diff options
Diffstat (limited to 'drivers/md/dm-vdo/admin-state.c')
-rw-r--r-- | drivers/md/dm-vdo/admin-state.c | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/drivers/md/dm-vdo/admin-state.c b/drivers/md/dm-vdo/admin-state.c new file mode 100644 index 0000000000..3f9dba5251 --- /dev/null +++ b/drivers/md/dm-vdo/admin-state.c @@ -0,0 +1,506 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Copyright 2023 Red Hat + */ + +#include "admin-state.h" + +#include "logger.h" +#include "memory-alloc.h" +#include "permassert.h" + +#include "completion.h" +#include "types.h" + +static const struct admin_state_code VDO_CODE_NORMAL_OPERATION = { + .name = "VDO_ADMIN_STATE_NORMAL_OPERATION", + .normal = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION = &VDO_CODE_NORMAL_OPERATION; +static const struct admin_state_code VDO_CODE_OPERATING = { + .name = "VDO_ADMIN_STATE_OPERATING", + .normal = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_OPERATING = &VDO_CODE_OPERATING; +static const struct admin_state_code VDO_CODE_FORMATTING = { + .name = "VDO_ADMIN_STATE_FORMATTING", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING = &VDO_CODE_FORMATTING; +static const struct admin_state_code VDO_CODE_PRE_LOADING = { + .name = "VDO_ADMIN_STATE_PRE_LOADING", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING = &VDO_CODE_PRE_LOADING; +static const struct admin_state_code VDO_CODE_PRE_LOADED = { + .name = "VDO_ADMIN_STATE_PRE_LOADED", +}; +const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED = &VDO_CODE_PRE_LOADED; +static const struct admin_state_code VDO_CODE_LOADING = { + .name = "VDO_ADMIN_STATE_LOADING", + .normal = true, + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING = &VDO_CODE_LOADING; +static const struct admin_state_code VDO_CODE_LOADING_FOR_RECOVERY = { + .name = "VDO_ADMIN_STATE_LOADING_FOR_RECOVERY", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY = + &VDO_CODE_LOADING_FOR_RECOVERY; +static const struct admin_state_code VDO_CODE_LOADING_FOR_REBUILD = { + .name = "VDO_ADMIN_STATE_LOADING_FOR_REBUILD", + .operating = true, + .loading = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD = &VDO_CODE_LOADING_FOR_REBUILD; +static const struct admin_state_code VDO_CODE_WAITING_FOR_RECOVERY = { + .name = "VDO_ADMIN_STATE_WAITING_FOR_RECOVERY", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY = + &VDO_CODE_WAITING_FOR_RECOVERY; +static const struct admin_state_code VDO_CODE_NEW = { + .name = "VDO_ADMIN_STATE_NEW", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_NEW = &VDO_CODE_NEW; +static const struct admin_state_code VDO_CODE_INITIALIZED = { + .name = "VDO_ADMIN_STATE_INITIALIZED", +}; +const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED = &VDO_CODE_INITIALIZED; +static const struct admin_state_code VDO_CODE_RECOVERING = { + .name = "VDO_ADMIN_STATE_RECOVERING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING = &VDO_CODE_RECOVERING; +static const struct admin_state_code VDO_CODE_REBUILDING = { + .name = "VDO_ADMIN_STATE_REBUILDING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING = &VDO_CODE_REBUILDING; +static const struct admin_state_code VDO_CODE_SAVING = { + .name = "VDO_ADMIN_STATE_SAVING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVING = &VDO_CODE_SAVING; +static const struct admin_state_code VDO_CODE_SAVED = { + .name = "VDO_ADMIN_STATE_SAVED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVED = &VDO_CODE_SAVED; +static const struct admin_state_code VDO_CODE_SCRUBBING = { + .name = "VDO_ADMIN_STATE_SCRUBBING", + .draining = true, + .loading = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING = &VDO_CODE_SCRUBBING; +static const struct admin_state_code VDO_CODE_SAVE_FOR_SCRUBBING = { + .name = "VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING", + .draining = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING = &VDO_CODE_SAVE_FOR_SCRUBBING; +static const struct admin_state_code VDO_CODE_STOPPING = { + .name = "VDO_ADMIN_STATE_STOPPING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_STOPPING = &VDO_CODE_STOPPING; +static const struct admin_state_code VDO_CODE_STOPPED = { + .name = "VDO_ADMIN_STATE_STOPPED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_STOPPED = &VDO_CODE_STOPPED; +static const struct admin_state_code VDO_CODE_SUSPENDING = { + .name = "VDO_ADMIN_STATE_SUSPENDING", + .draining = true, + .quiescing = true, + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING = &VDO_CODE_SUSPENDING; +static const struct admin_state_code VDO_CODE_SUSPENDED = { + .name = "VDO_ADMIN_STATE_SUSPENDED", + .quiescent = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED = &VDO_CODE_SUSPENDED; +static const struct admin_state_code VDO_CODE_SUSPENDED_OPERATION = { + .name = "VDO_ADMIN_STATE_SUSPENDED_OPERATION", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION = &VDO_CODE_SUSPENDED_OPERATION; +static const struct admin_state_code VDO_CODE_RESUMING = { + .name = "VDO_ADMIN_STATE_RESUMING", + .operating = true, +}; +const struct admin_state_code *VDO_ADMIN_STATE_RESUMING = &VDO_CODE_RESUMING; + +/** + * get_next_state() - Determine the state which should be set after a given operation completes + * based on the operation and the current state. + * @operation The operation to be started. + * + * Return: The state to set when the operation completes or NULL if the operation can not be + * started in the current state. + */ +static const struct admin_state_code *get_next_state(const struct admin_state *state, + const struct admin_state_code *operation) +{ + const struct admin_state_code *code = vdo_get_admin_state_code(state); + + if (code->operating) + return NULL; + + if (operation == VDO_ADMIN_STATE_SAVING) + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SAVED : NULL); + + if (operation == VDO_ADMIN_STATE_SUSPENDING) { + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION + ? VDO_ADMIN_STATE_SUSPENDED + : NULL); + } + + if (operation == VDO_ADMIN_STATE_STOPPING) + return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_STOPPED : NULL); + + if (operation == VDO_ADMIN_STATE_PRE_LOADING) + return (code == VDO_ADMIN_STATE_INITIALIZED ? VDO_ADMIN_STATE_PRE_LOADED : NULL); + + if (operation == VDO_ADMIN_STATE_SUSPENDED_OPERATION) { + return (((code == VDO_ADMIN_STATE_SUSPENDED) || + (code == VDO_ADMIN_STATE_SAVED)) ? code : NULL); + } + + return VDO_ADMIN_STATE_NORMAL_OPERATION; +} + +/** + * vdo_finish_operation() - Finish the current operation. + * + * Will notify the operation waiter if there is one. This method should be used for operations + * started with vdo_start_operation(). For operations which were started with vdo_start_draining(), + * use vdo_finish_draining() instead. + * + * Return: true if there was an operation to finish. + */ +bool vdo_finish_operation(struct admin_state *state, int result) +{ + if (!vdo_get_admin_state_code(state)->operating) + return false; + + state->complete = state->starting; + if (state->waiter != NULL) + vdo_set_completion_result(state->waiter, result); + + if (!state->starting) { + vdo_set_admin_state_code(state, state->next_state); + if (state->waiter != NULL) + vdo_launch_completion(vdo_forget(state->waiter)); + } + + return true; +} + +/** + * begin_operation() - Begin an operation if it may be started given the current state. + * @waiter A completion to notify when the operation is complete; may be NULL. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: VDO_SUCCESS or an error. + */ +static int __must_check begin_operation(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + int result; + const struct admin_state_code *next_state = get_next_state(state, operation); + + if (next_state == NULL) { + result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, + "Can't start %s from %s", + operation->name, + vdo_get_admin_state_code(state)->name); + } else if (state->waiter != NULL) { + result = vdo_log_error_strerror(VDO_COMPONENT_BUSY, + "Can't start %s with extant waiter", + operation->name); + } else { + state->waiter = waiter; + state->next_state = next_state; + vdo_set_admin_state_code(state, operation); + if (initiator != NULL) { + state->starting = true; + initiator(state); + state->starting = false; + if (state->complete) + vdo_finish_operation(state, VDO_SUCCESS); + } + + return VDO_SUCCESS; + } + + if (waiter != NULL) + vdo_continue_completion(waiter, result); + + return result; +} + +/** + * start_operation() - Start an operation if it may be started given the current state. + * @waiter A completion to notify when the operation is complete. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the operation was started. + */ +static inline bool __must_check start_operation(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + return (begin_operation(state, operation, waiter, initiator) == VDO_SUCCESS); +} + +/** + * check_code() - Check the result of a state validation. + * @valid true if the code is of an appropriate type. + * @code The code which failed to be of the correct type. + * @what What the code failed to be, for logging. + * @waiter The completion to notify of the error; may be NULL. + * + * If the result failed, log an invalid state error and, if there is a waiter, notify it. + * + * Return: The result of the check. + */ +static bool check_code(bool valid, const struct admin_state_code *code, const char *what, + struct vdo_completion *waiter) +{ + int result; + + if (valid) + return true; + + result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, + "%s is not a %s", code->name, what); + if (waiter != NULL) + vdo_continue_completion(waiter, result); + + return false; +} + +/** + * assert_vdo_drain_operation() - Check that an operation is a drain. + * @waiter The completion to finish with an error if the operation is not a drain. + * + * Return: true if the specified operation is a drain. + */ +static bool __must_check assert_vdo_drain_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation->draining, operation, "drain operation", waiter); +} + +/** + * vdo_start_draining() - Initiate a drain operation if the current state permits it. + * @operation The type of drain to initiate. + * @waiter The completion to notify when the drain is complete. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the drain was initiated, if not the waiter will be notified. + */ +bool vdo_start_draining(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + const struct admin_state_code *code = vdo_get_admin_state_code(state); + + if (!assert_vdo_drain_operation(operation, waiter)) + return false; + + if (code->quiescent) { + vdo_launch_completion(waiter); + return false; + } + + if (!code->normal) { + vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "can't start %s from %s", + operation->name, code->name); + vdo_continue_completion(waiter, VDO_INVALID_ADMIN_STATE); + return false; + } + + return start_operation(state, operation, waiter, initiator); +} + +/** + * vdo_finish_draining() - Finish a drain operation if one was in progress. + * + * Return: true if the state was draining; will notify the waiter if so. + */ +bool vdo_finish_draining(struct admin_state *state) +{ + return vdo_finish_draining_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_draining_with_result() - Finish a drain operation with a status code. + * + * Return: true if the state was draining; will notify the waiter if so. + */ +bool vdo_finish_draining_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_draining(state) && vdo_finish_operation(state, result)); +} + +/** + * vdo_assert_load_operation() - Check that an operation is a load. + * @waiter The completion to finish with an error if the operation is not a load. + * + * Return: true if the specified operation is a load. + */ +bool vdo_assert_load_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation->loading, operation, "load operation", waiter); +} + +/** + * vdo_start_loading() - Initiate a load operation if the current state permits it. + * @operation The type of load to initiate. + * @waiter The completion to notify when the load is complete (may be NULL). + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the load was initiated, if not the waiter will be notified. + */ +bool vdo_start_loading(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + return (vdo_assert_load_operation(operation, waiter) && + start_operation(state, operation, waiter, initiator)); +} + +/** + * vdo_finish_loading() - Finish a load operation if one was in progress. + * + * Return: true if the state was loading; will notify the waiter if so. + */ +bool vdo_finish_loading(struct admin_state *state) +{ + return vdo_finish_loading_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_loading_with_result() - Finish a load operation with a status code. + * @result The result of the load operation. + * + * Return: true if the state was loading; will notify the waiter if so. + */ +bool vdo_finish_loading_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_loading(state) && vdo_finish_operation(state, result)); +} + +/** + * assert_vdo_resume_operation() - Check whether an admin_state_code is a resume operation. + * @waiter The completion to notify if the operation is not a resume operation; may be NULL. + * + * Return: true if the code is a resume operation. + */ +static bool __must_check assert_vdo_resume_operation(const struct admin_state_code *operation, + struct vdo_completion *waiter) +{ + return check_code(operation == VDO_ADMIN_STATE_RESUMING, operation, + "resume operation", waiter); +} + +/** + * vdo_start_resuming() - Initiate a resume operation if the current state permits it. + * @operation The type of resume to start. + * @waiter The completion to notify when the resume is complete (may be NULL). + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: true if the resume was initiated, if not the waiter will be notified. + */ +bool vdo_start_resuming(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) +{ + return (assert_vdo_resume_operation(operation, waiter) && + start_operation(state, operation, waiter, initiator)); +} + +/** + * vdo_finish_resuming() - Finish a resume operation if one was in progress. + * + * Return: true if the state was resuming; will notify the waiter if so. + */ +bool vdo_finish_resuming(struct admin_state *state) +{ + return vdo_finish_resuming_with_result(state, VDO_SUCCESS); +} + +/** + * vdo_finish_resuming_with_result() - Finish a resume operation with a status code. + * @result The result of the resume operation. + * + * Return: true if the state was resuming; will notify the waiter if so. + */ +bool vdo_finish_resuming_with_result(struct admin_state *state, int result) +{ + return (vdo_is_state_resuming(state) && vdo_finish_operation(state, result)); +} + +/** + * vdo_resume_if_quiescent() - Change the state to normal operation if the current state is + * quiescent. + * + * Return: VDO_SUCCESS if the state resumed, VDO_INVALID_ADMIN_STATE otherwise. + */ +int vdo_resume_if_quiescent(struct admin_state *state) +{ + if (!vdo_is_state_quiescent(state)) + return VDO_INVALID_ADMIN_STATE; + + vdo_set_admin_state_code(state, VDO_ADMIN_STATE_NORMAL_OPERATION); + return VDO_SUCCESS; +} + +/** + * vdo_start_operation() - Attempt to start an operation. + * + * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not + */ +int vdo_start_operation(struct admin_state *state, + const struct admin_state_code *operation) +{ + return vdo_start_operation_with_waiter(state, operation, NULL, NULL); +} + +/** + * vdo_start_operation_with_waiter() - Attempt to start an operation. + * @waiter the completion to notify when the operation completes or fails to start; may be NULL. + * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. + * + * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not + */ +int vdo_start_operation_with_waiter(struct admin_state *state, + const struct admin_state_code *operation, + struct vdo_completion *waiter, + vdo_admin_initiator_fn initiator) +{ + return (check_code(operation->operating, operation, "operation", waiter) ? + begin_operation(state, operation, waiter, initiator) : + VDO_INVALID_ADMIN_STATE); +} |