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Diffstat (limited to 'drivers/input/joystick/tmdc.c')
-rw-r--r--drivers/input/joystick/tmdc.c419
1 files changed, 419 insertions, 0 deletions
diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c
new file mode 100644
index 0000000000..93562ecc0c
--- /dev/null
+++ b/drivers/input/joystick/tmdc.c
@@ -0,0 +1,419 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Copyright (c) 1998-2001 Vojtech Pavlik
+ *
+ * Based on the work of:
+ * Trystan Larey-Williams
+ */
+
+/*
+ * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
+ */
+
+#include <linux/delay.h>
+#include <linux/kernel.h>
+#include <linux/slab.h>
+#include <linux/module.h>
+#include <linux/gameport.h>
+#include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define TMDC_MAX_START 600 /* 600 us */
+#define TMDC_MAX_STROBE 60 /* 60 us */
+#define TMDC_MAX_LENGTH 13
+
+#define TMDC_MODE_M3DI 1
+#define TMDC_MODE_3DRP 3
+#define TMDC_MODE_AT 4
+#define TMDC_MODE_FM 8
+#define TMDC_MODE_FGP 163
+
+#define TMDC_BYTE_ID 10
+#define TMDC_BYTE_REV 11
+#define TMDC_BYTE_DEF 12
+
+#define TMDC_ABS 7
+#define TMDC_ABS_HAT 4
+#define TMDC_BTN 16
+
+static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
+static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
+
+static const signed char tmdc_abs[TMDC_ABS] =
+ { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
+static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
+ { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
+static const signed char tmdc_abs_at[TMDC_ABS] =
+ { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
+static const signed char tmdc_abs_fm[TMDC_ABS] =
+ { ABS_RX, ABS_RY, ABS_X, ABS_Y };
+
+static const short tmdc_btn_pad[TMDC_BTN] =
+ { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
+static const short tmdc_btn_joy[TMDC_BTN] =
+ { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
+ BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
+static const short tmdc_btn_fm[TMDC_BTN] =
+ { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
+static const short tmdc_btn_at[TMDC_BTN] =
+ { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
+ BTN_BASE3, BTN_BASE2, BTN_BASE };
+
+static const struct {
+ int x;
+ int y;
+} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
+
+static const struct tmdc_model {
+ unsigned char id;
+ const char *name;
+ char abs;
+ char hats;
+ char btnc[4];
+ char btno[4];
+ const signed char *axes;
+ const short *buttons;
+} tmdc_models[] = {
+ { 1, "ThrustMaster Millennium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
+ { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+ { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
+ { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
+ { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+ { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
+};
+
+
+struct tmdc_port {
+ struct input_dev *dev;
+ char name[64];
+ char phys[32];
+ int mode;
+ const signed char *abs;
+ const short *btn;
+ unsigned char absc;
+ unsigned char btnc[4];
+ unsigned char btno[4];
+};
+
+struct tmdc {
+ struct gameport *gameport;
+ struct tmdc_port *port[2];
+#if 0
+ struct input_dev *dev[2];
+ char name[2][64];
+ char phys[2][32];
+ int mode[2];
+ signed char *abs[2];
+ short *btn[2];
+ unsigned char absc[2];
+ unsigned char btnc[2][4];
+ unsigned char btno[2][4];
+#endif
+ int reads;
+ int bads;
+ unsigned char exists;
+};
+
+/*
+ * tmdc_read_packet() reads a ThrustMaster packet.
+ */
+
+static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
+{
+ unsigned char u, v, w, x;
+ unsigned long flags;
+ int i[2], j[2], t[2], p, k;
+
+ p = gameport_time(gameport, TMDC_MAX_STROBE);
+
+ for (k = 0; k < 2; k++) {
+ t[k] = gameport_time(gameport, TMDC_MAX_START);
+ i[k] = j[k] = 0;
+ }
+
+ local_irq_save(flags);
+ gameport_trigger(gameport);
+
+ w = gameport_read(gameport) >> 4;
+
+ do {
+ x = w;
+ w = gameport_read(gameport) >> 4;
+
+ for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
+ if (~v & u & 2) {
+ if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
+ t[k] = p;
+ if (j[k] == 0) { /* Start bit */
+ if (~v & 1) t[k] = 0;
+ data[k][i[k]] = 0; j[k]++; continue;
+ }
+ if (j[k] == 9) { /* Stop bit */
+ if (v & 1) t[k] = 0;
+ j[k] = 0; i[k]++; continue;
+ }
+ data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */
+ }
+ t[k]--;
+ }
+ } while (t[0] > 0 || t[1] > 0);
+
+ local_irq_restore(flags);
+
+ return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
+}
+
+static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
+{
+ int i, k, l;
+
+ if (data[TMDC_BYTE_ID] != port->mode)
+ return -1;
+
+ for (i = 0; i < port->absc; i++) {
+ if (port->abs[i] < 0)
+ return 0;
+
+ input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
+ }
+
+ switch (port->mode) {
+
+ case TMDC_MODE_M3DI:
+
+ i = tmdc_byte_d[0];
+ input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
+ input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1));
+ break;
+
+ case TMDC_MODE_AT:
+
+ i = tmdc_byte_a[3];
+ input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
+ input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
+ break;
+
+ }
+
+ for (k = l = 0; k < 4; k++) {
+ for (i = 0; i < port->btnc[k]; i++)
+ input_report_key(port->dev, port->btn[i + l],
+ ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
+ l += port->btnc[k];
+ }
+
+ input_sync(port->dev);
+
+ return 0;
+}
+
+/*
+ * tmdc_poll() reads and analyzes ThrustMaster joystick data.
+ */
+
+static void tmdc_poll(struct gameport *gameport)
+{
+ unsigned char data[2][TMDC_MAX_LENGTH];
+ struct tmdc *tmdc = gameport_get_drvdata(gameport);
+ unsigned char r, bad = 0;
+ int i;
+
+ tmdc->reads++;
+
+ if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
+ bad = 1;
+ else {
+ for (i = 0; i < 2; i++) {
+ if (r & (1 << i) & tmdc->exists) {
+
+ if (tmdc_parse_packet(tmdc->port[i], data[i]))
+ bad = 1;
+ }
+ }
+ }
+
+ tmdc->bads += bad;
+}
+
+static int tmdc_open(struct input_dev *dev)
+{
+ struct tmdc *tmdc = input_get_drvdata(dev);
+
+ gameport_start_polling(tmdc->gameport);
+ return 0;
+}
+
+static void tmdc_close(struct input_dev *dev)
+{
+ struct tmdc *tmdc = input_get_drvdata(dev);
+
+ gameport_stop_polling(tmdc->gameport);
+}
+
+static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
+{
+ const struct tmdc_model *model;
+ struct tmdc_port *port;
+ struct input_dev *input_dev;
+ int i, j, b = 0;
+ int err;
+
+ tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
+ input_dev = input_allocate_device();
+ if (!port || !input_dev) {
+ err = -ENOMEM;
+ goto fail;
+ }
+
+ port->mode = data[TMDC_BYTE_ID];
+
+ for (model = tmdc_models; model->id && model->id != port->mode; model++)
+ /* empty */;
+
+ port->abs = model->axes;
+ port->btn = model->buttons;
+
+ if (!model->id) {
+ port->absc = data[TMDC_BYTE_DEF] >> 4;
+ for (i = 0; i < 4; i++)
+ port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
+ } else {
+ port->absc = model->abs;
+ for (i = 0; i < 4; i++)
+ port->btnc[i] = model->btnc[i];
+ }
+
+ for (i = 0; i < 4; i++)
+ port->btno[i] = model->btno[i];
+
+ snprintf(port->name, sizeof(port->name), model->name,
+ port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
+ snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
+
+ port->dev = input_dev;
+
+ input_dev->name = port->name;
+ input_dev->phys = port->phys;
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
+ input_dev->id.product = model->id;
+ input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &tmdc->gameport->dev;
+
+ input_set_drvdata(input_dev, tmdc);
+
+ input_dev->open = tmdc_open;
+ input_dev->close = tmdc_close;
+
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+
+ for (i = 0; i < port->absc && i < TMDC_ABS; i++)
+ if (port->abs[i] >= 0)
+ input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
+
+ for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
+ input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
+ set_bit(port->btn[j + b], input_dev->keybit);
+ b += port->btnc[i];
+ }
+
+ err = input_register_device(port->dev);
+ if (err)
+ goto fail;
+
+ return 0;
+
+ fail: input_free_device(input_dev);
+ kfree(port);
+ return err;
+}
+
+/*
+ * tmdc_probe() probes for ThrustMaster type joysticks.
+ */
+
+static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+ unsigned char data[2][TMDC_MAX_LENGTH];
+ struct tmdc *tmdc;
+ int i;
+ int err;
+
+ if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
+ return -ENOMEM;
+
+ tmdc->gameport = gameport;
+
+ gameport_set_drvdata(gameport, tmdc);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err)
+ goto fail1;
+
+ if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ gameport_set_poll_handler(gameport, tmdc_poll);
+ gameport_set_poll_interval(gameport, 20);
+
+ for (i = 0; i < 2; i++) {
+ if (tmdc->exists & (1 << i)) {
+
+ err = tmdc_setup_port(tmdc, i, data[i]);
+ if (err)
+ goto fail3;
+ }
+ }
+
+ return 0;
+
+ fail3: while (--i >= 0) {
+ if (tmdc->port[i]) {
+ input_unregister_device(tmdc->port[i]->dev);
+ kfree(tmdc->port[i]);
+ }
+ }
+ fail2: gameport_close(gameport);
+ fail1: gameport_set_drvdata(gameport, NULL);
+ kfree(tmdc);
+ return err;
+}
+
+static void tmdc_disconnect(struct gameport *gameport)
+{
+ struct tmdc *tmdc = gameport_get_drvdata(gameport);
+ int i;
+
+ for (i = 0; i < 2; i++) {
+ if (tmdc->port[i]) {
+ input_unregister_device(tmdc->port[i]->dev);
+ kfree(tmdc->port[i]);
+ }
+ }
+ gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
+ kfree(tmdc);
+}
+
+static struct gameport_driver tmdc_drv = {
+ .driver = {
+ .name = "tmdc",
+ .owner = THIS_MODULE,
+ },
+ .description = DRIVER_DESC,
+ .connect = tmdc_connect,
+ .disconnect = tmdc_disconnect,
+};
+
+module_gameport_driver(tmdc_drv);