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-rw-r--r--drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h160
-rw-r--r--drivers/gpu/drm/xe/instructions/xe_gsc_commands.h36
-rw-r--r--drivers/gpu/drm/xe/instructions/xe_instr_defs.h33
-rw-r--r--drivers/gpu/drm/xe/instructions/xe_mi_commands.h61
4 files changed, 290 insertions, 0 deletions
diff --git a/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h
new file mode 100644
index 0000000000..8e6dd061f2
--- /dev/null
+++ b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h
@@ -0,0 +1,160 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_GFXPIPE_COMMANDS_H_
+#define _XE_GFXPIPE_COMMANDS_H_
+
+#include "instructions/xe_instr_defs.h"
+
+#define GFXPIPE_PIPELINE REG_GENMASK(28, 27)
+#define PIPELINE_COMMON REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x0)
+#define PIPELINE_SINGLE_DW REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x1)
+#define PIPELINE_COMPUTE REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x2)
+#define PIPELINE_3D REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x3)
+
+#define GFXPIPE_OPCODE REG_GENMASK(26, 24)
+#define GFXPIPE_SUBOPCODE REG_GENMASK(23, 16)
+
+#define GFXPIPE_MATCH_MASK (XE_INSTR_CMD_TYPE | \
+ GFXPIPE_PIPELINE | \
+ GFXPIPE_OPCODE | \
+ GFXPIPE_SUBOPCODE)
+
+#define GFXPIPE_COMMON_CMD(opcode, subopcode) \
+ (XE_INSTR_GFXPIPE | PIPELINE_COMMON | \
+ REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+ REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_SINGLE_DW_CMD(opcode, subopcode) \
+ (XE_INSTR_GFXPIPE | PIPELINE_SINGLE_DW | \
+ REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+ REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_3D_CMD(opcode, subopcode) \
+ (XE_INSTR_GFXPIPE | PIPELINE_3D | \
+ REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+ REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_COMPUTE_CMD(opcode, subopcode) \
+ (XE_INSTR_GFXPIPE | PIPELINE_COMPUTE | \
+ REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+ REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define STATE_BASE_ADDRESS GFXPIPE_COMMON_CMD(0x1, 0x1)
+#define STATE_SIP GFXPIPE_COMMON_CMD(0x1, 0x2)
+#define GPGPU_CSR_BASE_ADDRESS GFXPIPE_COMMON_CMD(0x1, 0x4)
+#define STATE_COMPUTE_MODE GFXPIPE_COMMON_CMD(0x1, 0x5)
+#define CMD_3DSTATE_BTD GFXPIPE_COMMON_CMD(0x1, 0x6)
+
+#define CMD_3DSTATE_VF_STATISTICS GFXPIPE_SINGLE_DW_CMD(0x0, 0xB)
+
+#define PIPELINE_SELECT GFXPIPE_SINGLE_DW_CMD(0x1, 0x4)
+
+#define CMD_3DSTATE_DRAWING_RECTANGLE_FAST GFXPIPE_3D_CMD(0x0, 0x0)
+#define CMD_3DSTATE_CLEAR_PARAMS GFXPIPE_3D_CMD(0x0, 0x4)
+#define CMD_3DSTATE_DEPTH_BUFFER GFXPIPE_3D_CMD(0x0, 0x5)
+#define CMD_3DSTATE_STENCIL_BUFFER GFXPIPE_3D_CMD(0x0, 0x6)
+#define CMD_3DSTATE_HIER_DEPTH_BUFFER GFXPIPE_3D_CMD(0x0, 0x7)
+#define CMD_3DSTATE_VERTEX_BUFFERS GFXPIPE_3D_CMD(0x0, 0x8)
+#define CMD_3DSTATE_VERTEX_ELEMENTS GFXPIPE_3D_CMD(0x0, 0x9)
+#define CMD_3DSTATE_INDEX_BUFFER GFXPIPE_3D_CMD(0x0, 0xA)
+#define CMD_3DSTATE_VF GFXPIPE_3D_CMD(0x0, 0xC)
+#define CMD_3DSTATE_MULTISAMPLE GFXPIPE_3D_CMD(0x0, 0xD)
+#define CMD_3DSTATE_CC_STATE_POINTERS GFXPIPE_3D_CMD(0x0, 0xE)
+#define CMD_3DSTATE_SCISSOR_STATE_POINTERS GFXPIPE_3D_CMD(0x0, 0xF)
+#define CMD_3DSTATE_VS GFXPIPE_3D_CMD(0x0, 0x10)
+#define CMD_3DSTATE_GS GFXPIPE_3D_CMD(0x0, 0x11)
+#define CMD_3DSTATE_CLIP GFXPIPE_3D_CMD(0x0, 0x12)
+#define CMD_3DSTATE_SF GFXPIPE_3D_CMD(0x0, 0x13)
+#define CMD_3DSTATE_WM GFXPIPE_3D_CMD(0x0, 0x14)
+#define CMD_3DSTATE_CONSTANT_VS GFXPIPE_3D_CMD(0x0, 0x15)
+#define CMD_3DSTATE_CONSTANT_GS GFXPIPE_3D_CMD(0x0, 0x16)
+#define CMD_3DSTATE_SAMPLE_MASK GFXPIPE_3D_CMD(0x0, 0x18)
+#define CMD_3DSTATE_CONSTANT_HS GFXPIPE_3D_CMD(0x0, 0x19)
+#define CMD_3DSTATE_CONSTANT_DS GFXPIPE_3D_CMD(0x0, 0x1A)
+#define CMD_3DSTATE_HS GFXPIPE_3D_CMD(0x0, 0x1B)
+#define CMD_3DSTATE_TE GFXPIPE_3D_CMD(0x0, 0x1C)
+#define CMD_3DSTATE_DS GFXPIPE_3D_CMD(0x0, 0x1D)
+#define CMD_3DSTATE_STREAMOUT GFXPIPE_3D_CMD(0x0, 0x1E)
+#define CMD_3DSTATE_SBE GFXPIPE_3D_CMD(0x0, 0x1F)
+#define CMD_3DSTATE_PS GFXPIPE_3D_CMD(0x0, 0x20)
+#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP GFXPIPE_3D_CMD(0x0, 0x21)
+#define CMD_3DSTATE_CPS_POINTERS GFXPIPE_3D_CMD(0x0, 0x22)
+#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_CC GFXPIPE_3D_CMD(0x0, 0x23)
+#define CMD_3DSTATE_BLEND_STATE_POINTERS GFXPIPE_3D_CMD(0x0, 0x24)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_VS GFXPIPE_3D_CMD(0x0, 0x26)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_HS GFXPIPE_3D_CMD(0x0, 0x27)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_DS GFXPIPE_3D_CMD(0x0, 0x28)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_GS GFXPIPE_3D_CMD(0x0, 0x29)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_PS GFXPIPE_3D_CMD(0x0, 0x2A)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_VS GFXPIPE_3D_CMD(0x0, 0x2B)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_HS GFXPIPE_3D_CMD(0x0, 0x2C)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_DS GFXPIPE_3D_CMD(0x0, 0x2D)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_GS GFXPIPE_3D_CMD(0x0, 0x2E)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_PS GFXPIPE_3D_CMD(0x0, 0x2F)
+#define CMD_3DSTATE_VF_INSTANCING GFXPIPE_3D_CMD(0x0, 0x49)
+#define CMD_3DSTATE_VF_SGVS GFXPIPE_3D_CMD(0x0, 0x4A)
+#define CMD_3DSTATE_VF_TOPOLOGY GFXPIPE_3D_CMD(0x0, 0x4B)
+#define CMD_3DSTATE_WM_CHROMAKEY GFXPIPE_3D_CMD(0x0, 0x4C)
+#define CMD_3DSTATE_PS_BLEND GFXPIPE_3D_CMD(0x0, 0x4D)
+#define CMD_3DSTATE_WM_DEPTH_STENCIL GFXPIPE_3D_CMD(0x0, 0x4E)
+#define CMD_3DSTATE_PS_EXTRA GFXPIPE_3D_CMD(0x0, 0x4F)
+#define CMD_3DSTATE_RASTER GFXPIPE_3D_CMD(0x0, 0x50)
+#define CMD_3DSTATE_SBE_SWIZ GFXPIPE_3D_CMD(0x0, 0x51)
+#define CMD_3DSTATE_WM_HZ_OP GFXPIPE_3D_CMD(0x0, 0x52)
+#define CMD_3DSTATE_VF_COMPONENT_PACKING GFXPIPE_3D_CMD(0x0, 0x55)
+#define CMD_3DSTATE_VF_SGVS_2 GFXPIPE_3D_CMD(0x0, 0x56)
+#define CMD_3DSTATE_VFG GFXPIPE_3D_CMD(0x0, 0x57)
+#define CMD_3DSTATE_URB_ALLOC_VS GFXPIPE_3D_CMD(0x0, 0x58)
+#define CMD_3DSTATE_URB_ALLOC_HS GFXPIPE_3D_CMD(0x0, 0x59)
+#define CMD_3DSTATE_URB_ALLOC_DS GFXPIPE_3D_CMD(0x0, 0x5A)
+#define CMD_3DSTATE_URB_ALLOC_GS GFXPIPE_3D_CMD(0x0, 0x5B)
+#define CMD_3DSTATE_SO_BUFFER_INDEX_0 GFXPIPE_3D_CMD(0x0, 0x60)
+#define CMD_3DSTATE_SO_BUFFER_INDEX_1 GFXPIPE_3D_CMD(0x0, 0x61)
+#define CMD_3DSTATE_SO_BUFFER_INDEX_2 GFXPIPE_3D_CMD(0x0, 0x62)
+#define CMD_3DSTATE_SO_BUFFER_INDEX_3 GFXPIPE_3D_CMD(0x0, 0x63)
+#define CMD_3DSTATE_PRIMITIVE_REPLICATION GFXPIPE_3D_CMD(0x0, 0x6C)
+#define CMD_3DSTATE_TBIMR_TILE_PASS_INFO GFXPIPE_3D_CMD(0x0, 0x6E)
+#define CMD_3DSTATE_AMFS GFXPIPE_3D_CMD(0x0, 0x6F)
+#define CMD_3DSTATE_DEPTH_BOUNDS GFXPIPE_3D_CMD(0x0, 0x71)
+#define CMD_3DSTATE_AMFS_TEXTURE_POINTERS GFXPIPE_3D_CMD(0x0, 0x72)
+#define CMD_3DSTATE_CONSTANT_TS_POINTER GFXPIPE_3D_CMD(0x0, 0x73)
+#define CMD_3DSTATE_MESH_CONTROL GFXPIPE_3D_CMD(0x0, 0x77)
+#define CMD_3DSTATE_MESH_DISTRIB GFXPIPE_3D_CMD(0x0, 0x78)
+#define CMD_3DSTATE_TASK_REDISTRIB GFXPIPE_3D_CMD(0x0, 0x79)
+#define CMD_3DSTATE_MESH_SHADER GFXPIPE_3D_CMD(0x0, 0x7A)
+#define CMD_3DSTATE_MESH_SHADER_DATA GFXPIPE_3D_CMD(0x0, 0x7B)
+#define CMD_3DSTATE_TASK_CONTROL GFXPIPE_3D_CMD(0x0, 0x7C)
+#define CMD_3DSTATE_TASK_SHADER GFXPIPE_3D_CMD(0x0, 0x7D)
+#define CMD_3DSTATE_TASK_SHADER_DATA GFXPIPE_3D_CMD(0x0, 0x7E)
+#define CMD_3DSTATE_URB_ALLOC_MESH GFXPIPE_3D_CMD(0x0, 0x7F)
+#define CMD_3DSTATE_URB_ALLOC_TASK GFXPIPE_3D_CMD(0x0, 0x80)
+#define CMD_3DSTATE_CLIP_MESH GFXPIPE_3D_CMD(0x0, 0x81)
+#define CMD_3DSTATE_SBE_MESH GFXPIPE_3D_CMD(0x0, 0x82)
+#define CMD_3DSTATE_CPSIZE_CONTROL_BUFFER GFXPIPE_3D_CMD(0x0, 0x83)
+
+#define CMD_3DSTATE_DRAWING_RECTANGLE GFXPIPE_3D_CMD(0x1, 0x0)
+#define CMD_3DSTATE_CHROMA_KEY GFXPIPE_3D_CMD(0x1, 0x4)
+#define CMD_3DSTATE_POLY_STIPPLE_OFFSET GFXPIPE_3D_CMD(0x1, 0x6)
+#define CMD_3DSTATE_POLY_STIPPLE_PATTERN GFXPIPE_3D_CMD(0x1, 0x7)
+#define CMD_3DSTATE_LINE_STIPPLE GFXPIPE_3D_CMD(0x1, 0x8)
+#define CMD_3DSTATE_AA_LINE_PARAMETERS GFXPIPE_3D_CMD(0x1, 0xA)
+#define CMD_3DSTATE_MONOFILTER_SIZE GFXPIPE_3D_CMD(0x1, 0x11)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_VS GFXPIPE_3D_CMD(0x1, 0x12)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_HS GFXPIPE_3D_CMD(0x1, 0x13)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_DS GFXPIPE_3D_CMD(0x1, 0x14)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_GS GFXPIPE_3D_CMD(0x1, 0x15)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_PS GFXPIPE_3D_CMD(0x1, 0x16)
+#define CMD_3DSTATE_SO_DECL_LIST GFXPIPE_3D_CMD(0x1, 0x17)
+#define CMD_3DSTATE_SO_DECL_LIST_DW_LEN REG_GENMASK(8, 0)
+#define CMD_3DSTATE_SO_BUFFER GFXPIPE_3D_CMD(0x1, 0x18)
+#define CMD_3DSTATE_BINDING_TABLE_POOL_ALLOC GFXPIPE_3D_CMD(0x1, 0x19)
+#define CMD_3DSTATE_SAMPLE_PATTERN GFXPIPE_3D_CMD(0x1, 0x1C)
+#define CMD_3DSTATE_3D_MODE GFXPIPE_3D_CMD(0x1, 0x1E)
+#define CMD_3DSTATE_SUBSLICE_HASH_TABLE GFXPIPE_3D_CMD(0x1, 0x1F)
+#define CMD_3DSTATE_SLICE_TABLE_STATE_POINTERS GFXPIPE_3D_CMD(0x1, 0x20)
+#define CMD_3DSTATE_PTBR_TILE_PASS_INFO GFXPIPE_3D_CMD(0x1, 0x22)
+
+#endif
diff --git a/drivers/gpu/drm/xe/instructions/xe_gsc_commands.h b/drivers/gpu/drm/xe/instructions/xe_gsc_commands.h
new file mode 100644
index 0000000000..f8949cad9d
--- /dev/null
+++ b/drivers/gpu/drm/xe/instructions/xe_gsc_commands.h
@@ -0,0 +1,36 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_GSC_COMMANDS_H_
+#define _XE_GSC_COMMANDS_H_
+
+#include "instructions/xe_instr_defs.h"
+
+/*
+ * All GSCCS-specific commands have fixed length, so we can include it in the
+ * defines. Note that the generic GSC command header structure includes an
+ * optional data field in bits 9-21, but there are no commands that actually use
+ * it; some of the commands are instead defined as having an extended length
+ * field spanning bits 0-15, even if the extra bits are not required because the
+ * longest GSCCS command is only 8 dwords. To handle this, the defines below use
+ * a single field for both data and len. If we ever get a commands that does
+ * actually have data and this approach doesn't work for it we can re-work it
+ * at that point.
+ */
+
+#define GSC_OPCODE REG_GENMASK(28, 22)
+#define GSC_CMD_DATA_AND_LEN REG_GENMASK(21, 0)
+
+#define __GSC_INSTR(op, dl) \
+ (XE_INSTR_GSC | \
+ REG_FIELD_PREP(GSC_OPCODE, op) | \
+ REG_FIELD_PREP(GSC_CMD_DATA_AND_LEN, dl))
+
+#define GSC_HECI_CMD_PKT __GSC_INSTR(0, 6)
+
+#define GSC_FW_LOAD __GSC_INSTR(1, 2)
+#define GSC_FW_LOAD_LIMIT_VALID REG_BIT(31)
+
+#endif
diff --git a/drivers/gpu/drm/xe/instructions/xe_instr_defs.h b/drivers/gpu/drm/xe/instructions/xe_instr_defs.h
new file mode 100644
index 0000000000..04179b2a48
--- /dev/null
+++ b/drivers/gpu/drm/xe/instructions/xe_instr_defs.h
@@ -0,0 +1,33 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_INSTR_DEFS_H_
+#define _XE_INSTR_DEFS_H_
+
+#include "regs/xe_reg_defs.h"
+
+/*
+ * The first dword of any GPU instruction is the "instruction header." Bits
+ * 31:29 identify the general type of the command and determine how exact
+ * opcodes and sub-opcodes will be encoded in the remaining bits.
+ */
+#define XE_INSTR_CMD_TYPE GENMASK(31, 29)
+#define XE_INSTR_MI REG_FIELD_PREP(XE_INSTR_CMD_TYPE, 0x0)
+#define XE_INSTR_GSC REG_FIELD_PREP(XE_INSTR_CMD_TYPE, 0x2)
+#define XE_INSTR_GFXPIPE REG_FIELD_PREP(XE_INSTR_CMD_TYPE, 0x3)
+
+/*
+ * Most (but not all) instructions have a "length" field in the instruction
+ * header. The value expected is the total number of dwords for the
+ * instruction, minus two.
+ *
+ * Some instructions have length fields longer or shorter than 8 bits, but
+ * those are rare. This definition can be used for the common case where
+ * the length field is from 7:0.
+ */
+#define XE_INSTR_LEN_MASK GENMASK(7, 0)
+#define XE_INSTR_NUM_DW(x) REG_FIELD_PREP(XE_INSTR_LEN_MASK, (x) - 2)
+
+#endif
diff --git a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
new file mode 100644
index 0000000000..1cfa96167f
--- /dev/null
+++ b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
@@ -0,0 +1,61 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_MI_COMMANDS_H_
+#define _XE_MI_COMMANDS_H_
+
+#include "instructions/xe_instr_defs.h"
+
+/*
+ * MI (Memory Interface) commands are supported by all GT engines. They
+ * provide general memory operations and command streamer control. MI commands
+ * have a command type of 0x0 (MI_COMMAND) in bits 31:29 of the instruction
+ * header dword and a specific MI opcode in bits 28:23.
+ */
+
+#define MI_OPCODE REG_GENMASK(28, 23)
+#define MI_SUBOPCODE REG_GENMASK(22, 17) /* used with MI_EXPANSION */
+
+#define __MI_INSTR(opcode) \
+ (XE_INSTR_MI | REG_FIELD_PREP(MI_OPCODE, opcode))
+
+#define MI_NOOP __MI_INSTR(0x0)
+#define MI_USER_INTERRUPT __MI_INSTR(0x2)
+#define MI_ARB_CHECK __MI_INSTR(0x5)
+
+#define MI_ARB_ON_OFF __MI_INSTR(0x8)
+#define MI_ARB_ENABLE REG_BIT(0)
+#define MI_ARB_DISABLE 0x0
+
+#define MI_BATCH_BUFFER_END __MI_INSTR(0xA)
+#define MI_TOPOLOGY_FILTER __MI_INSTR(0xD)
+#define MI_FORCE_WAKEUP __MI_INSTR(0x1D)
+
+#define MI_STORE_DATA_IMM __MI_INSTR(0x20)
+#define MI_SDI_GGTT REG_BIT(22)
+#define MI_SDI_LEN_DW GENMASK(9, 0)
+#define MI_SDI_NUM_DW(x) REG_FIELD_PREP(MI_SDI_LEN_DW, (x) + 3 - 2)
+#define MI_SDI_NUM_QW(x) (REG_FIELD_PREP(MI_SDI_LEN_DW, 2 * (x) + 3 - 2) | \
+ REG_BIT(21))
+
+#define MI_LOAD_REGISTER_IMM __MI_INSTR(0x22)
+#define MI_LRI_LRM_CS_MMIO REG_BIT(19)
+#define MI_LRI_MMIO_REMAP_EN REG_BIT(17)
+#define MI_LRI_NUM_REGS(x) XE_INSTR_NUM_DW(2 * (x) + 1)
+#define MI_LRI_FORCE_POSTED REG_BIT(12)
+
+#define MI_FLUSH_DW __MI_INSTR(0x26)
+#define MI_FLUSH_DW_STORE_INDEX REG_BIT(21)
+#define MI_INVALIDATE_TLB REG_BIT(18)
+#define MI_FLUSH_DW_CCS REG_BIT(16)
+#define MI_FLUSH_DW_OP_STOREDW REG_BIT(14)
+#define MI_FLUSH_DW_LEN_DW REG_GENMASK(5, 0)
+#define MI_FLUSH_IMM_DW REG_FIELD_PREP(MI_FLUSH_DW_LEN_DW, 4 - 2)
+#define MI_FLUSH_IMM_QW REG_FIELD_PREP(MI_FLUSH_DW_LEN_DW, 5 - 2)
+#define MI_FLUSH_DW_USE_GTT REG_BIT(2)
+
+#define MI_BATCH_BUFFER_START __MI_INSTR(0x31)
+
+#endif