENT_CFG6),
+ REGDEF(41, 71, V3D_CSD_STATUS),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG0(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG1(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG2(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG3(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG4(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG5(41)),
+ REGDEF(41, 42, V3D_CSD_CURRENT_CFG6(41)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG0(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG1(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG2(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG3(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG4(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG5(71)),
+ REGDEF(71, 71, V3D_CSD_CURRENT_CFG6(71)),
+ REGDEF(71, 71, V3D_V7_CSD_CURRENT_CFG7),
};
static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
@@ -85,38 +99,41 @@ static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
int i, core;
for (i = 0; i < ARRAY_SIZE(v3d_hub_reg_defs); i++) {
- seq_printf(m, "%s (0x%04x): 0x%08x\n",
- v3d_hub_reg_defs[i].name, v3d_hub_reg_defs[i].reg,
- V3D_READ(v3d_hub_reg_defs[i].reg));
+ const struct v3d_reg_def *def = &v3d_hub_reg_defs[i];
+
+ if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
+ seq_printf(m, "%s (0x%04x): 0x%08x\n",
+ def->name, def->reg, V3D_READ(def->reg));
+ }
}
- if (v3d->ver < 41) {
- for (i = 0; i < ARRAY_SIZE(v3d_gca_reg_defs); i++) {
+ for (i = 0; i < ARRAY_SIZE(v3d_gca_reg_defs); i++) {
+ const struct v3d_reg_def *def = &v3d_gca_reg_defs[i];
+
+ if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "%s (0x%04x): 0x%08x\n",
- v3d_gca_reg_defs[i].name,
- v3d_gca_reg_defs[i].reg,
- V3D_GCA_READ(v3d_gca_reg_defs[i].reg));
+ def->name, def->reg, V3D_GCA_READ(def->reg));
}
}
for (core = 0; core < v3d->cores; core++) {
for (i = 0; i < ARRAY_SIZE(v3d_core_reg_defs); i++) {
- seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
- core,
- v3d_core_reg_defs[i].name,
- v3d_core_reg_defs[i].reg,
- V3D_CORE_READ(core,
- v3d_core_reg_defs[i].reg));
+ const struct v3d_reg_def *def = &v3d_core_reg_defs[i];
+
+ if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
+ seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
+ core, def->name, def->reg,
+ V3D_CORE_READ(core, def->reg));
+ }
}
- if (v3d_has_csd(v3d)) {
- for (i = 0; i < ARRAY_SIZE(v3d_csd_reg_defs); i++) {
+ for (i = 0; i < ARRAY_SIZE(v3d_csd_reg_defs); i++) {
+ const struct v3d_reg_def *def = &v3d_csd_reg_defs[i];
+
+ if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
- core,
- v3d_csd_reg_defs[i].name,
- v3d_csd_reg_defs[i].reg,
- V3D_CORE_READ(core,
- v3d_csd_reg_defs[i].reg));
+ core, def->name, def->reg,
+ V3D_CORE_READ(core, def->reg));
}
}
}
@@ -147,8 +164,10 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
str_yes_no(ident2 & V3D_HUB_IDENT2_WITH_MMU));
seq_printf(m, "TFU: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TFU));
- seq_printf(m, "TSY: %s\n",
- str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY));
+ if (v3d->ver <= 42) {
+ seq_printf(m, "TSY: %s\n",
+ str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY));
+ }
seq_printf(m, "MSO: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_MSO));
seq_printf(m, "L3C: %s (%dkb)\n",
@@ -177,10 +196,14 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
seq_printf(m, " QPUs: %d\n", nslc * qups);
seq_printf(m, " Semaphores: %d\n",
V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM));
- seq_printf(m, " BCG int: %d\n",
- (ident2 & V3D_IDENT2_BCG_INT) != 0);
- seq_printf(m, " Override TMU: %d\n",
- (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
+ if (v3d->ver <= 42) {
+ seq_printf(m, " BCG int: %d\n",
+ (ident2 & V3D_IDENT2_BCG_INT) != 0);
+ }
+ if (v3d->ver < 40) {
+ seq_printf(m, " Override TMU: %d\n",
+ (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
+ }
}
return 0;
@@ -212,14 +235,15 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
int measure_ms = 1000;
if (v3d->ver >= 40) {
+ int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
- V3D_SET_FIELD(V3D_PCTR_CYCLE_COUNT,
+ V3D_SET_FIELD(cycle_count_reg,
V3D_PCTR_S0));
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
} else {
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0,
- V3D_PCTR_CYCLE_COUNT);
+ V3D_PCTR_CYCLE_COUNT(v3d->ver));
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN,
V3D_V3_PCTR_0_EN_ENABLE |
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index ffbbe9d527..3debf37e7d 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -19,6 +19,7 @@
#include <linux/module.h>
#include <linux/of_platform.h>
#include <linux/platform_device.h>
+#include <linux/sched/clock.h>
#include <linux/reset.h>
#include <drm/drm_drv.h>
@@ -90,6 +91,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
args->value = 1;
return 0;
+ case DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE:
+ args->value = 1;
+ return 0;
default:
DRM_DEBUG("Unknown parameter %d\n", args->param);
return -EINVAL;
@@ -111,6 +115,10 @@ v3d_open(struct drm_device *dev, struct drm_file *file)
v3d_priv->v3d = v3d;
for (i = 0; i < V3D_MAX_QUEUES; i++) {
+ v3d_priv->enabled_ns[i] = 0;
+ v3d_priv->start_ns[i] = 0;
+ v3d_priv->jobs_sent[i] = 0;
+
sched = &v3d->queue[i].sched;
drm_sched_entity_init(&v3d_priv->sched_entity[i],
DRM_SCHED_PRIORITY_NORMAL, &sched,
@@ -136,7 +144,35 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file)
kfree(v3d_priv);
}
-DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
+static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
+{
+ struct v3d_file_priv *file_priv = file->driver_priv;
+ u64 timestamp = local_clock();
+ enum v3d_queue queue;
+
+ for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
+ /* Note that, in case of a GPU reset, the time spent during an
+ * attempt of executing the job is not computed in the runtime.
+ */
+ drm_printf(p, "drm-engine-%s: \t%llu ns\n",
+ v3d_queue_to_string(queue),
+ file_priv->start_ns[queue] ? file_priv->enabled_ns[queue]
+ + timestamp - file_priv->start_ns[queue]
+ : file_priv->enabled_ns[queue]);
+
+ /* Note that we only count jobs that completed. Therefore, jobs
+ * that were resubmitted due to a GPU reset are not computed.
+ */
+ drm_printf(p, "v3d-jobs-%s: \t%llu jobs\n",
+ v3d_queue_to_string(queue), file_priv->jobs_sent[queue]);
+ }
+}
+
+static const struct file_operations v3d_drm_fops = {
+ .owner = THIS_MODULE,
+ DRM_GEM_FOPS,
+ .show_fdinfo = drm_show_fdinfo,
+};
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
* protection between clients. Note that render nodes would be
@@ -156,6 +192,7 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
};
static const struct drm_driver v3d_drm_driver = {
@@ -176,6 +213,7 @@ static const struct drm_driver v3d_drm_driver = {
.ioctls = v3d_drm_ioctls,
.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
.fops = &v3d_drm_fops,
+ .show_fdinfo = v3d_show_fdinfo,
.name = DRIVER_NAME,
.desc = DRIVER_DESC,
@@ -187,6 +225,7 @@ static const struct drm_driver v3d_drm_driver = {
static const struct of_device_id v3d_of_match[] = {
{ .compatible = "brcm,2711-v3d" },
+ { .compatible = "brcm,2712-v3d" },
{ .compatible = "brcm,7268-v3d" },
{ .compatible = "brcm,7278-v3d" },
{},
@@ -281,8 +320,14 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (ret)
goto irq_disable;
+ ret = v3d_sysfs_init(dev);
+ if (ret)
+ goto drm_unregister;
+
return 0;
+drm_unregister:
+ drm_dev_unregister(drm);
irq_disable:
v3d_irq_disable(v3d);
gem_destroy:
@@ -296,6 +341,9 @@ static void v3d_platform_drm_remove(struct platform_device *pdev)
{
struct drm_device *drm = platform_get_drvdata(pdev);
struct v3d_dev *v3d = to_v3d_dev(drm);
+ struct device *dev = &pdev->dev;
+
+ v3d_sysfs_destroy(dev);
drm_dev_unregister(drm);
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 106454f289..3c7d588665 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -19,13 +19,30 @@ struct reset_control;
#define GMP_GRANULARITY (128 * 1024)
-#define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1)
+#define V3D_MAX_QUEUES (V3D_CPU + 1)
+
+static inline char *v3d_queue_to_string(enum v3d_queue queue)
+{
+ switch (queue) {
+ case V3D_BIN: return "bin";
+ case V3D_RENDER: return "render";
+ case V3D_TFU: return "tfu";
+ case V3D_CSD: return "csd";
+ case V3D_CACHE_CLEAN: return "cache_clean";
+ case V3D_CPU: return "cpu";
+ }
+ return "UNKNOWN";
+}
struct v3d_queue_state {
struct drm_gpu_scheduler sched;
u64 fence_context;
u64 emit_seqno;
+
+ u64 start_ns;
+ u64 enabled_ns;
+ u64 jobs_sent;
};
/* Performance monitor object. The perform lifetime is controlled by userspace
@@ -106,6 +123,7 @@ struct v3d_dev {
struct v3d_render_job *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_csd_job *csd_job;
+ struct v3d_cpu_job *cpu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];
@@ -167,6 +185,12 @@ struct v3d_file_priv {
} perfmon;
struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
+
+ u64 start_ns[V3D_MAX_QUEUES];
+
+ u64 enabled_ns[V3D_MAX_QUEUES];
+
+ u64 jobs_sent[V3D_MAX_QUEUES];
};
struct v3d_bo {
@@ -178,6 +202,8 @@ struct v3d_bo {
* v3d_render_job->unref_list
*/
struct list_head unref_head;
+
+ void *vaddr;
};
static inline struct v3d_bo *
@@ -238,6 +264,11 @@ struct v3d_job {
*/
struct v3d_perfmon *perfmon;
+ /* File descriptor of the process that submitted the job that could be used
+ * for collecting stats by process of GPU usage.
+ */
+ struct drm_file *file;
+
/* Callback for the freeing of the job on refcount going to 0. */
void (*free)(struct kref *ref);
};
@@ -285,6 +316,112 @@ struct v3d_csd_job {
struct drm_v3d_submit_csd args;
};
+enum v3d_cpu_job_type {
+ V3D_CPU_JOB_TYPE_INDIRECT_CSD = 1,
+ V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY,
+ V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY,
+ V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY,
+};
+
+struct v3d_timestamp_query {
+ /* Offset of this query in the timestamp BO for its value. */
+ u32 offset;
+
+ /* Syncobj that indicates the timestamp availability */
+ struct drm_syncobj *syncobj;
+};
+
+/* Number of perfmons required to handle all supported performance counters */
+#define V3D_MAX_PERFMONS DIV_ROUND_UP(V3D_PERFCNT_NUM, \
+ DRM_V3D_MAX_PERF_COUNTERS)
+
+struct v3d_performance_query {
+ /* Performance monitor IDs for this query */
+ u32 kperfmon_ids[V3D_MAX_PERFMONS];
+
+ /* Syncobj that indicates the query availability */
+ struct drm_syncobj *syncobj;
+};
+
+struct v3d_indirect_csd_info {
+ /* Indirect CSD */
+ struct v3d_csd_job *job;
+
+ /* Clean cache job associated to the Indirect CSD job */
+ struct v3d_job *clean_job;
+
+ /* Offset within the BO where the workgroup counts are stored */
+ u32 offset;
+
+ /* Workgroups size */
+ u32 wg_size;
+
+ /* Indices of the uniforms with the workgroup dispatch counts
+ * in the uniform stream.
+ */
+ u32 wg_uniform_offsets[3];
+
+ /* Indirect BO */
+ struct drm_gem_object *indirect;
+
+ /* Context of the Indirect CSD job */
+ struct ww_acquire_ctx acquire_ctx;
+};
+
+struct v3d_timestamp_query_info {
+ struct v3d_timestamp_query *queries;
+
+ u32 count;
+};
+
+struct v3d_performance_query_info {
+ struct v3d_performance_query *queries;
+
+ /* Number of performance queries */
+ u32 count;
+
+ /* Number of performance monitors related to that query pool */
+ u32 nperfmons;
+
+ /* Number of performance counters related to that query pool */
+ u32 ncounters;
+};
+
+struct v3d_copy_query_results_info {
+ /* Define if should write to buffer using 64 or 32 bits */
+ bool do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available */
+ bool do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ bool availability_bit;
+
+ /* Offset of the copy buffer in the BO */
+ u32 offset;
+
+ /* Stride of the copy buffer in the BO */
+ u32 stride;
+};
+
+struct v3d_cpu_job {
+ struct v3d_job base;
+
+ enum v3d_cpu_job_type job_type;
+
+ struct v3d_indirect_csd_info indirect_csd;
+
+ struct v3d_timestamp_query_info timestamp_query;
+
+ struct v3d_copy_query_results_info copy;
+
+ struct v3d_performance_query_info performance_query;
+};
+
+typedef void (*v3d_cpu_job_fn)(struct v3d_cpu_job *);
+
struct v3d_submit_outsync {
struct drm_syncobj *syncobj;
};
@@ -352,12 +489,16 @@ struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size);
void v3d_free_object(struct drm_gem_object *gem_obj);
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
size_t size);
+void v3d_get_bo_vaddr(struct v3d_bo *bo);
+void v3d_put_bo_vaddr(struct v3d_bo *bo);
int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
struct drm_gem_object *v3d_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach,
struct sg_table *sgt);
@@ -372,19 +513,21 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue);
/* v3d_gem.c */
int v3d_gem_init(struct drm_device *dev);
void v3d_gem_destroy(struct drm_device *dev);
+void v3d_reset(struct v3d_dev *v3d);
+void v3d_invalidate_caches(struct v3d_dev *v3d);
+void v3d_clean_caches(struct v3d_dev *v3d);
+
+/* v3d_submit.c */
+void v3d_job_cleanup(struct v3d_job *job);
+void v3d_job_put(struct v3d_job *job);
int v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
-int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-void v3d_job_cleanup(struct v3d_job *job);
-void v3d_job_put(struct v3d_job *job);
-void v3d_reset(struct v3d_dev *v3d);
-void v3d_invalidate_caches(struct v3d_dev *v3d);
-void v3d_clean_caches(struct v3d_dev *v3d);
+int v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
/* v3d_irq.c */
int v3d_irq_init(struct v3d_dev *v3d);
@@ -393,8 +536,6 @@ void v3d_irq_disable(struct v3d_dev *v3d);
void v3d_irq_reset(struct v3d_dev *v3d);
/* v3d_mmu.c */
-int v3d_mmu_get_offset(struct drm_file *file_priv, struct v3d_bo *bo,
- u32 *offset);
int v3d_mmu_set_page_table(struct v3d_dev *v3d);
void v3d_mmu_insert_ptes(struct v3d_bo *bo);
void v3d_mmu_remove_ptes(struct v3d_bo *bo);
@@ -418,3 +559,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+
+/* v3d_sysfs.c */
+int v3d_sysfs_init(struct device *dev);
+void v3d_sysfs_destroy(struct device *dev);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 2e94ce788c..afc565078c 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -11,8 +11,6 @@
#include <linux/uaccess.h>
#include <drm/drm_managed.h>
-#include <drm/drm_syncobj.h>
-#include <uapi/drm/v3d_drm.h>
#include "v3d_drv.h"
#include "v3d_regs.h"
@@ -47,9 +45,9 @@ v3d_init_hw_state(struct v3d_dev *v3d)
static void
v3d_idle_axi(struct v3d_dev *v3d, int core)
{
- V3D_CORE_WRITE(core, V3D_GMP_CFG, V3D_GMP_CFG_STOP_REQ);
+ V3D_CORE_WRITE(core, V3D_GMP_CFG(v3d->ver), V3D_GMP_CFG_STOP_REQ);
- if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) &
+ if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS(v3d->ver)) &
(V3D_GMP_STATUS_RD_COUNT_MASK |
V3D_GMP_STATUS_WR_COUNT_MASK |
V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) {
@@ -241,771 +239,6 @@ v3d_invalidate_caches(struct v3d_dev *v3d)
v3d_invalidate_slices(v3d, 0);
}
-/* Takes the reservation lock on all the BOs being referenced, so that
- * at queue submit time we can update the reservations.
- *
- * We don't lock the RCL the tile alloc/state BOs, or overflow memory
- * (all of which are on exec->unref_list). They're entirely private
- * to v3d, so we don't attach dma-buf fences to them.
- */
-static int
-v3d_lock_bo_reservations(struct v3d_job *job,
- struct ww_acquire_ctx *acquire_ctx)
-{
- int i, ret;
-
- ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
- if (ret)
- return ret;
-
- for (i = 0; i < job->bo_count; i++) {
- ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
- if (ret)
- goto fail;
-
- ret = drm_sched_job_add_implicit_dependencies(&job->base,
- job->bo[i], true);
- if (ret)
- goto fail;
- }
-
- return 0;
-
-fail:
- drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
- return ret;
-}
-
-/**
- * v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
- * referenced by the job.
- * @dev: DRM device
- * @file_priv: DRM file for this fd
- * @job: V3D job being set up
- * @bo_handles: GEM handles
- * @bo_count: Number of GEM handles passed in
- *
- * The command validator needs to reference BOs by their index within
- * the submitted job's BO list. This does the validation of the job's
- * BO list and reference counting for the lifetime of the job.
- *
- * Note that this function doesn't need to unreference the BOs on
- * failure, because that will happen at v3d_exec_cleanup() time.
- */
-static int
-v3d_lookup_bos(struct drm_device *dev,
- struct drm_file *file_priv,
- struct v3d_job *job,
- u64 bo_handles,
- u32 bo_count)
-{
- job->bo_count = bo_count;
-
- if (!job->bo_count) {
- /* See comment on bo_index for why we have to check
- * this.
- */
- DRM_DEBUG("Rendering requires BOs\n");
- return -EINVAL;
- }
-
- return drm_gem_objects_lookup(file_priv,
- (void __user *)(uintptr_t)bo_handles,
- job->bo_count, &job->bo);
-}
-
-static void
-v3d_job_free(struct kref *ref)
-{
- struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
- int i;
-
- if (job->bo) {
- for (i = 0; i < job->bo_count; i++)
- drm_gem_object_put(job->bo[i]);
- kvfree(job->bo);
- }
-
- dma_fence_put(job->irq_fence);
- dma_fence_put(job->done_fence);
-
- if (job->perfmon)
- v3d_perfmon_put(job->perfmon);
-
- kfree(job);
-}
-
-static void
-v3d_render_job_free(struct kref *ref)
-{
- struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
- base.refcount);
- struct v3d_bo *bo, *save;
-
- list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
- drm_gem_object_put(&bo->base.base);
- }
-
- v3d_job_free(ref);
-}
-
-void v3d_job_cleanup(struct v3d_job *job)
-{
- if (!job)
- return;
-
- drm_sched_job_cleanup(&job->base);
- v3d_job_put(job);
-}
-
-void v3d_job_put(struct v3d_job *job)
-{
- kref_put(&job->refcount, job->free);
-}
-
-int
-v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
-{
- int ret;
- struct drm_v3d_wait_bo *args = data;
- ktime_t start = ktime_get();
- u64 delta_ns;
- unsigned long timeout_jiffies =
- nsecs_to_jiffies_timeout(args->timeout_ns);
-
- if (args->pad != 0)
- return -EINVAL;
-
- ret = drm_gem_dma_resv_wait(file_priv, args->handle,
- true, timeout_jiffies);
-
- /* Decrement the user's timeout, in case we got interrupted
- * such that the ioctl will be restarted.
- */
- delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start));
- if (delta_ns < args->timeout_ns)
- args->timeout_ns -= delta_ns;
- else
- args->timeout_ns = 0;
-
- /* Asked to wait beyond the jiffie/scheduler precision? */
- if (ret == -ETIME && args->timeout_ns)
- ret = -EAGAIN;
-
- return ret;
-}
-
-static int
-v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
- void **container, size_t size, void (*free)(struct kref *ref),
- u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
-{
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- struct v3d_job *job;
- bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
- int ret, i;
-
- *container = kcalloc(1, size, GFP_KERNEL);
- if (!*container) {
- DRM_ERROR("Cannot allocate memory for v3d job.");
- return -ENOMEM;
- }
-
- job = *container;
- job->v3d = v3d;
- job->free = free;
-
- ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
- v3d_priv);
- if (ret)
- goto fail;
-
- if (has_multisync) {
- if (se->in_sync_count && se->wait_stage == queue) {
- struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
-
- for (i = 0; i < se->in_sync_count; i++) {
- struct drm_v3d_sem in;
-
- if (copy_from_user(&in, handle++, sizeof(in))) {
- ret = -EFAULT;
- DRM_DEBUG("Failed to copy wait dep handle.\n");
- goto fail_deps;
- }
- ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in.handle, 0);
-
- // TODO: Investigate why this was filtered out for the IOCTL.
- if (ret && ret != -ENOENT)
- goto fail_deps;
- }
- }
- } else {
- ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in_sync, 0);
-
- // TODO: Investigate why this was filtered out for the IOCTL.
- if (ret && ret != -ENOENT)
- goto fail_deps;
- }
-
- kref_init(&job->refcount);
-
- return 0;
-
-fail_deps:
- drm_sched_job_cleanup(&job->base);
-fail:
- kfree(*container);
- *container = NULL;
-
- return ret;
-}
-
-static void
-v3d_push_job(struct v3d_job *job)
-{
- drm_sched_job_arm(&job->base);
-
- job->done_fence = dma_fence_get(&job->base.s_fence->finished);
-
- /* put by scheduler job completion */
- kref_get(&job->refcount);
-
- drm_sched_entity_push_job(&job->base);
-}
-
-static void
-v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
- struct v3d_job *job,
- struct ww_acquire_ctx *acquire_ctx,
- u32 out_sync,
- struct v3d_submit_ext *se,
- struct dma_fence *done_fence)
-{
- struct drm_syncobj *sync_out;
- bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
- int i;
-
- for (i = 0; i < job->bo_count; i++) {
- /* XXX: Use shared fences for read-only objects. */
- dma_resv_add_fence(job->bo[i]->resv, job->done_fence,
- DMA_RESV_USAGE_WRITE);
- }
-
- drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
-
- /* Update the return sync object for the job */
- /* If it only supports a single signal semaphore*/
- if (!has_multisync) {
- sync_out = drm_syncobj_find(file_priv, out_sync);
- if (sync_out) {
- drm_syncobj_replace_fence(sync_out, done_fence);
- drm_syncobj_put(sync_out);
- }
- return;
- }
-
- /* If multiple semaphores extension is supported */
- if (se->out_sync_count) {
- for (i = 0; i < se->out_sync_count; i++) {
- drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
- done_fence);
- drm_syncobj_put(se->out_syncs[i].syncobj);
- }
- kvfree(se->out_syncs);
- }
-}
-
-static void
-v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
-{
- unsigned int i;
-
- if (!(se && se->out_sync_count))
- return;
-
- for (i = 0; i < se->out_sync_count; i++)
- drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
-}
-
-static int
-v3d_get_multisync_post_deps(struct drm_file *file_priv,
- struct v3d_submit_ext *se,
- u32 count, u64 handles)
-{
- struct drm_v3d_sem __user *post_deps;
- int i, ret;
-
- if (!count)
- return 0;
-
- se->out_syncs = (struct v3d_submit_outsync *)
- kvmalloc_array(count,
- sizeof(struct v3d_submit_outsync),
- GFP_KERNEL);
- if (!se->out_syncs)
- return -ENOMEM;
-
- post_deps = u64_to_user_ptr(handles);
-
- for (i = 0; i < count; i++) {
- struct drm_v3d_sem out;
-
- if (copy_from_user(&out, post_deps++, sizeof(out))) {
- ret = -EFAULT;
- DRM_DEBUG("Failed to copy post dep handles\n");
- goto fail;
- }
-
- se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
- out.handle);
- if (!se->out_syncs[i].syncobj) {
- ret = -EINVAL;
- goto fail;
- }
- }
- se->out_sync_count = count;
-
- return 0;
-
-fail:
- for (i--; i >= 0; i--)
- drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
-
- return ret;
-}
-
-/* Get data for multiple binary semaphores synchronization. Parse syncobj
- * to be signaled when job completes (out_sync).
- */
-static int
-v3d_get_multisync_submit_deps(struct drm_file *file_priv,
- struct drm_v3d_extension __user *ext,
- void *data)
-{
- struct drm_v3d_multi_sync multisync;
- struct v3d_submit_ext *se = data;
- int ret;
-
- if (copy_from_user(&multisync, ext, sizeof(multisync)))
- return -EFAULT;
-
- if (multisync.pad)
- return -EINVAL;
-
- ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count,
- multisync.out_syncs);
- if (ret)
- return ret;
-
- se->in_sync_count = multisync.in_sync_count;
- se->in_syncs = multisync.in_syncs;
- se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
- se->wait_stage = multisync.wait_stage;
-
- return 0;
-}
-
-/* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
- * according to the extension id (name).
- */
-static int
-v3d_get_extensions(struct drm_file *file_priv,
- u64 ext_handles,
- void *data)
-{
- struct drm_v3d_extension __user *user_ext;
- int ret;
-
- user_ext = u64_to_user_ptr(ext_handles);
- while (user_ext) {
- struct drm_v3d_extension ext;
-
- if (copy_from_user(&ext, user_ext, sizeof(ext))) {
- DRM_DEBUG("Failed to copy submit extension\n");
- return -EFAULT;
- }
-
- switch (ext.id) {
- case DRM_V3D_EXT_ID_MULTI_SYNC:
- ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data);
- if (ret)
- return ret;
- break;
- default:
- DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
- return -EINVAL;
- }
-
- user_ext = u64_to_user_ptr(ext.next);
- }
-
- return 0;
-}
-
-/**
- * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
- * @dev: DRM device
- * @data: ioctl argument
- * @file_priv: DRM file for this fd
- *
- * This is the main entrypoint for userspace to submit a 3D frame to
- * the GPU. Userspace provides the binner command list (if
- * applicable), and the kernel sets up the render command list to draw
- * to the framebuffer described in the ioctl, using the command lists
- * that the 3D engine's binner will produce.
- */
-int
-v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
-{
- struct v3d_dev *v3d = to_v3d_dev(dev);
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- struct drm_v3d_submit_cl *args = data;
- struct v3d_submit_ext se = {0};
- struct v3d_bin_job *bin = NULL;
- struct v3d_render_job *render = NULL;
- struct v3d_job *clean_job = NULL;
- struct v3d_job *last_job;
- struct ww_acquire_ctx acquire_ctx;
- int ret = 0;
-
- trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
-
- if (args->pad)
- return -EINVAL;
-
- if (args->flags &&
- args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
- DRM_V3D_SUBMIT_EXTENSION)) {
- DRM_INFO("invalid flags: %d\n", args->flags);
- return -EINVAL;
- }
-
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
- ret = v3d_get_extensions(file_priv, args->extensions, &se);
- if (ret) {
- DRM_DEBUG("Failed to get extensions.\n");
- return ret;
- }
- }
-
- ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render),
- v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
- if (ret)
- goto fail;
-
- render->start = args->rcl_start;
- render->end = args->rcl_end;
- INIT_LIST_HEAD(&render->unref_list);
-
- if (args->bcl_start != args->bcl_end) {
- ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin),
- v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
- if (ret)
- goto fail;
-
- bin->start = args->bcl_start;
- bin->end = args->bcl_end;
- bin->qma = args->qma;
- bin->qms = args->qms;
- bin->qts = args->qts;
- bin->render = render;
- }
-
- if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
- ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
- v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
- if (ret)
- goto fail;
-
- last_job = clean_job;
- } else {
- last_job = &render->base;
- }
-
- ret = v3d_lookup_bos(dev, file_priv, last_job,
- args->bo_handles, args->bo_handle_count);
- if (ret)
- goto fail;
-
- ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
- if (ret)
- goto fail;
-
- if (args->perfmon_id) {
- render->base.perfmon = v3d_perfmon_find(v3d_priv,
- args->perfmon_id);
-
- if (!render->base.perfmon) {
- ret = -ENOENT;
- goto fail_perfmon;
- }
- }
-
- mutex_lock(&v3d->sched_lock);
- if (bin) {
- bin->base.perfmon = render->base.perfmon;
- v3d_perfmon_get(bin->base.perfmon);
- v3d_push_job(&bin->base);
-
- ret = drm_sched_job_add_dependency(&render->base.base,
- dma_fence_get(bin->base.done_fence));
- if (ret)
- goto fail_unreserve;
- }
-
- v3d_push_job(&render->base);
-
- if (clean_job) {
- struct dma_fence *render_fence =
- dma_fence_get(render->base.done_fence);
- ret = drm_sched_job_add_dependency(&clean_job->base,
- render_fence);
- if (ret)
- goto fail_unreserve;
- clean_job->perfmon = render->base.perfmon;
- v3d_perfmon_get(clean_job->perfmon);
- v3d_push_job(clean_job);
- }
-
- mutex_unlock(&v3d->sched_lock);
-
- v3d_attach_fences_and_unlock_reservation(file_priv,
- last_job,
- &acquire_ctx,
- args->out_sync,
- &se,
- last_job->done_fence);
-
- if (bin)
- v3d_job_put(&bin->base);
- v3d_job_put(&render->base);
- if (clean_job)
- v3d_job_put(clean_job);
-
- return 0;
-
-fail_unreserve:
- mutex_unlock(&v3d->sched_lock);
-fail_perfmon:
- drm_gem_unlock_reservations(last_job->bo,
- last_job->bo_count, &acquire_ctx);
-fail:
- v3d_job_cleanup((void *)bin);
- v3d_job_cleanup((void *)render);
- v3d_job_cleanup(clean_job);
- v3d_put_multisync_post_deps(&se);
-
- return ret;
-}
-
-/**
- * v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
- * @dev: DRM device
- * @data: ioctl argument
- * @file_priv: DRM file for this fd
- *
- * Userspace provides the register setup for the TFU, which we don't
- * need to validate since the TFU is behind the MMU.
- */
-int
-v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
-{
- struct v3d_dev *v3d = to_v3d_dev(dev);
- struct drm_v3d_submit_tfu *args = data;
- struct v3d_submit_ext se = {0};
- struct v3d_tfu_job *job = NULL;
- struct ww_acquire_ctx acquire_ctx;
- int ret = 0;
-
- trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
-
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
- DRM_DEBUG("invalid flags: %d\n", args->flags);
- return -EINVAL;
- }
-
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
- ret = v3d_get_extensions(file_priv, args->extensions, &se);
- if (ret) {
- DRM_DEBUG("Failed to get extensions.\n");
- return ret;
- }
- }
-
- ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
- v3d_job_free, args->in_sync, &se, V3D_TFU);
- if (ret)
- goto fail;
-
- job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
- sizeof(*job->base.bo), GFP_KERNEL);
- if (!job->base.bo) {
- ret = -ENOMEM;
- goto fail;
- }
-
- job->args = *args;
-
- for (job->base.bo_count = 0;
- job->base.bo_count < ARRAY_SIZE(args->bo_handles);
- job->base.bo_count++) {
- struct drm_gem_object *bo;
-
- if (!args->bo_handles[job->base.bo_count])
- break;
-
- bo = drm_gem_object_lookup(file_priv, args->bo_handles[job->base.bo_count]);
- if (!bo) {
- DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
- job->base.bo_count,
- args->bo_handles[job->base.bo_count]);
- ret = -ENOENT;
- goto fail;
- }
- job->base.bo[job->base.bo_count] = bo;
- }
-
- ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
- if (ret)
- goto fail;
-
- mutex_lock(&v3d->sched_lock);
- v3d_push_job(&job->base);
- mutex_unlock(&v3d->sched_lock);
-
- v3d_attach_fences_and_unlock_reservation(file_priv,
- &job->base, &acquire_ctx,
- args->out_sync,
- &se,
- job->base.done_fence);
-
- v3d_job_put(&job->base);
-
- return 0;
-
-fail:
- v3d_job_cleanup((void *)job);
- v3d_put_multisync_post_deps(&se);
-
- return ret;
-}
-
-/**
- * v3d_submit_csd_ioctl() - Submits a CSD (texture formatting) job to the V3D.
- * @dev: DRM device
- * @data: ioctl argument
- * @file_priv: DRM file for this fd
- *
- * Userspace provides the register setup for the CSD, which we don't
- * need to validate since the CSD is behind the MMU.
- */
-int
-v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv)
-{
- struct v3d_dev *v3d = to_v3d_dev(dev);
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- struct drm_v3d_submit_csd *args = data;
- struct v3d_submit_ext se = {0};
- struct v3d_csd_job *job = NULL;
- struct v3d_job *clean_job = NULL;
- struct ww_acquire_ctx acquire_ctx;
- int ret;
-
- trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
-
- if (args->pad)
- return -EINVAL;
-
- if (!v3d_has_csd(v3d)) {
- DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
- return -EINVAL;
- }
-
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
- DRM_INFO("invalid flags: %d\n", args->flags);
- return -EINVAL;
- }
-
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
- ret = v3d_get_extensions(file_priv, args->extensions, &se);
- if (ret) {
- DRM_DEBUG("Failed to get extensions.\n");
- return ret;
- }
- }
-
- ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
- v3d_job_free, args->in_sync, &se, V3D_CSD);
- if (ret)
- goto fail;
-
- ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
- v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
- if (ret)
- goto fail;
-
- job->args = *args;
-
- ret = v3d_lookup_bos(dev, file_priv, clean_job,
- args->bo_handles, args->bo_handle_count);
- if (ret)
- goto fail;
-
- ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
- if (ret)
- goto fail;
-
- if (args->perfmon_id) {
- job->base.perfmon = v3d_perfmon_find(v3d_priv,
- args->perfmon_id);
- if (!job->base.perfmon) {
- ret = -ENOENT;
- goto fail_perfmon;
- }
- }
-
- mutex_lock(&v3d->sched_lock);
- v3d_push_job(&job->base);
-
- ret = drm_sched_job_add_dependency(&clean_job->base,
- dma_fence_get(job->base.done_fence));
- if (ret)
- goto fail_unreserve;
-
- v3d_push_job(clean_job);
- mutex_unlock(&v3d->sched_lock);
-
- v3d_attach_fences_and_unlock_reservation(file_priv,
- clean_job,
- &acquire_ctx,
- args->out_sync,
- &se,
- clean_job->done_fence);
-
- v3d_job_put(&job->base);
- v3d_job_put(clean_job);
-
- return 0;
-
-fail_unreserve:
- mutex_unlock(&v3d->sched_lock);
-fail_perfmon:
- drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
- &acquire_ctx);
-fail:
- v3d_job_cleanup((void *)job);
- v3d_job_cleanup(clean_job);
- v3d_put_multisync_post_deps(&se);
-
- return ret;
-}
-
int
v3d_gem_init(struct drm_device *dev)
{
@@ -1013,8 +246,12 @@ v3d_gem_init(struct drm_device *dev)
u32 pt_size = 4096 * 1024;
int ret, i;
- for (i = 0; i < V3D_MAX_QUEUES; i++)
+ for (i = 0; i < V3D_MAX_QUEUES; i++) {
v3d->queue[i].fence_context = dma_fence_context_alloc(1);
+ v3d->queue[i].start_ns = 0;
+ v3d->queue[i].enabled_ns = 0;
+ v3d->queue[i].jobs_sent = 0;
+ }
spin_lock_init(&v3d->mm_lock);
spin_lock_init(&v3d->job_lock);
@@ -1072,6 +309,8 @@ v3d_gem_destroy(struct drm_device *dev)
*/
WARN_ON(v3d->bin_job);
WARN_ON(v3d->render_job);
+ WARN_ON(v3d->tfu_job);
+ WARN_ON(v3d->csd_job);
drm_mm_takedown(&v3d->mm);
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index e714d5318f..b8f9f2a3d2 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -14,21 +14,23 @@
*/
#include <linux/platform_device.h>
+#include <linux/sched/clock.h>
#include "v3d_drv.h"
#include "v3d_regs.h"
#include "v3d_trace.h"
-#define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \
- V3D_INT_FLDONE | \
- V3D_INT_FRDONE | \
- V3D_INT_CSDDONE | \
- V3D_INT_GMPV))
+#define V3D_CORE_IRQS(ver) ((u32)(V3D_INT_OUTOMEM | \
+ V3D_INT_FLDONE | \
+ V3D_INT_FRDONE | \
+ V3D_INT_CSDDONE(ver) | \
+ (ver < 71 ? V3D_INT_GMPV : 0)))
-#define V3D_HUB_IRQS ((u32)(V3D_HUB_INT_MMU_WRV | \
- V3D_HUB_INT_MMU_PTI | \
- V3D_HUB_INT_MMU_CAP | \
- V3D_HUB_INT_TFUC))
+#define V3D_HUB_IRQS(ver) ((u32)(V3D_HUB_INT_MMU_WRV | \
+ V3D_HUB_INT_MMU_PTI | \
+ V3D_HUB_INT_MMU_CAP | \
+ V3D_HUB_INT_TFUC | \
+ (ver >= 71 ? V3D_V7_HUB_INT_GMPV : 0)))
static irqreturn_t
v3d_hub_irq(int irq, void *arg);
@@ -100,6 +102,17 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FLDONE) {
struct v3d_fence *fence =
to_v3d_fence(v3d->bin_job->base.irq_fence);
+ struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_BIN];
+
+ file->jobs_sent[V3D_BIN]++;
+ v3d->queue[V3D_BIN].jobs_sent++;
+
+ file->start_ns[V3D_BIN] = 0;
+ v3d->queue[V3D_BIN].start_ns = 0;
+
+ file->enabled_ns[V3D_BIN] += runtime;
+ v3d->queue[V3D_BIN].enabled_ns += runtime;
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -109,15 +122,37 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FRDONE) {
struct v3d_fence *fence =
to_v3d_fence(v3d->render_job->base.irq_fence);
+ struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
+
+ file->jobs_sent[V3D_RENDER]++;
+ v3d->queue[V3D_RENDER].jobs_sent++;
+
+ file->start_ns[V3D_RENDER] = 0;
+ v3d->queue[V3D_RENDER].start_ns = 0;
+
+ file->enabled_ns[V3D_RENDER] += runtime;
+ v3d->queue[V3D_RENDER].enabled_ns += runtime;
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
}
- if (intsts & V3D_INT_CSDDONE) {
+ if (intsts & V3D_INT_CSDDONE(v3d->ver)) {
struct v3d_fence *fence =
to_v3d_fence(v3d->csd_job->base.irq_fence);
+ struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_CSD];
+
+ file->jobs_sent[V3D_CSD]++;
+ v3d->queue[V3D_CSD].jobs_sent++;
+
+ file->start_ns[V3D_CSD] = 0;
+ v3d->queue[V3D_CSD].start_ns = 0;
+
+ file->enabled_ns[V3D_CSD] += runtime;
+ v3d->queue[V3D_CSD].enabled_ns += runtime;
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -127,7 +162,7 @@ v3d_irq(int irq, void *arg)
/* We shouldn't be triggering these if we have GMP in
* always-allowed mode.
*/
- if (intsts & V3D_INT_GMPV)
+ if (v3d->ver < 71 && (intsts & V3D_INT_GMPV))
dev_err(v3d->drm.dev, "GMP violation\n");
/* V3D 4.2 wires the hub and core IRQs together, so if we &
@@ -154,6 +189,17 @@ v3d_hub_irq(int irq, void *arg)
if (intsts & V3D_HUB_INT_TFUC) {
struct v3d_fence *fence =
to_v3d_fence(v3d->tfu_job->base.irq_fence);
+ struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
+ u64 runtime = local_clock() - file->start_ns[V3D_TFU];
+
+ file->jobs_sent[V3D_TFU]++;
+ v3d->queue[V3D_TFU].jobs_sent++;
+
+ file->start_ns[V3D_TFU] = 0;
+ v3d->queue[V3D_TFU].start_ns = 0;
+
+ file->enabled_ns[V3D_TFU] += runtime;
+ v3d->queue[V3D_TFU].enabled_ns += runtime;
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -197,6 +243,11 @@ v3d_hub_irq(int irq, void *arg)
status = IRQ_HANDLED;
}
+ if (v3d->ver >= 71 && (intsts & V3D_V7_HUB_INT_GMPV)) {
+ dev_err(v3d->drm.dev, "GMP Violation\n");
+ status = IRQ_HANDLED;
+ }
+
return status;
}
@@ -211,8 +262,8 @@ v3d_irq_init(struct v3d_dev *v3d)
* for us.
*/
for (core = 0; core < v3d->cores; core++)
- V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
- V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
+ V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver));
+ V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS(v3d->ver));
irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1);
if (irq1 == -EPROBE_DEFER)
@@ -256,12 +307,12 @@ v3d_irq_enable(struct v3d_dev *v3d)
/* Enable our set of interrupts, masking out any others. */
for (core = 0; core < v3d->cores; core++) {
- V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~V3D_CORE_IRQS);
- V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_CLR, V3D_CORE_IRQS);
+ V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~V3D_CORE_IRQS(v3d->ver));
+ V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_CLR, V3D_CORE_IRQS(v3d->ver));
}
- V3D_WRITE(V3D_HUB_INT_MSK_SET, ~V3D_HUB_IRQS);
- V3D_WRITE(V3D_HUB_INT_MSK_CLR, V3D_HUB_IRQS);
+ V3D_WRITE(V3D_HUB_INT_MSK_SET, ~V3D_HUB_IRQS(v3d->ver));
+ V3D_WRITE(V3D_HUB_INT_MSK_CLR, V3D_HUB_IRQS(v3d->ver));
}
void
@@ -276,8 +327,8 @@ v3d_irq_disable(struct v3d_dev *v3d)
/* Clear any pending interrupts we might have left. */
for (core = 0; core < v3d->cores; core++)
- V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
- V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
+ V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver));
+ V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS(v3d->ver));
cancel_work_sync(&v3d->overflow_mem_work);
}
diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
index 3663e0d6bf..1b1a62ad95 100644
--- a/drivers/gpu/drm/v3d/v3d_regs.h
+++ b/drivers/gpu/drm/v3d/v3d_regs.h
@@ -57,6 +57,7 @@
#define V3D_HUB_INT_MSK_STS 0x0005c
#define V3D_HUB_INT_MSK_SET 0x00060
#define V3D_HUB_INT_MSK_CLR 0x00064
+# define V3D_V7_HUB_INT_GMPV BIT(6)
# define V3D_HUB_INT_MMU_WRV BIT(5)
# define V3D_HUB_INT_MMU_PTI BIT(4)
# define V3D_HUB_INT_MMU_CAP BIT(3)
@@ -64,6 +65,7 @@
# define V3D_HUB_INT_TFUC BIT(1)
# define V3D_HUB_INT_TFUF BIT(0)
+/* GCA registers only exist in V3D < 41 */
#define V3D_GCA_CACHE_CTRL 0x0000c
# define V3D_GCA_CACHE_CTRL_FLUSH BIT(0)
@@ -86,7 +88,8 @@
# define V3D_TOP_GR_BRIDGE_SW_INIT_1 0x0000c
# define V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT BIT(0)
-#define V3D_TFU_CS 0x00400
+#define V3D_TFU_CS(ver) ((ver >= 71) ? 0x00700 : 0x00400)
+
/* Stops current job, empties input fifo. */
# define V3D_TFU_CS_TFURST BIT(31)
# define V3D_TFU_CS_CVTCT_MASK V3D_MASK(23, 16)
@@ -95,7 +98,7 @@
# define V3D_TFU_CS_NFREE_SHIFT 8
# define V3D_TFU_CS_BUSY BIT(0)
-#define V3D_TFU_SU 0x00404
+#define V3D_TFU_SU(ver) ((ver >= 71) ? 0x00704 : 0x00404)
/* Interrupt when FINTTHR input slots are free (0 = disabled) */
# define V3D_TFU_SU_FINTTHR_MASK V3D_MASK(13, 8)
# define V3D_TFU_SU_FINTTHR_SHIFT 8
@@ -106,39 +109,42 @@
# define V3D_TFU_SU_THROTTLE_MASK V3D_MASK(1, 0)
# define V3D_TFU_SU_THROTTLE_SHIFT 0
-#define V3D_TFU_ICFG 0x00408
+#define V3D_TFU_ICFG(ver) ((ver >= 71) ? 0x00708 : 0x00408)
/* Interrupt when the conversion is complete. */
# define V3D_TFU_ICFG_IOC BIT(0)
/* Input Image Address */
-#define V3D_TFU_IIA 0x0040c
+#define V3D_TFU_IIA(ver) ((ver >= 71) ? 0x0070c : 0x0040c)
/* Input Chroma Address */
-#define V3D_TFU_ICA 0x00410
+#define V3D_TFU_ICA(ver) ((ver >= 71) ? 0x00710 : 0x00410)
/* Input Image Stride */
-#define V3D_TFU_IIS 0x00414
+#define V3D_TFU_IIS(ver) ((ver >= 71) ? 0x00714 : 0x00414)
/* Input Image U-Plane Address */
-#define V3D_TFU_IUA 0x00418
+#define V3D_TFU_IUA(ver) ((ver >= 71) ? 0x00718 : 0x00418)
+/* Image output config (VD 7.x only) */
+#define V3D_V7_TFU_IOC 0x0071c
/* Output Image Address */
-#define V3D_TFU_IOA 0x0041c
+#define V3D_TFU_IOA(ver) ((ver >= 71) ? 0x00720 : 0x0041c)
/* Image Output Size */
-#define V3D_TFU_IOS 0x00420
+#define V3D_TFU_IOS(ver) ((ver >= 71) ? 0x00724 : 0x00420)
/* TFU YUV Coefficient 0 */
-#define V3D_TFU_COEF0 0x00424
-/* Use these regs instead of the defaults. */
+#define V3D_TFU_COEF0(ver) ((ver >= 71) ? 0x00728 : 0x00424)
+/* Use these regs instead of the defaults (V3D 4.x only) */
# define V3D_TFU_COEF0_USECOEF BIT(31)
/* TFU YUV Coefficient 1 */
-#define V3D_TFU_COEF1 0x00428
+#define V3D_TFU_COEF1(ver) ((ver >= 71) ? 0x0072c : 0x00428)
/* TFU YUV Coefficient 2 */
-#define V3D_TFU_COEF2 0x0042c
+#define V3D_TFU_COEF2(ver) ((ver >= 71) ? 0x00730 : 0x0042c)
/* TFU YUV Coefficient 3 */
-#define V3D_TFU_COEF3 0x00430
+#define V3D_TFU_COEF3(ver) ((ver >= 71) ? 0x00734 : 0x00430)
+/* V3D 4.x only */
#define V3D_TFU_CRC 0x00434
/* Per-MMU registers. */
#define V3D_MMUC_CONTROL 0x01000
-# define V3D_MMUC_CONTROL_CLEAR BIT(3)
+#define V3D_MMUC_CONTROL_CLEAR(ver) ((ver >= 71) ? BIT(11) : BIT(3))
# define V3D_MMUC_CONTROL_FLUSHING BIT(2)
# define V3D_MMUC_CONTROL_FLUSH BIT(1)
# define V3D_MMUC_CONTROL_ENABLE BIT(0)
@@ -246,7 +252,6 @@
#define V3D_CTL_L2TCACTL 0x00030
# define V3D_L2TCACTL_TMUWCF BIT(8)
-# define V3D_L2TCACTL_L2T_NO_WM BIT(4)
/* Invalidates cache lines. */
# define V3D_L2TCACTL_FLM_FLUSH 0
/* Removes cachelines without writing dirty lines back. */
@@ -267,8 +272,8 @@
#define V3D_CTL_INT_MSK_CLR 0x00064
# define V3D_INT_QPU_MASK V3D_MASK(27, 16)
# define V3D_INT_QPU_SHIFT 16
-# define V3D_INT_CSDDONE BIT(7)
-# define V3D_INT_PCTR BIT(6)
+#define V3D_INT_CSDDONE(ver) ((ver >= 71) ? BIT(6) : BIT(7))
+#define V3D_INT_PCTR(ver) ((ver >= 71) ? BIT(5) : BIT(6))
# define V3D_INT_GMPV BIT(5)
# define V3D_INT_TRFB BIT(4)
# define V3D_INT_SPILLUSE BIT(3)
@@ -350,21 +355,25 @@
#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \
4 * (x))
# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
+# define V3D_V7_PCTR_S0_MASK V3D_MASK(7, 0)
# define V3D_PCTR_S0_SHIFT 0
# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
+# define V3D_V7_PCTR_S1_MASK V3D_MASK(15, 8)
# define V3D_PCTR_S1_SHIFT 8
# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
+# define V3D_V7_PCTR_S2_MASK V3D_MASK(23, 16)
# define V3D_PCTR_S2_SHIFT 16
# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
+# define V3D_V7_PCTR_S3_MASK V3D_MASK(31, 24)
# define V3D_PCTR_S3_SHIFT 24
-# define V3D_PCTR_CYCLE_COUNT 32
+#define V3D_PCTR_CYCLE_COUNT(ver) ((ver >= 71) ? 0 : 32)
/* Output values of the counters. */
#define V3D_PCTR_0_PCTR0 0x00680
#define V3D_PCTR_0_PCTR31 0x006fc
#define V3D_PCTR_0_PCTRX(x) (V3D_PCTR_0_PCTR0 + \
4 * (x))
-#define V3D_GMP_STATUS 0x00800
+#define V3D_GMP_STATUS(ver) ((ver >= 71) ? 0x00600 : 0x00800)
# define V3D_GMP_STATUS_GMPRST BIT(31)
# define V3D_GMP_STATUS_WR_COUNT_MASK V3D_MASK(30, 24)
# define V3D_GMP_STATUS_WR_COUNT_SHIFT 24
@@ -377,13 +386,13 @@
# define V3D_GMP_STATUS_INVPROT BIT(1)
# define V3D_GMP_STATUS_VIO BIT(0)
-#define V3D_GMP_CFG 0x00804
+#define V3D_GMP_CFG(ver) ((ver >= 71) ? 0x00604 : 0x00804)
# define V3D_GMP_CFG_LBURSTEN BIT(3)
# define V3D_GMP_CFG_PGCRSEN BIT()
# define V3D_GMP_CFG_STOP_REQ BIT(1)
# define V3D_GMP_CFG_PROT_ENABLE BIT(0)
-#define V3D_GMP_VIO_ADDR 0x00808
+#define V3D_GMP_VIO_ADDR(ver) ((ver >= 71) ? 0x00608 : 0x00808)
#define V3D_GMP_VIO_TYPE 0x0080c
#define V3D_GMP_TABLE_ADDR 0x00810
#define V3D_GMP_CLEAR_LOAD 0x00814
@@ -398,25 +407,25 @@
# define V3D_CSD_STATUS_HAVE_CURRENT_DISPATCH BIT(1)
# define V3D_CSD_STATUS_HAVE_QUEUED_DISPATCH BIT(0)
-#define V3D_CSD_QUEUED_CFG0 0x00904
+#define V3D_CSD_QUEUED_CFG0(ver) ((ver >= 71) ? 0x00930 : 0x00904)
# define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_MASK V3D_MASK(31, 16)
# define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_SHIFT 16
# define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_MASK V3D_MASK(15, 0)
# define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_SHIFT 0
-#define V3D_CSD_QUEUED_CFG1 0x00908
+#define V3D_CSD_QUEUED_CFG1(ver) ((ver >= 71) ? 0x00934 : 0x00908)
# define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_MASK V3D_MASK(31, 16)
# define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_SHIFT 16
# define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_MASK V3D_MASK(15, 0)
# define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_SHIFT 0
-#define V3D_CSD_QUEUED_CFG2 0x0090c
+#define V3D_CSD_QUEUED_CFG2(ver) ((ver >= 71) ? 0x00938 : 0x0090c)
# define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_MASK V3D_MASK(31, 16)
# define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_SHIFT 16
# define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_MASK V3D_MASK(15, 0)
# define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_SHIFT 0
-#define V3D_CSD_QUEUED_CFG3 0x00910
+#define V3D_CSD_QUEUED_CFG3(ver) ((ver >= 71) ? 0x0093c : 0x00910)
# define V3D_CSD_QUEUED_CFG3_OVERLAP_WITH_PREV BIT(26)
# define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_MASK V3D_MASK(25, 20)
# define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_SHIFT 20
@@ -428,23 +437,28 @@
# define V3D_CSD_QUEUED_CFG3_WG_SIZE_SHIFT 0
/* Number of batches, minus 1 */
-#define V3D_CSD_QUEUED_CFG4 0x00914
+#define V3D_CSD_QUEUED_CFG4(ver) ((ver >= 71) ? 0x00940 : 0x00914)
/* Shader address, pnan, singleseg, threading, like a shader record. */
-#define V3D_CSD_QUEUED_CFG5 0x00918
+#define V3D_CSD_QUEUED_CFG5(ver) ((ver >= 71) ? 0x00944 : 0x00918)
/* Uniforms address (4 byte aligned) */
-#define V3D_CSD_QUEUED_CFG6 0x0091c
-
-#define V3D_CSD_CURRENT_CFG0 0x00920
-#define V3D_CSD_CURRENT_CFG1 0x00924
-#define V3D_CSD_CURRENT_CFG2 0x00928
-#define V3D_CSD_CURRENT_CFG3 0x0092c
-#define V3D_CSD_CURRENT_CFG4 0x00930
-#define V3D_CSD_CURRENT_CFG5 0x00934
-#define V3D_CSD_CURRENT_CFG6 0x00938
-
-#define V3D_CSD_CURRENT_ID0 0x0093c
+#define V3D_CSD_QUEUED_CFG6(ver) ((ver >= 71) ? 0x00948 : 0x0091c)
+
+/* V3D 7.x+ only */
+#define V3D_V7_CSD_QUEUED_CFG7 0x0094c
+
+#define V3D_CSD_CURRENT_CFG0(ver) ((ver >= 71) ? 0x00958 : 0x00920)
+#define V3D_CSD_CURRENT_CFG1(ver) ((ver >= 71) ? 0x0095c : 0x00924)
+#define V3D_CSD_CURRENT_CFG2(ver) ((ver >= 71) ? 0x00960 : 0x00928)
+#define V3D_CSD_CURRENT_CFG3(ver) ((ver >= 71) ? 0x00964 : 0x0092c)
+#define V3D_CSD_CURRENT_CFG4(ver) ((ver >= 71) ? 0x00968 : 0x00930)
+#define V3D_CSD_CURRENT_CFG5(ver) ((ver >= 71) ? 0x0096c : 0x00934)
+#define V3D_CSD_CURRENT_CFG6(ver) ((ver >= 71) ? 0x00970 : 0x00938)
+/* V3D 7.x+ only */
+#define V3D_V7_CSD_CURRENT_CFG7 0x00974
+
+#define V3D_CSD_CURRENT_ID0(ver) ((ver >= 71) ? 0x00978 : 0x0093c)
# define V3D_CSD_CURRENT_ID0_WG_X_MASK V3D_MASK(31, 16)
# define V3D_CSD_CURRENT_ID0_WG_X_SHIFT 16
# define V3D_CSD_CURRENT_ID0_WG_IN_SG_MASK V3D_MASK(11, 8)
@@ -452,7 +466,7 @@
# define V3D_CSD_CURRENT_ID0_L_IDX_MASK V3D_MASK(7, 0)
# define V3D_CSD_CURRENT_ID0_L_IDX_SHIFT 0
-#define V3D_CSD_CURRENT_ID1 0x00940
+#define V3D_CSD_CURRENT_ID1(ver) ((ver >= 71) ? 0x0097c : 0x00940)
# define V3D_CSD_CURRENT_ID0_WG_Z_MASK V3D_MASK(31, 16)
# define V3D_CSD_CURRENT_ID0_WG_Z_SHIFT 16
# define V3D_CSD_CURRENT_ID0_WG_Y_MASK V3D_MASK(15, 0)
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 038e1ae589..54015ad765 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -18,12 +18,17 @@
* semaphores to interlock between them.
*/
+#include <linux/sched/clock.h>
#include <linux/kthread.h>
+#include <drm/drm_syncobj.h>
+
#include "v3d_drv.h"
#include "v3d_regs.h"
#include "v3d_trace.h"
+#define V3D_CSD_CFG012_WG_COUNT_SHIFT 16
+
static struct v3d_job *
to_v3d_job(struct drm_sched_job *sched_job)
{
@@ -54,6 +59,12 @@ to_csd_job(struct drm_sched_job *sched_job)
return container_of(sched_job, struct v3d_csd_job, base.base);
}
+static struct v3d_cpu_job *
+to_cpu_job(struct drm_sched_job *sched_job)
+{
+ return container_of(sched_job, struct v3d_cpu_job, base.base);
+}
+
static void
v3d_sched_job_free(struct drm_sched_job *sched_job)
{
@@ -63,6 +74,28 @@ v3d_sched_job_free(struct drm_sched_job *sched_job)
}
static void
+v3d_cpu_job_free(struct drm_sched_job *sched_job)
+{
+ struct v3d_cpu_job *job = to_cpu_job(sched_job);
+ struct v3d_timestamp_query_info *timestamp_query = &job->timestamp_query;
+ struct v3d_performance_query_info *performance_query = &job->performance_query;
+
+ if (timestamp_query->queries) {
+ for (int i = 0; i < timestamp_query->count; i++)
+ drm_syncobj_put(timestamp_query->queries[i].syncobj);
+ kvfree(timestamp_query->queries);
+ }
+
+ if (performance_query->queries) {
+ for (int i = 0; i < performance_query->count; i++)
+ drm_syncobj_put(performance_query->queries[i].syncobj);
+ kvfree(performance_query->queries);
+ }
+
+ v3d_job_cleanup(&job->base);
+}
+
+static void
v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job)
{
if (job->perfmon != v3d->active_perfmon)
@@ -76,6 +109,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
{
struct v3d_bin_job *job = to_bin_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_file_priv *file = job->base.file->driver_priv;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
unsigned long irqflags;
@@ -107,6 +141,9 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno,
job->start, job->end);
+ file->start_ns[V3D_BIN] = local_clock();
+ v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];
+
v3d_switch_perfmon(v3d, &job->base);
/* Set the current and end address of the control list.
@@ -131,6 +168,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
{
struct v3d_render_job *job = to_render_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_file_priv *file = job->base.file->driver_priv;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
@@ -158,6 +196,9 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno,
job->start, job->end);
+ file->start_ns[V3D_RENDER] = local_clock();
+ v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];
+
v3d_switch_perfmon(v3d, &job->base);
/* XXX: Set the QCFG */
@@ -176,6 +217,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
{
struct v3d_tfu_job *job = to_tfu_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_file_priv *file = job->base.file->driver_priv;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
@@ -190,20 +232,25 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
- V3D_WRITE(V3D_TFU_IIA, job->args.iia);
- V3D_WRITE(V3D_TFU_IIS, job->args.iis);
- V3D_WRITE(V3D_TFU_ICA, job->args.ica);
- V3D_WRITE(V3D_TFU_IUA, job->args.iua);
- V3D_WRITE(V3D_TFU_IOA, job->args.ioa);
- V3D_WRITE(V3D_TFU_IOS, job->args.ios);
- V3D_WRITE(V3D_TFU_COEF0, job->args.coef[0]);
- if (job->args.coef[0] & V3D_TFU_COEF0_USECOEF) {
- V3D_WRITE(V3D_TFU_COEF1, job->args.coef[1]);
- V3D_WRITE(V3D_TFU_COEF2, job->args.coef[2]);
- V3D_WRITE(V3D_TFU_COEF3, job->args.coef[3]);
+ file->start_ns[V3D_TFU] = local_clock();
+ v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];
+
+ V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia);
+ V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis);
+ V3D_WRITE(V3D_TFU_ICA(v3d->ver), job->args.ica);
+ V3D_WRITE(V3D_TFU_IUA(v3d->ver), job->args.iua);
+ V3D_WRITE(V3D_TFU_IOA(v3d->ver), job->args.ioa);
+ if (v3d->ver >= 71)
+ V3D_WRITE(V3D_V7_TFU_IOC, job->args.v71.ioc);
+ V3D_WRITE(V3D_TFU_IOS(v3d->ver), job->args.ios);
+ V3D_WRITE(V3D_TFU_COEF0(v3d->ver), job->args.coef[0]);
+ if (v3d->ver >= 71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) {
+ V3D_WRITE(V3D_TFU_COEF1(v3d->ver), job->args.coef[1]);
+ V3D_WRITE(V3D_TFU_COEF2(v3d->ver), job->args.coef[2]);
+ V3D_WRITE(V3D_TFU_COEF3(v3d->ver), job->args.coef[3]);
}
/* ICFG kicks off the job. */
- V3D_WRITE(V3D_TFU_ICFG, job->args.icfg | V3D_TFU_ICFG_IOC);
+ V3D_WRITE(V3D_TFU_ICFG(v3d->ver), job->args.icfg | V3D_TFU_ICFG_IOC);
return fence;
}
@@ -213,9 +260,10 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
{
struct v3d_csd_job *job = to_csd_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_file_priv *file = job->base.file->driver_priv;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
- int i;
+ int i, csd_cfg0_reg, csd_cfg_reg_count;
v3d->csd_job = job;
@@ -231,24 +279,314 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
+ file->start_ns[V3D_CSD] = local_clock();
+ v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];
+
v3d_switch_perfmon(v3d, &job->base);
- for (i = 1; i <= 6; i++)
- V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0 + 4 * i, job->args.cfg[i]);
+ csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver);
+ csd_cfg_reg_count = v3d->ver < 71 ? 6 : 7;
+ for (i = 1; i <= csd_cfg_reg_count; i++)
+ V3D_CORE_WRITE(0, csd_cfg0_reg + 4 * i, job->args.cfg[i]);
/* CFG0 write kicks off the job. */
- V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0, job->args.cfg[0]);
+ V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]);
return fence;
}
+static void
+v3d_rewrite_csd_job_wg_counts_from_indirect(struct v3d_cpu_job *job)
+{
+ struct v3d_indirect_csd_info *indirect_csd = &job->indirect_csd;
+ struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
+ struct v3d_bo *indirect = to_v3d_bo(indirect_csd->indirect);
+ struct drm_v3d_submit_csd *args = &indirect_csd->job->args;
+ u32 *wg_counts;
+
+ v3d_get_bo_vaddr(bo);
+ v3d_get_bo_vaddr(indirect);
+
+ wg_counts = (uint32_t *)(bo->vaddr + indirect_csd->offset);
+
+ if (wg_counts[0] == 0 || wg_counts[1] == 0 || wg_counts[2] == 0)
+ return;
+
+ args->cfg[0] = wg_counts[0] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
+ args->cfg[1] = wg_counts[1] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
+ args->cfg[2] = wg_counts[2] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
+ args->cfg[4] = DIV_ROUND_UP(indirect_csd->wg_size, 16) *
+ (wg_counts[0] * wg_counts[1] * wg_counts[2]) - 1;
+
+ for (int i = 0; i < 3; i++) {
+ /* 0xffffffff indicates that the uniform rewrite is not needed */
+ if (indirect_csd->wg_uniform_offsets[i] != 0xffffffff) {
+ u32 uniform_idx = indirect_csd->wg_uniform_offsets[i];
+ ((uint32_t *)indirect->vaddr)[uniform_idx] = wg_counts[i];
+ }
+ }
+
+ v3d_put_bo_vaddr(indirect);
+ v3d_put_bo_vaddr(bo);
+}
+
+static void
+v3d_timestamp_query(struct v3d_cpu_job *job)
+{
+ struct v3d_timestamp_query_info *timestamp_query = &job->timestamp_query;
+ struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
+ u8 *value_addr;
+
+ v3d_get_bo_vaddr(bo);
+
+ for (int i = 0; i < timestamp_query->count; i++) {
+ value_addr = ((u8 *)bo->vaddr) + timestamp_query->queries[i].offset;
+ *((u64 *)value_addr) = i == 0 ? ktime_get_ns() : 0ull;
+
+ drm_syncobj_replace_fence(timestamp_query->queries[i].syncobj,
+ job->base.done_fence);
+ }
+
+ v3d_put_bo_vaddr(bo);
+}
+
+static void
+v3d_reset_timestamp_queries(struct v3d_cpu_job *job)
+{
+ struct v3d_timestamp_query_info *timestamp_query = &job->timestamp_query;
+ struct v3d_timestamp_query *queries = timestamp_query->queries;
+ struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
+ u8 *value_addr;
+
+ v3d_get_bo_vaddr(bo);
+
+ for (int i = 0; i < timestamp_query->count; i++) {
+ value_addr = ((u8 *)bo->vaddr) + queries[i].offset;
+ *((u64 *)value_addr) = 0;
+
+ drm_syncobj_replace_fence(queries[i].syncobj, NULL);
+ }
+
+ v3d_put_bo_vaddr(bo);
+}
+
+static void
+write_to_buffer(void *dst, u32 idx, bool do_64bit, u64 value)
+{
+ if (do_64bit) {
+ u64 *dst64 = (u64 *)dst;
+
+ dst64[idx] = value;
+ } else {
+ u32 *dst32 = (u32 *)dst;
+
+ dst32[idx] = (u32)value;
+ }
+}
+
+static void
+v3d_copy_query_results(struct v3d_cpu_job *job)
+{
+ struct v3d_timestamp_query_info *timestamp_query = &job->timestamp_query;
+ struct v3d_timestamp_query *queries = timestamp_query->queries;
+ struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
+ struct v3d_bo *timestamp = to_v3d_bo(job->base.bo[1]);
+ struct v3d_copy_query_results_info *copy = &job->copy;
+ struct dma_fence *fence;
+ u8 *query_addr;
+ bool available, write_result;
+ u8 *data;
+ int i;
+
+ v3d_get_bo_vaddr(bo);
+ v3d_get_bo_vaddr(timestamp);
+
+ data = ((u8 *)bo->vaddr) + copy->offset;
+
+ for (i = 0; i < timestamp_query->count; i++) {
+ fence = drm_syncobj_fence_get(queries[i].syncobj);
+ available = fence ? dma_fence_is_signaled(fence) : false;
+
+ write_result = available || copy->do_partial;
+ if (write_result) {
+ query_addr = ((u8 *)timestamp->vaddr) + queries[i].offset;
+ write_to_buffer(data, 0, copy->do_64bit, *((u64 *)query_addr));
+ }
+
+ if (copy->availability_bit)
+ write_to_buffer(data, 1, copy->do_64bit, available ? 1u : 0u);
+
+ data += copy->stride;
+
+ dma_fence_put(fence);
+ }
+
+ v3d_put_bo_vaddr(timestamp);
+ v3d_put_bo_vaddr(bo);
+}
+
+static void
+v3d_reset_performance_queries(struct v3d_cpu_job *job)
+{
+ struct v3d_performance_query_info *performance_query = &job->performance_query;
+ struct v3d_file_priv *v3d_priv = job->base.file->driver_priv;
+ struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_perfmon *perfmon;
+
+ for (int i = 0; i < performance_query->count; i++) {
+ for (int j = 0; j < performance_query->nperfmons; j++) {
+ perfmon = v3d_perfmon_find(v3d_priv,
+ performance_query->queries[i].kperfmon_ids[j]);
+ if (!perfmon) {
+ DRM_DEBUG("Failed to find perfmon.");
+ continue;
+ }
+
+ v3d_perfmon_stop(v3d, perfmon, false);
+
+ memset(perfmon->values, 0, perfmon->ncounters * sizeof(u64));
+
+ v3d_perfmon_put(perfmon);
+ }
+
+ drm_syncobj_replace_fence(performance_query->queries[i].syncobj, NULL);
+ }
+}
+
+static void
+v3d_write_performance_query_result(struct v3d_cpu_job *job, void *data, u32 query)
+{
+ struct v3d_performance_query_info *performance_query = &job->performance_query;
+ struct v3d_copy_query_results_info *copy = &job->copy;
+ struct v3d_file_priv *v3d_priv = job->base.file->driver_priv;
+ struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_perfmon *perfmon;
+ u64 counter_values[V3D_PERFCNT_NUM];
+
+ for (int i = 0; i < performance_query->nperfmons; i++) {
+ perfmon = v3d_perfmon_find(v3d_priv,
+ performance_query->queries[query].kperfmon_ids[i]);
+ if (!perfmon) {
+ DRM_DEBUG("Failed to find perfmon.");
+ continue;
+ }
+
+ v3d_perfmon_stop(v3d, perfmon, true);
+
+ memcpy(&counter_values[i * DRM_V3D_MAX_PERF_COUNTERS], perfmon->values,
+ perfmon->ncounters * sizeof(u64));
+
+ v3d_perfmon_put(perfmon);
+ }
+
+ for (int i = 0; i < performance_query->ncounters; i++)
+ write_to_buffer(data, i, copy->do_64bit, counter_values[i]);
+}
+
+static void
+v3d_copy_performance_query(struct v3d_cpu_job *job)
+{
+ struct v3d_performance_query_info *performance_query = &job->performance_query;
+ struct v3d_copy_query_results_info *copy = &job->copy;
+ struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
+ struct dma_fence *fence;
+ bool available, write_result;
+ u8 *data;
+
+ v3d_get_bo_vaddr(bo);
+
+ data = ((u8 *)bo->vaddr) + copy->offset;
+
+ for (int i = 0; i < performance_query->count; i++) {
+ fence = drm_syncobj_fence_get(performance_query->queries[i].syncobj);
+ available = fence ? dma_fence_is_signaled(fence) : false;
+
+ write_result = available || copy->do_partial;
+ if (write_result)
+ v3d_write_performance_query_result(job, data, i);
+
+ if (copy->availability_bit)
+ write_to_buffer(data, performance_query->ncounters,
+ copy->do_64bit, available ? 1u : 0u);
+
+ data += copy->stride;
+
+ dma_fence_put(fence);
+ }
+
+ v3d_put_bo_vaddr(bo);
+}
+
+static const v3d_cpu_job_fn cpu_job_function[] = {
+ [V3D_CPU_JOB_TYPE_INDIRECT_CSD] = v3d_rewrite_csd_job_wg_counts_from_indirect,
+ [V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY] = v3d_timestamp_query,
+ [V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY] = v3d_reset_timestamp_queries,
+ [V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY] = v3d_copy_query_results,
+ [V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY] = v3d_reset_performance_queries,
+ [V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY] = v3d_copy_performance_query,
+};
+
+static struct dma_fence *
+v3d_cpu_job_run(struct drm_sched_job *sched_job)
+{
+ struct v3d_cpu_job *job = to_cpu_job(sched_job);
+ struct v3d_dev *v3d = job->base.v3d;
+ struct v3d_file_priv *file = job->base.file->driver_priv;
+ u64 runtime;
+
+ v3d->cpu_job = job;
+
+ if (job->job_type >= ARRAY_SIZE(cpu_job_function)) {
+ DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type);
+ return NULL;
+ }
+
+ file->start_ns[V3D_CPU] = local_clock();
+ v3d->queue[V3D_CPU].start_ns = file->start_ns[V3D_CPU];
+
+ trace_v3d_cpu_job_begin(&v3d->drm, job->job_type);
+
+ cpu_job_function[job->job_type](job);
+
+ trace_v3d_cpu_job_end(&v3d->drm, job->job_type);
+
+ runtime = local_clock() - file->start_ns[V3D_CPU];
+
+ file->enabled_ns[V3D_CPU] += runtime;
+ v3d->queue[V3D_CPU].enabled_ns += runtime;
+
+ file->jobs_sent[V3D_CPU]++;
+ v3d->queue[V3D_CPU].jobs_sent++;
+
+ file->start_ns[V3D_CPU] = 0;
+ v3d->queue[V3D_CPU].start_ns = 0;
+
+ return NULL;
+}
+
static struct dma_fence *
v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_dev *v3d = job->v3d;
+ struct v3d_file_priv *file = job->file->driver_priv;
+ u64 runtime;
+
+ file->start_ns[V3D_CACHE_CLEAN] = local_clock();
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];
v3d_clean_caches(v3d);
+ runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+
+ file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
+ v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
+
+ file->jobs_sent[V3D_CACHE_CLEAN]++;
+ v3d->queue[V3D_CACHE_CLEAN].jobs_sent++;
+
+ file->start_ns[V3D_CACHE_CLEAN] = 0;
+ v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;
+
return NULL;
}
@@ -336,7 +674,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_csd_job *job = to_csd_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
- u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4);
+ u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4(v3d->ver));
/* If we've made progress, skip reset and let the timer get
* rearmed.
@@ -379,6 +717,12 @@ static const struct drm_sched_backend_ops v3d_cache_clean_sched_ops = {
.free_job = v3d_sched_job_free
};
+static const struct drm_sched_backend_ops v3d_cpu_sched_ops = {
+ .run_job = v3d_cpu_job_run,
+ .timedout_job = v3d_generic_job_timedout,
+ .free_job = v3d_cpu_job_free
+};
+
int
v3d_sched_init(struct v3d_dev *v3d)
{
@@ -388,7 +732,7 @@ v3d_sched_init(struct v3d_dev *v3d)
int ret;
ret = drm_sched_init(&v3d->queue[V3D_BIN].sched,
- &v3d_bin_sched_ops,
+ &v3d_bin_sched_ops, NULL,
DRM_SCHED_PRIORITY_COUNT,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
@@ -397,7 +741,7 @@ v3d_sched_init(struct v3d_dev *v3d)
return ret;
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
- &v3d_render_sched_ops,
+ &v3d_render_sched_ops, NULL,
DRM_SCHED_PRIORITY_COUNT,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
@@ -406,7 +750,7 @@ v3d_sched_init(struct v3d_dev *v3d)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
- &v3d_tfu_sched_ops,
+ &v3d_tfu_sched_ops, NULL,
DRM_SCHED_PRIORITY_COUNT,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
@@ -416,7 +760,7 @@ v3d_sched_init(struct v3d_dev *v3d)
if (v3d_has_csd(v3d)) {
ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
- &v3d_csd_sched_ops,
+ &v3d_csd_sched_ops, NULL,
DRM_SCHED_PRIORITY_COUNT,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
@@ -425,7 +769,7 @@ v3d_sched_init(struct v3d_dev *v3d)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
- &v3d_cache_clean_sched_ops,
+ &v3d_cache_clean_sched_ops, NULL,
DRM_SCHED_PRIORITY_COUNT,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
@@ -434,6 +778,15 @@ v3d_sched_init(struct v3d_dev *v3d)
goto fail;
}
+ ret = drm_sched_init(&v3d->queue[V3D_CPU].sched,
+ &v3d_cpu_sched_ops, NULL,
+ DRM_SCHED_PRIORITY_COUNT,
+ 1, job_hang_limit,
+ msecs_to_jiffies(hang_limit_ms), NULL,
+ NULL, "v3d_cpu", v3d->drm.dev);
+ if (ret)
+ goto fail;
+
return 0;
fail:
diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
new file mode 100644
index 0000000000..88f63d526b
--- /dev/null
+++ b/drivers/gpu/drm/v3d/v3d_submit.c
@@ -0,0 +1,1341 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * Copyright (C) 2014-2018 Broadcom
+ * Copyright (C) 2023 Raspberry Pi
+ */
+
+#include <drm/drm_syncobj.h>
+
+#include "v3d_drv.h"
+#include "v3d_regs.h"
+#include "v3d_trace.h"
+
+/* Takes the reservation lock on all the BOs being referenced, so that
+ * at queue submit time we can update the reservations.
+ *
+ * We don't lock the RCL the tile alloc/state BOs, or overflow memory
+ * (all of which are on exec->unref_list). They're entirely private
+ * to v3d, so we don't attach dma-buf fences to them.
+ */
+static int
+v3d_lock_bo_reservations(struct v3d_job *job,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int i, ret;
+
+ ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < job->bo_count; i++) {
+ ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
+ if (ret)
+ goto fail;
+
+ ret = drm_sched_job_add_implicit_dependencies(&job->base,
+ job->bo[i], true);
+ if (ret)
+ goto fail;
+ }
+
+ return 0;
+
+fail:
+ drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
+ return ret;
+}
+
+/**
+ * v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
+ * referenced by the job.
+ * @dev: DRM device
+ * @file_priv: DRM file for this fd
+ * @job: V3D job being set up
+ * @bo_handles: GEM handles
+ * @bo_count: Number of GEM handles passed in
+ *
+ * The command validator needs to reference BOs by their index within
+ * the submitted job's BO list. This does the validation of the job's
+ * BO list and reference counting for the lifetime of the job.
+ *
+ * Note that this function doesn't need to unreference the BOs on
+ * failure, because that will happen at v3d_exec_cleanup() time.
+ */
+static int
+v3d_lookup_bos(struct drm_device *dev,
+ struct drm_file *file_priv,
+ struct v3d_job *job,
+ u64 bo_handles,
+ u32 bo_count)
+{
+ job->bo_count = bo_count;
+
+ if (!job->bo_count) {
+ /* See comment on bo_index for why we have to check
+ * this.
+ */
+ DRM_DEBUG("Rendering requires BOs\n");
+ return -EINVAL;
+ }
+
+ return drm_gem_objects_lookup(file_priv,
+ (void __user *)(uintptr_t)bo_handles,
+ job->bo_count, &job->bo);
+}
+
+static void
+v3d_job_free(struct kref *ref)
+{
+ struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
+ int i;
+
+ if (job->bo) {
+ for (i = 0; i < job->bo_count; i++)
+ drm_gem_object_put(job->bo[i]);
+ kvfree(job->bo);
+ }
+
+ dma_fence_put(job->irq_fence);
+ dma_fence_put(job->done_fence);
+
+ if (job->perfmon)
+ v3d_perfmon_put(job->perfmon);
+
+ kfree(job);
+}
+
+static void
+v3d_render_job_free(struct kref *ref)
+{
+ struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
+ base.refcount);
+ struct v3d_bo *bo, *save;
+
+ list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
+ drm_gem_object_put(&bo->base.base);
+ }
+
+ v3d_job_free(ref);
+}
+
+void v3d_job_cleanup(struct v3d_job *job)
+{
+ if (!job)
+ return;
+
+ drm_sched_job_cleanup(&job->base);
+ v3d_job_put(job);
+}
+
+void v3d_job_put(struct v3d_job *job)
+{
+ if (!job)
+ return;
+
+ kref_put(&job->refcount, job->free);
+}
+
+static int
+v3d_job_allocate(void **container, size_t size)
+{
+ *container = kcalloc(1, size, GFP_KERNEL);
+ if (!*container) {
+ DRM_ERROR("Cannot allocate memory for V3D job.\n");
+ return -ENOMEM;
+ }
+
+ return 0;
+}
+
+static void
+v3d_job_deallocate(void **container)
+{
+ kfree(*container);
+ *container = NULL;
+}
+
+static int
+v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
+ struct v3d_job *job, void (*free)(struct kref *ref),
+ u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
+{
+ struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
+ bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
+ int ret, i;
+
+ job->v3d = v3d;
+ job->free = free;
+ job->file = file_priv;
+
+ ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
+ 1, v3d_priv);
+ if (ret)
+ return ret;
+
+ if (has_multisync) {
+ if (se->in_sync_count && se->wait_stage == queue) {
+ struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
+
+ for (i = 0; i < se->in_sync_count; i++) {
+ struct drm_v3d_sem in;
+
+ if (copy_from_user(&in, handle++, sizeof(in))) {
+ ret = -EFAULT;
+ DRM_DEBUG("Failed to copy wait dep handle.\n");
+ goto fail_deps;
+ }
+ ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in.handle, 0);
+
+ // TODO: Investigate why this was filtered out for the IOCTL.
+ if (ret && ret != -ENOENT)
+ goto fail_deps;
+ }
+ }
+ } else {
+ ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv, in_sync, 0);
+
+ // TODO: Investigate why this was filtered out for the IOCTL.
+ if (ret && ret != -ENOENT)
+ goto fail_deps;
+ }
+
+ kref_init(&job->refcount);
+
+ return 0;
+
+fail_deps:
+ drm_sched_job_cleanup(&job->base);
+ return ret;
+}
+
+static void
+v3d_push_job(struct v3d_job *job)
+{
+ drm_sched_job_arm(&job->base);
+
+ job->done_fence = dma_fence_get(&job->base.s_fence->finished);
+
+ /* put by scheduler job completion */
+ kref_get(&job->refcount);
+
+ drm_sched_entity_push_job(&job->base);
+}
+
+static void
+v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
+ struct v3d_job *job,
+ struct ww_acquire_ctx *acquire_ctx,
+ u32 out_sync,
+ struct v3d_submit_ext *se,
+ struct dma_fence *done_fence)
+{
+ struct drm_syncobj *sync_out;
+ bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
+ int i;
+
+ for (i = 0; i < job->bo_count; i++) {
+ /* XXX: Use shared fences for read-only objects. */
+ dma_resv_add_fence(job->bo[i]->resv, job->done_fence,
+ DMA_RESV_USAGE_WRITE);
+ }
+
+ drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
+
+ /* Update the return sync object for the job */
+ /* If it only supports a single signal semaphore*/
+ if (!has_multisync) {
+ sync_out = drm_syncobj_find(file_priv, out_sync);
+ if (sync_out) {
+ drm_syncobj_replace_fence(sync_out, done_fence);
+ drm_syncobj_put(sync_out);
+ }
+ return;
+ }
+
+ /* If multiple semaphores extension is supported */
+ if (se->out_sync_count) {
+ for (i = 0; i < se->out_sync_count; i++) {
+ drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
+ done_fence);
+ drm_syncobj_put(se->out_syncs[i].syncobj);
+ }
+ kvfree(se->out_syncs);
+ }
+}
+
+static int
+v3d_setup_csd_jobs_and_bos(struct drm_file *file_priv,
+ struct v3d_dev *v3d,
+ struct drm_v3d_submit_csd *args,
+ struct v3d_csd_job **job,
+ struct v3d_job **clean_job,
+ struct v3d_submit_ext *se,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int ret;
+
+ ret = v3d_job_allocate((void *)job, sizeof(**job));
+ if (ret)
+ return ret;
+
+ ret = v3d_job_init(v3d, file_priv, &(*job)->base,
+ v3d_job_free, args->in_sync, se, V3D_CSD);
+ if (ret) {
+ v3d_job_deallocate((void *)job);
+ return ret;
+ }
+
+ ret = v3d_job_allocate((void *)clean_job, sizeof(**clean_job));
+ if (ret)
+ return ret;
+
+ ret = v3d_job_init(v3d, file_priv, *clean_job,
+ v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
+ if (ret) {
+ v3d_job_deallocate((void *)clean_job);
+ return ret;
+ }
+
+ (*job)->args = *args;
+
+ ret = v3d_lookup_bos(&v3d->drm, file_priv, *clean_job,
+ args->bo_handles, args->bo_handle_count);
+ if (ret)
+ return ret;
+
+ return v3d_lock_bo_reservations(*clean_job, acquire_ctx);
+}
+
+static void
+v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
+{
+ unsigned int i;
+
+ if (!(se && se->out_sync_count))
+ return;
+
+ for (i = 0; i < se->out_sync_count; i++)
+ drm_syncobj_put(se->out_syncs[i].syncobj);
+ kvfree(se->out_syncs);
+}
+
+static int
+v3d_get_multisync_post_deps(struct drm_file *file_priv,
+ struct v3d_submit_ext *se,
+ u32 count, u64 handles)
+{
+ struct drm_v3d_sem __user *post_deps;
+ int i, ret;
+
+ if (!count)
+ return 0;
+
+ se->out_syncs = (struct v3d_submit_outsync *)
+ kvmalloc_array(count,
+ sizeof(struct v3d_submit_outsync),
+ GFP_KERNEL);
+ if (!se->out_syncs)
+ return -ENOMEM;
+
+ post_deps = u64_to_user_ptr(handles);
+
+ for (i = 0; i < count; i++) {
+ struct drm_v3d_sem out;
+
+ if (copy_from_user(&out, post_deps++, sizeof(out))) {
+ ret = -EFAULT;
+ DRM_DEBUG("Failed to copy post dep handles\n");
+ goto fail;
+ }
+
+ se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
+ out.handle);
+ if (!se->out_syncs[i].syncobj) {
+ ret = -EINVAL;
+ goto fail;
+ }
+ }
+ se->out_sync_count = count;
+
+ return 0;
+
+fail:
+ for (i--; i >= 0; i--)
+ drm_syncobj_put(se->out_syncs[i].syncobj);
+ kvfree(se->out_syncs);
+
+ return ret;
+}
+
+/* Get data for multiple binary semaphores synchronization. Parse syncobj
+ * to be signaled when job completes (out_sync).
+ */
+static int
+v3d_get_multisync_submit_deps(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_submit_ext *se)
+{
+ struct drm_v3d_multi_sync multisync;
+ int ret;
+
+ if (se->in_sync_count || se->out_sync_count) {
+ DRM_DEBUG("Two multisync extensions were added to the same job.");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&multisync, ext, sizeof(multisync)))
+ return -EFAULT;
+
+ if (multisync.pad)
+ return -EINVAL;
+
+ ret = v3d_get_multisync_post_deps(file_priv, se, multisync.out_sync_count,
+ multisync.out_syncs);
+ if (ret)
+ return ret;
+
+ se->in_sync_count = multisync.in_sync_count;
+ se->in_syncs = multisync.in_syncs;
+ se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
+ se->wait_stage = multisync.wait_stage;
+
+ return 0;
+}
+
+/* Get data for the indirect CSD job submission. */
+static int
+v3d_get_cpu_indirect_csd_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
+ struct v3d_dev *v3d = v3d_priv->v3d;
+ struct drm_v3d_indirect_csd indirect_csd;
+ struct v3d_indirect_csd_info *info = &job->indirect_csd;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&indirect_csd, ext, sizeof(indirect_csd)))
+ return -EFAULT;
+
+ if (!v3d_has_csd(v3d)) {
+ DRM_DEBUG("Attempting CSD submit on non-CSD hardware.\n");
+ return -EINVAL;
+ }
+
+ job->job_type = V3D_CPU_JOB_TYPE_INDIRECT_CSD;
+ info->offset = indirect_csd.offset;
+ info->wg_size = indirect_csd.wg_size;
+ memcpy(&info->wg_uniform_offsets, &indirect_csd.wg_uniform_offsets,
+ sizeof(indirect_csd.wg_uniform_offsets));
+
+ info->indirect = drm_gem_object_lookup(file_priv, indirect_csd.indirect);
+
+ return v3d_setup_csd_jobs_and_bos(file_priv, v3d, &indirect_csd.submit,
+ &info->job, &info->clean_job,
+ NULL, &info->acquire_ctx);
+}
+
+/* Get data for the query timestamp job submission. */
+static int
+v3d_get_cpu_timestamp_query_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ u32 __user *offsets, *syncs;
+ struct drm_v3d_timestamp_query timestamp;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&timestamp, ext, sizeof(timestamp)))
+ return -EFAULT;
+
+ if (timestamp.pad)
+ return -EINVAL;
+
+ job->job_type = V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY;
+
+ job->timestamp_query.queries = kvmalloc_array(timestamp.count,
+ sizeof(struct v3d_timestamp_query),
+ GFP_KERNEL);
+ if (!job->timestamp_query.queries)
+ return -ENOMEM;
+
+ offsets = u64_to_user_ptr(timestamp.offsets);
+ syncs = u64_to_user_ptr(timestamp.syncs);
+
+ for (int i = 0; i < timestamp.count; i++) {
+ u32 offset, sync;
+
+ if (copy_from_user(&offset, offsets++, sizeof(offset))) {
+ kvfree(job->timestamp_query.queries);
+ return -EFAULT;
+ }
+
+ job->timestamp_query.queries[i].offset = offset;
+
+ if (copy_from_user(&sync, syncs++, sizeof(sync))) {
+ kvfree(job->timestamp_query.queries);
+ return -EFAULT;
+ }
+
+ job->timestamp_query.queries[i].syncobj = drm_syncobj_find(file_priv, sync);
+ }
+ job->timestamp_query.count = timestamp.count;
+
+ return 0;
+}
+
+static int
+v3d_get_cpu_reset_timestamp_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ u32 __user *syncs;
+ struct drm_v3d_reset_timestamp_query reset;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&reset, ext, sizeof(reset)))
+ return -EFAULT;
+
+ job->job_type = V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY;
+
+ job->timestamp_query.queries = kvmalloc_array(reset.count,
+ sizeof(struct v3d_timestamp_query),
+ GFP_KERNEL);
+ if (!job->timestamp_query.queries)
+ return -ENOMEM;
+
+ syncs = u64_to_user_ptr(reset.syncs);
+
+ for (int i = 0; i < reset.count; i++) {
+ u32 sync;
+
+ job->timestamp_query.queries[i].offset = reset.offset + 8 * i;
+
+ if (copy_from_user(&sync, syncs++, sizeof(sync))) {
+ kvfree(job->timestamp_query.queries);
+ return -EFAULT;
+ }
+
+ job->timestamp_query.queries[i].syncobj = drm_syncobj_find(file_priv, sync);
+ }
+ job->timestamp_query.count = reset.count;
+
+ return 0;
+}
+
+/* Get data for the copy timestamp query results job submission. */
+static int
+v3d_get_cpu_copy_query_results_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ u32 __user *offsets, *syncs;
+ struct drm_v3d_copy_timestamp_query copy;
+ int i;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&copy, ext, sizeof(copy)))
+ return -EFAULT;
+
+ if (copy.pad)
+ return -EINVAL;
+
+ job->job_type = V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY;
+
+ job->timestamp_query.queries = kvmalloc_array(copy.count,
+ sizeof(struct v3d_timestamp_query),
+ GFP_KERNEL);
+ if (!job->timestamp_query.queries)
+ return -ENOMEM;
+
+ offsets = u64_to_user_ptr(copy.offsets);
+ syncs = u64_to_user_ptr(copy.syncs);
+
+ for (i = 0; i < copy.count; i++) {
+ u32 offset, sync;
+
+ if (copy_from_user(&offset, offsets++, sizeof(offset))) {
+ kvfree(job->timestamp_query.queries);
+ return -EFAULT;
+ }
+
+ job->timestamp_query.queries[i].offset = offset;
+
+ if (copy_from_user(&sync, syncs++, sizeof(sync))) {
+ kvfree(job->timestamp_query.queries);
+ return -EFAULT;
+ }
+
+ job->timestamp_query.queries[i].syncobj = drm_syncobj_find(file_priv, sync);
+ }
+ job->timestamp_query.count = copy.count;
+
+ job->copy.do_64bit = copy.do_64bit;
+ job->copy.do_partial = copy.do_partial;
+ job->copy.availability_bit = copy.availability_bit;
+ job->copy.offset = copy.offset;
+ job->copy.stride = copy.stride;
+
+ return 0;
+}
+
+static int
+v3d_get_cpu_reset_performance_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ u32 __user *syncs;
+ u64 __user *kperfmon_ids;
+ struct drm_v3d_reset_performance_query reset;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&reset, ext, sizeof(reset)))
+ return -EFAULT;
+
+ job->job_type = V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY;
+
+ job->performance_query.queries = kvmalloc_array(reset.count,
+ sizeof(struct v3d_performance_query),
+ GFP_KERNEL);
+ if (!job->performance_query.queries)
+ return -ENOMEM;
+
+ syncs = u64_to_user_ptr(reset.syncs);
+ kperfmon_ids = u64_to_user_ptr(reset.kperfmon_ids);
+
+ for (int i = 0; i < reset.count; i++) {
+ u32 sync;
+ u64 ids;
+ u32 __user *ids_pointer;
+ u32 id;
+
+ if (copy_from_user(&sync, syncs++, sizeof(sync))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ job->performance_query.queries[i].syncobj = drm_syncobj_find(file_priv, sync);
+
+ if (copy_from_user(&ids, kperfmon_ids++, sizeof(ids))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ ids_pointer = u64_to_user_ptr(ids);
+
+ for (int j = 0; j < reset.nperfmons; j++) {
+ if (copy_from_user(&id, ids_pointer++, sizeof(id))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ job->performance_query.queries[i].kperfmon_ids[j] = id;
+ }
+ }
+ job->performance_query.count = reset.count;
+ job->performance_query.nperfmons = reset.nperfmons;
+
+ return 0;
+}
+
+static int
+v3d_get_cpu_copy_performance_query_params(struct drm_file *file_priv,
+ struct drm_v3d_extension __user *ext,
+ struct v3d_cpu_job *job)
+{
+ u32 __user *syncs;
+ u64 __user *kperfmon_ids;
+ struct drm_v3d_copy_performance_query copy;
+
+ if (!job) {
+ DRM_DEBUG("CPU job extension was attached to a GPU job.\n");
+ return -EINVAL;
+ }
+
+ if (job->job_type) {
+ DRM_DEBUG("Two CPU job extensions were added to the same CPU job.\n");
+ return -EINVAL;
+ }
+
+ if (copy_from_user(&copy, ext, sizeof(copy)))
+ return -EFAULT;
+
+ if (copy.pad)
+ return -EINVAL;
+
+ job->job_type = V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY;
+
+ job->performance_query.queries = kvmalloc_array(copy.count,
+ sizeof(struct v3d_performance_query),
+ GFP_KERNEL);
+ if (!job->performance_query.queries)
+ return -ENOMEM;
+
+ syncs = u64_to_user_ptr(copy.syncs);
+ kperfmon_ids = u64_to_user_ptr(copy.kperfmon_ids);
+
+ for (int i = 0; i < copy.count; i++) {
+ u32 sync;
+ u64 ids;
+ u32 __user *ids_pointer;
+ u32 id;
+
+ if (copy_from_user(&sync, syncs++, sizeof(sync))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ job->performance_query.queries[i].syncobj = drm_syncobj_find(file_priv, sync);
+
+ if (copy_from_user(&ids, kperfmon_ids++, sizeof(ids))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ ids_pointer = u64_to_user_ptr(ids);
+
+ for (int j = 0; j < copy.nperfmons; j++) {
+ if (copy_from_user(&id, ids_pointer++, sizeof(id))) {
+ kvfree(job->performance_query.queries);
+ return -EFAULT;
+ }
+
+ job->performance_query.queries[i].kperfmon_ids[j] = id;
+ }
+ }
+ job->performance_query.count = copy.count;
+ job->performance_query.nperfmons = copy.nperfmons;
+ job->performance_query.ncounters = copy.ncounters;
+
+ job->copy.do_64bit = copy.do_64bit;
+ job->copy.do_partial = copy.do_partial;
+ job->copy.availability_bit = copy.availability_bit;
+ job->copy.offset = copy.offset;
+ job->copy.stride = copy.stride;
+
+ return 0;
+}
+
+/* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
+ * according to the extension id (name).
+ */
+static int
+v3d_get_extensions(struct drm_file *file_priv,
+ u64 ext_handles,
+ struct v3d_submit_ext *se,
+ struct v3d_cpu_job *job)
+{
+ struct drm_v3d_extension __user *user_ext;
+ int ret;
+
+ user_ext = u64_to_user_ptr(ext_handles);
+ while (user_ext) {
+ struct drm_v3d_extension ext;
+
+ if (copy_from_user(&ext, user_ext, sizeof(ext))) {
+ DRM_DEBUG("Failed to copy submit extension\n");
+ return -EFAULT;
+ }
+
+ switch (ext.id) {
+ case DRM_V3D_EXT_ID_MULTI_SYNC:
+ ret = v3d_get_multisync_submit_deps(file_priv, user_ext, se);
+ break;
+ case DRM_V3D_EXT_ID_CPU_INDIRECT_CSD:
+ ret = v3d_get_cpu_indirect_csd_params(file_priv, user_ext, job);
+ break;
+ case DRM_V3D_EXT_ID_CPU_TIMESTAMP_QUERY:
+ ret = v3d_get_cpu_timestamp_query_params(file_priv, user_ext, job);
+ break;
+ case DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY:
+ ret = v3d_get_cpu_reset_timestamp_params(file_priv, user_ext, job);
+ break;
+ case DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY:
+ ret = v3d_get_cpu_copy_query_results_params(file_priv, user_ext, job);
+ break;
+ case DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY:
+ ret = v3d_get_cpu_reset_performance_params(file_priv, user_ext, job);
+ break;
+ case DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY:
+ ret = v3d_get_cpu_copy_performance_query_params(file_priv, user_ext, job);
+ break;
+ default:
+ DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
+ return -EINVAL;
+ }
+
+ if (ret)
+ return ret;
+
+ user_ext = u64_to_user_ptr(ext.next);
+ }
+
+ return 0;
+}
+
+/**
+ * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * This is the main entrypoint for userspace to submit a 3D frame to
+ * the GPU. Userspace provides the binner command list (if
+ * applicable), and the kernel sets up the render command list to draw
+ * to the framebuffer described in the ioctl, using the command lists
+ * that the 3D engine's binner will produce.
+ */
+int
+v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
+ struct drm_v3d_submit_cl *args = data;
+ struct v3d_submit_ext se = {0};
+ struct v3d_bin_job *bin = NULL;
+ struct v3d_render_job *render = NULL;
+ struct v3d_job *clean_job = NULL;
+ struct v3d_job *last_job;
+ struct ww_acquire_ctx acquire_ctx;
+ int ret = 0;
+
+ trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
+
+ if (args->pad)
+ return -EINVAL;
+
+ if (args->flags &&
+ args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
+ DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_INFO("invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
+ ret = v3d_job_allocate((void *)&render, sizeof(*render));
+ if (ret)
+ return ret;
+
+ ret = v3d_job_init(v3d, file_priv, &render->base,
+ v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
+ if (ret) {
+ v3d_job_deallocate((void *)&render);
+ goto fail;
+ }
+
+ render->start = args->rcl_start;
+ render->end = args->rcl_end;
+ INIT_LIST_HEAD(&render->unref_list);
+
+ if (args->bcl_start != args->bcl_end) {
+ ret = v3d_job_allocate((void *)&bin, sizeof(*bin));
+ if (ret)
+ goto fail;
+
+ ret = v3d_job_init(v3d, file_priv, &bin->base,
+ v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
+ if (ret) {
+ v3d_job_deallocate((void *)&bin);
+ goto fail;
+ }
+
+ bin->start = args->bcl_start;
+ bin->end = args->bcl_end;
+ bin->qma = args->qma;
+ bin->qms = args->qms;
+ bin->qts = args->qts;
+ bin->render = render;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+ ret = v3d_job_allocate((void *)&clean_job, sizeof(*clean_job));
+ if (ret)
+ goto fail;
+
+ ret = v3d_job_init(v3d, file_priv, clean_job,
+ v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
+ if (ret) {
+ v3d_job_deallocate((void *)&clean_job);
+ goto fail;
+ }
+
+ last_job = clean_job;
+ } else {
+ last_job = &render->base;
+ }
+
+ ret = v3d_lookup_bos(dev, file_priv, last_job,
+ args->bo_handles, args->bo_handle_count);
+ if (ret)
+ goto fail;
+
+ ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
+ if (ret)
+ goto fail;
+
+ if (args->perfmon_id) {
+ render->base.perfmon = v3d_perfmon_find(v3d_priv,
+ args->perfmon_id);
+
+ if (!render->base.perfmon) {
+ ret = -ENOENT;
+ goto fail_perfmon;
+ }
+ }
+
+ mutex_lock(&v3d->sched_lock);
+ if (bin) {
+ bin->base.perfmon = render->base.perfmon;
+ v3d_perfmon_get(bin->base.perfmon);
+ v3d_push_job(&bin->base);
+
+ ret = drm_sched_job_add_dependency(&render->base.base,
+ dma_fence_get(bin->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
+ }
+
+ v3d_push_job(&render->base);
+
+ if (clean_job) {
+ struct dma_fence *render_fence =
+ dma_fence_get(render->base.done_fence);
+ ret = drm_sched_job_add_dependency(&clean_job->base,
+ render_fence);
+ if (ret)
+ goto fail_unreserve;
+ clean_job->perfmon = render->base.perfmon;
+ v3d_perfmon_get(clean_job->perfmon);
+ v3d_push_job(clean_job);
+ }
+
+ mutex_unlock(&v3d->sched_lock);
+
+ v3d_attach_fences_and_unlock_reservation(file_priv,
+ last_job,
+ &acquire_ctx,
+ args->out_sync,
+ &se,
+ last_job->done_fence);
+
+ v3d_job_put(&bin->base);
+ v3d_job_put(&render->base);
+ v3d_job_put(clean_job);
+
+ return 0;
+
+fail_unreserve:
+ mutex_unlock(&v3d->sched_lock);
+fail_perfmon:
+ drm_gem_unlock_reservations(last_job->bo,
+ last_job->bo_count, &acquire_ctx);
+fail:
+ v3d_job_cleanup((void *)bin);
+ v3d_job_cleanup((void *)render);
+ v3d_job_cleanup(clean_job);
+ v3d_put_multisync_post_deps(&se);
+
+ return ret;
+}
+
+/**
+ * v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * Userspace provides the register setup for the TFU, which we don't
+ * need to validate since the TFU is behind the MMU.
+ */
+int
+v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct drm_v3d_submit_tfu *args = data;
+ struct v3d_submit_ext se = {0};
+ struct v3d_tfu_job *job = NULL;
+ struct ww_acquire_ctx acquire_ctx;
+ int ret = 0;
+
+ trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
+
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_DEBUG("invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
+ ret = v3d_job_allocate((void *)&job, sizeof(*job));
+ if (ret)
+ return ret;
+
+ ret = v3d_job_init(v3d, file_priv, &job->base,
+ v3d_job_free, args->in_sync, &se, V3D_TFU);
+ if (ret) {
+ v3d_job_deallocate((void *)&job);
+ goto fail;
+ }
+
+ job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
+ sizeof(*job->base.bo), GFP_KERNEL);
+ if (!job->base.bo) {
+ ret = -ENOMEM;
+ goto fail;
+ }
+
+ job->args = *args;
+
+ for (job->base.bo_count = 0;
+ job->base.bo_count < ARRAY_SIZE(args->bo_handles);
+ job->base.bo_count++) {
+ struct drm_gem_object *bo;
+
+ if (!args->bo_handles[job->base.bo_count])
+ break;
+
+ bo = drm_gem_object_lookup(file_priv, args->bo_handles[job->base.bo_count]);
+ if (!bo) {
+ DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
+ job->base.bo_count,
+ args->bo_handles[job->base.bo_count]);
+ ret = -ENOENT;
+ goto fail;
+ }
+ job->base.bo[job->base.bo_count] = bo;
+ }
+
+ ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
+ if (ret)
+ goto fail;
+
+ mutex_lock(&v3d->sched_lock);
+ v3d_push_job(&job->base);
+ mutex_unlock(&v3d->sched_lock);
+
+ v3d_attach_fences_and_unlock_reservation(file_priv,
+ &job->base, &acquire_ctx,
+ args->out_sync,
+ &se,
+ job->base.done_fence);
+
+ v3d_job_put(&job->base);
+
+ return 0;
+
+fail:
+ v3d_job_cleanup((void *)job);
+ v3d_put_multisync_post_deps(&se);
+
+ return ret;
+}
+
+/**
+ * v3d_submit_csd_ioctl() - Submits a CSD (compute shader) job to the V3D.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * Userspace provides the register setup for the CSD, which we don't
+ * need to validate since the CSD is behind the MMU.
+ */
+int
+v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
+ struct drm_v3d_submit_csd *args = data;
+ struct v3d_submit_ext se = {0};
+ struct v3d_csd_job *job = NULL;
+ struct v3d_job *clean_job = NULL;
+ struct ww_acquire_ctx acquire_ctx;
+ int ret;
+
+ trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
+
+ if (args->pad)
+ return -EINVAL;
+
+ if (!v3d_has_csd(v3d)) {
+ DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
+ return -EINVAL;
+ }
+
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_INFO("invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
+ ret = v3d_setup_csd_jobs_and_bos(file_priv, v3d, args,
+ &job, &clean_job, &se,
+ &acquire_ctx);
+ if (ret)
+ goto fail;
+
+ if (args->perfmon_id) {
+ job->base.perfmon = v3d_perfmon_find(v3d_priv,
+ args->perfmon_id);
+ if (!job->base.perfmon) {
+ ret = -ENOENT;
+ goto fail_perfmon;
+ }
+ }
+
+ mutex_lock(&v3d->sched_lock);
+ v3d_push_job(&job->base);
+
+ ret = drm_sched_job_add_dependency(&clean_job->base,
+ dma_fence_get(job->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
+
+ v3d_push_job(clean_job);
+ mutex_unlock(&v3d->sched_lock);
+
+ v3d_attach_fences_and_unlock_reservation(file_priv,
+ clean_job,
+ &acquire_ctx,
+ args->out_sync,
+ &se,
+ clean_job->done_fence);
+
+ v3d_job_put(&job->base);
+ v3d_job_put(clean_job);
+
+ return 0;
+
+fail_unreserve:
+ mutex_unlock(&v3d->sched_lock);
+fail_perfmon:
+ drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
+ &acquire_ctx);
+fail:
+ v3d_job_cleanup((void *)job);
+ v3d_job_cleanup(clean_job);
+ v3d_put_multisync_post_deps(&se);
+
+ return ret;
+}
+
+static const unsigned int cpu_job_bo_handle_count[] = {
+ [V3D_CPU_JOB_TYPE_INDIRECT_CSD] = 1,
+ [V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY] = 1,
+ [V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY] = 1,
+ [V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY] = 2,
+ [V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY] = 0,
+ [V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY] = 1,
+};
+
+/**
+ * v3d_submit_cpu_ioctl() - Submits a CPU job to the V3D.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * Userspace specifies the CPU job type and data required to perform its
+ * operations through the drm_v3d_extension struct.
+ */
+int
+v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct v3d_dev *v3d = to_v3d_dev(dev);
+ struct drm_v3d_submit_cpu *args = data;
+ struct v3d_submit_ext se = {0};
+ struct v3d_submit_ext *out_se = NULL;
+ struct v3d_cpu_job *cpu_job = NULL;
+ struct v3d_csd_job *csd_job = NULL;
+ struct v3d_job *clean_job = NULL;
+ struct ww_acquire_ctx acquire_ctx;
+ int ret;
+
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_INFO("Invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ ret = v3d_job_allocate((void *)&cpu_job, sizeof(*cpu_job));
+ if (ret)
+ return ret;
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv, args->extensions, &se, cpu_job);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ goto fail;
+ }
+ }
+
+ /* Every CPU job must have a CPU job user extension */
+ if (!cpu_job->job_type) {
+ DRM_DEBUG("CPU job must have a CPU job user extension.\n");
+ ret = -EINVAL;
+ goto fail;
+ }
+
+ if (args->bo_handle_count != cpu_job_bo_handle_count[cpu_job->job_type]) {
+ DRM_DEBUG("This CPU job was not submitted with the proper number of BOs.\n");
+ ret = -EINVAL;
+ goto fail;
+ }
+
+ trace_v3d_submit_cpu_ioctl(&v3d->drm, cpu_job->job_type);
+
+ ret = v3d_job_init(v3d, file_priv, &cpu_job->base,
+ v3d_job_free, 0, &se, V3D_CPU);
+ if (ret) {
+ v3d_job_deallocate((void *)&cpu_job);
+ goto fail;
+ }
+
+ clean_job = cpu_job->indirect_csd.clean_job;
+ csd_job = cpu_job->indirect_csd.job;
+
+ if (args->bo_handle_count) {
+ ret = v3d_lookup_bos(dev, file_priv, &cpu_job->base,
+ args->bo_handles, args->bo_handle_count);
+ if (ret)
+ goto fail;
+
+ ret = v3d_lock_bo_reservations(&cpu_job->base, &acquire_ctx);
+ if (ret)
+ goto fail;
+ }
+
+ mutex_lock(&v3d->sched_lock);
+ v3d_push_job(&cpu_job->base);
+
+ switch (cpu_job->job_type) {
+ case V3D_CPU_JOB_TYPE_INDIRECT_CSD:
+ ret = drm_sched_job_add_dependency(&csd_job->base.base,
+ dma_fence_get(cpu_job->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
+
+ v3d_push_job(&csd_job->base);
+
+ ret = drm_sched_job_add_dependency(&clean_job->base,
+ dma_fence_get(csd_job->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
+
+ v3d_push_job(clean_job);
+
+ break;
+ default:
+ break;
+ }
+ mutex_unlock(&v3d->sched_lock);
+
+ out_se = (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) ? NULL : &se;
+
+ v3d_attach_fences_and_unlock_reservation(file_priv,
+ &cpu_job->base,
+ &acquire_ctx, 0,
+ out_se, cpu_job->base.done_fence);
+
+ switch (cpu_job->job_type) {
+ case V3D_CPU_JOB_TYPE_INDIRECT_CSD:
+ v3d_attach_fences_and_unlock_reservation(file_priv,
+ clean_job,
+ &cpu_job->indirect_csd.acquire_ctx,
+ 0, &se, clean_job->done_fence);
+ break;
+ default:
+ break;
+ }
+
+ v3d_job_put(&cpu_job->base);
+ v3d_job_put(&csd_job->base);
+ v3d_job_put(clean_job);
+
+ return 0;
+
+fail_unreserve:
+ mutex_unlock(&v3d->sched_lock);
+
+ drm_gem_unlock_reservations(cpu_job->base.bo, cpu_job->base.bo_count,
+ &acquire_ctx);
+
+ drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
+ &cpu_job->indirect_csd.acquire_ctx);
+
+fail:
+ v3d_job_cleanup((void *)cpu_job);
+ v3d_job_cleanup((void *)csd_job);
+ v3d_job_cleanup(clean_job);
+ v3d_put_multisync_post_deps(&se);
+ kvfree(cpu_job->timestamp_query.queries);
+ kvfree(cpu_job->performance_query.queries);
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
new file mode 100644
index 0000000000..d106845ba8
--- /dev/null
+++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
@@ -0,0 +1,69 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2023 Igalia S.L.
+ */
+
+#include <linux/sched/clock.h>
+#include <linux/sysfs.h>
+
+#include "v3d_drv.h"
+
+static ssize_t
+gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
+{
+ struct drm_device *drm = dev_get_drvdata(dev);
+ struct v3d_dev *v3d = to_v3d_dev(drm);
+ enum v3d_queue queue;
+ u64 timestamp = local_clock();
+ u64 active_runtime;
+ ssize_t len = 0;
+
+ len += sysfs_emit(buf, "queue\ttimestamp\tjobs\truntime\n");
+
+ for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
+ if (v3d->queue[queue].start_ns)
+ active_runtime = timestamp - v3d->queue[queue].start_ns;
+ else
+ active_runtime = 0;
+
+ /* Each line will display the queue name, timestamp, the number
+ * of jobs sent to that queue and the runtime, as can be seem here:
+ *
+ * queue timestamp jobs runtime
+ * bin 239043069420 22620 17438164056
+ * render 239043069420 22619 27284814161
+ * tfu 239043069420 8763 394592566
+ * csd 239043069420 3168 10787905530
+ * cache_clean 239043069420 6127 237375940
+ */
+ len += sysfs_emit_at(buf, len, "%s\t%llu\t%llu\t%llu\n",
+ v3d_queue_to_string(queue),
+ timestamp,
+ v3d->queue[queue].jobs_sent,
+ v3d->queue[queue].enabled_ns + active_runtime);
+ }
+
+ return len;
+}
+static DEVICE_ATTR_RO(gpu_stats);
+
+static struct attribute *v3d_sysfs_entries[] = {
+ &dev_attr_gpu_stats.attr,
+ NULL,
+};
+
+static struct attribute_group v3d_sysfs_attr_group = {
+ .attrs = v3d_sysfs_entries,
+};
+
+int
+v3d_sysfs_init(struct device *dev)
+{
+ return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group);
+}
+
+void
+v3d_sysfs_destroy(struct device *dev)
+{
+ return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group);
+}
diff --git a/drivers/gpu/drm/v3d/v3d_trace.h b/drivers/gpu/drm/v3d/v3d_trace.h
index 7aa8dc356e..5917b94148 100644
--- a/drivers/gpu/drm/v3d/v3d_trace.h
+++ b/drivers/gpu/drm/v3d/v3d_trace.h
@@ -225,6 +225,63 @@ TRACE_EVENT(v3d_submit_csd,
__entry->seqno)
);
+TRACE_EVENT(v3d_submit_cpu_ioctl,
+ TP_PROTO(struct drm_device *dev, enum v3d_cpu_job_type job_type),
+ TP_ARGS(dev, job_type),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(enum v3d_cpu_job_type, job_type)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->job_type = job_type;
+ ),
+
+ TP_printk("dev=%u, job_type=%d",
+ __entry->dev,
+ __entry->job_type)
+);
+
+TRACE_EVENT(v3d_cpu_job_begin,
+ TP_PROTO(struct drm_device *dev, enum v3d_cpu_job_type job_type),
+ TP_ARGS(dev, job_type),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(enum v3d_cpu_job_type, job_type)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->job_type = job_type;
+ ),
+
+ TP_printk("dev=%u, job_type=%d",
+ __entry->dev,
+ __entry->job_type)
+);
+
+TRACE_EVENT(v3d_cpu_job_end,
+ TP_PROTO(struct drm_device *dev, enum v3d_cpu_job_type job_type),
+ TP_ARGS(dev, job_type),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(enum v3d_cpu_job_type, job_type)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->job_type = job_type;
+ ),
+
+ TP_printk("dev=%u, job_type=%d",
+ __entry->dev,
+ __entry->job_type)
+);
+
TRACE_EVENT(v3d_cache_clean_begin,
TP_PROTO(struct drm_device *dev),
TP_ARGS(dev),