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-rw-r--r--drivers/md/dm-vdo/admin-state.c506
1 files changed, 506 insertions, 0 deletions
diff --git a/drivers/md/dm-vdo/admin-state.c b/drivers/md/dm-vdo/admin-state.c
new file mode 100644
index 000000000..3f9dba525
--- /dev/null
+++ b/drivers/md/dm-vdo/admin-state.c
@@ -0,0 +1,506 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright 2023 Red Hat
+ */
+
+#include "admin-state.h"
+
+#include "logger.h"
+#include "memory-alloc.h"
+#include "permassert.h"
+
+#include "completion.h"
+#include "types.h"
+
+static const struct admin_state_code VDO_CODE_NORMAL_OPERATION = {
+ .name = "VDO_ADMIN_STATE_NORMAL_OPERATION",
+ .normal = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION = &VDO_CODE_NORMAL_OPERATION;
+static const struct admin_state_code VDO_CODE_OPERATING = {
+ .name = "VDO_ADMIN_STATE_OPERATING",
+ .normal = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_OPERATING = &VDO_CODE_OPERATING;
+static const struct admin_state_code VDO_CODE_FORMATTING = {
+ .name = "VDO_ADMIN_STATE_FORMATTING",
+ .operating = true,
+ .loading = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING = &VDO_CODE_FORMATTING;
+static const struct admin_state_code VDO_CODE_PRE_LOADING = {
+ .name = "VDO_ADMIN_STATE_PRE_LOADING",
+ .operating = true,
+ .loading = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING = &VDO_CODE_PRE_LOADING;
+static const struct admin_state_code VDO_CODE_PRE_LOADED = {
+ .name = "VDO_ADMIN_STATE_PRE_LOADED",
+};
+const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED = &VDO_CODE_PRE_LOADED;
+static const struct admin_state_code VDO_CODE_LOADING = {
+ .name = "VDO_ADMIN_STATE_LOADING",
+ .normal = true,
+ .operating = true,
+ .loading = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_LOADING = &VDO_CODE_LOADING;
+static const struct admin_state_code VDO_CODE_LOADING_FOR_RECOVERY = {
+ .name = "VDO_ADMIN_STATE_LOADING_FOR_RECOVERY",
+ .operating = true,
+ .loading = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY =
+ &VDO_CODE_LOADING_FOR_RECOVERY;
+static const struct admin_state_code VDO_CODE_LOADING_FOR_REBUILD = {
+ .name = "VDO_ADMIN_STATE_LOADING_FOR_REBUILD",
+ .operating = true,
+ .loading = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD = &VDO_CODE_LOADING_FOR_REBUILD;
+static const struct admin_state_code VDO_CODE_WAITING_FOR_RECOVERY = {
+ .name = "VDO_ADMIN_STATE_WAITING_FOR_RECOVERY",
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY =
+ &VDO_CODE_WAITING_FOR_RECOVERY;
+static const struct admin_state_code VDO_CODE_NEW = {
+ .name = "VDO_ADMIN_STATE_NEW",
+ .quiescent = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_NEW = &VDO_CODE_NEW;
+static const struct admin_state_code VDO_CODE_INITIALIZED = {
+ .name = "VDO_ADMIN_STATE_INITIALIZED",
+};
+const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED = &VDO_CODE_INITIALIZED;
+static const struct admin_state_code VDO_CODE_RECOVERING = {
+ .name = "VDO_ADMIN_STATE_RECOVERING",
+ .draining = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING = &VDO_CODE_RECOVERING;
+static const struct admin_state_code VDO_CODE_REBUILDING = {
+ .name = "VDO_ADMIN_STATE_REBUILDING",
+ .draining = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING = &VDO_CODE_REBUILDING;
+static const struct admin_state_code VDO_CODE_SAVING = {
+ .name = "VDO_ADMIN_STATE_SAVING",
+ .draining = true,
+ .quiescing = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SAVING = &VDO_CODE_SAVING;
+static const struct admin_state_code VDO_CODE_SAVED = {
+ .name = "VDO_ADMIN_STATE_SAVED",
+ .quiescent = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SAVED = &VDO_CODE_SAVED;
+static const struct admin_state_code VDO_CODE_SCRUBBING = {
+ .name = "VDO_ADMIN_STATE_SCRUBBING",
+ .draining = true,
+ .loading = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING = &VDO_CODE_SCRUBBING;
+static const struct admin_state_code VDO_CODE_SAVE_FOR_SCRUBBING = {
+ .name = "VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING",
+ .draining = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING = &VDO_CODE_SAVE_FOR_SCRUBBING;
+static const struct admin_state_code VDO_CODE_STOPPING = {
+ .name = "VDO_ADMIN_STATE_STOPPING",
+ .draining = true,
+ .quiescing = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_STOPPING = &VDO_CODE_STOPPING;
+static const struct admin_state_code VDO_CODE_STOPPED = {
+ .name = "VDO_ADMIN_STATE_STOPPED",
+ .quiescent = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_STOPPED = &VDO_CODE_STOPPED;
+static const struct admin_state_code VDO_CODE_SUSPENDING = {
+ .name = "VDO_ADMIN_STATE_SUSPENDING",
+ .draining = true,
+ .quiescing = true,
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING = &VDO_CODE_SUSPENDING;
+static const struct admin_state_code VDO_CODE_SUSPENDED = {
+ .name = "VDO_ADMIN_STATE_SUSPENDED",
+ .quiescent = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED = &VDO_CODE_SUSPENDED;
+static const struct admin_state_code VDO_CODE_SUSPENDED_OPERATION = {
+ .name = "VDO_ADMIN_STATE_SUSPENDED_OPERATION",
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION = &VDO_CODE_SUSPENDED_OPERATION;
+static const struct admin_state_code VDO_CODE_RESUMING = {
+ .name = "VDO_ADMIN_STATE_RESUMING",
+ .operating = true,
+};
+const struct admin_state_code *VDO_ADMIN_STATE_RESUMING = &VDO_CODE_RESUMING;
+
+/**
+ * get_next_state() - Determine the state which should be set after a given operation completes
+ * based on the operation and the current state.
+ * @operation The operation to be started.
+ *
+ * Return: The state to set when the operation completes or NULL if the operation can not be
+ * started in the current state.
+ */
+static const struct admin_state_code *get_next_state(const struct admin_state *state,
+ const struct admin_state_code *operation)
+{
+ const struct admin_state_code *code = vdo_get_admin_state_code(state);
+
+ if (code->operating)
+ return NULL;
+
+ if (operation == VDO_ADMIN_STATE_SAVING)
+ return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SAVED : NULL);
+
+ if (operation == VDO_ADMIN_STATE_SUSPENDING) {
+ return (code == VDO_ADMIN_STATE_NORMAL_OPERATION
+ ? VDO_ADMIN_STATE_SUSPENDED
+ : NULL);
+ }
+
+ if (operation == VDO_ADMIN_STATE_STOPPING)
+ return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_STOPPED : NULL);
+
+ if (operation == VDO_ADMIN_STATE_PRE_LOADING)
+ return (code == VDO_ADMIN_STATE_INITIALIZED ? VDO_ADMIN_STATE_PRE_LOADED : NULL);
+
+ if (operation == VDO_ADMIN_STATE_SUSPENDED_OPERATION) {
+ return (((code == VDO_ADMIN_STATE_SUSPENDED) ||
+ (code == VDO_ADMIN_STATE_SAVED)) ? code : NULL);
+ }
+
+ return VDO_ADMIN_STATE_NORMAL_OPERATION;
+}
+
+/**
+ * vdo_finish_operation() - Finish the current operation.
+ *
+ * Will notify the operation waiter if there is one. This method should be used for operations
+ * started with vdo_start_operation(). For operations which were started with vdo_start_draining(),
+ * use vdo_finish_draining() instead.
+ *
+ * Return: true if there was an operation to finish.
+ */
+bool vdo_finish_operation(struct admin_state *state, int result)
+{
+ if (!vdo_get_admin_state_code(state)->operating)
+ return false;
+
+ state->complete = state->starting;
+ if (state->waiter != NULL)
+ vdo_set_completion_result(state->waiter, result);
+
+ if (!state->starting) {
+ vdo_set_admin_state_code(state, state->next_state);
+ if (state->waiter != NULL)
+ vdo_launch_completion(vdo_forget(state->waiter));
+ }
+
+ return true;
+}
+
+/**
+ * begin_operation() - Begin an operation if it may be started given the current state.
+ * @waiter A completion to notify when the operation is complete; may be NULL.
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: VDO_SUCCESS or an error.
+ */
+static int __must_check begin_operation(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter,
+ vdo_admin_initiator_fn initiator)
+{
+ int result;
+ const struct admin_state_code *next_state = get_next_state(state, operation);
+
+ if (next_state == NULL) {
+ result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE,
+ "Can't start %s from %s",
+ operation->name,
+ vdo_get_admin_state_code(state)->name);
+ } else if (state->waiter != NULL) {
+ result = vdo_log_error_strerror(VDO_COMPONENT_BUSY,
+ "Can't start %s with extant waiter",
+ operation->name);
+ } else {
+ state->waiter = waiter;
+ state->next_state = next_state;
+ vdo_set_admin_state_code(state, operation);
+ if (initiator != NULL) {
+ state->starting = true;
+ initiator(state);
+ state->starting = false;
+ if (state->complete)
+ vdo_finish_operation(state, VDO_SUCCESS);
+ }
+
+ return VDO_SUCCESS;
+ }
+
+ if (waiter != NULL)
+ vdo_continue_completion(waiter, result);
+
+ return result;
+}
+
+/**
+ * start_operation() - Start an operation if it may be started given the current state.
+ * @waiter A completion to notify when the operation is complete.
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: true if the operation was started.
+ */
+static inline bool __must_check start_operation(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter,
+ vdo_admin_initiator_fn initiator)
+{
+ return (begin_operation(state, operation, waiter, initiator) == VDO_SUCCESS);
+}
+
+/**
+ * check_code() - Check the result of a state validation.
+ * @valid true if the code is of an appropriate type.
+ * @code The code which failed to be of the correct type.
+ * @what What the code failed to be, for logging.
+ * @waiter The completion to notify of the error; may be NULL.
+ *
+ * If the result failed, log an invalid state error and, if there is a waiter, notify it.
+ *
+ * Return: The result of the check.
+ */
+static bool check_code(bool valid, const struct admin_state_code *code, const char *what,
+ struct vdo_completion *waiter)
+{
+ int result;
+
+ if (valid)
+ return true;
+
+ result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE,
+ "%s is not a %s", code->name, what);
+ if (waiter != NULL)
+ vdo_continue_completion(waiter, result);
+
+ return false;
+}
+
+/**
+ * assert_vdo_drain_operation() - Check that an operation is a drain.
+ * @waiter The completion to finish with an error if the operation is not a drain.
+ *
+ * Return: true if the specified operation is a drain.
+ */
+static bool __must_check assert_vdo_drain_operation(const struct admin_state_code *operation,
+ struct vdo_completion *waiter)
+{
+ return check_code(operation->draining, operation, "drain operation", waiter);
+}
+
+/**
+ * vdo_start_draining() - Initiate a drain operation if the current state permits it.
+ * @operation The type of drain to initiate.
+ * @waiter The completion to notify when the drain is complete.
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: true if the drain was initiated, if not the waiter will be notified.
+ */
+bool vdo_start_draining(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
+{
+ const struct admin_state_code *code = vdo_get_admin_state_code(state);
+
+ if (!assert_vdo_drain_operation(operation, waiter))
+ return false;
+
+ if (code->quiescent) {
+ vdo_launch_completion(waiter);
+ return false;
+ }
+
+ if (!code->normal) {
+ vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "can't start %s from %s",
+ operation->name, code->name);
+ vdo_continue_completion(waiter, VDO_INVALID_ADMIN_STATE);
+ return false;
+ }
+
+ return start_operation(state, operation, waiter, initiator);
+}
+
+/**
+ * vdo_finish_draining() - Finish a drain operation if one was in progress.
+ *
+ * Return: true if the state was draining; will notify the waiter if so.
+ */
+bool vdo_finish_draining(struct admin_state *state)
+{
+ return vdo_finish_draining_with_result(state, VDO_SUCCESS);
+}
+
+/**
+ * vdo_finish_draining_with_result() - Finish a drain operation with a status code.
+ *
+ * Return: true if the state was draining; will notify the waiter if so.
+ */
+bool vdo_finish_draining_with_result(struct admin_state *state, int result)
+{
+ return (vdo_is_state_draining(state) && vdo_finish_operation(state, result));
+}
+
+/**
+ * vdo_assert_load_operation() - Check that an operation is a load.
+ * @waiter The completion to finish with an error if the operation is not a load.
+ *
+ * Return: true if the specified operation is a load.
+ */
+bool vdo_assert_load_operation(const struct admin_state_code *operation,
+ struct vdo_completion *waiter)
+{
+ return check_code(operation->loading, operation, "load operation", waiter);
+}
+
+/**
+ * vdo_start_loading() - Initiate a load operation if the current state permits it.
+ * @operation The type of load to initiate.
+ * @waiter The completion to notify when the load is complete (may be NULL).
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: true if the load was initiated, if not the waiter will be notified.
+ */
+bool vdo_start_loading(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
+{
+ return (vdo_assert_load_operation(operation, waiter) &&
+ start_operation(state, operation, waiter, initiator));
+}
+
+/**
+ * vdo_finish_loading() - Finish a load operation if one was in progress.
+ *
+ * Return: true if the state was loading; will notify the waiter if so.
+ */
+bool vdo_finish_loading(struct admin_state *state)
+{
+ return vdo_finish_loading_with_result(state, VDO_SUCCESS);
+}
+
+/**
+ * vdo_finish_loading_with_result() - Finish a load operation with a status code.
+ * @result The result of the load operation.
+ *
+ * Return: true if the state was loading; will notify the waiter if so.
+ */
+bool vdo_finish_loading_with_result(struct admin_state *state, int result)
+{
+ return (vdo_is_state_loading(state) && vdo_finish_operation(state, result));
+}
+
+/**
+ * assert_vdo_resume_operation() - Check whether an admin_state_code is a resume operation.
+ * @waiter The completion to notify if the operation is not a resume operation; may be NULL.
+ *
+ * Return: true if the code is a resume operation.
+ */
+static bool __must_check assert_vdo_resume_operation(const struct admin_state_code *operation,
+ struct vdo_completion *waiter)
+{
+ return check_code(operation == VDO_ADMIN_STATE_RESUMING, operation,
+ "resume operation", waiter);
+}
+
+/**
+ * vdo_start_resuming() - Initiate a resume operation if the current state permits it.
+ * @operation The type of resume to start.
+ * @waiter The completion to notify when the resume is complete (may be NULL).
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: true if the resume was initiated, if not the waiter will be notified.
+ */
+bool vdo_start_resuming(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
+{
+ return (assert_vdo_resume_operation(operation, waiter) &&
+ start_operation(state, operation, waiter, initiator));
+}
+
+/**
+ * vdo_finish_resuming() - Finish a resume operation if one was in progress.
+ *
+ * Return: true if the state was resuming; will notify the waiter if so.
+ */
+bool vdo_finish_resuming(struct admin_state *state)
+{
+ return vdo_finish_resuming_with_result(state, VDO_SUCCESS);
+}
+
+/**
+ * vdo_finish_resuming_with_result() - Finish a resume operation with a status code.
+ * @result The result of the resume operation.
+ *
+ * Return: true if the state was resuming; will notify the waiter if so.
+ */
+bool vdo_finish_resuming_with_result(struct admin_state *state, int result)
+{
+ return (vdo_is_state_resuming(state) && vdo_finish_operation(state, result));
+}
+
+/**
+ * vdo_resume_if_quiescent() - Change the state to normal operation if the current state is
+ * quiescent.
+ *
+ * Return: VDO_SUCCESS if the state resumed, VDO_INVALID_ADMIN_STATE otherwise.
+ */
+int vdo_resume_if_quiescent(struct admin_state *state)
+{
+ if (!vdo_is_state_quiescent(state))
+ return VDO_INVALID_ADMIN_STATE;
+
+ vdo_set_admin_state_code(state, VDO_ADMIN_STATE_NORMAL_OPERATION);
+ return VDO_SUCCESS;
+}
+
+/**
+ * vdo_start_operation() - Attempt to start an operation.
+ *
+ * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not
+ */
+int vdo_start_operation(struct admin_state *state,
+ const struct admin_state_code *operation)
+{
+ return vdo_start_operation_with_waiter(state, operation, NULL, NULL);
+}
+
+/**
+ * vdo_start_operation_with_waiter() - Attempt to start an operation.
+ * @waiter the completion to notify when the operation completes or fails to start; may be NULL.
+ * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
+ *
+ * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not
+ */
+int vdo_start_operation_with_waiter(struct admin_state *state,
+ const struct admin_state_code *operation,
+ struct vdo_completion *waiter,
+ vdo_admin_initiator_fn initiator)
+{
+ return (check_code(operation->operating, operation, "operation", waiter) ?
+ begin_operation(state, operation, waiter, initiator) :
+ VDO_INVALID_ADMIN_STATE);
+}